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Flash News #12/2018

Flash News #12/2018

24.06.2018 16:30 | Profil autora a články: Kumano

V těchto Flash News si pořádně rozebereme nedávný Pro Tour Dominaria, který pro naše hráče nedopadl nejhůř. Dále se podíváme na modernové SCG Regionals (které může být inspirací pro nadcházející GP Barcelona) a nejrůznější online turnaje.

1. PT Dominaria (Draft + Standard)

Tentokráte se PT konal v USA, konkrétně v Richmondu a po modernovém PT Rivals of Ixalan jsme se klasicky vrátili ke standardu, kde byly papírově největšími favority červená aggra s Goblin Chainwhirlerem.

Pro Tour Dominaria se zúčastnilo 460 hráčů, přičemž česká výprava čítala osm jmen - Martin Jůza, Petr Sochůrek, Lukáš Blohon, Ondřej Stráský, Jan Ksandr, Dominik Prošek, Pavel Matoušek a Jonáš Vlček.

V první dni nás nečekala žádná překvapení - nejhranější decky byly různé varianty RB s Chainwhirlerem, Monored Aggro a UW Control. dobrá zpráva je, že hned třináct decků mělo v prvním dni alespoň deset hráčů - nejzajímavější volby byly Monoblack Midrange a UG Midrange s Karnem, který hráli někteří členové týmů CFB a UltraPro.

  • RB Aggro - 65 hráčů (14,1%)
  • RB Midrange - 57 hráčů (12,4%)
  • Mono-Red Aggro - 51 hráčů (11,0%)
  • UW Control - 48 hráčů (10,4%)
  • Gx Aggro - 40 hráčů (8,7%)
  • BG Constrictor - 34 hráčů (7,4%)
  • WB Aggro - 30 hráčů (6,5%)
  • Esper Control - 20 hráčů (4,3%)
  • UB Midrange - 14 hráčů (3,0%)
  • Esper Midrange - 14 hráčů (3,0%)
  • UG Karn - 11 hráčů (2,4%)
  • UB Control - 10 hráčů (2,2%)
  • Monoblack Midrange - 10 hráčů (2,2%)

Po prvním dni vévodili pořadí brazilský Lucas Berthoud a Ernest Lim ze Singapuru. Zajímavé bylo, že ani jeden z nich nehrál deck s Chainwhirlerem - Lucas hrál GB Constrictora a Ernest Esper Control (respektive UB se splashí na Teferiho).

Našim hráčům se v prvním dni příliš nevedlo - čtyřem chyběla na postup jedna výhra, Ondřej Stráský a Jan Ksandr měli skóre 4:4. Naději na top8 měla pouze dvojice Petr Sochůrek a Dominik Prošek, která měla skóre 6:2. Oba šli opět proti porudu, když Petr hrál UW Approach a Dominik Monogreen Aggro s modrou splashí.

Co se týče metagame ve druhém dni, tak za pozornost stojí především neúspěch hráčů s UW Controly, WB Aggrem a Monogreenem. Úplně nejhůř ale dopadli ti, kteří vsadili na inovaci, tedy piloti UG Karna a Monoblacku (procenta v závorkách ukazují, kolik hráčů postoupilo s daným deckem do druhého dne).

  • RB Midrange - 43 hráčů (75,4%)
  • RB Aggro - 41 hráčů (63,1%)
  • Mono-Red Aggro - 40 hráčů (78,4%)
  • UW Control - 27 hráčů (56,3%)
  • BG Constrictor - 23 hráčů (67,7%)
  • Gx Aggro - 23 hráčů (57,5%)
  • Esper Control - 15 hráčů (75,0%)
  • WB Aggro - 14 hráčů (48,3%)
  • UB Midrange - 9 hráčů (64,3%)
  • Esper Midrange - 9 hráčů (64,3%)
  • UB Control - 7 hráčů (70,0%)
  • UG Karn - 5 hráčů (45,5%)
  • Monoblack Midrange - 4 hráči (44,4%)

Ve druhém dni se pořadí na špici neustále přelévalo a o většině postupujících se rozhodovalo až v posledních dvou kolech. Jako první měli jistotu postupu Owen Turtenwald a Thomas Hendriks, ke kterým se dále přidali Ernest Lim, Goncalo Pinto, Wyatt Darby a Manuel Lenz.

V posledním kole si zbylá dvě místa vybojovali Kazuyuki Takimura a Marcio Carvalho.

Smolíkem turnaje byl Kevin Jones, který byl díky neúmyslné remíze v posledních kolech dvakrát napárován dolů (hrál vlastní verzi UB Midrange). Nejprve nestihl o kolo zabít Marcia Carvalha a poté vedl 1:0 nad Kazuyuki Takimurou, ale nakonec prohrál a skončil na nepopulárním sedmnáctém místě...

Metagame v top8 byla navzdory pestrému hernímu poli dost jednotvárná - čtyřikrát RB Aggro, dvakrát Monored, jednou RB Midrange a jednou Esper Control. Ještě zajímavější to je v porovnání s předchozím dvojkovým PT (PT Ixalan), kde RUG/4C Energy a Ramunap Red tvořilo skoro 70% herního pole, ale do top8 se nakonec dostalo sedm různých decků.

V top8 se nejlépe dařilo Goncalu Pintovi s RB Aggrem (s deckem byl v top8 i v GP Birmingham) a Wyattu Darbymu s Monoredem. Ve finále se rozhodovalo až páté hře, kde si Wyatt Darby na jednom životě topdeckl jediný možný out v podobě Glorybringera pro přesný lethal útok. Tomu říkám stylově vyhraný PT!

Z našich hráčů se nakonec jako jediný do honorovaný top64 dokázal dostat Petr Sochůrek, když obsadil 55. místo se skóre 10:6. Stejné skóre měl i Dominik Prošek (83. místo), a dvojka Ondřej Stráský a Jan Ksandr skončila ve druhé stovce se skóre 9:7. Za pozornost stojí, že Dominik patřil se skóre 8:2 se svým Gu Aggrem mezi nejúspěšnější standardové hráče v celém PT!

Na PT se ale nehrálo pouze o titul šampiona. Ve hře byly i dvě vstupenky na letošní MS (sezóna sice ještě nekončí, ale další PT bude ve formátu team constructed) - jedna pro "PT Draft Mastera" a druhá pro "PT Constructed Mastera".

Draft Masterem se stal s velkým náskokem švědský Elias Watsfeldt. Souboj o constructed mastera byl mnohem vyrovnanější - rozhodovalo se až v posledním kole a tím šťastnějším byl nakonec Matt Severa.

Pokračovala samozřejmě i soutež týmů, kde šel do trháku tým Ultimate Guard (Andrew Cuneo, Reid Duke, Jon Finkel, William Jensen, Paul Rietzl a Owen Turtenwald), který má náskok 28 bodů na Hareruya Latin (Lucas Berthoud, Márcio Carvalho, Sebastian Pozzo, Carlos Romão, Luis Salvatto a Thiago Saporito).

Nejúspěšnější decky & karty z Dominarie

Na závěr nesmí chybět přehled nejúspěšnějších decků a nejhranějších karet z Dominarie.

Následující decky uhrály ve standardové části PT skóre 6:4 a lépe:

  • 28× RB Aggro
  • 22× Monored Aggro
  • 17× RB Midrange
  • 13× UW Control
  • 10× Gx Aggro
  • 9× WB Aggro
  • 8× Esper Control
  • 7× GB Constrictor
  • 5× UB Control
  • 4× Esper Midrange
  • 3× BG Ramp
  • 3× UG Karn
  • 2× GW Midrange
  • 2× UB Midrange
  • 1× Monoblack Midrange
  • 1× GB Midrange (bez Constrictora)
  • 1× UB Gift
  • 1× GU Climb
  • 1× UG Gift
  • 1× BUG Midrange
  • 1× UWR Control
  • 1× UW Gift

Jako nejzajímavější brew mi přišla GB Rampa z dílny Kena Yukuhira a také UG Gift Jasona Chunga, ve kterém bylo plno zajímavých karet, jako třeba Multani, který poskytuje zajímavou value při selfmillu.

Decklisty Standard

Monored Aggro

Wyatt Darby

PT Dominaria

Maindeck

Creature 2 Ahn-Crop Crasher Ahn-Crop Crasher 3 Bomat Courier Bomat Courier 4 Earthshaker Khenra Earthshaker Khenra 4 Hazoret the Fervent Hazoret the Fervent 2 Kari Zev, Skyship Raider Kari Zev, Skyship Raider 3 Rekindling Phoenix Rekindling Phoenix 4 Soul-Scar Mage Soul-Scar Mage
Instant & Sorceries 4 Abrade Abrade 3 Lightning Strike Lightning Strike 3 Shock Shock Other 24 Mountain 4 Goblin Chainwhirler

Sideboard

2 Aethersphere Harvester Aethersphere Harvester
3 Chandra's Defeat Chandra's Defeat
3 Chandra, Torch of Defiance Chandra, Torch of Defiance
3 Fight with Fire
3 Glorybringer Glorybringer
1 Treasure Map

Bomat Courier

Chandra, Torch of Defiance

Aethersphere Harvester

Kari Zev, Skyship Raider

Glorybringer

Ahn-Crop Crasher

Hazoret the Fervent

Soul-Scar Mage

Abrade

Chandra's Defeat

Earthshaker Khenra

Lightning Strike

1R

Fight with Fire

Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)

Rekindling Phoenix

Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."

Shock

Shock deals 2 damage to any target.

Decklisty Standard

RB Aggro

Goncalo Pinto

PT Dominaria

Maindeck

Creature 4 Bomat Courier Bomat Courier 1 Glorybringer Glorybringer 2 Kari Zev, Skyship Raider Kari Zev, Skyship Raider 2 Pia Nalaar Pia Nalaar 4 Rekindling Phoenix Rekindling Phoenix 4 Scrapheap Scrounger Scrapheap Scrounger 3 Soul-Scar Mage Soul-Scar Mage Instant & Sorceries 3 Abrade Abrade 1 Shock Shock 3 Unlicensed Disintegration Unlicensed Disintegration
Land 2 Aether Hub Aether Hub 4 Canyon Slough Canyon Slough 4 Dragonskull Summit Dragonskull Summit 1 Spire of Industry Spire of Industry Other 13 Mountain 4 Goblin Chainwhirler 1 Cut / Ribbons 2 Chandra, Torch of Defiance Chandra, Torch of Defiance 2 Heart of Kiran Heart of Kiran

Sideboard

1 Abrade Abrade
2 Chandra's Defeat Chandra's Defeat
1 Aethersphere Harvester Aethersphere Harvester
1 Angrath, the Flame-Chained Angrath, the Flame-Chained
1 Cut / Ribbons
2 Doomfall Doomfall
2 Duress Duress
2 Glorybringer Glorybringer
2 Siege-Gang Commander Siege-Gang Commander
1 Swamp Swamp

Siege-Gang Commander

When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.

Aether Hub

Bomat Courier

Chandra, Torch of Defiance

Pia Nalaar

Scrapheap Scrounger

Unlicensed Disintegration

Aethersphere Harvester

Heart of Kiran

Kari Zev, Skyship Raider

Spire of Industry

Glorybringer

Canyon Slough

Soul-Scar Mage

Abrade

Chandra's Defeat

Doomfall

Dragonskull Summit

Rekindling Phoenix

Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."

Angrath, the Flame-Chained

+1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. −8: Each opponent loses life equal to the number of cards in their graveyard.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Shock

Shock deals 2 damage to any target.

Swamp

({T}: Add {B}.)

Decklisty Standard

RB Midrange

Kazuyuki Takimura

PT Dominaria

Maindeck

Creature 3 Glorybringer Glorybringer 1 Hazoret the Fervent Hazoret the Fervent 2 Pia Nalaar Pia Nalaar 2 Rekindling Phoenix Rekindling Phoenix 4 Scrapheap Scrounger Scrapheap Scrounger 1 Walking Ballista Walking Ballista Instant & Sorceries 4 Abrade Abrade 3 Magma Spray Magma Spray 1 Unlicensed Disintegration Unlicensed Disintegration 1 Vraska's Contempt Vraska's Contempt Land
2 Aether Hub Aether Hub 4 Canyon Slough Canyon Slough 3 Cinder Barrens Cinder Barrens 4 Dragonskull Summit Dragonskull Summit 2 Swamp Swamp Other 10 Mountain 4 Goblin Chainwhirler 1 Cut / Ribbons 3 Chandra, Torch of Defiance Chandra, Torch of Defiance 3 Heart of Kiran Heart of Kiran 2 Karn, Scion of Urza

Sideboard

1 Angrath, the Flame-Chained Angrath, the Flame-Chained
2 Arguel's Blood Fast
2 Cut / Ribbons
1 Chandra's Defeat Chandra's Defeat
2 Vraska's Contempt Vraska's Contempt
2 Doomfall Doomfall
3 Duress Duress
1 Hazoret the Fervent Hazoret the Fervent
1 Sorcerous Spyglass Sorcerous Spyglass

Aether Hub

Chandra, Torch of Defiance

Pia Nalaar

Scrapheap Scrounger

Unlicensed Disintegration

Heart of Kiran

Walking Ballista

Glorybringer

Canyon Slough

Hazoret the Fervent

Magma Spray

Abrade

Chandra's Defeat

Doomfall

Vraska's Contempt

2BB

Dragonskull Summit

Rekindling Phoenix

Flying When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."

Angrath, the Flame-Chained

+1: Each opponent discards a card and loses 2 life. −3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less. −8: Each opponent loses life equal to the number of cards in their graveyard.

Cinder Barrens

Cinder Barrens enters the battlefield tapped. {T}: Add {B} or {R}.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Swamp

({T}: Add {B}.)

Decklisty Standard

Esper Control

Ernest Lim

PT Dominaria

Maindeck

Creature 3 The Scarab God The Scarab God 3 Torrential Gearhulk Torrential Gearhulk Instant & Sorceries 2 Censor Censor 4 Disallow Disallow 4 Fatal Push Fatal Push 4 Glimmer of Genius Glimmer of Genius 3 Syncopate Syncopate 4 Vraska's Contempt Vraska's Contempt Land 4 Aether Hub Aether Hub 4 Drowned Catacomb Drowned Catacomb
2 Evolving Wilds Evolving Wilds 4 Fetid Pools Fetid Pools 1 Field of Ruin Field of Ruin 1 Glacial Fortress Glacial Fortress 4 Island Island 1 Isolated Chapel Isolated Chapel 1 Plains Plains 4 Swamp Swamp Other 3 Cast Down 1 Commit / Memory 1 Arguel's Blood Fast 2 Teferi, Hero of Dominaria

Sideboard

1 Cast Down
3 Duress Duress
1 Essence Scatter Essence Scatter
1 Forsake the Worldly Forsake the Worldly
4 Negate Negate
1 Settle the Wreckage Settle the Wreckage
4 Glint-Sleeve Siphoner Glint-Sleeve Siphoner

Aether Hub

Glimmer of Genius

Torrential Gearhulk

Disallow

Fatal Push

Glint-Sleeve Siphoner

Censor

Fetid Pools

Forsake the Worldly

The Scarab God

Vraska's Contempt

2BB

Drowned Catacomb

Glacial Fortress

Settle the Wreckage

2WW

Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Syncopate

Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Negate

Counter target noncreature spell.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Essence Scatter

Counter target creature spell.

Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Decklisty Standard

Monoblack Midrange

Willy Edel

PT Dominaria

Maindeck

Creature 3 Glint-Sleeve Siphoner Glint-Sleeve Siphoner 4 Gifted Aetherborn Gifted Aetherborn 3 Gonti, Lord of Luxury Gonti, Lord of Luxury 2 Noxious Gearhulk Noxious Gearhulk 2 Walking Ballista Walking Ballista Instant & Sorceries 2 Doomfall Doomfall 4 Fatal Push Fatal Push 4 Vraska's Contempt Vraska's Contempt Land
2 Desert of the Glorified Desert of the Glorified 4 Ifnir Deadlands Ifnir Deadlands 4 Memorial to Folly Memorial to Folly 3 Scavenger Grounds Scavenger Grounds Other 2 Liliana, Death's Majesty Liliana, Death's Majesty 4 Dread Shade 2 Knight of Malice 1 Cast Down 1 Aethersphere Harvester Aethersphere Harvester 13 Swamp

Sideboard

1 Glint-Sleeve Siphoner
1 Gonti, Lord of Luxury
1 Cast Down
2 Arguel's Blood Fast
4 Duress
2 Essence Extraction
1 Hour of Glory
1 Bontu's Last Reckoning
1 Never // Return
1 Fleetwheel Cruiser Fleetwheel Cruiser

Fleetwheel Cruiser

Gonti, Lord of Luxury

Noxious Gearhulk

Aethersphere Harvester

Fatal Push

Gifted Aetherborn

Glint-Sleeve Siphoner

Walking Ballista

Liliana, Death's Majesty

Desert of the Glorified

Doomfall

Ifnir Deadlands

Scavenger Grounds

Vraska's Contempt

2BB

Memorial to Folly

Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.

Decklisty Standard

Monogreen Aggro

Phimus Pan

PT Dominaria

Maindeck

Creature 1 Carnage Tyrant Carnage Tyrant 2 Ghalta, Primal Hunger Ghalta, Primal Hunger 3 Jadelight Ranger Jadelight Ranger 4 Llanowar Elves Llanowar Elves 4 Merfolk Branchwalker Merfolk Branchwalker 2 Rhonas the Indomitable Rhonas the Indomitable 3 Thrashing Brontodon Thrashing Brontodon 2 Verdurous Gearhulk Verdurous Gearhulk 3 Walking Ballista Walking Ballista
Instant & Sorceries 4 Blossoming Defense Blossoming Defense Land 4 Hashep Oasis Hashep Oasis Other 4 Steel Leaf Champion 1 Aethersphere Harvester Aethersphere Harvester 3 Heart of Kiran Heart of Kiran 1 Skysovereign, Consul Flagship Skysovereign, Consul Flagship 19 Forest

Sideboard

1 Thrashing Brontodon
2 Crushing Canopy
3 Deathgorge Scavenger
2 Heroic Intervention
1 Lifecrafter's Bestiary
1 Naturalize
3 Nature's Way
2 Nissa, Vital Force Nissa, Vital Force

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Blossoming Defense

Nissa, Vital Force

Skysovereign, Consul Flagship

Verdurous Gearhulk

Aethersphere Harvester

Heart of Kiran

Walking Ballista

Rhonas the Indomitable

Hashep Oasis

Carnage Tyrant

4GG

Merfolk Branchwalker

1G

Ghalta, Primal Hunger

This spell costs {X} less to cast, where X is the total power of creatures you control. Trample

Jadelight Ranger

When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Decklisty Standard

UW Control

Thomas Enevoldsen

PT Dominaria

Maindeck

Instant & Sorceries 1 Fumigate Fumigate 1 Forsake the Worldly Forsake the Worldly 1 Censor Censor 1 Supreme Will Supreme Will 4 Settle the Wreckage Settle the Wreckage 2 Pull from Tomorrow Pull from Tomorrow 3 Essence Scatter Essence Scatter 1 Negate Negate 4 Disallow Disallow 1 Commit // Memory Commit // Memory 2 Blink of an Eye Blink of an Eye Land
7 Plains Plains 1 Memorial to Genius Memorial to Genius 1 Field of Ruin Field of Ruin 2 Ipnu Rivulet Ipnu Rivulet 6 Island Island 4 Irrigated Farmland Irrigated Farmland 4 Glacial Fortress Glacial Fortress 1 Arch of Orazca Arch of Orazca Other 2 Search for Azcanta 4 Seal Away Seal Away 3 Cast Out Cast Out 4 Teferi, Hero of Dominaria

Sideboard

2 Negate
1 Aether Meltdown
1 Gideon of the Trials
1 Sorcerous Spyglass
1 Invoke the Divine
4 History of Benalia
3 Walking Ballista
2 Lyra Dawnbringer

Fumigate

Disallow

Cast Out

Censor

Commit // Memory

Forsake the Worldly

Irrigated Farmland

Pull from Tomorrow

Ipnu Rivulet

Supreme Will

Glacial Fortress

Settle the Wreckage

2WW

Blink of an Eye

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Memorial to Genius

Memorial to Genius enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.

Seal Away

Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.

Arch of Orazca

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.

Negate

Counter target noncreature spell.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Essence Scatter

Counter target creature spell.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Decklisty Standard

GW Midrange

Marcos Freitas

PT Dominaria

Maindeck

Creature 2 Walking Ballista Walking Ballista 4 Merfolk Branchwalker Merfolk Branchwalker 4 Thrashing Brontodon Thrashing Brontodon 2 Angel of Sanctions Angel of Sanctions Instant & Sorceries 2 Fumigate Fumigate 2 Settle the Wreckage Settle the Wreckage Land 4 Sunpetal Grove Sunpetal Grove 4 Scattered Groves Scattered Groves 4 Forest Forest
8 Plains Plains 2 Desert of the Indomitable Desert of the Indomitable 1 Hashep Oasis Hashep Oasis 1 Tranquil Expanse Tranquil Expanse 2 Scavenger Grounds Scavenger Grounds Other 2 Ajani Unyielding Ajani Unyielding 2 Gideon of the Trials Gideon of the Trials 4 Knight of Grace 4 History of Benalia 4 Cast Out Cast Out 2 Seal Away Seal Away

Sideboard

2 Fleetwheel Cruiser
1 Lyra Dawnbringer
1 Sorcerous Spyglass
2 Authority of the Consuls
2 Baffling End
2 Sunscourge Champion
2 Nissa, Vital Force
1 Crook of Condemnation
2 Ixalan's Binding Ixalan's Binding

Tranquil Expanse

Fumigate

Ajani Unyielding

Walking Ballista

Angel of Sanctions

Cast Out

Gideon of the Trials

Scattered Groves

Desert of the Indomitable

Hashep Oasis

Scavenger Grounds

Ixalan's Binding

3W

Merfolk Branchwalker

1G

Settle the Wreckage

2WW

Sunpetal Grove

Seal Away

Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.

Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Plains

({T}: Add {W}.)

Forest

({T}: Add {G}.)

Decklisty Standard

Jeskai Control

Gabriel Nassif

PT Dominaria

Maindeck

Creature 1 Nezahal, Primal Tide Nezahal, Primal Tide 1 Torrential Gearhulk Torrential Gearhulk Instant & Sorceries 2 Sweltering Suns Sweltering Suns 4 Glimmer of Genius Glimmer of Genius 1 Commit // Memory Commit // Memory 4 Harnessed Lightning Harnessed Lightning 2 Abrade Abrade 3 Magma Spray Magma Spray 4 Disallow Disallow 1 Syncopate Syncopate 2 Essence Scatter Essence Scatter 1 Negate Negate 1 Forsake the Worldly Forsake the Worldly
Land 4 Aether Hub Aether Hub 4 Irrigated Farmland Irrigated Farmland 4 Sulfur Falls Sulfur Falls 4 Spirebluff Canal Spirebluff Canal 1 Clifftop Retreat Clifftop Retreat 2 Glacial Fortress Glacial Fortress 3 Mountain Mountain 2 Island Island 1 Memorial to Genius Memorial to Genius 2 Field of Ruin Field of Ruin Other 2 Search for Azcanta 4 Teferi, Hero of Dominaria

Sideboard

1 Torrential Gearhulk
1 Magma Spray
2 Negate
3 Baral, Chief of Compliance
1 Shielded Aether Thief
1 Sorcerous Spyglass
1 Chandra's Defeat
2 Glorybringer
1 Jace, Cunning Castaway
1 Jace's Defeat Jace's Defeat
1 Whirler Virtuoso Whirler Virtuoso

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Aether Hub

Glimmer of Genius

Harnessed Lightning

Spirebluff Canal

Torrential Gearhulk

Whirler Virtuoso

Disallow

Commit // Memory

Forsake the Worldly

Irrigated Farmland

Magma Spray

Sweltering Suns

Abrade

Jace's Defeat

Glacial Fortress

Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Memorial to Genius

Memorial to Genius enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.

Syncopate

Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Nezahal, Primal Tide

Nezahal, Primal Tide can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

Negate

Counter target noncreature spell.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Essence Scatter

Counter target creature spell.

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

Decklisty Standard

UB Midrange

Kenji Tsumura

PT Dominaria

Maindeck

Creature 4 Glint-Sleeve Siphoner Glint-Sleeve Siphoner 4 Gifted Aetherborn Gifted Aetherborn 2 Walking Ballista Walking Ballista 4 Champion of Wits Champion of Wits 2 Ravenous Chupacabra Ravenous Chupacabra 4 The Scarab God The Scarab God 1 Torrential Gearhulk Torrential Gearhulk Instant & Sorceries 4 Fatal Push Fatal Push 1 Essence Scatter Essence Scatter 2 Supreme Will Supreme Will
3 Vraska's Contempt Vraska's Contempt 1 Commit // Memory Commit // Memory Land 8 Swamp Swamp 3 Island Island 4 Fetid Pools Fetid Pools 4 Drowned Catacomb Drowned Catacomb 1 Submerged Boneyard Submerged Boneyard 4 Aether Hub Aether Hub 2 Field of Ruin Field of Ruin Other 2 Cast Down

Sideboard

1 Torrential Gearhulk
2 Cast Down
2 Deadeye Tracker
3 Duress
3 Negate
2 Arguel's Blood Fast
1 Essence Extraction
1 Glimmer of Genius Glimmer of Genius

Submerged Boneyard

Aether Hub

Glimmer of Genius

Torrential Gearhulk

Fatal Push

Gifted Aetherborn

Glint-Sleeve Siphoner

Walking Ballista

Commit // Memory

Fetid Pools

The Scarab God

Champion of Wits

Supreme Will

Vraska's Contempt

2BB

Drowned Catacomb

Ravenous Chupacabra

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Essence Scatter

Counter target creature spell.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Decklisty Standard

BG Ramp

Ken Yukuhiro

PT Dominaria

Maindeck

Creature 2 Wayward Swordtooth Wayward Swordtooth 2 Carnage Tyrant Carnage Tyrant Instant & Sorceries 3 Duress Duress 1 Never // Return Never // Return 4 Hour of Promise Hour of Promise 4 Fatal Push Fatal Push 1 Dissenter's Deliverance Dissenter's Deliverance 4 Vraska's Contempt Vraska's Contempt Land 4 Blooming Marsh Blooming Marsh 4 Swamp Swamp 4 Woodland Cemetery Woodland Cemetery
3 Forest Forest 3 Hashep Oasis Hashep Oasis 3 Ifnir Deadlands Ifnir Deadlands 1 Arch of Orazca Arch of Orazca 1 Evolving Wilds Evolving Wilds 1 Field of Ruin Field of Ruin 1 Scavenger Grounds Scavenger Grounds Other 1 Nissa, Vital Force Nissa, Vital Force 2 Cast Down 1 Arguel's Blood Fast 4 Gift of Paradise Gift of Paradise 3 Karn, Scion of Urza 3 Vraska, Relic Seeker Vraska, Relic Seeker

Sideboard

1 Carnage Tyrant
1 Duress
1 Walking Ballista
4 Glint-Sleeve Siphoner
1 Thrashing Brontodon
1 Gonti, Lord of Luxury
1 Doomfall
3 Yahenni's Expertise
1 Sorcerous Spyglass
1 Fungal Infection Fungal Infection

Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.

Blooming Marsh

Nissa, Vital Force

Fatal Push

Dissenter's Deliverance

Never // Return

Hour of Promise

Hashep Oasis

Ifnir Deadlands

Scavenger Grounds

Vraska's Contempt

2BB

Vraska, Relic Seeker

4BG

Carnage Tyrant

4GG

Fungal Infection

Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.

Wayward Swordtooth

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. Wayward Swordtooth can't attack or block unless you have the city's blessing.

Arch of Orazca

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Gift of Paradise

Enchant land When Gift of Paradise enters the battlefield, you gain 3 life. Enchanted land has "{T}: Add two mana of any one color."

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

Decklisty Standard

UG Gift

Jason Chung

PT Dominaria

Maindeck

Creature 4 Llanowar Elves Llanowar Elves 3 Minister of Inquiries Minister of Inquiries 4 Merfolk Branchwalker Merfolk Branchwalker 4 Champion of Wits Champion of Wits 4 Walking Ballista Walking Ballista 4 Jadelight Ranger Jadelight Ranger 1 Vizier of Many Faces Vizier of Many Faces 2 Glint-Nest Crane Glint-Nest Crane 4 Verdurous Gearhulk Verdurous Gearhulk Land
2 Hinterland Harbor Hinterland Harbor 4 Aether Hub Aether Hub 7 Forest Forest 1 Island Island 4 Botanical Sanctum Botanical Sanctum 4 Ipnu Rivulet Ipnu Rivulet Other 2 Multani, Yavimaya's Avatar 4 Gate to the Afterlife Gate to the Afterlife 2 God-Pharaoh's Gift God-Pharaoh's Gift

Sideboard

1 Vizier of Many Faces
4 Negate
3 Wildgrowth Walker
1 Lifecrafter's Bestiary
1 Plummet
3 Thrashing Brontodon
2 Nissa, Steward of Elements Nissa, Steward of Elements

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Aether Hub

Botanical Sanctum

Glint-Nest Crane

Minister of Inquiries

Verdurous Gearhulk

Walking Ballista

Gate to the Afterlife

Nissa, Steward of Elements

Vizier of Many Faces

Champion of Wits

God-Pharaoh's Gift

Ipnu Rivulet

Merfolk Branchwalker

1G

Jadelight Ranger

When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

Island

({T}: Add {U}.)

Forest

({T}: Add {G}.)

Decklisty Standard

Gu Aggro

Dominik Prošek

PT Dominaria

Maindeck

Creature 4 Llanowar Elves Llanowar Elves 4 Servant of the Conduit Servant of the Conduit 4 Resilient Khenra Resilient Khenra 3 Thrashing Brontodon Thrashing Brontodon 2 Rhonas the Indomitable Rhonas the Indomitable 1 Verdurous Gearhulk Verdurous Gearhulk 2 Ghalta, Primal Hunger Ghalta, Primal Hunger Instant & Sorceries 2 Adventurous Impulse Adventurous Impulse 2 Commit // Memory Commit // Memory 3 Blossoming Defense Blossoming Defense
Land 4 Botanical Sanctum Botanical Sanctum 4 Hinterland Harbor Hinterland Harbor 2 Aether Hub Aether Hub 3 Hashep Oasis Hashep Oasis 9 Forest Forest Other 4 Steel Leaf Champion 3 Territorial Allosaurus 1 Skysovereign, Consul Flagship Skysovereign, Consul Flagship 3 Heart of Kiran Heart of Kiran

Sideboard

1 Ghalta, Primal Hunger
1 Skysovereign, Consul Flagship
1 Blossoming Defense
1 Crushing Canopy
2 Negate
2 Lifecrafter's Bestiary
3 Aethersphere Harvester
2 Nature's Way
2 Nissa, Vital Force Nissa, Vital Force

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Aether Hub

Blossoming Defense

Botanical Sanctum

Nissa, Vital Force

Servant of the Conduit

Skysovereign, Consul Flagship

Verdurous Gearhulk

Heart of Kiran

Commit // Memory

Rhonas the Indomitable

Hashep Oasis

Resilient Khenra

Ghalta, Primal Hunger

This spell costs {X} less to cast, where X is the total power of creatures you control. Trample

Thrashing Brontodon

{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.

Adventurous Impulse

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Forest

({T}: Add {G}.)

Decklisty Standard

WB Aggro

Jose Neris

PT Dominaria

Maindeck

Creature 2 Walking Ballista Walking Ballista 4 Toolcraft Exemplar Toolcraft Exemplar 4 Scrapheap Scrounger Scrapheap Scrounger Instant & Sorceries 3 Fatal Push Fatal Push Land 1 Forsaken Sanctuary Forsaken Sanctuary 4 Concealed Courtyard Concealed Courtyard 4 Isolated Chapel Isolated Chapel 3 Ifnir Deadlands Ifnir Deadlands 1 Shefet Dunes Shefet Dunes
1 Scavenger Grounds Scavenger Grounds 3 Swamp Swamp 7 Plains Plains Other 2 Gideon of the Trials Gideon of the Trials 4 Knight of Malice 2 Lyra Dawnbringer 4 Heart of Kiran Heart of Kiran 1 Thopter Arrest Thopter Arrest 2 Cast Out Cast Out 4 History of Benalia 4 Karn, Scion of Urza

Sideboard

2 Fragmentize
3 Duress
1 Profane Procession
1 Treasure Map
1 Sorcerous Spyglass
1 Settle the Wreckage
2 Ixalan's Binding
2 Fumigate
2 Angel of Sanctions Angel of Sanctions

Concealed Courtyard

Scrapheap Scrounger

Toolcraft Exemplar

Fatal Push

Heart of Kiran

Thopter Arrest

Walking Ballista

Angel of Sanctions

Cast Out

Gideon of the Trials

Ifnir Deadlands

Scavenger Grounds

Shefet Dunes

Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Forsaken Sanctuary

Forsaken Sanctuary enters the battlefield tapped. {T}: Add {W} or {B}.

Plains

({T}: Add {W}.)

Swamp

({T}: Add {B}.)

Decklisty Standard

UB Control

Jérémy Dezani

PT Dominaria

Maindeck

Creature 3 Torrential Gearhulk Torrential Gearhulk 2 The Scarab God The Scarab God Instant & Sorceries 4 Vraska's Contempt Vraska's Contempt 3 Supreme Will Supreme Will 1 Negate Negate 3 Essence Scatter Essence Scatter 4 Fatal Push Fatal Push 2 Disallow Disallow 3 Syncopate Syncopate Land
4 Drowned Catacomb Drowned Catacomb 4 Fetid Pools Fetid Pools 7 Island Island 8 Swamp Swamp 1 Evolving Wilds Evolving Wilds 2 Field of Ruin Field of Ruin Other 2 Liliana, Death's Majesty Liliana, Death's Majesty 3 Cast Down 1 Aether Meltdown Aether Meltdown 3 Karn, Scion of Urza

Sideboard

1 Cast Down
1 Negate
1 The Scarab God
3 Glint-Sleeve Siphoner
3 Knight of Malice
2 Gifted Aetherborn
3 Duress
1 Arguel's Blood Fast

Aether Meltdown

Torrential Gearhulk

Disallow

Fatal Push

Fetid Pools

Liliana, Death's Majesty

The Scarab God

Supreme Will

Vraska's Contempt

2BB

Drowned Catacomb

Syncopate

Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Negate

Counter target noncreature spell.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Essence Scatter

Counter target creature spell.

Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Decklisty Standard

Esper Benalia

Gaetan Bossy

PT Dominaria

Maindeck

Creature 4 Glint-Sleeve Siphoner Glint-Sleeve Siphoner 3 The Scarab God The Scarab God 1 Ravenous Chupacabra Ravenous Chupacabra 2 Walking Ballista Walking Ballista 1 Banewhip Punisher Banewhip Punisher Instant & Sorceries 4 Fatal Push Fatal Push 2 Vraska's Contempt Vraska's Contempt 2 Syncopate Syncopate Land 4 Concealed Courtyard Concealed Courtyard 4 Aether Hub Aether Hub 2 Fetid Pools Fetid Pools
3 Irrigated Farmland Irrigated Farmland 4 Isolated Chapel Isolated Chapel 3 Plains Plains 1 Drowned Catacomb Drowned Catacomb 2 Glacial Fortress Glacial Fortress 1 Island Island 2 Swamp Swamp Other 4 Knight of Malice 2 Cast Down 3 Cast Out Cast Out 4 History of Benalia 2 Teferi, Hero of Dominaria

Sideboard

2 Duress
2 Forsake the Worldly
3 Negate
3 Seal Away
2 Fumigate
1 Sorcerous Spyglass
1 Doomfall
1 Arguel's Blood Fast

Aether Hub

Concealed Courtyard

Fatal Push

Glint-Sleeve Siphoner

Walking Ballista

Cast Out

Fetid Pools

Irrigated Farmland

The Scarab God

Banewhip Punisher

Vraska's Contempt

2BB

Drowned Catacomb

Glacial Fortress

Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Syncopate

Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Ravenous Chupacabra

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Decklisty Standard

UG Karn

Ivan Floch

PT Dominaria

Maindeck

Creature 4 Scrap Trawler Scrap Trawler 4 Llanowar Elves Llanowar Elves 4 Glint-Nest Crane Glint-Nest Crane 4 Walking Ballista Walking Ballista 4 Verdurous Gearhulk Verdurous Gearhulk 1 Servant of the Conduit Servant of the Conduit Land 4 Aether Hub Aether Hub 4 Botanical Sanctum Botanical Sanctum 2 Hinterland Harbor Hinterland Harbor 1 Inventors' Fair Inventors' Fair
3 Island Island 7 Forest Forest 2 Hashep Oasis Hashep Oasis Other 2 Implement of Ferocity Implement of Ferocity 2 Sorcerous Spyglass Sorcerous Spyglass 1 Skysovereign, Consul Flagship Skysovereign, Consul Flagship 4 Aethersphere Harvester Aethersphere Harvester 2 Renegade Map Renegade Map 1 The Antiquities War 4 Karn, Scion of Urza

Sideboard

3 Lifecrafter's Bestiary
2 Thrashing Brontodon
2 Greenbelt Rampager
2 Metallic Rebuke
3 Baral's Expertise
1 Negate
2 Vizier of Many Faces Vizier of Many Faces

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Aether Hub

Botanical Sanctum

Glint-Nest Crane

Inventors' Fair

Servant of the Conduit

Skysovereign, Consul Flagship

Verdurous Gearhulk

Aethersphere Harvester

Implement of Ferocity

Renegade Map

Scrap Trawler

Walking Ballista

Vizier of Many Faces

Hashep Oasis

Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Island

({T}: Add {U}.)

Forest

({T}: Add {G}.)

Decklisty Standard

GB Constrictor

Forrest Kamperman

PT Dominaria

Maindeck

Creature 4 Glint-Sleeve Siphoner Glint-Sleeve Siphoner 4 Jadelight Ranger Jadelight Ranger 4 Llanowar Elves Llanowar Elves 3 Ravenous Chupacabra Ravenous Chupacabra 1 Rishkar, Peema Renegade Rishkar, Peema Renegade 3 Verdurous Gearhulk Verdurous Gearhulk 4 Walking Ballista Walking Ballista 4 Winding Constrictor Winding Constrictor 2 Bristling Hydra Bristling Hydra Instant & Sorceries 3 Adventurous Impulse Adventurous Impulse
2 Blossoming Defense Blossoming Defense Land 4 Aether Hub Aether Hub 4 Blooming Marsh Blooming Marsh 7 Forest Forest 2 Ifnir Deadlands Ifnir Deadlands 2 Swamp Swamp 4 Woodland Cemetery Woodland Cemetery Other 2 Aethersphere Harvester Aethersphere Harvester 1 Vraska, Relic Seeker Vraska, Relic Seeker

Sideboard

1 Cast Down
3 Duress
2 Fatal Push
2 Lifecrafter's Bestiary
1 Nissa, Vital Force
2 Thrashing Brontodon
1 Karn, Scion of Urza
2 Vraska's Contempt
1 Doomfall Doomfall

Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Aether Hub

Blooming Marsh

Blossoming Defense

Bristling Hydra

Verdurous Gearhulk

Aethersphere Harvester

Glint-Sleeve Siphoner

Rishkar, Peema Renegade

Walking Ballista

Winding Constrictor

Doomfall

Ifnir Deadlands

Vraska, Relic Seeker

4BG

Ravenous Chupacabra

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

Jadelight Ranger

When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

Adventurous Impulse

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

Decklisty Standard

UB Gift

Alex Sittner

PT Dominaria

Maindeck

Creature 2 Kitesail Freebooter Kitesail Freebooter 2 Hostage Taker Hostage Taker 2 Ravenous Chupacabra Ravenous Chupacabra 3 The Scarab God The Scarab God 4 Minister of Inquiries Minister of Inquiries 1 Trophy Mage Trophy Mage 4 Gifted Aetherborn Gifted Aetherborn 3 Glint-Sleeve Siphoner Glint-Sleeve Siphoner 4 Walking Ballista Walking Ballista 4 Champion of Wits Champion of Wits
Land 4 Drowned Catacomb Drowned Catacomb 3 Ipnu Rivulet Ipnu Rivulet 4 Aether Hub Aether Hub 4 Fetid Pools Fetid Pools 7 Swamp Swamp 3 Island Island Other 2 God-Pharaoh's Gift God-Pharaoh's Gift 4 Gate to the Afterlife Gate to the Afterlife

Sideboard

1 Kitesail Freebooter
1 Ravenous Chupacabra
1 Glint-Sleeve Siphoner
2 Negate
1 Jace's Defeat
2 Confiscation Coup
2 Vraska's Contempt
3 Knight of Malice
1 Sorcerous Spyglass
1 Arguel's Blood Fast

Aether Hub

Minister of Inquiries

Gifted Aetherborn

Glint-Sleeve Siphoner

Trophy Mage

Walking Ballista

Fetid Pools

Gate to the Afterlife

The Scarab God

Champion of Wits

God-Pharaoh's Gift

Ipnu Rivulet

Drowned Catacomb

Hostage Taker

2UB

Kitesail Freebooter

1B

Ravenous Chupacabra

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Na úplný závěr se podíváme na deset nejhranějších karet z Dominarie (celkem bylo mezi nejúspěšnějšími decky 42 různých karet z Dominarie, což je například o jednu méně, než tomu bylo v případě Ixalanu).

10. Syncopate (61 + 0)


Ačkoli nespolupracuje s Torrential Gearhulkem, tak si cestu do kontrolů našla.

9. Fight With Fire (0 + 63)


Nejhranější sidovka edice, nejlepší odpověď na Lyru Dawnbringer v Monoredu.

8. Isolated Chapel (67 + 0)


Osobně bych tipoval na nejhranější zemi z Dominarie Woodland Cemetery, nicméně Chapel hrál Esper a BW Knighti, což byly celkem populární decky.

7, Knight of Malice (46 + 27)


V Knightech je to lepší z dvojice uncommon knechtů (v podstatě je to Monowhite se splashí), ale hrál se i jakožto sidovka, která zastaví aggro (popřípadě jako překvapivá karta v mirroru kontrolů).

6. Cast Down (49 + 26)


Na formátu je docela dost legendárních bytostí, nicméně je to ideální odpověď na Chainwhirlera a Glorybringera.

5. History of Benalia (56 + 29)


Hlavní payoff karta v BW Aggru, ale také zajímavá sidovka pro kontroly.

4. Teferi, Hero of Dominaria (86 + 3)


Jedna z nejdůležitějších karet pro kontrol, která umí všechno, co takový deck potřebuje - odpověď na problematické permanenty, karetní výhoda a winkondice v jednom.

3. Llanowar Elves (104 + 0)


Jeden z hlavních pilířů formátu. Klasika, která nikdy nezestárne...

2. Karn, Scion of Urza (101 + 29)


Karetní výhoda pro každý deck, která zároveň umí i sama o sobě vyhrát hru. Zcela jednoznačně nejflexibilnější karta edice.

1. Goblin Chainwhirler (268 + 0)


S ohromným náskokem nejhranější karta edice. Nemyslím si, že je nějak extra broken, ale červená aggra neměla žádný pořádný třídrop a shodou okolností se zcela vysmívá Whirler Virtuosovi, což doteď byla jedna z nejlepších karet proti červeným aggrům. Snad jenom ten first strike mi tam přijde zbytečně navíc...

2. SCG Regional Championships (Modern)

Kromě PT se hrálo například i v rámci SCG. Nešlo ovšem o Open Series, nýbrž o menší modernové regionals, které se hrály ve čtrnácti destinacích.

Nejúspěšnější decky byly Hollow One a Humani, což je dvojice decků, která má v posledních několika měsících nejvyšší winrate na velkých turnajích s mírným náskokem na zbytek fieldu. Nejvíce vítězných trofejí ovšem získali hráči Stormu.

Dva aktuálně velmi populární decky jsou také Jeskai Control, který ohromně boostnul Teferi, a Mardu Pyromancer, který těží z karet jako Blood Moon a Collective Brutality.

V jednotlivých top8 se samozřejmě našlo i několik zajímavých brew, jako třeba Saheeli kombo s Eldritch Evolution, UR Aggro s Wizard's Lightning, či UW Miracly s kombinací Opt + Terminus.

Decklisty Modern

Jeskai Control

Kazu Negri

SCG Regionals

Maindeck

Creature 4 Snapcaster Mage Snapcaster Mage Instant & Sorceries 4 Cryptic Command Cryptic Command 2 Electrolyze 3 Lightning Bolt Lightning Bolt 3 Lightning Helix Lightning Helix 3 Logic Knot Logic Knot 1 Negate Negate 4 Path to Exile Path to Exile 1 Secure the Wastes Secure the Wastes 1 Spell Snare Spell Snare 4 Serum Visions 2 Supreme Verdict Supreme Verdict Land
3 Island Island 1 Mountain Mountain 1 Plains Plains 1 Arid Mesa Arid Mesa 2 Celestial Colonnade Celestial Colonnade 1 Field of Ruin Field of Ruin 4 Flooded Strand Flooded Strand 2 Glacial Fortress Glacial Fortress 2 Hallowed Fountain Hallowed Fountain 1 Sacred Foundry Sacred Foundry 4 Scalding Tarn Scalding Tarn 2 Steam Vents Steam Vents Other 2 Teferi, Hero of Dominaria 2 Search for Azcanta

Sideboard

1 Engineered Explosives Engineered Explosives
1 Baneslayer Angel Baneslayer Angel
2 Vendilion Clique
1 Detention Sphere Detention Sphere
2 Runed Halo Runed Halo
2 Celestial Purge Celestial Purge
1 Disdainful Stroke Disdainful Stroke
2 Dispel Dispel
1 Negate Negate
1 Wear//Tear
1 Elspeth, Sun's Champion Elspeth, Sun's Champion

Secure the Wastes

Put X 1/1 white Warrior creature tokens onto the battlefield.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Baneslayer Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Spell Snare

Counter target spell with converted mana cost 2.

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Electrolyze

Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.

Cryptic Command

Celestial Purge

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Runed Halo

As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Lightning Helix

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

Elspeth, Sun's Champion

+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Flooded Strand

Sacred Foundry

Scalding Tarn

Steam Vents

Arid Mesa

Dispel

Glacial Fortress

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

Decklisty Modern

UW Miracles

Dalton Ozum

SCG Regionals

Maindeck

Creature 3 Snapcaster Mage Snapcaster Mage 1 Vendilion Clique Instant & Sorceries 3 Cryptic Command Cryptic Command 1 Logic Knot Logic Knot 1 Mana Leak Mana Leak 1 Negate Negate 4 Opt Opt 4 Path to Exile Path to Exile 1 Entreat the Angels Entreat the Angels 4 Serum Visions 1 Supreme Verdict Supreme Verdict 4 Terminus
1 Timely Reinforcements Timely Reinforcements Land 5 Island Island 3 Plains Plains 4 Celestial Colonnade Celestial Colonnade 4 Field of Ruin Field of Ruin 4 Flooded Strand Flooded Strand 2 Hallowed Fountain Hallowed Fountain 2 Polluted Delta Polluted Delta Other 2 Jace, the Mind Sculptor Jace, the Mind Sculptor 2 Teferi, Hero of Dominaria 1 Detention Sphere Detention Sphere 2 Search for Azcanta

Sideboard

1 Damping Sphere Damping Sphere
3 Spell Queller Spell Queller
2 Rest in Peace Rest in Peace
1 Runed Halo Runed Halo
2 Stony Silence Stony Silence
1 Disdainful Stroke Disdainful Stroke
1 Disenchant Disenchant
1 Dispel Dispel
2 Negate Negate
1 Lyra Dawnbringer

Entreat the Angels

Put X 4/4 white Angel creature tokens with flying onto the battlefield. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Terminus

Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Stony Silence

Activated abilities of artifacts can't be activated.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Timely Reinforcements

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Cryptic Command

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Runed Halo

As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Flooded Strand

Polluted Delta

Dispel

Spell Queller

Damping Sphere

If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Disenchant

Destroy target artifact or enchantment.

Negate

Counter target noncreature spell.

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Decklisty Modern

Saheeli Evolution

Cody Balsizer

SCG Regionals

Maindeck

Creature 4 Birds of Paradise Birds of Paradise 2 Felidar Guardian Felidar Guardian 4 Lotus Cobra Lotus Cobra 1 Noble Hierarch 2 Reflector Mage Reflector Mage 4 Renegade Rallier Renegade Rallier 1 Thragtusk Thragtusk 1 Tireless Tracker Tireless Tracker 4 Voice of Resurgence Voice of Resurgence 1 Kiki-Jiki, Mirror Breaker Instant & Sorceries 4 Eldritch Evolution Eldritch Evolution Land 2 Forest Forest
2 Plains Plains 1 Breeding Pool Breeding Pool 3 Flooded Strand Flooded Strand 1 Hallowed Fountain Hallowed Fountain 2 Horizon Canopy Horizon Canopy 4 Misty Rainforest Misty Rainforest 1 Sacred Foundry Sacred Foundry 1 Stomping Ground Stomping Ground 1 Temple Garden Temple Garden 4 Windswept Heath Windswept Heath Other 1 Huntmaster of the Fells 1 Shalai, Voice of Plenty 4 Saheeli Rai Saheeli Rai 4 Oath of Nissa Oath of Nissa

Sideboard

1 Izzet Staticaster Izzet Staticaster
1 Lone Missionary
1 Magus of the Moon Magus of the Moon
1 Obstinate Baloth Obstinate Baloth
1 Reclamation Sage Reclamation Sage
1 Scavenging Ooze Scavenging Ooze
1 Eidolon of Rhetoric Eidolon of Rhetoric
1 Gaddock Teeg Gaddock Teeg
1 Blood Moon Blood Moon
2 Stony Silence Stony Silence
2 Unified Will Unified Will
2 Fiery Justice

Voice of Resurgence

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."

Magus of the Moon

Nonbasic lands are Mountains.

Stony Silence

Activated abilities of artifacts can't be activated.

Eidolon of Rhetoric

Each player can't cast more than one spell each turn.

Gaddock Teeg

Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.

Obstinate Baloth

When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.

Thragtusk

When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Kiki-Jiki, Mirror Breaker

Haste {T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.

Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.

Izzet Staticaster

Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

Unified Will

Counter target spell if you control more creatures than that spell's controller.

Lone Missionary

When Lone Missionary enters the battlefield, you gain 4 life.

Blood Moon

All non-basic lands are now basic mountains.

Fiery Justice

Fiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Lotus Cobra

Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.

Flooded Strand

Misty Rainforest

Sacred Foundry

Temple Garden

Windswept Heath

Oath of Nissa

Reflector Mage

Horizon Canopy

Tireless Tracker

Eldritch Evolution

Saheeli Rai

Felidar Guardian

Renegade Rallier

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Plains

({T}: Add {W}.)

Forest

({T}: Add {G}.)

Decklisty Modern

UR Aggro

Harlan Firer

SCG Regionals

Maindeck

Creature 2 Grim Lavamancer Grim Lavamancer 4 Monastery Swiftspear Monastery Swiftspear 4 Snapcaster Mage Snapcaster Mage 4 Soul-Scar Mage Soul-Scar Mage 4 Stormchaser Mage Stormchaser Mage Instant & Sorceries 4 Lightning Bolt Lightning Bolt 4 Opt Opt 3 Faithless Looting Faithless Looting 1 Forked Bolt Forked Bolt 4 Serum Visions
4 Sleight of Hand Sleight of Hand Land 2 Island Island 2 Mountain Mountain 2 Flooded Strand Flooded Strand 4 Scalding Tarn Scalding Tarn 3 Spirebluff Canal Spirebluff Canal 3 Steam Vents Steam Vents 2 Wooded Foothills Wooded Foothills Other 4 Wizard's Lightning

Sideboard

2 Young Pyromancer Young Pyromancer
2 Blood Moon Blood Moon
1 Dismember Dismember
1 Dispel Dispel
1 Magma Spray Magma Spray
2 Spell Pierce Spell Pierce
2 Unified Will Unified Will
1 Flame Slash Flame Slash
1 Roast Roast
2 Shattering Spree

Roast

Roast deals 5 damage to target creature without flying.

Shattering Spree

Replicate {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Monastery Swiftspear

Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Young Pyromancer

Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Unified Will

Counter target spell if you control more creatures than that spell's controller.

Forked Bolt

Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

Flame Slash

Flame Slash deals 4 damage to target creature.

Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Blood Moon

All non-basic lands are now basic mountains.

Grim Lavamancer

{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Flooded Strand

Scalding Tarn

Steam Vents

Wooded Foothills

Dispel

Faithless Looting

Stormchaser Mage

Spirebluff Canal

Magma Spray

Soul-Scar Mage

Spell Pierce

U

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

Přehled všech decků v top8 (čárky za názvy decků značí počet vyhraných regionals):

  • 11× BR Hollow One I
  • 11× Humans I
  • 8× Jeskai Control II
  • 8× Affinity
  • 7× Mardu Pyromancer I
  • 6× Grixis Death's Shadow
  • 5× Gifts Storm III
  • 5× Green Tron
  • 5× Boros Burn
  • 4× Blue Moon
  • 4× RG Scapeshift
  • 3× Ironworks Combo
  • 3× Colorless Eldrazi
  • 3× Bogles
  • 2× RG Ponza
  • 2× Eldrazi Tron I
  • 2× UW Miracles I
  • 2× Eldrazi and Taxes
  • 2× UW Control
  • 2× Elves I
  • Living End
  • Grishoalbrand
  • UR Wizards
  • BUG Midrange
  • RUG Scapeshift
  • Amulet Titan
  • GW Company
  • Atarka Zoo
  • Big Naya
  • 4C Saheeli
  • Dredge I
  • Bant Company
  • Kiki Chord
  • Jund Midrange I
  • Abzan Company I

3. Online PTQ (Standard)

Novinky z PT si hráči mohli ihned vyzkoušet na online PTQ, které si jich přišlo zahrát hned 343!

Hrálo se devět kol, ve kterých hned 28 hráčů dosáhlo na sedm a více výher. Výsledky ale ovšem PT příliš nekopírovaly.

Zvítězil "_goblinlackey" s GB Constrictorem, když ve finále porazil UB Midrange. Na dalších místech byl dvakrát UW Gift, další BG Constrictor (ovšem se Servantem of the Conduit a Bristling Hydrami), druhý UB Midrange a do třetice GB Constrictor (verze podobná vítěznému decku). Jediný deck v top8, který byl zároveň v top8 na PT, bylo Monored Aggro.

Mimo top8 už ale bylo přece jenom více Monoredu a BR aggro decků, ačkoli metagame byla i přesto rozmanitá. Nejzajímavější novinkou byl Monored s nižší křivkou a playsetem The Flame of Keld.

  • 6× Monored Aggro
  • 5× BR Aggro
  • 4× GB Constrictor
  • 2× UW Gift
  • 2× UB Midrange
  • 2× UW Control
  • 2× Keld Red
  • 1× BR Midrange
  • 1× Gb Aggro
  • 1× UG Karn
  • 1× BUG Midrange
  • 1× UB Control

Decklisty Standard

GB Constrictor

_goblinlackey

Online PTQ

Maindeck

Creature 4 Glint-Sleeve Siphoner Glint-Sleeve Siphoner 4 Jadelight Ranger Jadelight Ranger 4 Llanowar Elves Llanowar Elves 3 Ravenous Chupacabra Ravenous Chupacabra 2 Rishkar, Peema Renegade Rishkar, Peema Renegade 4 Verdurous Gearhulk Verdurous Gearhulk 4 Walking Ballista Walking Ballista 4 Winding Constrictor Winding Constrictor Instant & Sorceries 4 Adventurous Impulse Adventurous Impulse
1 Blossoming Defense Blossoming Defense 1 Fatal Push Fatal Push 2 Vraska's Contempt Vraska's Contempt Land 4 Aether Hub Aether Hub 4 Blooming Marsh Blooming Marsh 7 Forest Forest 2 Ifnir Deadlands Ifnir Deadlands 2 Swamp Swamp 4 Woodland Cemetery Woodland Cemetery

Sideboard

1 Fatal Push
2 Doomfall
4 Duress
2 Lifecrafter's Bestiary
1 Nissa, Vital Force
1 Skysovereign, Consul Flagship
3 Thrashing Brontodon
1 Vraska, Relic Seeker Vraska, Relic Seeker

Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Aether Hub

Blooming Marsh

Blossoming Defense

Verdurous Gearhulk

Fatal Push

Glint-Sleeve Siphoner

Rishkar, Peema Renegade

Walking Ballista

Winding Constrictor

Ifnir Deadlands

Vraska's Contempt

2BB

Vraska, Relic Seeker

4BG

Ravenous Chupacabra

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

Jadelight Ranger

When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

Adventurous Impulse

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

Decklisty Standard

UB Midrange

Misplacedginger

Online PTQ

Maindeck

Creature 4 Gifted Aetherborn Gifted Aetherborn 4 Glint-Sleeve Siphoner Glint-Sleeve Siphoner 3 Ravenous Chupacabra Ravenous Chupacabra 2 The Scarab God The Scarab God 1 Torrential Gearhulk Torrential Gearhulk 2 Walking Ballista Walking Ballista Instant & Sorceries 2 Doomfall Doomfall 2 Never // Return Never // Return 1 Commit // Memory Commit // Memory 4 Fatal Push Fatal Push 1 Supreme Will Supreme Will
4 Vraska's Contempt Vraska's Contempt Land 4 Aether Hub Aether Hub 4 Drowned Catacomb Drowned Catacomb 4 Fetid Pools Fetid Pools 3 Field of Ruin Field of Ruin 3 Island Island 7 Swamp Swamp Other 2 Liliana, Death's Majesty Liliana, Death's Majesty 2 Cast Down 1 The Eldest Reborn

Sideboard

1 Torrential Gearhulk
1 The Eldest Reborn
2 Arguel's Blood Fast
4 Duress
1 Gonti, Lord of Luxury
3 Negate
2 Search for Azcanta
1 Sorcerous Spyglass Sorcerous Spyglass

Aether Hub

Torrential Gearhulk

Fatal Push

Gifted Aetherborn

Glint-Sleeve Siphoner

Walking Ballista

Commit // Memory

Fetid Pools

Liliana, Death's Majesty

Never // Return

The Scarab God

Doomfall

Supreme Will

Vraska's Contempt

2BB

Drowned Catacomb

Ravenous Chupacabra

When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.

Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Decklisty Standard

UW Gift

Thomasvdp

Online PTQ

Maindeck

Creature 4 Angel of Invention Angel of Invention 4 Champion of Wits Champion of Wits 4 Minister of Inquiries Minister of Inquiries 2 Sunscourge Champion Sunscourge Champion Instant & Sorceries 4 Chart a Course Chart a Course 2 Fumigate Fumigate 4 Refurbish Refurbish 4 Strategic Planning Strategic Planning 1 Opt Opt Land
2 Field of Ruin Field of Ruin 4 Glacial Fortress Glacial Fortress 2 Ipnu Rivulet Ipnu Rivulet 3 Irrigated Farmland Irrigated Farmland 7 Island Island 5 Plains Plains Other 4 God-Pharaoh's Gift God-Pharaoh's Gift 2 Cast Out Cast Out 1 Search for Azcanta 1 Thopter Arrest Thopter Arrest

Sideboard

1 Fumigate
1 Search for Azcanta
1 Thopter Arrest
2 Angel of Sanctions
1 Authority of the Consuls
1 Forsake the Worldly
2 Jace's Defeat
2 Lyra Dawnbringer
3 Negate
1 Sorcerous Spyglass Sorcerous Spyglass

Angel of Invention

Fumigate

Minister of Inquiries

Refurbish

Thopter Arrest

Cast Out

Irrigated Farmland

Champion of Wits

God-Pharaoh's Gift

Ipnu Rivulet

Strategic Planning

Sunscourge Champion

Chart a Course

1U

Glacial Fortress

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Decklisty Standard

Keld Red

Akerlund

Online PTQ

Maindeck

Creature 4 Bomat Courier Bomat Courier 1 Earthshaker Khenra Earthshaker Khenra 3 Hazoret the Fervent Hazoret the Fervent 2 Kari Zev, Skyship Raider Kari Zev, Skyship Raider 4 Soul-Scar Mage Soul-Scar Mage Instant & Sorceries 1 Built to Smash Built to Smash
4 Lightning Strike Lightning Strike 4 Shock Shock Other 4 Ghitu Lavarunner 4 Goblin Chainwhirler 4 Wizard's Lightning 4 The Flame of Keld 21 Mountain

Sideboard

1 Mountain
2 Earthshaker Khenra
1 Hazoret the Fervent
3 Abrade
1 Chandra, Torch of Defiance
3 Chandra's Defeat
2 Fight with Fire
2 Kari Zev's Expertise Kari Zev's Expertise

Bomat Courier

Built to Smash

Kari Zev's Expertise

Kari Zev, Skyship Raider

Hazoret the Fervent

Soul-Scar Mage

Earthshaker Khenra

Lightning Strike

1R

Shock

Shock deals 2 damage to any target.

4. MTGO Weekly Challenges (Modern, Legacy, Vintage, Duel Commander & Pauper)


V modernové challengi byli nejúspěšnějším deckem Humani s pěti hráči v top16. Celkové výhry se však nedočkali, tu získal "Sodeq" se zvláštní verzí Dredge, ve které byl playset Shriekhornů.

V top16 jsme také mohli vidět Affinitu s maindeck Karnem, Bogly, dva UW Controly, netradičně pouze dvoubarevnou verzi Death's Shadow (UB), GB Elfy, Green Tron, RG Scapeshift, Jeskai Control a Mardu Pyromancera.

Decklisty Modern

Dredge

Sodeq

MTGO Weekly Challenge

Maindeck

Creature 4 Bloodghast Bloodghast 2 Golgari Thug Golgari Thug 4 Narcomoeba Narcomoeba 4 Prized Amalgam Prized Amalgam 1 Scourge Devil 4 Stinkweed Imp Stinkweed Imp Instant & Sorceries 4 Cathartic Reunion Cathartic Reunion 3 Conflagrate Conflagrate 4 Faithless Looting Faithless Looting 4 Life from the Loam
2 Darkblast Darkblast Land 2 Blood Crypt Blood Crypt 3 Bloodstained Mire Bloodstained Mire 2 City of Brass City of Brass 4 Copperline Gorge Copperline Gorge 1 Dakmor Salvage Dakmor Salvage 2 Mountain Mountain 2 Stomping Ground Stomping Ground 4 Wooded Foothills Wooded Foothills Other 4 Shriekhorn Shriekhorn

Sideboard

2 Ancient Grudge
2 Collective Brutality
2 Damping Sphere
3 Lightning Axe
4 Nature's Claim
2 Thoughtseize Thoughtseize

Shriekhorn

Shriekhorn enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Shriekhorn: Target player puts the top two cards of his or her library into his or her graveyard.

Narcomoeba

Flying When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.

Dakmor Salvage

Dakmor Salvage enters the battlefield tapped. {T}: Add {B} to your mana pool. Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Darkblast

Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, instead you may put exactly 3 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Golgari Thug

When Golgari Thug is put into a graveyard from play, put target creature card in your graveyard on top of your library. Dredge 4 (If you would draw a card, instead you may put exactly 4 cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Life from the Loam

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Stinkweed Imp

Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Copperline Gorge

Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G} to your mana pool.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Scourge Devil

When Scourge Devil enters the battlefield, creatures you control get +1/+0 until end of turn. Unearth {2}{R} ({2}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Conflagrate

Conflagrate deals X damage divided as you choose among any number of target creatures and/or players. Flashback-{R}{R}, Discard X cards. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Bloodghast

Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Bloodstained Mire

Wooded Foothills

Faithless Looting

Prized Amalgam

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Cathartic Reunion

As an additional cost to cast this spell, discard two cards. Draw three cards.

Mountain

({T}: Add {R}.)

Decklisty Modern

Affinity

banskk

MTGO Weekly Challenge

Maindeck

Creature 4 Arcbound Ravager Arcbound Ravager 2 Etched Champion Etched Champion 1 Master of Etherium Master of Etherium 4 Ornithopter Ornithopter 4 Signal Pest 4 Steel Overseer Steel Overseer 4 Vault Skirge Instant & Sorceries 3 Galvanic Blast Galvanic Blast Land 4 Blinkmoth Nexus Blinkmoth Nexus
4 Inkmoth Nexus Inkmoth Nexus 1 Mountain Mountain 4 Spire of Industry Spire of Industry Other 2 Memnite Memnite 4 Darksteel Citadel Darksteel Citadel 4 Cranial Plating Cranial Plating 4 Mox Opal Mox Opal 4 Springleaf Drum Springleaf Drum 1 Welding Jar Welding Jar 2 Karn, Scion of Urza

Sideboard

1 Etched Champion
2 Ancient Grudge
2 Damping Sphere
2 Ghirapur Aether Grid
1 Grafdigger's Cage
1 Relic of Progenitus
2 Stubborn Denial
2 Thoughtseize
2 Whipflare Whipflare

Springleaf Drum

{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Welding Jar

Sacrifice Welding Jar: Regenerate target artifact.

Inkmoth Nexus

{T}: Add {1} to your mana pool. {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Arcbound Ravager

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Blinkmoth Nexus

{T}: Add {1} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.

Darksteel Citadel

Indestructible (Effects that say "destroy" don't destroy this land.) {T}: Add {1} to your mana pool.

Whipflare

Whipflare deals 2 damage to each nonartifact creature.

Cranial Plating

Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Signal Pest

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach.

Vault Skirge

({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Etched Champion

Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.

Galvanic Blast

Galvanic Blast deals 2 damage to target creature or player. Metalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.

Memnite

Mox Opal

Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.

Master of Etherium

Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.

Ornithopter

Spire of Industry

Steel Overseer

{T}: Put a +1/+1 counter on each artifact creature you control.

Mountain

({T}: Add {R}.)

Decklisty Standard

UB Deaths Shadow

jholzer

MTGO Weekly Challenge

Maindeck

Creature 4 Death's Shadow Death's Shadow 4 Gurmag Angler Gurmag Angler 4 Snapcaster Mage Snapcaster Mage 4 Street Wraith Street Wraith Instant & Sorceries 4 Thoughtseize Thoughtseize 2 Countersquall 4 Fatal Push Fatal Push 4 Opt Opt
4 Stubborn Denial Stubborn Denial 4 Thought Scour Land 4 Flooded Strand Flooded Strand 2 Island Island 4 Misty Rainforest Misty Rainforest 4 Polluted Delta Polluted Delta 4 Watery Grave Watery Grave Other 4 Mishra's Bauble

Sideboard

4 Ceremonious Rejection
2 Flashfreeze
4 Hurkyl's Recall
4 Spell Snare
1 Swamp Swamp

Mishra's Bauble

{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Countersquall

Counter target noncreature spell. Its controller loses 2 life.

Gurmag Angler

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Thought Scour

Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.

Stubborn Denial

Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Street Wraith

Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Death's Shadow

Death's Shadow gets -X/-X, where X is your life total.

Flooded Strand

Misty Rainforest

Polluted Delta

Watery Grave

Fatal Push

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Legačku si podmanil Clashed se svým obvyklým pet deckem v podobě 4C Controlu s Dackem a Punishing Firy.

Na dalších místech jsme mohli vidět Aggro Loam (souboj Punishing Fire decků ve finále), BR Reanimator, OmniTell (celkem třikrát v top16), trojici Grixis Delverů (jeden z nich hrál zajímavý tech v podobě Bitterblossomu), Dark Maverick (pěkná přímočará verze bez Dark Depths komba a s nejlepšími kartami v playsetech), Eldrazi Rampu (verze s Cloudposty), dvojici Monored Stompy, dvojici Stormů a jeden klasický Czech Pile.

Decklisty Legacy

Dack Control

Clashed

MTGO Weekly Challenge

Maindeck

Creature 3 Baleful Strix Baleful Strix 4 Deathrite Shaman Deathrite Shaman 3 Snapcaster Mage Snapcaster Mage Instant & Sorceries 1 Ponder Ponder 2 Preordain Preordain 1 Thoughtseize Thoughtseize 1 Toxic Deluge Toxic Deluge 1 Abrupt Decay Abrupt Decay 4 Brainstorm Brainstorm 1 Fatal Push Fatal Push 4 Force of Will Force of Will 1 Kolaghan's Command Kolaghan's Command 1 Lightning Bolt Lightning Bolt 3 Punishing Fire Punishing Fire 1 To the Slaughter To the Slaughter
Land 1 Badlands Badlands 3 Grove of the Burnwillows Grove of the Burnwillows 2 Island Island 4 Polluted Delta Polluted Delta 4 Scalding Tarn Scalding Tarn 1 Swamp Swamp 1 Tropical Island Tropical Island 3 Underground Sea Underground Sea 2 Volcanic Island Volcanic Island Other 1 Chandra, Torch of Defiance Chandra, Torch of Defiance 3 Dack Fayden 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Liliana, the Last Hope Liliana, the Last Hope 2 Rise // Fall

Sideboard

1 Abrupt Decay
1 Diabolic Edict
1 Hydroblast
1 Inquisition of Kozilek
1 Marsh Casualties
1 Nihil Spellbomb
1 Notion Thief
1 Pernicious Deed
1 Phyrexian Revoker
1 Pulse of Murasa
2 Pyroblast
1 Spell Pierce
1 Surgical Extraction
1 Sylvan Library Sylvan Library

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Grove of the Burnwillows

{T}: Add {1} to your mana pool. {PT}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Baleful Strix

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Ponder

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Badlands

Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Punishing Fire

Punishing Fire deals 2 damage to target creature or player. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.

Polluted Delta

Scalding Tarn

Brainstorm

Preordain

To the Slaughter

Liliana, the Last Hope

Chandra, Torch of Defiance

Fatal Push

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Decklisty Legacy

Aggro Loam

himurayuu

MTGO Weekly Challenge

Maindeck

Creature 1 Dryad Arbor Dryad Arbor 4 Dark Confidant Dark Confidant 1 Gaddock Teeg Gaddock Teeg 4 Knight of the Reliquary Knight of the Reliquary 1 Ramunap Excavator Ramunap Excavator 1 Scavenging Ooze Scavenging Ooze Instant & Sorceries 2 Green Sun's Zenith Green Sun's Zenith 2 Life from the Loam 3 Abrupt Decay Abrupt Decay 3 Punishing Fire Punishing Fire Land 1 Badlands Badlands 1 Barren Moor Barren Moor 2 Bayou Bayou 1 Bojuka Bog Bojuka Bog
1 Cabal Pit Cabal Pit 1 Forest Forest 3 Grove of the Burnwillows Grove of the Burnwillows 1 Karakas 1 Maze of Ith Maze of Ith 1 Savannah Savannah 1 Scrubland Scrubland 1 Taiga Taiga 1 Tranquil Thicket Tranquil Thicket 4 Verdant Catacombs Verdant Catacombs 4 Wasteland Wasteland 2 Windswept Heath Windswept Heath Other 3 Liliana of the Veil Liliana of the Veil 4 Chalice of the Void Chalice of the Void 4 Mox Diamond Mox Diamond 1 Sylvan Library Sylvan Library

Sideboard

1 Chandra, Torch of Defiance
2 Choke
1 Ethersworn Canonist
2 Golgari Charm
4 Leyline of the Void
1 Reclamation Sage
2 Swords to Plowshares
2 Thalia, Guardian of Thraben Thalia, Guardian of Thraben

Thalia, Guardian of Thraben

First strike Noncreature spells cost {1} more to cast.

Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.

Grove of the Burnwillows

{T}: Add {1} to your mana pool. {PT}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Gaddock Teeg

Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Green Sun's Zenith

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

Knight of the Reliquary

Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

Chalice of the Void

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Cabal Pit

{T}: Add {B} to your mana pool. Cabal Pit deals 1 damage to you. Threshold - {B}, {T}, Sacrifice Cabal Pit: Target creature gets -2/-2 until end of turn. (Play this ability only if seven or more cards are in your graveyard.)

Tranquil Thicket

Tranquil Thicket comes into play tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card from your hand: Draw a card.)

Karakas

{T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Life from the Loam

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Mox Diamond

When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.

Maze of Ith

{T}: Target attacking creature becomes untapped. This creature neither deals nor receives damage as a result of combat.

Badlands

Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Taiga

Counts as both forest and mountains and is affected by spells that affect either. Tap to add either {G} or {R} to your mana pool.

Savannah

Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.

Scrubland

Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.

Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.

Punishing Fire

Punishing Fire deals 2 damage to target creature or player. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.

Verdant Catacombs

Windswept Heath

Barren Moor

Wasteland

Ramunap Excavator

Forest

({T}: Add {G}.)

Decklisty Legacy

Dark Maverick

DNEELEY

MTGO Weekly Challenge

Maindeck

Creature 1 Dryad Arbor Dryad Arbor 4 Deathrite Shaman Deathrite Shaman 1 Gaddock Teeg Gaddock Teeg 4 Knight of the Reliquary Knight of the Reliquary 4 Mother of Runes Mother of Runes 1 Noble Hierarch 1 Qasali Pridemage Qasali Pridemage 1 Ramunap Excavator Ramunap Excavator 1 Scavenging Ooze Scavenging Ooze 1 Scryb Ranger Scryb Ranger 2 Stoneforge Mystic Stoneforge Mystic 4 Thalia, Guardian of Thraben Thalia, Guardian of Thraben 1 Tireless Tracker Tireless Tracker Instant & Sorceries 4 Green Sun's Zenith Green Sun's Zenith 1 Abrupt Decay Abrupt Decay
4 Swords to Plowshares Swords to Plowshares Land 2 Bayou Bayou 1 Forest Forest 1 Gaea's Cradle Gaea's Cradle 1 Horizon Canopy Horizon Canopy 1 Karakas 1 Plains Plains 2 Savannah Savannah 1 Scrubland Scrubland 4 Verdant Catacombs Verdant Catacombs 4 Wasteland Wasteland 4 Windswept Heath Windswept Heath Other 1 Sword of Fire and Ice 1 Umezawa's Jitte Umezawa's Jitte 1 Sylvan Library Sylvan Library

Sideboard

1 Abrupt Decay
2 Choke
2 Containment Priest
2 Ethersworn Canonist
1 Gideon, Ally of Zendikar
2 Surgical Extraction
3 Thoughtseize
2 Zealous Persecution Zealous Persecution

Thalia, Guardian of Thraben

First strike Noncreature spells cost {1} more to cast.

Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.

Gaddock Teeg

Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Green Sun's Zenith

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

Knight of the Reliquary

Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}

Qasali Pridemage

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.

Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.

Karakas

{T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand.

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Zealous Persecution

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

Scryb Ranger

Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Savannah

Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Scrubland

Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.

Mother of Runes

{T}: Target creature you control gains protection from a color of your choice until end of turn.

Gaea's Cradle

{T}: Add {G} to your mana pool for each creature you control.

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Verdant Catacombs

Windswept Heath

Horizon Canopy

Wasteland

Tireless Tracker

Ramunap Excavator

Plains

({T}: Add {W}.)

Forest

({T}: Add {G}.)

Vintage nám nabídla velmi rozmanitou top8 se sedmi různými decky. Zvítězil tu "IamActuallyLvL1" s Paradoxical Outcomem (verze s Mentorem, Vault/Key kombem a playsety Seat of the Synod a Thoughtcastů), když ve finále porazil UR Pyromancera.

Další místa obsadily Ravager Shopy (s několika zajímavými kartami jako Lupine Prototype a Traxos), mix Oathů s Paradoxical Outcomem, White Eldrazi, dva Dredge a BUG Control.

I ve zbytku top16 byla docela rozmanitá metagame - Grixis Thieves, další dva Dredge, Ravager Shops, dva Goodstuffy s Paradoxical Outcomem, Paradoxical Storm, a konečně UWR Mentor s chuťovkami jako Search for Azcanta a Teferi.

Decklisty Vintage

Paradoxical Outcome

IamActuallyLvL1

MTGO Weekly Challenge

Maindeck

Creature 1 Monastery Mentor Monastery Mentor 1 Snapcaster Mage Snapcaster Mage Instant & Sorceries 1 Demonic Tutor Demonic Tutor 1 Gitaxian Probe 1 Merchant Scroll Merchant Scroll 1 Ponder Ponder 4 Preordain Preordain 4 Thoughtcast Thoughtcast 1 Time Walk 1 Tinker Tinker 1 Yawgmoth's Will Yawgmoth's Will 1 Ancestral Recall Ancestral Recall 1 Brainstorm Brainstorm 4 Force of Will Force of Will 1 Hurkyl's Recall Hurkyl's Recall 4 Paradoxical Outcome Paradoxical Outcome 1 Repeal Repeal Land 1 Flooded Strand Flooded Strand 1 Island Island
2 Polluted Delta Polluted Delta 1 Tolarian Academy Tolarian Academy 1 Tundra Tundra 2 Underground Sea Underground Sea Other 1 Tezzeret the Seeker Tezzeret the Seeker 1 Blightsteel Colossus Blightsteel Colossus 4 Seat of the Synod Seat of the Synod 1 Black Lotus Black Lotus 1 Mana Crypt 1 Mana Vault Mana Vault 1 Mox Emerald Mox Emerald 1 Mox Jet Mox Jet 3 Mox Opal Mox Opal 1 Mox Pearl Mox Pearl 1 Mox Ruby Mox Ruby 1 Mox Sapphire Mox Sapphire 2 Sensei's Divining Top 1 Sol Ring Sol Ring 1 Time Vault Time Vault 2 Voltaic Key Voltaic Key

Sideboard

2 Island
3 Hurkyl's Recall
2 Flusterstorm
3 Grafdigger's Cage
1 Sphinx of the Steel Wind
3 Tormod's Crypt
1 Toxic Deluge Toxic Deluge

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.

Merchant Scroll

Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Blightsteel Colossus

Trample, infect Blightsteel Colossus is indestructible. If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

Thoughtcast

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Draw two cards.

Seat of the Synod

(Seat of the Synod isn't a spell.) {T}: Add {U} to your mana pool.

Ponder

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.

Mox Opal

Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.

Tezzeret the Seeker

+1: Untap up to two target artifacts. -X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library. -5: Artifacts you control become 5/5 artifact creatures until end of turn.

Hurkyl's Recall

Return all artifacts target player owns to his or her hand.

Mana Vault

Tap to add 3 colorless mana to your mana pool. Mana Vault doesn't untap normally during untap phase; to untap it, you must pay 4 mana. If Mana Vault remains tapped during upkeep it does 1 damage to you. Tapping this artifact can be played as an interrupt.

Mox Emerald

Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.

Time Vault

{T}: Gain an additional turn after the current one. Time Vault doesn't untap normally during untap phase; to untap it, you must skip a turn. Time Vault begins tapped.

Mox Sapphire

Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Time Walk

Take an extra turn after this one.

Mox Jet

Add 1 black mana to your mana pool. Tapping this artifact can be played as an interrupt.

Tundra

Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.

Mox Ruby

Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.

Mox Pearl

Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.

Ancestral Recall

Draw 3 cards or force opponent to draw 3 cards.

Black Lotus

Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.

Demonic Tutor

You may search your library for one card and take it into your hand. Reshuffle your library afterwards.

Tinker

At the time you play Tinker, sacrifice an artifact. Search your library for an artifact card and put that artifact into play. Shuffle your library afterward.

Yawgmoth's Will

Until end of turn, you may play cards in your graveyard as though they were in your hand. Cards put into your graveyard this turn are removed from the game instead.

Voltaic Key

{1}, {T}: Untap target artifact.

Tolarian Academy

{T}: Add {U} to your mana pool for each artifact you control.

Flooded Strand

Polluted Delta

Brainstorm

Preordain

Repeal

Sol Ring

Paradoxical Outcome

Island

({T}: Add {U}.)

Decklisty Vintage

UR Pyromancer

ReneRandrup

MTGO Weekly Challenge

Maindeck

Creature 3 Snapcaster Mage Snapcaster Mage 4 Young Pyromancer Young Pyromancer Instant & Sorceries 1 Gitaxian Probe 1 Merchant Scroll Merchant Scroll 1 Ponder Ponder 4 Preordain Preordain 1 Shattering Spree 1 Time Walk 1 Treasure Cruise Treasure Cruise 1 Abrade Abrade 1 Ancestral Recall Ancestral Recall 1 Brainstorm Brainstorm 1 Dig Through Time Dig Through Time 1 Flusterstorm 4 Force of Will Force of Will 1 Gush Gush 4 Lightning Bolt Lightning Bolt
4 Mental Misstep Mental Misstep 2 Pyroblast Pyroblast 1 Spell Pierce Spell Pierce Land 2 Island Island 1 Library of Alexandria Library of Alexandria 1 Misty Rainforest Misty Rainforest 1 Polluted Delta Polluted Delta 4 Scalding Tarn Scalding Tarn 1 Strip Mine Strip Mine 4 Volcanic Island Volcanic Island 3 Wasteland Wasteland Other 1 Dack Fayden 1 Black Lotus Black Lotus 1 Mox Ruby Mox Ruby 1 Mox Sapphire Mox Sapphire 1 Skullclamp Skullclamp

Sideboard

1 Flusterstorm
1 Pyroblast
2 Shattering Spree
4 Grafdigger's Cage
1 Mountain
1 Null Rod
2 Ravenous Trap
1 Relic of Progenitus
2 Smash to Smithereens Smash to Smithereens

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Library of Alexandria

Tap to add 1 colorless mana to your mana pool or draw a card from your library; you may use the card-drawing ability only if you have exactly seven cards in your hand.

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Shattering Spree

Replicate {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

Merchant Scroll

Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.

Pyroblast

Counter target spell if it is blue or destroy target permanent if it is blue.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Young Pyromancer

Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.

Gush

You may return two islands you control to their owner's hand instead of paying Gush's mana cost. Draw two cards.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Ponder

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Smash to Smithereens

Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Mox Sapphire

Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.

Time Walk

Take an extra turn after this one.

Mox Ruby

Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.

Ancestral Recall

Draw 3 cards or force opponent to draw 3 cards.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Black Lotus

Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.

Misty Rainforest

Polluted Delta

Scalding Tarn

Brainstorm

Preordain

Skullclamp

Strip Mine

Wasteland

Abrade

Spell Pierce

U

Island

({T}: Add {U}.)

Decklisty Vintage

Ravager Shops

BlackLotusT1

MTGO Weekly Challenge

Maindeck

Creature 2 Arcbound Ravager Arcbound Ravager 3 Chief of the Foundry Chief of the Foundry 4 Foundry Inspector Foundry Inspector 2 Lupine Prototype Lupine Prototype 3 Phyrexian Metamorph 4 Phyrexian Revoker Phyrexian Revoker 4 Walking Ballista Walking Ballista Land 4 Ancient Tomb Ancient Tomb 1 Homeward Path Homeward Path 3 Mishra's Factory Mishra's Factory 4 Mishra's Workshop Mishra's Workshop 1 Strip Mine Strip Mine 1 Tolarian Academy Tolarian Academy 4 Wasteland Wasteland Other
1 Lodestone Golem Lodestone Golem 2 Precursor Golem Precursor Golem 1 Traxos, Scourge of Kroog 1 Black Lotus Black Lotus 1 Chalice of the Void Chalice of the Void 1 Mana Crypt 1 Mox Emerald Mox Emerald 1 Mox Jet Mox Jet 1 Mox Pearl Mox Pearl 1 Mox Ruby Mox Ruby 1 Mox Sapphire Mox Sapphire 1 Skysovereign, Consul Flagship Skysovereign, Consul Flagship 1 Sol Ring Sol Ring 4 Sphere of Resistance Sphere of Resistance 1 Thorn of Amethyst Thorn of Amethyst 1 Trinisphere

Sideboard

1 Crucible of Worlds
4 Grafdigger's Cage
1 Karn, Scion of Urza
4 Null Rod
2 Relic of Progenitus
1 Sorcerous Spyglass
2 Witchbane Orb Witchbane Orb

Mishra's Workshop

Tap to add 3 colorless mana to your mana pool. This mana may only be used to cast artifacts.

Homeward Path

{T}: Add {1} to your mana pool. {T}: Each player gains control of all creatures he or she owns.

Sphere of Resistance

All spells cost an additional {1} to play.

Trinisphere

As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)

Witchbane Orb

When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)

Thorn of Amethyst

Noncreature spells cost {1} more to play.

Phyrexian Revoker

As Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name can't be activated.

Arcbound Ravager

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Chalice of the Void

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Phyrexian Metamorph

({U/P} can be paid with either {U} or 2 life.) You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.

Mishra's Factory

{T}: Add one colorless mana to your mana pool. {1}: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker still counts as a land but cannot be tapped for mana the turn it comes into play. {T}: Target Assembly Worker gets +1/+1 until end of turn.

Precursor Golem

When Precursor Golem enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield. Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.

Mox Emerald

Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.

Mox Sapphire

Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.

Mox Jet

Add 1 black mana to your mana pool. Tapping this artifact can be played as an interrupt.

Mox Ruby

Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.

Mox Pearl

Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.

Black Lotus

Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.

Tolarian Academy

{T}: Add {U} to your mana pool for each artifact you control.

Lodestone Golem

Nonartifact spells cost {1} more to cast.

Sol Ring

Ancient Tomb

Strip Mine

Wasteland

Lupine Prototype

Chief of the Foundry

Foundry Inspector

Skysovereign, Consul Flagship

Walking Ballista

Decklisty Vintage

White Eldrazi

sodoyouwearacape

MTGO Weekly Challenge

Maindeck

Creature 3 Containment Priest 4 Eldrazi Displacer Eldrazi Displacer 1 Mother of Runes Mother of Runes 4 Phyrexian Revoker Phyrexian Revoker 2 Reality Smasher Reality Smasher 2 Spirit of the Labyrinth Spirit of the Labyrinth 4 Thalia, Guardian of Thraben Thalia, Guardian of Thraben 2 Thalia, Heretic Cathar Thalia, Heretic Cathar 4 Thought-Knot Seer Thought-Knot Seer Land 4 Ancient Tomb Ancient Tomb 4 Cavern of Souls Cavern of Souls 4 Eldrazi Temple Eldrazi Temple 1 Karakas 4 Plains Plains
1 Strip Mine Strip Mine 1 Unclaimed Territory Unclaimed Territory 3 Wasteland Wasteland Other 1 Palace Jailer 1 Black Lotus Black Lotus 1 Chalice of the Void Chalice of the Void 1 Mana Crypt 1 Mox Jet Mox Jet 1 Mox Pearl Mox Pearl 1 Mox Ruby Mox Ruby 1 Mox Sapphire Mox Sapphire 1 Null Rod Null Rod 1 Sol Ring Sol Ring 1 Thorn of Amethyst Thorn of Amethyst 1 Karn, Scion of Urza

Sideboard

1 Containment Priest
2 Null Rod
1 Damping Sphere
3 Fragmentize
1 Grafdigger's Cage
1 Pithing Needle
2 Rest in Peace
2 Swords to Plowshares
2 War Priest of Thune War Priest of Thune

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Spirit of the Labyrinth

Each player can't draw more than one card each turn.

Containment Priest

Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Thalia, Guardian of Thraben

First strike Noncreature spells cost {1} more to cast.

Thorn of Amethyst

Noncreature spells cost {1} more to play.

War Priest of Thune

When War Priest of Thune enters the battlefield, you may destroy target enchantment.

Phyrexian Revoker

As Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name can't be activated.

Chalice of the Void

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.

Karakas

{T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand.

Eldrazi Temple

{T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Mox Sapphire

Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.

Mox Jet

Add 1 black mana to your mana pool. Tapping this artifact can be played as an interrupt.

Mox Ruby

Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.

Mox Pearl

Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.

Black Lotus

Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.

Mother of Runes

{T}: Target creature you control gains protection from a color of your choice until end of turn.

Null Rod

Players cannot play any artifact abilities requiring an activation cost.

Sol Ring

Eldrazi Displacer

Reality Smasher

Thought-Knot Seer

Ancient Tomb

Strip Mine

Wasteland

Thalia, Heretic Cathar

Unclaimed Territory

Plains

({T}: Add {W}.)

Decklisty Vintage

UWR Mentor

slurms_mackenzie

MTGO Weekly Challenge

Maindeck

Creature 1 Monastery Mentor Monastery Mentor 3 Snapcaster Mage Snapcaster Mage Instant & Sorceries 1 By Force By Force 1 Gitaxian Probe 1 Merchant Scroll Merchant Scroll 1 Ponder Ponder 4 Preordain Preordain 1 Time Walk 1 Treasure Cruise Treasure Cruise 1 Ancestral Recall Ancestral Recall 1 Brainstorm Brainstorm 1 Dig Through Time Dig Through Time 1 Flusterstorm 4 Force of Will Force of Will 1 Gush Gush 1 Lightning Bolt Lightning Bolt 1 Mana Drain Mana Drain 4 Mental Misstep Mental Misstep 1 Swords to Plowshares Swords to Plowshares
Land 4 Flooded Strand Flooded Strand 2 Island Island 1 Library of Alexandria Library of Alexandria 2 Polluted Delta Polluted Delta 1 Strip Mine Strip Mine 3 Tundra Tundra 3 Volcanic Island Volcanic Island Other 2 Dack Fayden 2 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Jace, Vryn's Prodigy 1 Fire // Ice 1 Black Lotus Black Lotus 1 Mox Emerald Mox Emerald 1 Mox Jet Mox Jet 1 Mox Pearl Mox Pearl 1 Mox Ruby Mox Ruby 1 Mox Sapphire Mox Sapphire 1 Search for Azcanta 1 Teferi, Hero of Dominaria

Sideboard

1 Swords to Plowshares
1 Balance
2 Containment Priest
1 Hurkyl's Recall
1 Mindbreak Trap
2 Pyroblast
1 Rest in Peace
1 Stony Silence
3 Tormod's Crypt
2 Wear // Tear

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Library of Alexandria

Tap to add 1 colorless mana to your mana pool or draw a card from your library; you may use the card-drawing ability only if you have exactly seven cards in your hand.

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

Merchant Scroll

Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Mana Drain

Counters target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is the casting cost of target spell.

Gush

You may return two islands you control to their owner's hand instead of paying Gush's mana cost. Draw two cards.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Ponder

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Mox Emerald

Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.

Mox Sapphire

Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.

Time Walk

Take an extra turn after this one.

Mox Jet

Add 1 black mana to your mana pool. Tapping this artifact can be played as an interrupt.

Tundra

Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.

Mox Ruby

Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.

Mox Pearl

Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.

Ancestral Recall

Draw 3 cards or force opponent to draw 3 cards.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Black Lotus

Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Flooded Strand

Polluted Delta

Brainstorm

Preordain

Strip Mine

By Force

Island

({T}: Add {U}.)

Commander challenge ovládly zcela drtivě partner decky, které zabraly deset míst v top16. Nejhranější byl čtyřbarevný goodstuff s Tymnou a Thrasiosem, který byl v top16 sedmkrát a také si střihnul mirror match ve finále. Dva hráči dále hráli Thrasiose s Tymnou a jeden nezvykle Krauma s Ikra Shidiqi (víte z paměti, co tahle karta dělá?).

Malé plus je, že mezi zbytkem decků nebyl žádný generál dvakrát - třetí byl BUG Midrange s Leovoldem, čtvrtá Monogreen Rampa s Azusou (62 zemí), pátá rampa s Maelstrom Wandererem, sedmý Terefi "Do Nothing" Control, poté až patnáctá Breya (midrange verze s planeswalkery) a šestnáctá Kess (také zajímavá verze s více planeswalkery a netradičně bez Time Walk efektů).

Decklisty Commander

Thrasios + Tymna

Etriol

MTGO Weekly Challenge

Maindeck

Creature 1 Arbor Elf Arbor Elf 1 Avacyn's Pilgrim 1 Baleful Strix Baleful Strix 1 Birds of Paradise Birds of Paradise 1 Bloom Tender Bloom Tender 1 Boreal Druid 1 Dark Confidant Dark Confidant 1 Deathrite Shaman Deathrite Shaman 1 Elves of Deep Shadow Elves of Deep Shadow 1 Elvish Mystic 1 Fyndhorn Elves Fyndhorn Elves 1 Llanowar Elves Llanowar Elves 1 Noble Hierarch 1 Snapcaster Mage Snapcaster Mage 1 Stoneforge Mystic Stoneforge Mystic Instant & Sorceries 1 Ancestral Vision Ancestral Vision 1 Council's Judgment 1 Duress Duress 1 Gitaxian Probe 1 Inquisition of Kozilek Inquisition of Kozilek 1 Maelstrom Pulse Maelstrom Pulse 1 Oust Oust 1 Ravages of War Ravages of War 1 Serum Visions 1 Thoughtseize Thoughtseize 1 Vindicate 1 Abrupt Decay Abrupt Decay 1 Counterspell Counterspell 1 Daze Daze 1 Dismember Dismember 1 Evasive Action 1 Fatal Push Fatal Push 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Logic Knot Logic Knot 1 Mana Leak Mana Leak 1 Mana Tithe 1 Memory Lapse Memory Lapse 1 Mental Misstep Mental Misstep 1 Miscalculation Miscalculation 1 Negate Negate 1 Remand Remand 1 Spell Pierce Spell Pierce 1 Spell Snare Spell Snare 1 Swords to Plowshares Swords to Plowshares 1 Tainted Pact Tainted Pact 1 Ulcerate Ulcerate Land 1 Adarkar Wastes Adarkar Wastes 1 Arid Mesa Arid Mesa
1 Bayou Bayou 1 Bloodstained Mire Bloodstained Mire 1 Blooming Marsh Blooming Marsh 1 Botanical Sanctum Botanical Sanctum 1 Breeding Pool Breeding Pool 1 Brushland Brushland 1 Cavern of Souls Cavern of Souls 1 Caves of Koilos Caves of Koilos 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Darkslick Shores Darkslick Shores 1 Flooded Strand Flooded Strand 1 Godless Shrine Godless Shrine 1 Hallowed Fountain Hallowed Fountain 1 Llanowar Wastes Llanowar Wastes 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Overgrown Tomb Overgrown Tomb 1 Polluted Delta Polluted Delta 1 Razorverge Thicket Razorverge Thicket 1 Savannah Savannah 1 Scalding Tarn Scalding Tarn 1 Scrubland Scrubland 1 Seachrome Coast Seachrome Coast 1 Temple Garden Temple Garden 1 Tropical Island Tropical Island 1 Tundra Tundra 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills 1 Yavimaya Coast Yavimaya Coast Other 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Kaya, Ghost Assassin 1 Leovold, Emissary of Trest 1 Palace Jailer 1 Mox Amber Mox Amber 1 Smuggler's Copter Smuggler's Copter 1 Sword of Feast and Famine 1 Umezawa's Jitte Umezawa's Jitte 1 Bitterblossom 1 Search for Azcanta 1 Training Grounds Training Grounds 1 Utopia Sprawl Utopia Sprawl 1 Wild Growth Wild Growth Land (38)

Sideboard

1 Thrasios, Triton Hero
1 Tymna the Weaver

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Boreal Druid

{T}: Add {1} to your mana pool.

Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Utopia Sprawl

Enchant Forest As Utopia Sprawl comes into play, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.

Bloom Tender

{T}: For each color among permanents you control, add one mana of that color to your mana pool.

Fyndhorn Elves

{T}: Add {G} to your mana pool. Play this ability as an interrupt.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Ulcerate

Target creature gets -3/-3 until end of turn. You lose 3 life.

Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Spell Snare

Counter target spell with converted mana cost 2.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Evasive Action

Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.

Baleful Strix

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Ravages of War

Destroy all lands. (This includes your lands.)

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Mana Tithe

Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}

Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Bitterblossom

At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Avacyn's Pilgrim

{T}: Add {W} to your mana pool.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.

Vindicate

Destroy target permanent.

Elvish Mystic

{T}: Add {G} to your mana pool.

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Oust

Put target creature into its owner's library second from the top. Its controller gains 3 life.

Training Grounds

Activated abilities of creatures you control cost up to {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Razorverge Thicket

Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W} to your mana pool.

Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool.

Force Spike

Counter target spell unless its caster pays an additional {1}.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Memory Lapse

Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Adarkar Wastes

{T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.

Brushland

{T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.

Caves of Koilos

{T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.

Llanowar Wastes

{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Yavimaya Coast

{T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.

Elves of Deep Shadow

{T}: Add {B} to your mana pool, and Elves of Deep Shadow do 1 damage to you. This ability is played as an interrupt.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Counterspell

Counters target spell as it is being cast.

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Savannah

Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.

Wild Growth

When tapped, target land provides 1 green mana in addition to the mana it normally provides.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Tundra

Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Scrubland

Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.

Miscalculation

Counter target spell unless its caster pays an additional {2}. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

Arbor Elf

{T}: Untap target Forest.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Overgrown Tomb

Polluted Delta

Scalding Tarn

Temple Garden

Verdant Catacombs

Watery Grave

Windswept Heath

Wooded Foothills

Arid Mesa

Mana Confluence

Wasteland

Blooming Marsh

Botanical Sanctum

Smuggler's Copter

Fatal Push

Spell Pierce

U

Mox Amber

{T}: Add one mana of any color among legendary creatures and planeswalkers you control.

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Decklisty Commander

BUG Midrange

Anssi A

MTGO Weekly Challenge

Maindeck

Creature 1 Baleful Strix Baleful Strix 1 Birds of Paradise Birds of Paradise 1 Dark Confidant Dark Confidant 1 Deathrite Shaman Deathrite Shaman 1 Elves of Deep Shadow Elves of Deep Shadow 1 Emrakul, the Promised End Emrakul, the Promised End 1 Kitesail Freebooter Kitesail Freebooter 1 Lore Broker Lore Broker 1 Notion Thief Notion Thief 1 Oracle of Mul Daya Oracle of Mul Daya 1 Ramunap Excavator Ramunap Excavator 1 Reclamation Sage Reclamation Sage 1 Snapcaster Mage Snapcaster Mage 1 Sylvan Safekeeper Sylvan Safekeeper 1 Titania, Protector of Argoth 1 Vendilion Clique Instant & Sorceries 1 Collective Brutality Collective Brutality 1 Damnation 1 Day's Undoing Day's Undoing 1 Duress Duress 1 Gitaxian Probe 1 Green Sun's Zenith Green Sun's Zenith 1 Hymn to Tourach Hymn to Tourach 1 Inquisition of Kozilek Inquisition of Kozilek 1 Life from the Loam 1 Maelstrom Pulse Maelstrom Pulse 1 Nature's Lore 1 Search for Tomorrow Search for Tomorrow 1 Serum Visions 1 Thoughtseize Thoughtseize 1 Three Visits Three Visits 1 Timetwister Timetwister 1 Toxic Deluge Toxic Deluge 1 Traverse the Ulvenwald Traverse the Ulvenwald 1 Abrupt Decay Abrupt Decay 1 Counterspell Counterspell 1 Daze Daze 1 Dismember Dismember 1 Fatal Push Fatal Push 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Intuition Intuition 1 Mental Misstep Mental Misstep 1 Misdirection Misdirection 1 Murderous Cut Murderous Cut 1 Pact of Negation Pact of Negation 1 Spell Pierce Spell Pierce 1 Tainted Pact Tainted Pact 1 Ulcerate Ulcerate Land
1 Barren Moor Barren Moor 1 Bayou Bayou 1 Bloodstained Mire Bloodstained Mire 1 Blooming Marsh Blooming Marsh 1 Botanical Sanctum Botanical Sanctum 1 Breeding Pool Breeding Pool 1 Cavern of Souls Cavern of Souls 1 Cephalid Coliseum Cephalid Coliseum 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Dust Bowl Dust Bowl 1 Fetid Pools Fetid Pools 1 Flooded Strand Flooded Strand 1 Forest Forest 1 Geier Reach Sanitarium Geier Reach Sanitarium 1 Island Island 1 Llanowar Wastes Llanowar Wastes 1 Lonely Sandbar Lonely Sandbar 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Overgrown Tomb Overgrown Tomb 1 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn 1 Snow-Covered Forest Snow-Covered Forest 1 Snow-Covered Island Snow-Covered Island 1 Snow-Covered Swamp Snow-Covered Swamp 1 Temple of Deceit Temple of Deceit 1 Temple of Malady Temple of Malady 1 Temple of Mystery Temple of Mystery 1 Tropical Island Tropical Island 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills 1 Yavimaya Coast Yavimaya Coast Other 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Liliana of the Veil Liliana of the Veil 1 Liliana, the Last Hope Liliana, the Last Hope 1 Jace, Vryn's Prodigy 1 Nissa, Vastwood Seer 1 Anvil of Bogardan Anvil of Bogardan 1 Sorcerous Spyglass Sorcerous Spyglass 1 Lignify Lignify 1 Search for Azcanta 1 Wild Growth Wild Growth 1 Path of Ancestry

Sideboard

1 Leovold, Emissary of Trest

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.

Notion Thief

Flash If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Hymn to Tourach

Target player discards two cards at random.

Snow-Covered Forest

{T}: Add {G} to your mana pool.

Snow-Covered Island

{T}: Add {U} to your mana pool.

Snow-Covered Swamp

{T}: Add {B} to your mana pool.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Sylvan Safekeeper

Sacrifice a land: Target creature you control can't be the target of spells or abilities this turn.

Murderous Cut

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature.

Lignify

Enchant creature Enchanted creature is a 0/4 Treefolk with no abilities.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Ulcerate

Target creature gets -3/-3 until end of turn. You lose 3 life.

Day's Undoing

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Misdirection

You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost. Target spell with a single target targets another target instead.

Green Sun's Zenith

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Cephalid Coliseum

{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards from his or her hand. (Play this ability only if seven or more cards are in your graveyard.)

Lonely Sandbar

Lonely Sandbar comes into play tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card from your hand: Draw a card.)

Baleful Strix

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Three Visits

Search your library for a forest card and put that forest into play. Shuffle your library afterward.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Damnation

Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Lore Broker

{T}: Each player draws a card, then discards a card.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Life from the Loam

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Force Spike

Counter target spell unless its caster pays an additional {1}.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Nature's Lore

Search your library for a forest card and put that card into play. Then shuffle your library.

Intuition

Search your library for any three cards and reveal them to target opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards.

Llanowar Wastes

{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Yavimaya Coast

{T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.

Elves of Deep Shadow

{T}: Add {B} to your mana pool, and Elves of Deep Shadow do 1 damage to you. This ability is played as an interrupt.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Search for Tomorrow

Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Counterspell

Counters target spell as it is being cast.

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Wild Growth

When tapped, target land provides 1 green mana in addition to the mana it normally provides.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Timetwister

Set Timetwister aside in a new graveyard pile. Shuffle your hand, library, and graveyard together into a new library and draw a new hand of seven cards, leaving all cards in play where they are; opponent must do the same.

Anvil of Bogardan

Each player skips his or her discard phase. During each player's draw phase, that player draws an additional card and then chooses and discards a card.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Overgrown Tomb

Polluted Delta

Scalding Tarn

Verdant Catacombs

Watery Grave

Windswept Heath

Wooded Foothills

Barren Moor

Dust Bowl

Mana Confluence

Wasteland

Traverse the Ulvenwald

Collective Brutality

Emrakul, the Promised End

Geier Reach Sanitarium

Liliana, the Last Hope

Blooming Marsh

Botanical Sanctum

Fatal Push

Fetid Pools

Ramunap Excavator

Kitesail Freebooter

1B

Spell Pierce

U

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Temple of Mystery

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.

Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Temple of Deceit

Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {U} or {B}.

Island

({T}: Add {U}.)

Forest

({T}: Add {G}.)

Decklisty Commander

Azusa Ramp

Phil3579

MTGO Weekly Challenge

Maindeck

Creature 1 Dryad Arbor Dryad Arbor 1 Courser of Kruphix Courser of Kruphix 1 Emrakul, the Promised End Emrakul, the Promised End 1 Eternal Witness Eternal Witness 1 Fierce Empath Fierce Empath 1 Kozilek, the Great Distortion Kozilek, the Great Distortion 1 Oracle of Mul Daya Oracle of Mul Daya 1 Primeval Titan Primeval Titan 1 Ramunap Excavator Ramunap Excavator 1 Tireless Tracker Tireless Tracker 1 Titania, Protector of Argoth 1 Ulamog, the Ceaseless Hunger Ulamog, the Ceaseless Hunger 1 World Breaker World Breaker Instant & Sorceries 1 Adventurous Impulse 62 1 All Is Dust All Is Dust 1 Ancient Stirrings Ancient Stirrings 1 Explore Explore 1 Green Sun's Zenith Green Sun's Zenith 1 Harmonize 1 Hour of Promise Hour of Promise 1 Life from the Loam 1 Mulch Mulch 1 Sylvan Scrying Sylvan Scrying 1 Tooth and Nail Tooth and Nail 1 Crop Rotation Crop Rotation 1 Dissenter's Deliverance Dissenter's Deliverance 1 Realms Uncharted Realms Uncharted Land 1 Arch of Orazca Arch of Orazca 1 Blasted Landscape Blasted Landscape 1 Buried Ruin Buried Ruin 1 Cavern of Souls Cavern of Souls 1 Crystal Vein Crystal Vein 1 Dark Depths 1 Desert of the Indomitable Desert of the Indomitable 1 Dust Bowl Dust Bowl 1 Eldrazi Temple Eldrazi Temple 1 Eye of Ugin Eye of Ugin 1 Field of Ruin Field of Ruin 1 Gemstone Caverns Gemstone Caverns 1 Ghost Quarter Ghost Quarter 1 Glacial Chasm Glacial Chasm 1 Havenwood Battleground Havenwood Battleground
1 Hickory Woodlot Hickory Woodlot 1 Homeward Path Homeward Path 1 Jungle Basin Jungle Basin 1 Mage-Ring Network Mage-Ring Network 1 Maze of Ith Maze of Ith 1 Miren, the Moaning Well Miren, the Moaning Well 1 Misty Rainforest Misty Rainforest 1 Mouth of Ronom 1 Myriad Landscape 1 Okina, Temple to the Grandfathers 1 Petrified Field Petrified Field 1 Rishadan Port Rishadan Port 1 Sanctum of Ugin Sanctum of Ugin 1 Scavenger Grounds Scavenger Grounds 1 Sea Gate Wreckage Sea Gate Wreckage 1 Shrine of the Forsaken Gods Shrine of the Forsaken Gods 1 Slippery Karst Slippery Karst 1 Tectonic Edge Tectonic Edge 1 Temple of the False God Temple of the False God 1 Thespian's Stage Thespian's Stage 1 Tranquil Thicket Tranquil Thicket 1 Untaidake, the Cloud Keeper 1 Urborg, Tomb of Yawgmoth Urborg, Tomb of Yawgmoth 1 Verdant Catacombs Verdant Catacombs 1 Vesuva Vesuva 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills 1 Yavimaya Hollow Yavimaya Hollow Other 1 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 1 Sundering Titan 1 Crucible of Worlds Crucible of Worlds 1 Expedition Map Expedition Map 1 Horn of Greed Horn of Greed 1 Mindslaver Mindslaver 1 Burgeoning Burgeoning 1 Exploration Exploration 1 Vessel of Nascency Vessel of Nascency 1 Wild Growth Wild Growth 1 Ash Barrens 15 Snow-Covered Forest 1 Throne of the High City 1 Zhalfirin Void

Sideboard

1 Azusa, Lost but Seeking

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Courser of Kruphix

Play with the top card of your library revealed. You may play the top card of your library if it's a land card. Whenever a land enters the battlefield under your control, you gain 1 life.

Untaidake, the Cloud Keeper

Untaidake, the Cloud Keeper comes into play tapped. {T}, Pay 2 life: Add {2} to your mana pool. Spend this mana only to play legendary spells.

Okina, Temple to the Grandfathers

{T}: Add {G} to your mana pool. {G}, {T}: Target legendary creature gets +1/+1 until end of turn.

Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Dark Depths

Dark Depths comes into play with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar creature token with flying named Marit Lage into play.

Mouth of Ronom

{T}: Add {1} to your mana pool. {4}{S}, {T}, Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ({S} can be paid with one mana from a snow permanent.)

Homeward Path

{T}: Add {1} to your mana pool. {T}: Each player gains control of all creatures he or she owns.

Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Sundering Titan

When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.

Thespian's Stage

{T}: Add {1} to your mana pool. {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability.

Glacial Chasm

Cumulative Upkeep: 2 life When Glacial Chasm comes into play, sacrifice a land. You cannot attack. All damage dealt to you is reduced to 0.

Buried Ruin

{T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

Mage-Ring Network

{T}: Add {1} to your mana pool. {1}, {T}: Put a storage counter on Mage-Ring Network. {T}, Remove X storage counters from Mage-Ring Network: Add {X} to your mana pool.

Hickory Woodlot

Hickory Woodlot comes into play tapped with two depletion counters on it. {T}, Remove a depletion counter from Hickory Woodlot: Add two green mana to your mana pool. If there are no depletion counters on Hickory Woodlot, sacrifice it.

Rishadan Port

{T}: Add one colorless mana to your mana pool. {1}, {T}: Tap target land.

Green Sun's Zenith

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

Tooth and Nail

Choose one — Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)

Petrified Field

{T}: Add one colorless mana to your mana pool. {T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.

Tranquil Thicket

Tranquil Thicket comes into play tapped. {T}: Add {G} to your mana pool. Cycling {G} ({G}, Discard this card from your hand: Draw a card.)

Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Harmonize

Primeval Titan

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

Life from the Loam

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

All Is Dust

Each player sacrifices all colored permanents he or she controls.

Ancient Stirrings

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Realms Uncharted

Search your library for four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

Eldrazi Temple

{T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Miren, the Moaning Well

{T}: Add {1} to your mana pool. {3}, {T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Mindslaver

{4}, {T}, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)

Fierce Empath

When Fierce Empath comes into play, you may search your library for a creature card with converted mana cost 6 or more, reveal it, and put it into your hand. Then shuffle your library.

Havenwood Battleground

Havenwood Battleground comes into play tapped. {T}: Add {G} to your mana pool. {T}, Sacrifice Havenwood Battleground: Add {G}{G} to your mana pool.

Crystal Vein

{T}: Add one colorless mana to your mana pool. {T}, Sacrifice Crystal Vein: Add two colorless mana to your mana pool.

Horn of Greed

Whenever any player plays a land, that player draws a card.

Burgeoning

Whenever any opponent plays a land, you may choose a land card from your hand and put it into play.

Crucible of Worlds

You may play land cards from your graveyard.

Maze of Ith

{T}: Target attacking creature becomes untapped. This creature neither deals nor receives damage as a result of combat.

Gemstone Caverns

If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Vesuva

As Vesuva comes into play, you may choose a land in play. If you do, Vesuva comes into play tapped as a copy of the chosen land.

Wild Growth

When tapped, target land provides 1 green mana in addition to the mana it normally provides.

Yavimaya Hollow

{T}: Add one colorless mana to your mana pool. {G}, {T}: Regenerate target creature.

Crop Rotation

At the time you play Crop Rotation, sacrifice a land. Search your library for a land card and put that land into play. Shuffle your library afterwards.

Exploration

You may play an additional land each turn.

Jungle Basin

Jungle Basin comes into play tapped. When Jungle Basin comes into play, return an untapped forest you control to owner's hand or bury Jungle Basin. {T}: Add {G} and one colorless mana to your mana pool.

Explore

You may play an additional land this turn. Draw a card.

Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card.

Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Misty Rainforest

Verdant Catacombs

Windswept Heath

Wooded Foothills

Sanctum of Ugin

Shrine of the Forsaken Gods

Sylvan Scrying

Ulamog, the Ceaseless Hunger

Blasted Landscape

Eternal Witness

Ghost Quarter

Mulch

Slippery Karst

Temple of the False God

Kozilek, the Great Distortion

Sea Gate Wreckage

World Breaker

Dust Bowl

Eye of Ugin

Tectonic Edge

Wasteland

Tireless Tracker

Vessel of Nascency

Emrakul, the Promised End

Dissenter's Deliverance

Hour of Promise

Desert of the Indomitable

Ramunap Excavator

Scavenger Grounds

Arch of Orazca

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {T}: Add {C}. {5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Adventurous Impulse

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Decklisty Commander

Wanderer Ramp

headshot93

MTGO Weekly Challenge

Maindeck

Creature 1 Frost Titan Frost Titan 1 Inferno Titan Inferno Titan 1 Primeval Titan Primeval Titan 1 Titania, Protector of Argoth Instant & Sorceries 1 All Is Dust All Is Dust 1 Ancestral Vision Ancestral Vision 1 Anger of the Gods Anger of the Gods 1 Burning of Xinye Burning of Xinye 1 Capture of Jingzhou Capture of Jingzhou 1 Destructive Force Destructive Force 1 Devastation 1 Nature's Lore 1 Nissa's Pilgrimage Nissa's Pilgrimage 1 Part the Waterveil Part the Waterveil 1 Rampant Growth Rampant Growth 1 Ruination Ruination 1 Slagstorm Slagstorm 1 Sweltering Suns Sweltering Suns 1 Sylvan Scrying Sylvan Scrying 1 Temporal Manipulation Temporal Manipulation 1 Temporal Mastery Temporal Mastery 1 Three Visits Three Visits 1 Time Spiral Time Spiral 1 Time Warp Time Warp 1 Upheaval Upheaval 1 Walk the Aeons Walk the Aeons 1 Wildfire Wildfire 1 Beast Within Beast Within 1 Cyclonic Rift Cyclonic Rift 1 Mystic Confluence Mystic Confluence Land 1 Arid Mesa Arid Mesa 1 Bloodstained Mire Bloodstained Mire 1 Boseiju, Who Shelters All Boseiju, Who Shelters All 1 Breeding Pool Breeding Pool 1 Cavern of Souls Cavern of Souls 1 Command Tower Command Tower 1 Crystal Vein Crystal Vein 1 Flooded Strand Flooded Strand 6 Forest Forest 1 High Market High Market 5 Island Island 1 Kessig Wolf Run Kessig Wolf Run
1 Mana Confluence Mana Confluence 1 Misty Rainforest Misty Rainforest 5 Mountain Mountain 1 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn 1 Steam Vents Steam Vents 1 Stomping Ground Stomping Ground 1 Taiga Taiga 1 Temple of the False God Temple of the False God 1 Tropical Island Tropical Island 1 Verdant Catacombs Verdant Catacombs 1 Volcanic Island Volcanic Island 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills Other 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Karn Liberated Karn Liberated 1 Tezzeret the Seeker Tezzeret the Seeker 1 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 1 Basalt Monolith Basalt Monolith 1 Coalition Relic 1 Coldsteel Heart Coldsteel Heart 1 Crucible of Worlds Crucible of Worlds 1 Everflowing Chalice Everflowing Chalice 1 Expedition Map Expedition Map 1 Fellwar Stone Fellwar Stone 1 Gruul Signet 1 Izzet Signet Izzet Signet 1 Lion's Eye Diamond Lion's Eye Diamond 1 Mind Stone Mind Stone 1 Prismatic Lens Prismatic Lens 1 Scroll Rack Scroll Rack 1 Simic Signet Simic Signet 1 Talisman of Impulse Talisman of Impulse 1 Thought Vessel Thought Vessel 1 Thran Dynamo Thran Dynamo 1 Worn Powerstone Worn Powerstone 1 Blood Moon Blood Moon 1 Dream Halls Dream Halls 1 Exploration Exploration 1 Fertile Ground Fertile Ground 1 Mirri's Guile Mirri's Guile 1 Utopia Sprawl Utopia Sprawl 1 Wild Growth Wild Growth

Sideboard

1 Maelstrom Wanderer Maelstrom Wanderer

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Temporal Mastery

Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.

Utopia Sprawl

Enchant Forest As Utopia Sprawl comes into play, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Boseiju, Who Shelters All

Boseiju, Who Shelters All comes into play tapped. {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.

Gruul Signet

{1}, {T}: Add {R}{G} to your mana pool.

Kessig Wolf Run

{T}: Add {1} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Destructive Force

Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.

Frost Titan

Whenever Frost Titan becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {2}. Whenever Frost Titan enters the battlefield or attacks, tap target permanent. It doesn't untap during its controller's next untap step.

Nissa's Pilgrimage

Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.

Lion's Eye Diamond

Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to your mana pool. Play this ability as a mana source.

Talisman of Impulse

{T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you.

Slagstorm

Choose one — Slagstorm deals 3 damage to each creature; or Slagstorm deals 3 damage to each player.

Karn Liberated

+4: Target player exiles a card from his or her hand. -3: Exile target permanent. -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

Upheaval

Return all permanents to their owners' hands.

Coalition Relic

{T}: Add one mana of any color to your mana pool. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.

Beast Within

Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.

Maelstrom Wanderer

Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Temporal Manipulation

You take an extra turn after this one.

Three Visits

Search your library for a forest card and put that forest into play. Shuffle your library afterward.

Capture of Jingzhou

You take another turn after this one.

Burning of Xinye

You destroy four of your lands and your opponent destroys four of his or her lands. Then Burning of Xinye deals 4 damage to each creature. (This includes your creatures.)

Primeval Titan

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

All Is Dust

Each player sacrifices all colored permanents he or she controls.

Tezzeret the Seeker

+1: Untap up to two target artifacts. -X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library. -5: Artifacts you control become 5/5 artifact creatures until end of turn.

Crystal Vein

{T}: Add one colorless mana to your mana pool. {T}, Sacrifice Crystal Vein: Add two colorless mana to your mana pool.

Nature's Lore

Search your library for a forest card and put that card into play. Then shuffle your library.

Devastation

Destroy all creatures and all lands. (This includes your creatures and lands.)

Dream Halls

Instead of paying the casting cost for a spell of any color, its caster may choose and discard a card that shares at least one color with that spell. If the spell has {X} in its casting cost, X is 0.

Ruination

Destroy all nonbasic lands.

Time Warp

Target player takes another turn after this one.

Mirri's Guile

During your upkeep, you may look at the top three cards of your library and put them back in any order.

Scroll Rack

{1}, {T}: Choose any number of cards in your hand and set those cards aside. Put an equal number of cards from the top of your library into your hand. Then put the cards set aside in this way on top of your library in any order.

Crucible of Worlds

You may play land cards from your graveyard.

Blood Moon

All non-basic lands are now basic mountains.

Anger of the Gods

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Prismatic Lens

{T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.

Walk the Aeons

Buyback-Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Taiga

Counts as both forest and mountains and is affected by spells that affect either. Tap to add either {G} or {R} to your mana pool.

Wild Growth

When tapped, target land provides 1 green mana in addition to the mana it normally provides.

Thran Dynamo

{T}: Add three colorless mana to your mana pool.

Wildfire

Each player sacrifices four lands, then Wildfire deals 4 damage to each creature.

Fertile Ground

Whenever enchanted land is tapped for mana, it produces an additional one mana of any color.

Time Spiral

Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library then draws seven cards. You untap up to six lands.

Exploration

You may play an additional land each turn.

Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Bloodstained Mire

Flooded Strand

Misty Rainforest

Polluted Delta

Scalding Tarn

Steam Vents

Verdant Catacombs

Windswept Heath

Wooded Foothills

Arid Mesa

Part the Waterveil

Sylvan Scrying

Basalt Monolith

Coldsteel Heart

Fellwar Stone

High Market

Inferno Titan

Izzet Signet

Mind Stone

Mystic Confluence

Rampant Growth

Simic Signet

Temple of the False God

Thought Vessel

Worn Powerstone

Mana Confluence

Wasteland

Sweltering Suns

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

Decklisty Commander

Teferi Control

Lord_Beerus

MTGO Weekly Challenge

Maindeck

Creature 1 Snapcaster Mage Snapcaster Mage Instant & Sorceries 1 Ancestral Vision Ancestral Vision 1 Capture of Jingzhou Capture of Jingzhou 1 Compulsive Research Compulsive Research 1 Fabricate Fabricate 1 Gitaxian Probe 1 Merchant Scroll Merchant Scroll 1 Portent Portent 1 Serum Visions 1 Sleight of Hand Sleight of Hand 1 Temporal Manipulation Temporal Manipulation 1 Time Spiral Time Spiral 1 Time Warp Time Warp 1 Walk the Aeons Walk the Aeons 1 Anticipate Anticipate 1 Censor Censor 1 Condescend Condescend 1 Counterspell Counterspell 1 Cryptic Command Cryptic Command 1 Daze Daze 1 Delay Delay 1 Dizzy Spell Dizzy Spell 1 Engulf the Shore Engulf the Shore 1 Essence Scatter Essence Scatter 1 Fact or Fiction Fact or Fiction 1 Flusterstorm 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Frantic Search Frantic Search 1 Glimmer of Genius Glimmer of Genius 1 High Tide High Tide 1 Impulse Impulse 1 Into the Roil Into the Roil
1 Mana Leak Mana Leak 1 Memory Lapse Memory Lapse 1 Mental Misstep Mental Misstep 1 Miscalculation Miscalculation 1 Misdirection Misdirection 1 Mystic Confluence Mystic Confluence 1 Negate Negate 1 Opt Opt 1 Psionic Blast Psionic Blast 1 Remand Remand 1 Spell Pierce Spell Pierce 1 Spell Snare Spell Snare 1 Supreme Will Supreme Will 1 Twisted Image Twisted Image 1 Whir of Invention Whir of Invention Land 1 Flooded Strand Flooded Strand 1 Misty Rainforest Misty Rainforest 1 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn Other 1 Jace, Architect of Thought Jace, Architect of Thought 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Tezzeret the Seeker Tezzeret the Seeker 1 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 1 Jace, Vryn's Prodigy 1 Basalt Monolith Basalt Monolith 1 Extraplanar Lens Extraplanar Lens 1 Grim Monolith Grim Monolith 1 Sapphire Medallion Sapphire Medallion 1 The Chain Veil The Chain Veil 1 Wayfarer's Bauble Wayfarer's Bauble 1 Worn Powerstone Worn Powerstone 35 Island

Sideboard

1 Teferi, Temporal Archmage

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Teferi, Temporal Archmage

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -1: Untap up to four target permanents. -10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." Teferi, Temporal Archmage can be your commander.

High Tide

Until end of turn, all islands produce an additional {U} when tapped for mana.

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Delay

Counter target spell. If the spell is countered this way, remove it from the game with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)

Merchant Scroll

Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.

Portent

Look at the top three cards of target player's library; then, either shuffle that library or put those three cards on top of the library in any order. Draw a card at the beginning of the next turn's upkeep.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Condescend

Counter target spell unless its controller pays {X}. Scry 2 (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

The Chain Veil

At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.

Misdirection

You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost. Target spell with a single target targets another target instead.

Extraplanar Lens

Imprint — When Extraplanar Lens comes into play, you may remove target land you control from the game. (The removed card is imprinted on this artifact.) Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.

Spell Snare

Counter target spell with converted mana cost 2.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Fabricate

Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

Temporal Manipulation

You take an extra turn after this one.

Capture of Jingzhou

You take another turn after this one.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Cryptic Command

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Compulsive Research

Target player draws three cards. Then that player discards two cards unless he or she discards a land card.

Dizzy Spell

Target creature gets -3/-0 until end of turn. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Jace, Architect of Thought

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.

Twisted Image

Switch target creature's power and toughness until end of turn. Draw a card.

Force Spike

Counter target spell unless its caster pays an additional {1}.

Tezzeret the Seeker

+1: Untap up to two target artifacts. -X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library. -5: Artifacts you control become 5/5 artifact creatures until end of turn.

Memory Lapse

Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.

Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Sapphire Medallion

Your blue spells cost {1} less to play.

Time Warp

Target player takes another turn after this one.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Walk the Aeons

Buyback-Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.

Counterspell

Counters target spell as it is being cast.

Psionic Blast

Psionic Blast does 4 damage to any target, but it does 2 damage to you as well.

Grim Monolith

Grim Monolith does not untap during your untap phase. {4}: Untap Grim Monolith. {T}: Add three colorless mana to your mana pool. Play this ability as a mana source.

Miscalculation

Counter target spell unless its caster pays an additional {2}. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

Frantic Search

Draw two cards, then choose and discard two cards. Untap up to three lands.

Time Spiral

Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library then draws seven cards. You untap up to six lands.

Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. Shuffle your library afterwards.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.

Flooded Strand

Misty Rainforest

Polluted Delta

Scalding Tarn

Basalt Monolith

Fact or Fiction

Mystic Confluence

Wayfarer's Bauble

Worn Powerstone

Engulf the Shore

Glimmer of Genius

Whir of Invention

Censor

Supreme Will

Spell Pierce

U

Negate

Counter target noncreature spell.

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Anticipate

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Essence Scatter

Counter target creature spell.

Decklisty Commander

4C Goodstuff

T_Wrecks

MTGO Weekly Challenge

Maindeck

Creature 1 Baleful Strix Baleful Strix 1 Birds of Paradise Birds of Paradise 1 Bloodbraid Elf 1 Deathrite Shaman Deathrite Shaman 1 Elves of Deep Shadow Elves of Deep Shadow 1 Elvish Mystic 1 Emrakul, the Promised End Emrakul, the Promised End 1 Eternal Witness Eternal Witness 1 Fyndhorn Elves Fyndhorn Elves 1 Llanowar Elves Llanowar Elves 1 Mystic Snake Mystic Snake 1 Notion Thief Notion Thief 1 Oracle of Mul Daya Oracle of Mul Daya 1 Scavenging Ooze Scavenging Ooze 1 Snapcaster Mage Snapcaster Mage 1 Sylvan Caryatid Sylvan Caryatid 1 Tarmogoyf Tarmogoyf 1 Tasigur, the Golden Fang Tasigur, the Golden Fang Instant & Sorceries 1 Collective Brutality Collective Brutality 1 Dreadbore Dreadbore 1 Gitaxian Probe 1 Hymn to Tourach Hymn to Tourach 1 Inquisition of Kozilek Inquisition of Kozilek 1 Nature's Lore 1 Painful Truths Painful Truths 1 Rakdos's Return Rakdos's Return 1 Serum Visions 1 Thoughtseize Thoughtseize 1 Abrupt Decay Abrupt Decay 1 Counterspell Counterspell 1 Evasive Action 1 Fatal Push Fatal Push 1 Glimmer of Genius Glimmer of Genius 1 Go for the Throat 1 Hero's Downfall Hero's Downfall 1 Kolaghan's Command Kolaghan's Command 1 Lightning Bolt Lightning Bolt 1 Mana Leak Mana Leak 1 Memory Lapse Memory Lapse 1 Murderous Cut Murderous Cut 1 Mystic Confluence Mystic Confluence 1 Negate Negate 1 Pull from Tomorrow Pull from Tomorrow 1 Pyroblast Pyroblast 1 Red Elemental Blast Red Elemental Blast 1 Remand Remand
1 Spell Snare Spell Snare 1 Terminate Terminate 1 Ulcerate Ulcerate Land 1 Blood Crypt Blood Crypt 1 Bloodstained Mire Bloodstained Mire 1 Blooming Marsh Blooming Marsh 1 Breeding Pool Breeding Pool 1 Canyon Slough Canyon Slough 1 Cascade Bluffs Cascade Bluffs 1 Command Tower Command Tower 1 Dragonskull Summit Dragonskull Summit 1 Drowned Catacomb Drowned Catacomb 1 Flooded Strand Flooded Strand 1 Foreboding Ruins Foreboding Ruins 4 Forest Forest 1 Game Trail Game Trail 1 Hinterland Harbor Hinterland Harbor 3 Island Island 1 Llanowar Wastes Llanowar Wastes 1 Misty Rainforest Misty Rainforest 1 Mountain Mountain 1 Overgrown Tomb Overgrown Tomb 1 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn 1 Sheltered Thicket Sheltered Thicket 1 Steam Vents Steam Vents 1 Stomping Ground Stomping Ground 1 Sulfurous Springs Sulfurous Springs 2 Swamp Swamp 1 Tainted Wood Tainted Wood 1 Temple of Abandon Temple of Abandon 1 Temple of Malady Temple of Malady 1 Temple of Malice Temple of Malice 1 Treetop Village Treetop Village 1 Twilight Mire Twilight Mire 1 Verdant Catacombs Verdant Catacombs 1 Watery Grave Watery Grave 1 Wooded Foothills Wooded Foothills 1 Woodland Cemetery Woodland Cemetery Other 1 Jace, Unraveler of Secrets Jace, Unraveler of Secrets 1 Liliana of the Veil Liliana of the Veil 1 Nicol Bolas, God-Pharaoh Nicol Bolas, God-Pharaoh 1 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 1 Nissa, Vastwood Seer 1 Smuggler's Copter Smuggler's Copter 1 Umezawa's Jitte Umezawa's Jitte

Sideboard

1 Ikra Shidiqi, the Usurper
1 Kraum, Ludevic's Opus

Notion Thief

Flash If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Tasigur, the Golden Fang

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Hymn to Tourach

Target player discards two cards at random.

Pyroblast

Counter target spell if it is blue or destroy target permanent if it is blue.

Fyndhorn Elves

{T}: Add {G} to your mana pool. Play this ability as an interrupt.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.

Murderous Cut

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Ulcerate

Target creature gets -3/-3 until end of turn. You lose 3 life.

Spell Snare

Counter target spell with converted mana cost 2.

Tarmogoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

Evasive Action

Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.

Baleful Strix

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Bloodbraid Elf

Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}

Go for the Throat

Destroy target nonartifact creature.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Elvish Mystic

{T}: Add {G} to your mana pool.

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Dreadbore

Destroy target creature or planeswalker.

Rakdos's Return

Rakdos's Return deals X damage to target opponent. That player discards X cards.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Memory Lapse

Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.

Terminate

Destroy target creature. It can't be regenerated.

Nature's Lore

Search your library for a forest card and put that card into play. Then shuffle your library.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Llanowar Wastes

{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Sulfurous Springs

{T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.

Elves of Deep Shadow

{T}: Add {B} to your mana pool, and Elves of Deep Shadow do 1 damage to you. This ability is played as an interrupt.

Hero's Downfall

Destroy target creature or planeswalker.

Sylvan Caryatid

Defender, hexproof {T}: Add one mana of any color to your mana pool.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Counterspell

Counters target spell as it is being cast.

Red Elemental Blast

Counters a blue spell being cast or destroys a blue card in play.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Treetop Village

Treetop Village comes into play tapped. {T}: Add one green mana to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.

Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card.

Bloodstained Mire

Flooded Strand

Misty Rainforest

Overgrown Tomb

Polluted Delta

Scalding Tarn

Steam Vents

Verdant Catacombs

Watery Grave

Wooded Foothills

Painful Truths

Eternal Witness

Mystic Confluence

Mystic Snake

Tainted Wood

Cascade Bluffs

Twilight Mire

Foreboding Ruins

Game Trail

Jace, Unraveler of Secrets

Collective Brutality

Emrakul, the Promised End

Blooming Marsh

Glimmer of Genius

Smuggler's Copter

Fatal Push

Canyon Slough

Pull from Tomorrow

Sheltered Thicket

Nicol Bolas, God-Pharaoh

Dragonskull Summit

Drowned Catacomb

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Temple of Abandon

Temple of Abandon enters the battlefield tapped. When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {R} or {G}.

Temple of Malice

Temple of Malice enters the battlefield tapped. When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {B} or {R}.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

Decklisty Commander

Grixis Control

im2g00t4ubarn

MTGO Weekly Challenge

Maindeck

Creature 1 Snapcaster Mage Snapcaster Mage Instant & Sorceries 1 Ancestral Vision Ancestral Vision 1 Blackmail Blackmail 1 Bribery 1 Chain Lightning Chain Lightning 1 Collective Brutality Collective Brutality 1 Cruel Ultimatum Cruel Ultimatum 1 Damnation 1 Dark Petition Dark Petition 1 Distress Distress 1 Dreadbore Dreadbore 1 Duress Duress 1 Fiery Confluence Fiery Confluence 1 Flame Slash Flame Slash 1 Hymn to Tourach Hymn to Tourach 1 Inquisition of Kozilek Inquisition of Kozilek 1 Painful Truths Painful Truths 1 Portent Portent 1 Praetor's Grasp Praetor's Grasp 1 Serum Visions 1 Sleight of Hand Sleight of Hand 1 Sweltering Suns Sweltering Suns 1 Thoughtseize Thoughtseize 1 Toxic Deluge Toxic Deluge 1 Abrade Abrade 1 Counterspell Counterspell 1 Cryptic Command Cryptic Command 1 Dismember Dismember 1 Electrolyze 1 Fact or Fiction Fact or Fiction 1 Fatal Push Fatal Push 1 Force of Will Force of Will 1 Hero's Downfall Hero's Downfall 1 Impulse Impulse 1 Intuition Intuition 1 Izzet Charm Izzet Charm 1 Kolaghan's Command Kolaghan's Command 1 Lightning Bolt Lightning Bolt 1 Mental Note Mental Note 1 Mystic Confluence Mystic Confluence 1 Opt Opt 1 Pyroblast Pyroblast 1 Red Elemental Blast Red Elemental Blast 1 Remand Remand 1 Skeletal Scrying Skeletal Scrying 1 Spell Pierce Spell Pierce 1 Supreme Will Supreme Will 1 Tainted Pact Tainted Pact 1 Thought Scour Land
1 Arid Mesa Arid Mesa 1 Badlands Badlands 1 Blackcleave Cliffs Blackcleave Cliffs 1 Blood Crypt Blood Crypt 1 Bloodstained Mire Bloodstained Mire 1 Cascade Bluffs Cascade Bluffs 1 Cavern of Souls Cavern of Souls 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Creeping Tar Pit Creeping Tar Pit 1 Darkslick Shores Darkslick Shores 1 Desolate Lighthouse Desolate Lighthouse 1 Dimir Aqueduct Dimir Aqueduct 1 Dragonskull Summit Dragonskull Summit 1 Drowned Catacomb Drowned Catacomb 1 Flooded Strand Flooded Strand 1 Graven Cairns Graven Cairns 1 Island Island 1 Izzet Boilerworks Izzet Boilerworks 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Polluted Delta Polluted Delta 1 Rakdos Carnarium Rakdos Carnarium 1 Reflecting Pool Reflecting Pool 1 Scalding Tarn Scalding Tarn 1 Shivan Reef Shivan Reef 1 Spirebluff Canal Spirebluff Canal 1 Steam Vents Steam Vents 1 Sulfur Falls Sulfur Falls 1 Sulfurous Springs Sulfurous Springs 1 Sunken Ruins Sunken Ruins 1 Swamp Swamp 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Volcanic Island Volcanic Island 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Wooded Foothills Wooded Foothills Other 1 Chandra, Torch of Defiance Chandra, Torch of Defiance 1 Dack Fayden 1 Jace, Architect of Thought Jace, Architect of Thought 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Teferi, Temporal Archmage 1 Subterranean Tremors 1 Fire // Ice 1 Crucible of Worlds Crucible of Worlds 1 Search for Azcanta 1 Jaya Ballard

Sideboard

1 Kess, Dissident Mage

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Desolate Lighthouse

{T}: Add {1} to your mana pool. {1}{U}{R}, {T}: Draw a card, then discard a card.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Teferi, Temporal Archmage

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -1: Untap up to four target permanents. -10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." Teferi, Temporal Archmage can be your commander.

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Hymn to Tourach

Target player discards two cards at random.

Portent

Look at the top three cards of target player's library; then, either shuffle that library or put those three cards on top of the library in any order. Draw a card at the beginning of the next turn's upkeep.

Pyroblast

Counter target spell if it is blue or destroy target permanent if it is blue.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Thought Scour

Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.

Mental Note

Put the top two cards of your library into your graveyard. Draw a card.

Dark Petition

Search your library for a card and put that card into your hand. Then shuffle your library. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool.

Praetor's Grasp

Search target opponent's library for a card and exile it face down. Then that player shuffles his or her library. You may look at and play that card for as long as it remains exiled.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Skeletal Scrying

As an additional cost to play Skeletal Scrying, remove X cards in your graveyard from the game. You draw X cards and you lose X life.

Blackmail

Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.

Chain Lightning

Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Electrolyze

Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.

Damnation

Cryptic Command

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Bribery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Dimir Aqueduct

Dimir Aqueduct comes into play tapped. When Dimir Aqueduct comes into play, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool.

Dreadbore

Destroy target creature or planeswalker.

Izzet Charm

Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.

Jace, Architect of Thought

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Blackcleave Cliffs

Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Cruel Ultimatum

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Flame Slash

Flame Slash deals 4 damage to target creature.

Rakdos Carnarium

Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R} to your mana pool.

Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Intuition

Search your library for any three cards and reveal them to target opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards.

Reflecting Pool

{T}: Add to your mana pool one mana of any type that any land you control can produce.

Distress

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.

Crucible of Worlds

You may play land cards from your graveyard.

Shivan Reef

{T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.

Sulfurous Springs

{T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Hero's Downfall

Destroy target creature or planeswalker.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Counterspell

Counters target spell as it is being cast.

Badlands

Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.

Red Elemental Blast

Counters a blue spell being cast or destroys a blue card in play.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. Shuffle your library afterwards.

Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Polluted Delta

Scalding Tarn

Steam Vents

Verdant Catacombs

Watery Grave

Wooded Foothills

Arid Mesa

Painful Truths

Fact or Fiction

Fiery Confluence

Izzet Boilerworks

Mystic Confluence

Cascade Bluffs

Graven Cairns

Mana Confluence

Sunken Ruins

Wasteland

Collective Brutality

Chandra, Torch of Defiance

Spirebluff Canal

Fatal Push

Sweltering Suns

Abrade

Supreme Will

Dragonskull Summit

Drowned Catacomb

Spell Pierce

U

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

V pauperu jsme na nejvyšších příčkách mohli vidět většinou staré známé decky - zvítězil Mezzel s Monoblue Delver (celkem dvakrát v top16), když ve finále porazil méně obvyklý decky v podobě UW Controlu s Ghostly Flickerem.

Nejvíce míst v top16 zabralo Monogreen Aggro - a to hned čtyři. Třikrát jsme v ní mohli vidět Tireless Tribe/Inside Out kombo, dvakrát Boros Aggro, jednou Elfball, UR Prowess, Burn s Thermo-Alchemistou a také alespoň jedno další brew v podobě Monowhite Heroicu.

Decklisty Vše

Monoblue Delver

Mezzel

MTGO Weekly Challenge

Maindeck

Creature 2 Augur of Bolas Augur of Bolas 4 Faerie Miscreant Faerie Miscreant 4 Ninja of the Deep Hours Ninja of the Deep Hours 4 Spellstutter Sprite Instant & Sorceries 4 Ponder Ponder 4 Preordain Preordain
4 Counterspell Counterspell 3 Daze Daze 2 Gush Gush 3 Mutagenic Growth Mutagenic Growth 4 Snap Snap Other 4 Delver of Secrets 18 Island

Sideboard

3 Annul
2 Dispel
4 Gut Shot
4 Hydroblast
2 Piracy Charm Piracy Charm

Gush

You may return two islands you control to their owner's hand instead of paying Gush's mana cost. Draw two cards.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Mutagenic Growth

({G/P} can be paid with either {G} or 2 life.) Target creature gets +2/+2 until end of turn.

Piracy Charm

Choose one — Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card.

Ponder

Spellstutter Sprite

Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.

Counterspell

Counters target spell as it is being cast.

Snap

Return target creature to owner's hand. Untap up to two lands.

Ninja of the Deep Hours

Preordain

Augur of Bolas

When Augur of Bolas enters the battlefield, look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Faerie Miscreant

Flying When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.

Decklisty Vše

UW Flicker

420dragon

MTGO Weekly Challenge

Maindeck

Creature 3 God-Pharaoh's Faithful God-Pharaoh's Faithful 3 Mnemonic Wall Mnemonic Wall 4 Mulldrifter Mulldrifter 1 Sage's Row Denizen Sage's Row Denizen 4 Sea Gate Oracle Sea Gate Oracle 1 Stonehorn Dignitary Stonehorn Dignitary 4 Sunscape Familiar Sunscape Familiar Instant & Sorceries 4 Compulsive Research Compulsive Research 4 Preordain Preordain 2 Brainstorm Brainstorm
3 Ghostly Flicker Ghostly Flicker 4 Snap Snap Land 4 Azorius Chancery Azorius Chancery 2 Dimir Aqueduct Dimir Aqueduct 3 Evolving Wilds Evolving Wilds 1 Mortuary Mire Mortuary Mire 2 Plains Plains 5 Snow-Covered Island Snow-Covered Island Other 2 Serrated Arrows 4 Ash Barrens

Sideboard

1 God-Pharaoh's Faithful
3 Stonehorn Dignitary
1 Serrated Arrows
1 Capsize
2 Dispel
2 Hydroblast
2 Lone Missionary
1 Reaping the Graves
2 Stormbound Geist Stormbound Geist

Ghostly Flicker

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Stormbound Geist

Flying Stormbound Geist can block only creatures with flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Snow-Covered Island

{T}: Add {U} to your mana pool.

Stonehorn Dignitary

When Stonehorn Dignitary enters the battlefield, target opponent skips his or her next combat phase.

Sunscape Familiar

(Walls can't attack.) Green spells and blue spells you play cost 1 less to play.

Compulsive Research

Target player draws three cards. Then that player discards two cards unless he or she discards a land card.

Dimir Aqueduct

Dimir Aqueduct comes into play tapped. When Dimir Aqueduct comes into play, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool.

Sea Gate Oracle

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Mnemonic Wall

Defender When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

Serrated Arrows

Serrated Arrows comes into play with three arrowhead counters on it. At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it. {T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.

Snap

Return target creature to owner's hand. Untap up to two lands.

Azorius Chancery

Azorius Chancery enters the battlefield tapped. When Azorius Chancery enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{U} to your mana pool.

Mortuary Mire

Brainstorm

Mulldrifter

Preordain

God-Pharaoh's Faithful

Sage's Row Denizen

Whenever another blue creature enters the battlefield under your control, target player puts the top two cards of their library into their graveyard.

Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Plains

({T}: Add {W}.)

Decklisty Vše

Monowhite Heroic

tankaray

MTGO Weekly Challenge

Maindeck

Creature 4 Akroan Skyguard Akroan Skyguard 4 Deftblade Elite Deftblade Elite 4 Lagonna-Band Trailblazer Lagonna-Band Trailblazer 4 Seeker of the Way Seeker of the Way Instant & Sorceries 4 Defiant Strike Defiant Strike 4 Emerge Unscathed Emerge Unscathed 4 Mutagenic Growth Mutagenic Growth
Land 1 Secluded Steppe Secluded Steppe Other 4 Cartouche of Solidarity Cartouche of Solidarity 3 Cho-Manno's Blessing Cho-Manno's Blessing 4 Ethereal Armor Ethereal Armor 4 Hyena Umbra Hyena Umbra 16 Plains

Sideboard

1 Celestial Flare
2 Death Speakers
2 Fragmentize
2 Gut Shot
2 Holy Light
1 Journey to Nowhere
1 Lifelink
2 Sacred Cat
2 Standard Bearer Standard Bearer

Standard Bearer

If an opponent plays a spell or ability that could target a Flagbearer in play, that player chooses at least one Flagbearer as a target.

Akroan Skyguard

Flying Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

Lagonna-Band Trailblazer

Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.

Seeker of the Way

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Deftblade Elite

Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.

Cho-Manno's Blessing

You may play Cho-Manno's Blessing any time you could play an instant. As Cho-Manno's Blessing comes into play, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.

Mutagenic Growth

({G/P} can be paid with either {G} or 2 life.) Target creature gets +2/+2 until end of turn.

Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Emerge Unscathed

Target creature you control gains protection from the color of your choice until end of turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Hyena Umbra

Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Secluded Steppe

Cartouche of Solidarity

Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

5. Bonus - 4Seasons Spring Legacy

Na závěr se podíváme na legačku z italské Bologny, které se zúčastnilo 172 hráčů.

Zvítězil zde Angelo Cadei, jenž hrál své oblíbené Miracly, možná trochu neobvykle s Mentory v mainu.

Na další místech jsme mohli vidět BUG Control, Colorless Eldrazi, dva Czech Pily, Death and Taxes, Monored Stompy a konečně zajímavý BUG s Death's Shadow, který využíval některé kombinace známé z modernu (Stubborn Denial), ale zároveň deck obohatil i o techovky jako Berserk, či Toxic Deluge.

Decklisty Legacy

Mentor Miracles

Angelo Cadei

4Seasons Spring Legacy

Maindeck

Creature 3 Monastery Mentor Monastery Mentor 3 Snapcaster Mage Snapcaster Mage Instant & Sorceries 4 Brainstorm Brainstorm 1 Council's Judgment 2 Counterspell Counterspell 4 Force of Will Force of Will 4 Ponder Ponder 2 Predict Predict 3 Preordain Preordain 4 Swords to Plowshares Swords to Plowshares 4 Terminus
Land 1 Arid Mesa Arid Mesa 4 Flooded Strand Flooded Strand 4 Island Island 2 Plains Plains 2 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn 3 Tundra Tundra 3 Volcanic Island Volcanic Island Other 2 Counterbalance 1 Engineered Explosives Engineered Explosives 3 Jace, the Mind Sculptor Jace, the Mind Sculptor

Sideboard

1 Council's Judgment
2 Disenchant Disenchant
3 Flusterstorm
2 Pyroblast Pyroblast
1 Red Elemental Blast Red Elemental Blast
3 Surgical Extraction Surgical Extraction
3 Vendilion Clique

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Counterbalance

Whenever an opponent plays a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card.

Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

Terminus

Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Pyroblast

Counter target spell if it is blue or destroy target permanent if it is blue.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Predict

Name a card, then put the top card of target player's library into his or her graveyard. If that card is the named card, you draw two cards. Otherwise, you draw a card.

Ponder

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Counterspell

Counters target spell as it is being cast.

Red Elemental Blast

Counters a blue spell being cast or destroys a blue card in play.

Tundra

Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Flooded Strand

Polluted Delta

Scalding Tarn

Arid Mesa

Brainstorm

Preordain

Disenchant

Destroy target artifact or enchantment.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Decklisty Legacy

BUG Deaths Shadow

Guglielmo Famiani

4Seasons Spring Legacy

Maindeck

Creature 4 Death's Shadow Death's Shadow 4 Deathrite Shaman Deathrite Shaman 3 Gurmag Angler Gurmag Angler 4 Street Wraith Street Wraith Instant & Sorceries 1 Abrupt Decay Abrupt Decay 2 Berserk Berserk 4 Brainstorm Brainstorm 4 Daze Daze 2 Dismember Dismember 2 Fatal Push Fatal Push 4 Force of Will Force of Will
4 Gitaxian Probe 2 Stubborn Denial Stubborn Denial 4 Thoughtseize Thoughtseize Land 2 Breeding Pool Breeding Pool 2 Misty Rainforest Misty Rainforest 4 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn 1 Swamp Swamp 1 Underground Sea Underground Sea 3 Verdant Catacombs Verdant Catacombs 2 Watery Grave Watery Grave

Sideboard

1 Abrupt Decay Abrupt Decay
1 Blue Elemental Blast Blue Elemental Blast
1 Diabolic Edict Diabolic Edict
2 Flusterstorm
3 Surgical Extraction Surgical Extraction
2 Duress Duress
2 Toxic Deluge Toxic Deluge
1 Grafdigger's Cage Grafdigger's Cage
1 Liliana, the Last Hope Liliana, the Last Hope
1 Sylvan Library Sylvan Library

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Gurmag Angler

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Stubborn Denial

Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Street Wraith

Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Diabolic Edict

Target player sacrifices a creature.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Blue Elemental Blast

Counters target red spell being cast or destroys a red card in play.

Berserk

Until end of turn, target creature's current power doubles and it gains trample ability. If it attacks, target creature is destroyed at end of turn. This spell cannot be cast after current turn's attack is completed.

Death's Shadow

Death's Shadow gets -X/-X, where X is your life total.

Misty Rainforest

Polluted Delta

Scalding Tarn

Verdant Catacombs

Watery Grave

Brainstorm

Liliana, the Last Hope

Fatal Push

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Swamp

({T}: Add {B}.)

A to je pro dnešek vše, na viděnou zase u dalšího vydání.

Kumano

24.06.2018 16:30 | Profil autora a články: Kumano
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Turnaje

17.5.  Old school Viennageddon, Vienna
Old School
17.5.  Destination Qualifier Hof, Hof
Modern (4 sloty), Sealed Deck (4 sloty)
17.5.  Kvalifikace na European Legacy Masters , Pardubice
Legacy
18.5.  Austrian Premodern Championship, Vienna
Premodern
18.5.  Regional Championship Tchaj-wan, Tchaj-wan
Standard
18.5.  Regional Championship Čína, Čína
Standard
18.5.  Regional Championship USA II (Hartford), Hartford
Standard
18.5.  CommandFest Birmingham, Birmingham
CommandFest
18.5.  Arena Open, Magic Arena
Tarkir: Dragonstorm Limited
20.6.  MagicCon: Las Vegas, Las Vegas, USA
různé

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