Ravnica Allegiance Guild Kits je pět představěných balíčků, jeden pro každou guildu v této edici (Azorius, Gruul, Rakdos, Simic a Izzet), které obsahují karty ze všech Ravnic a každý balíček obsahuje foilu s novým obrázkem. Produkt vychází 15. února 2019.

Ravnica Allegiance Guild Kits
Guild Kits jsou představěné šedesátikaretní guildovní balíčky z karet ze všech možných Ravnic, což znamená, že nejsou jako celek legální na Standardu. Pět balíčků (jeden pro každou guildu z Ravnica Allegiance) vyjde 15. února 2019. Každý balíček obsahuje jednu foilu s novým obrázkem.

Decklisty Vše
Sideboard
Rakdos Carnarium
Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R} to your mana pool.
Utvara Hellkite
Flying Whenever a Dragon you control attacks, put a 6/6 red Dragon creature token with flying onto the battlefield.
Thrill-Kill Assassin
Deathtouch Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Splatter Thug
First strike Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Rakdos Cackler
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Rakdos Charm
Choose one — Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller.
Rakdos Guildgate
Rakdos Guildgate enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool.
Rakdos Keyrune
{T}: Add {B} or {R} to your mana pool. {B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Rakdos, Lord of Riots
You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.
Rakdos's Return
Rakdos's Return deals X damage to target opponent. That player discards X cards.
Dreadbore
Destroy target creature or planeswalker.
Carnival Hellsteed
First strike, haste Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Auger Spree
Target creature gets +4/-4 until end of turn.
Rakdos Guildmage
{3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Put a 2/1 red Goblin creature token with haste into play. Remove it from the game at end of turn.
Avatar of Discord
({B/R} can be paid with either {B} or {R}.) Flying When Avatar of Discord comes into play, sacrifice it unless you discard two cards.
Wrecking Ball
Destroy target creature or land.
Rakdos Pit Dragon
{R}{R}: Rakdos Pit Dragon gains flying until end of turn. {R}: Rakdos Pit Dragon gets +1/+0 until end of turn. Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.
Demonfire
Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead. Hellbent — If you have no cards in hand, Demonfire can't be countered by spells or abilities and the damage can't be prevented.
Master of Cruelties
First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
Riot Spikes
({B/R} can be paid with either {B} or {R}.) Enchant creature Enchanted creature gets +2/-1.
Rakdos Signet
{1}, {T}: Add {B}{R} to your mana pool.
Rakdos the Defiler
Flying, trample Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents he or she controls, rounded up.
Jagged Poppet
Whenever Jagged Poppet is dealt damage, discard that many cards. Hellbent — Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.
Lyzolda, the Blood Witch
{2}, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to target creature or player if the sacrificed creature was red. Draw a card if the sacrificed creature was black.
Crypt Champion
Double strike When Crypt Champion comes into play, each player puts a creature card with converted mana cost 3 or less from his or her graveyard into play. When Crypt Champion comes into play, sacrifice it unless {R} was spent to play it.
Cackling Flames
Cackling Flames deals 3 damage to target creature or player. Hellbent — Cackling Flames deals 5 damage to that creature or player instead if you have no cards in hand.
Decklisty Vše
Maindeck
1 Savage Twister
1 Gruul Charm
1 Pit Fight
Land
4 Gruul Guildgate
4 Gruul Turf
Other
1 Immolation Shaman
1 Ravager Wurm
2 Clan Guildmage
1 Zhur-Taa Goblin
1 Sunder Shaman
1 Flames of the Raze-Boar
1 Collision // Colossus
2 Gruul Signet
1 Cindervines
1 Wurmweaver Coil
1 Rhythm of the Wild
8 Mountain
8 Forest
Sideboard
Ghor-Clan Rampager
Trample Bloodrush — {R}{G}, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.
Rubblehulk
Rubblehulk's power and toughness are each equal to the number of lands you control. Bloodrush — {1}{R}{G}, Discard Rubblehulk: Target attacking creature gets +X/+X until end of turn, where X is the number of lands you control.
Gruul Turf
Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G} to your mana pool.
Rumbling Slum
At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
Savage Twister
Savage Twister deals X damage to each creature.
Skarrgan Firebird
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) Flying {R}{R}{R}: Return Skarrgan Firebird from your graveyard to your hand. Activate this ability only if an opponent was dealt damage this turn.
Zhur-Taa Druid
{T}: Add {G} to your mana pool. Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
Wurmweaver Coil
Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token into play.
Ulasht, the Hate Seed
Ulasht, the Hate Seed comes into play with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. {1}, Remove a +1/+1 counter from Ulasht: Choose one — Ulasht deals 1 damage to target creature; or put a 1/1 green Saproling creature token into play.
Scab-Clan Mauler
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature comes into play with two +1/+1 counters on it.) Trample
Skarrgan Pit-Skulk
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature comes into play with a +1/+1 counter on it.) Creatures with power less than Skarrgan Pit-Skulk's power can't block it.
Gruul Signet
{1}, {T}: Add {R}{G} to your mana pool.
Giant Solifuge
({R/G} can be paid with either {R} or {G}.) Trample, haste Giant Solifuge can't be the target of spells or abilities.
Borborygmos
Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control.
Burning-Tree Shaman
Whenever a player plays an activated ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
Wasteland Viper
Deathtouch Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn.
Zhur-Taa Swine
Bloodrush — {1}{R}{G}, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.
Pit Fight
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Rubblebelt Raiders
Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.
Gruul Charm
Choose one — Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying.
Gruul Guildgate
Gruul Guildgate enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool.
Burning-Tree Emissary
When Burning-Tree Emissary enters the battlefield, add {R}{G} to your mana pool.
Ruric Thar, the Unbowed
Vigilance, reach Ruric Thar, the Unbowed attacks each turn if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Savageborn Hydra
Double strike Savageborn Hydra enters the battlefield with X +1/+1 counters on it. {1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could cast a sorcery.
Protean Hulk
When Protean Hulk is put into a graveyard from play, search your library for any number of creature cards with total converted mana cost 6 or less and put them into play. Then shuffle your library.
Birds of Paradise
Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.
Decklisty Vše
Maindeck
Other
1 Teysa Karlov
1 Orzhov Enforcer
2 Imperious Oligarch
1 Pitiless Pontiff
1 Ministrant of Obligation
1 Vindictive Vampire
1 Basilica Bell-Haunt
1 Consecrate // Consume
1 Final Payment
2 Orzhov Signet
1 Smothering Tithe
1 Ethereal Absolution
1 Debtors' Knell
1 Stab Wound
1 Pillory of the Sleepless
1 One Thousand Lashes
4 Orzhov Guildgate
8 Plains
8 Swamp
Sideboard
Mortify
Destroy target creature or enchantment.
Ultimate Price
Destroy target monocolored creature.
Stab Wound
Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Keening Banshee
Flying When Keening Banshee comes into play, target creature gets -2/-2 until end of turn.
Sin Collector
When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.
One Thousand Lashes
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Pillory of the Sleepless
Enchant creature Enchanted creature can't attack or block. Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
Plagued Rusalka
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
Ghost Council of Orzhova
When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life. {1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
Skeletal Vampire
Flying When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield. {3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield. Sacrifice a Bat: Regenerate Skeletal Vampire.
Teysa, Orzhov Scion
Sacrifice three white creatures: Remove target creature from the game. Whenever another black creature you control is put into a graveyard from play, put a 1/1 white Spirit creature token with flying into play.
Orzhov Pontiff
Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.) When Orzhov Pontiff comes into play or the creature it haunts is put into a graveyard, choose one — creatures you control get +1/+1 until end of turn; or creatures you don't control get -1/-1 until end of turn.
Martyred Rusalka
{W}, Sacrifice a creature: Target creature can't attack this turn.
Debtors' Knell
({W/B} can be paid with either {W} or {B}.) At the beginning of your upkeep, put target creature card in a graveyard into play under your control.
Angel of Despair
Flying When Angel of Despair comes into play, destroy target permanent.
Belfry Spirit
Flying Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.) When Belfry Spirit comes into play or the creature it haunts is put into a graveyard, put two 1/1 black Bat creature tokens with flying into play.
Vizkopa Guildmage
{1}{W}{B}: Target creature gains lifelink until end of turn. {1}{W}{B}: Whenever you gain life this turn, each opponent loses that much life.
Orzhov Charm
Choose one — Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.
Deathpact Angel
Flying When Deathpact Angel dies, put a 1/1 white and black Cleric creature token onto the battlefield. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."
Pontiff of Blight
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
Decklisty Vše
Maindeck
1 Dramatic Rescue
Land
4 Azorius Chancery
4 Azorius Guildgate
Other
1 Sphinx of Foresight
1 Spirit of the Spires
1 Sphinx of New Prahv
1 Windstorm Drake
1 Warrant // Warden
1 Unbreakable Formation
1 Summary Judgment
1 Sphinx's Insight
1 Depose // Deploy
2 Azorius Signet
1 Azorius Keyrune
1 Detention Sphere
1 Dovescape
1 Sky Tether
8 Plains
8 Island
Sideboard
Sphinx's Revelation
You gain X life and draw X cards.
Skymark Roc
Flying Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
Lyev Skyknight
Flying When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
Judge's Familiar
Flying Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.
Hover Barrier
Defender, flying
Isperia, Supreme Judge
Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card.
Detention Sphere
When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
Dramatic Rescue
Return target creature to its owner's hand. You gain 2 life.
Azorius Keyrune
{T}: Add {W} or {U} to your mana pool. {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Archon of the Triumvirate
Flying Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Azorius Charm
Choose one — Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library.
Azorius Guildgate
Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool.
Azorius Justiciar
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Azorius Guildmage
({W/U} can be paid with either {W} or {U}.) {3}{W}: Tap target creature. {3}{U}: Counter target activated ability. (Mana abilities can't be targeted.)
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Lavinia of the Tenth
Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Sky Hussar
Flying When Sky Hussar comes into play, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Play this ability only during your upkeep and only once each turn.)
Stoic Ephemera
Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat.
Pride of the Clouds
Flying Pride of the Clouds gets +1/+1 for each other creature in play with flying. Forecast — {2}{W}{U}, Reveal Pride of the Clouds from your hand: Put a 1/1 white and blue Bird creature token with flying into play. (Play this ability only during your upkeep and only once each turn.)
Isperia the Inscrutable
Flying Whenever Isperia the Inscrutable deals combat damage to a player, name a card. That player reveals his or her hand. If he or she reveals the named card, search your library for a creature card with flying, reveal it, put it into your hand, then shuffle your library.
Court Hussar
Vigilance When Court Hussar comes into play, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order. When Court Hussar comes into play, sacrifice it unless {W} was spent to play it.
Dovescape
({W/U} can be paid with either {W} or {U}.) Whenever a player plays a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying into play, where X is the spell's converted mana cost.
Azorius Signet
{1}, {T}: Add {W}{U} to your mana pool.
Azorius Herald
Azorius Herald is unblockable. When Azorius Herald comes into play, you gain 4 life. When Azorius Herald comes into play, sacrifice it unless {U} was spent to play it.
Windreaver
Flying {W}: Windreaver gains vigilance until end of turn. {W}: Windreaver gets +0/+1 until end of turn. {U}: Switch Windreaver's power and toughness until end of turn. {U}: Return Windreaver to its owner's hand.
Azorius Chancery
Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U} to your mana pool.
Decklisty Vše
Sideboard
Vinelasher Kudzu
Whenever a land comes into play under your control, put a +1/+1 counter on Vinelasher Kudzu.
Zameck Guildmage
{G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
Fathom Mage
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.
Plaxcaster Frogling
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cytoplast Root-Kin
Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.
Urban Evolution
Draw three cards. You may play an additional land this turn.
Nimbus Swimmer
Flying Nimbus Swimmer enters the battlefield with X +1/+1 counters on it.
Miming Slime
Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.
Gyre Sage
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} to your mana pool for each +1/+1 counter on Gyre Sage.
Elusive Krasis
Elusive Krasis is unblockable. Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Cloudfin Raptor
Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Simic Sky Swallower
Flying, trample Shroud (This creature can't be the target of spells or abilities.)
Voidslime
Counter target spell, activated ability, or triggered ability.
Vorel of the Hull Clade
{G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.
Progenitor Mimic
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature."
Momir Vig, Simic Visionary
Whenever you play a green creature spell, you may search your library for a creature card and reveal it. If you do, shuffle your library and put that card on top of it. Whenever you play a blue creature spell, reveal the top card of your library. If it's a creature card, put that card into your hand.
Omnibian
{T}: Target creature becomes a 3/3 Frog until end of turn.
Experiment Kraj
Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature.
V balíčcích také naleznete tyto pěkné basic landy:
Jak se vám líbí Guild Kits?
Obrázky: Wizards.com
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