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Decklisty

Decklisty Commander

Selvala Eldrazi Ramp

tekking

MTGO Weekly Challenge

Maindeck

Creature 1 Dryad Arbor Dryad Arbor 1 Acidic Slime Acidic Slime 1 Arbor Elf Arbor Elf 1 Birds of Paradise Birds of Paradise 1 Boreal Druid 1 Devoted Druid Devoted Druid 1 Duplicant Duplicant 1 Elvish Mystic 1 Emrakul, the Aeons Torn Emrakul, the Aeons Torn 1 Emrakul, the Promised End Emrakul, the Promised End 1 Eternal Witness Eternal Witness 1 Fauna Shaman Fauna Shaman 1 Fierce Empath Fierce Empath 1 Fyndhorn Elves Fyndhorn Elves 1 Joraga Treespeaker Joraga Treespeaker 1 Llanowar Elves Llanowar Elves 1 Oracle of Mul Daya Oracle of Mul Daya 1 Phyrexian Dreadnought 1 Phyrexian Soulgorger 1 Priest of Titania Priest of Titania 1 Primeval Titan Primeval Titan 1 Quirion Ranger Quirion Ranger 1 Reclamation Sage Reclamation Sage 1 Sakura-Tribe Elder Sakura-Tribe Elder 1 Scryb Ranger Scryb Ranger 1 Sheltering Ancient 1 Surrak, the Hunt Caller Surrak, the Hunt Caller 1 Thought-Knot Seer Thought-Knot Seer 1 Tireless Tracker Tireless Tracker 1 Ulamog, the Ceaseless Hunger Ulamog, the Ceaseless Hunger 1 Wirewood Symbiote Wirewood Symbiote 1 Wood Elves Wood Elves 1 Woodland Bellower Woodland Bellower 1 World Breaker World Breaker Instant & Sorceries 1 Eldritch Evolution Eldritch Evolution 1 Green Sun's Zenith Green Sun's Zenith 1 Nature's Lore 1 Primal Command Primal Command 1 Sylvan Scrying Sylvan Scrying
1 Three Visits Three Visits 1 Tooth and Nail Tooth and Nail 1 Weird Harvest Weird Harvest 1 Wildest Dreams Wildest Dreams 1 Chord of Calling Chord of Calling 1 Crop Rotation Crop Rotation 1 Invigorate Invigorate 1 Summoner's Pact Summoner's Pact 1 Worldly Tutor Worldly Tutor Land 1 Ancient Tomb Ancient Tomb 1 Cavern of Souls Cavern of Souls 1 Crystal Vein Crystal Vein 1 Dust Bowl Dust Bowl 1 Eldrazi Temple Eldrazi Temple 1 Eye of Ugin Eye of Ugin 1 Hall of the Bandit Lord 1 Homeward Path Homeward Path 1 Misty Rainforest Misty Rainforest 1 Nykthos, Shrine to Nyx Nykthos, Shrine to Nyx 1 Temple of the False God Temple of the False God 1 Wastes Wastes 1 Windswept Heath Windswept Heath 1 Wirewood Lodge Wirewood Lodge 1 Wooded Foothills Wooded Foothills Other 1 Garruk Wildspeaker Garruk Wildspeaker 1 Garruk, Primal Hunter Garruk, Primal Hunter 1 Duskwatch Recruiter 1 Birthing Pod Birthing Pod 1 Chrome Mox Chrome Mox 1 Lifecrafter's Bestiary Lifecrafter's Bestiary 1 Umbral Mantle Umbral Mantle 1 Carpet of Flowers Carpet of Flowers 1 Choke Choke 1 Greater Good Greater Good 1 Hall of Gemstone Hall of Gemstone 1 Sylvan Library Sylvan Library 1 Utopia Sprawl Utopia Sprawl 1 Wild Growth Wild Growth 22 Forest

Sideboard

1 Selvala, Heart of the Wilds

Top8

Název decklistu Autor
UR Kiln Field Gemmanite
Infect Gainsay
BW Smallpox qbturtle15
Naya Bushwhacker Zoo headshot93
GW Hatebears pomafefc
BR Reanimator capsula1
Deadguy Ale JeffHoogland
Ballista Shops pedroj

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Hall of the Bandit Lord

Hall of the Bandit Lord comes into play tapped. {T}, Pay 3 life: Add {1} to your mana pool. If that mana is spent on a creature spell, that creature has haste.

Boreal Druid

{T}: Add {1} to your mana pool.

Phyrexian Soulgorger

Cumulative upkeep-Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Sheltering Ancient

Trample Cumulative upkeep-Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Homeward Path

{T}: Add {1} to your mana pool. {T}: Each player gains control of all creatures he or she owns.

Utopia Sprawl

Enchant Forest As Utopia Sprawl comes into play, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool.

Surrak, the Hunt Caller

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.

Fyndhorn Elves

{T}: Add {G} to your mana pool. Play this ability as an interrupt.

Primal Command

Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

Fauna Shaman

{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.

Garruk Wildspeaker

+1: Untap two target lands. -1: Put a 3/3 green Beast creature token onto the battlefield. -4: Creatures you control get +3/+3 and gain trample until end of turn.

Garruk, Primal Hunter

+1: Put a 3/3 green Beast creature token onto the battlefield. -3: Draw cards equal to the greatest power among creatures you control. -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Woodland Bellower

When Woodland Bellower enters the battlefield, you may search your library for a nonlegendary green creature card with converted mana cost 3 or less, put it onto the battlefield, then shuffle your library.

Invigorate

If you control a forest, you may have an opponent gain 3 life instead of paying Invigorate's mana cost. Target creature gets +4/+4 until end of turn.

Hall of Gemstone

During each player's upkeep, that player chooses a color. Until end of turn, each mana-producing land produces mana of the chosen color instead of its normal color.

Duplicant

Imprint — When Duplicant comes into play, you may remove target nontoken creature from the game. (The removed card is imprinted on this artifact.) As long as a creature card is imprinted on Duplicant, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.

Green Sun's Zenith

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

Summoner's Pact

Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

Tooth and Nail

Choose one — Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle your library; or put up to two creature cards from your hand onto the battlefield. Entwine {2} (Choose both if you pay the entwine cost.)

Birthing Pod

({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.

Weird Harvest

Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it.

Wirewood Lodge

{T}: Add {1} to your mana pool. {G}, {T}: Untap target Elf.

Three Visits

Search your library for a forest card and put that forest into play. Shuffle your library afterward.

Phyrexian Dreadnought

Trample When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Primeval Titan

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

Elvish Mystic

{T}: Add {G} to your mana pool.

Chord of Calling

Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Emrakul, the Aeons Torn

Emrakul, the Aeons Torn can't be countered. When you cast Emrakul, take an extra turn after this one. Flying, protection from colored spells, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

Joraga Treespeaker

Level up {1}{G} ({1}{G}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/2 {T}: Add {G}{G} to your mana pool. LEVEL 5+ 1/4 Elves you control have "{T}: Add {G}{G} to your mana pool."

Eldrazi Temple

{T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Wirewood Symbiote

Return an Elf you control to its owner's hand: Untap target creature. Play this ability only once each turn.

Fierce Empath

When Fierce Empath comes into play, you may search your library for a creature card with converted mana cost 6 or more, reveal it, and put it into your hand. Then shuffle your library.

Devoted Druid

{T}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

Umbral Mantle

Equipped creature has "{3}, {Q}: This creature gets +2/+2 until end of turn." ({Q} is the untap symbol.) Equip {0}

Worldly Tutor

Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.

Crystal Vein

{T}: Add one colorless mana to your mana pool. {T}, Sacrifice Crystal Vein: Add two colorless mana to your mana pool.

Nature's Lore

Search your library for a forest card and put that card into play. Then shuffle your library.

Choke

Islands do not untap during their controllers' untap phases.

Nykthos, Shrine to Nyx

{T}: Add {1} to your mana pool. {2}, {T}: Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Scryb Ranger

Flash (You may play this spell any time you could play an instant.) Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Play this ability only once each turn.

Wild Growth

When tapped, target land provides 1 green mana in addition to the mana it normally provides.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Crop Rotation

At the time you play Crop Rotation, sacrifice a land. Search your library for a land card and put that land into play. Shuffle your library afterwards.

Priest of Titania

{T}: Add {G} to your mana pool for each Elf in play. Play this ability as a mana source.

Greater Good

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then choose and discard three cards.

Carpet of Flowers

During your main phase, you may add up to X mana of one color to your mana pool, where X is the number of islands target opponent controls.

Quirion Ranger

Return a forest you control to owner's hand: Untap target creature. Use this ability only once each turn.

Arbor Elf

{T}: Untap target Forest.

Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card.

Misty Rainforest

Windswept Heath

Wooded Foothills

Sylvan Scrying

Ulamog, the Ceaseless Hunger

Acidic Slime

Eternal Witness

Sakura-Tribe Elder

Temple of the False God

Wood Elves

Thought-Knot Seer

Wastes

World Breaker

Ancient Tomb

Dust Bowl

Eye of Ugin

Tireless Tracker

Eldritch Evolution

Emrakul, the Promised End

Wildest Dreams

Lifecrafter's Bestiary

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