CMUS.cz
  • Přihlášení
  • Fórum
  • FB
  • Youtube
  • Twitter
  • E-shop
  • Články
  • Fórum
  • Decklisty
  • Turnaje
  • Deskové hry
  • Jak začít

Decklisty

Decklisty Commander

Marath, Will of the Wild

Call1Me1Dragon

MTGO Weekly Challenge

Maindeck

Creature 1 Dryad Arbor Dryad Arbor 1 Arbor Elf Arbor Elf 1 Avacyn's Pilgrim 1 Birds of Paradise Birds of Paradise 1 Bloom Tender Bloom Tender 1 Courser of Kruphix Courser of Kruphix 1 Devoted Druid Devoted Druid 1 Elvish Mystic 1 Eternal Witness Eternal Witness 1 Fauna Shaman Fauna Shaman 1 Flametongue Kavu 1 Fyndhorn Elves Fyndhorn Elves 1 Gaddock Teeg Gaddock Teeg 1 Imperial Recruiter 1 Karmic Guide Karmic Guide 1 Kiki-Jiki, Mirror Breaker 1 Knight of the Reliquary Knight of the Reliquary 1 Linvala, Keeper of Silence Linvala, Keeper of Silence 1 Llanowar Elves Llanowar Elves 1 Lotus Cobra Lotus Cobra 1 Magus of the Moon Magus of the Moon 1 Nightshade Peddler Nightshade Peddler 1 Oracle of Mul Daya Oracle of Mul Daya 1 Reclamation Sage Reclamation Sage 1 Restoration Angel Restoration Angel 1 Reveillark Reveillark 1 Rhonas the Indomitable Rhonas the Indomitable 1 Sakura-Tribe Elder Sakura-Tribe Elder 1 Skyshroud Elf Skyshroud Elf 1 Stoneforge Mystic Stoneforge Mystic 1 Sylvan Caryatid Sylvan Caryatid 1 Thrun, the Last Troll Thrun, the Last Troll 1 Tireless Tracker Tireless Tracker 1 Titania, Protector of Argoth 1 Village Bell-Ringer Village Bell-Ringer 1 Voice of Resurgence Voice of Resurgence 1 Weathered Wayfarer Weathered Wayfarer 1 Whisperwood Elemental Whisperwood Elemental 1 Wood Elves Wood Elves 1 Zealous Conscripts Zealous Conscripts Instant & Sorceries 1 Council's Judgment 1 Green Sun's Zenith Green Sun's Zenith 1 Chord of Calling Chord of Calling 1 Dromoka's Command Dromoka's Command 1 Eladamri's Call Eladamri's Call 1 Lightning Bolt Lightning Bolt 1 Pyroblast Pyroblast 1 Red Elemental Blast Red Elemental Blast 1 Swords to Plowshares Swords to Plowshares
Land 1 Arid Mesa Arid Mesa 1 Bloodstained Mire Bloodstained Mire 1 Brushland Brushland 1 Cavern of Souls Cavern of Souls 1 City of Brass City of Brass 1 Clifftop Retreat Clifftop Retreat 1 Command Tower Command Tower 1 Copperline Gorge Copperline Gorge 1 Fire-Lit Thicket Fire-Lit Thicket 1 Flooded Strand Flooded Strand 2 Forest Forest 1 Gavony Township Gavony Township 1 Grove of the Burnwillows Grove of the Burnwillows 1 Horizon Canopy Horizon Canopy 1 Karplusan Forest Karplusan Forest 1 Kessig Wolf Run Kessig Wolf Run 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Mountain Mountain 2 Plains Plains 1 Plateau Plateau 1 Raging Ravine Raging Ravine 1 Razorverge Thicket Razorverge Thicket 1 Rugged Prairie Rugged Prairie 1 Sacred Foundry Sacred Foundry 1 Savannah Savannah 1 Scalding Tarn Scalding Tarn 1 Stirring Wildwood Stirring Wildwood 1 Stomping Ground Stomping Ground 1 Sunpetal Grove Sunpetal Grove 1 Taiga Taiga 1 Temple Garden Temple Garden 1 Verdant Catacombs Verdant Catacombs 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills Other 1 Garruk Wildspeaker Garruk Wildspeaker 1 Xenagos, the Reveler Xenagos, the Reveler 1 Recruiter of the Guard 1 Basilisk Collar Basilisk Collar 1 Birthing Pod Birthing Pod 1 Skullclamp Skullclamp 1 Sword of Feast and Famine 1 Sword of Fire and Ice 1 Choke Choke 1 Earthcraft Earthcraft 1 Splinter Twin Splinter Twin

Sideboard

1 Marath, Will of the Wild

Top8

Název decklistu Autor
UR Kiln Field Gemmanite
Infect Gainsay
BW Smallpox qbturtle15
Naya Bushwhacker Zoo headshot93
GW Hatebears pomafefc
BR Reanimator capsula1
Deadguy Ale JeffHoogland
Ballista Shops pedroj

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Nightshade Peddler

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.

Zealous Conscripts

Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Courser of Kruphix

Play with the top card of your library revealed. You may play the top card of your library if it's a land card. Whenever a land enters the battlefield under your control, you gain 1 life.

Marath, Will of the Wild

Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it. {X}, Remove X +1/+1 counters from Marath: Choose one — Put X +1/+1 counters on target creature; or Marath deals X damage to target creature or player; or put an X/X green Elemental creature token onto the battlefield. X can't be 0.

Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.

Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Voice of Resurgence

Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."

Dromoka's Command

Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.

Bloom Tender

{T}: For each color among permanents you control, add one mana of that color to your mana pool.

Whisperwood Elemental

At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Sacrifice Whisperwood Elemental: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."

Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.

Grove of the Burnwillows

{T}: Add {1} to your mana pool. {PT}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.

Magus of the Moon

Nonbasic lands are Mountains.

Pyroblast

Counter target spell if it is blue or destroy target permanent if it is blue.

Fyndhorn Elves

{T}: Add {G} to your mana pool. Play this ability as an interrupt.

Village Bell-Ringer

Flash (You may cast this spell any time you could cast an instant.) When Village Bell-Ringer enters the battlefield, untap all creatures you control.

Gavony Township

{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Kessig Wolf Run

{T}: Add {1} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Gaddock Teeg

Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.

Fauna Shaman

{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.

Garruk Wildspeaker

+1: Untap two target lands. -1: Put a 3/3 green Beast creature token onto the battlefield. -4: Creatures you control get +3/+3 and gain trample until end of turn.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Green Sun's Zenith

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

Thrun, the Last Troll

Thrun, the Last Troll can't be countered. Thrun can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Thrun.

Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}

Knight of the Reliquary

Knight of the Reliquary gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.

Kiki-Jiki, Mirror Breaker

Haste {T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.

Reveillark

Flying When Reveillark leaves play, return up to two target creature cards with power 2 or less from your graveyard to play. Evoke {5}{W} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.)

Birthing Pod

({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.

Weathered Wayfarer

{W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if an opponent controls more lands than you.

Eladamri's Call

Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Flametongue Kavu

When Flametongue Kavu comes into play, it deals 4 damage to target creature.

Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.

Avacyn's Pilgrim

{T}: Add {W} to your mana pool.

Restoration Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Imperial Recruiter

When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.

Elvish Mystic

{T}: Add {G} to your mana pool.

Chord of Calling

Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Search your library for a creature card with converted mana cost X or less and put it into play. Then shuffle your library.

Linvala, Keeper of Silence

Flying Activated abilities of creatures your opponents control can't be activated.

Splinter Twin

Enchant creature Enchanted creature has "{T}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."

Copperline Gorge

Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G} to your mana pool.

Razorverge Thicket

Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W} to your mana pool.

Devoted Druid

{T}: Add {G} to your mana pool. Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Skyshroud Elf

{T}: Add {G} to your mana pool. Play this ability as a mana source. {1}: Add {W} or {R} to your mana pool. Play this ability as a mana source.

Earthcraft

Tap an untapped creature you control: Untap target basic land.

Choke

Islands do not untap during their controllers' untap phases.

Brushland

{T}: Add {1} to your mana pool. {T}: Add {G} or {W} to your mana pool. Brushland deals 1 damage to you.

Karplusan Forest

{T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.

Sylvan Caryatid

Defender, hexproof {T}: Add one mana of any color to your mana pool.

Xenagos, the Reveler

+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control. 0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield. -6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Red Elemental Blast

Counters a blue spell being cast or destroys a blue card in play.

Plateau

Counts as both mountains and plains and is affected by spells that affect either. Tap to add either {R} or {W} to your mana pool.

Taiga

Counts as both forest and mountains and is affected by spells that affect either. Tap to add either {G} or {R} to your mana pool.

Savannah

Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Karmic Guide

Flying; protection from black; echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.) When Karmic Guide comes into play, choose target creature card in your graveyard and put that creature into play.

Arbor Elf

{T}: Untap target Forest.

Basilisk Collar

Equipped creature has deathtouch and lifelink. Equip {2}

Raging Ravine

Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Stirring Wildwood

Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Lotus Cobra

Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.

Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Sacred Foundry

Scalding Tarn

Temple Garden

Verdant Catacombs

Windswept Heath

Wooded Foothills

Arid Mesa

Eternal Witness

Sakura-Tribe Elder

Skullclamp

Wood Elves

Fire-Lit Thicket

Horizon Canopy

Mana Confluence

Rugged Prairie

Wasteland

Tireless Tracker

Rhonas the Indomitable

Sunpetal Grove

Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Plains

({T}: Add {W}.)

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Ultimátní karty z Ravnica bloku

17.06.2025 12:34 – dorlas

Toto som už asi riešil i pod iným článkov. Samozrejme že je najlepšie pridávať pôvodne obrázky z pôvodnej sady. Pamätníci ich majú takto...

všechny komentáře

Vanguard: Dávny predchodca EDH

17.06.2025 07:46 – DuncanIdaho

Vangárd znám jak ho hrávali ho moji staří kamarádi po draftech u piva. V casualu to může být docela sranda, jen je asi potřeba nějaká...

všechny komentáře

Report z Czech Premodern Championship 2025

13.06.2025 10:25 – vir82

Hezký čtení. Díky za report.:-)

všechny komentáře

Je Vampire the Eternal Struggle lepší komandér?

11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

všechny komentáře

TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 09:59 – VepřoKnedloKapusta

Veľmi pekne ďakujem a súhlasím, ku PVP draftu je to sranda naozaj :)

všechny komentáře

Magic v proměnách času

11.06.2025 09:53 – FSK

Skvělý průřezový článek - takové mám rád :) K té změně symbolu bílé many bych jen doplnil, že se měnily všechny mana symboly, jen u té...

všechny komentáře
1 2 3 4 5 6 7 8 9 10

PARTNEŘI CMUS.CZ

Vesely drak eshop karty magic a pokémon
Pokemon-Guru.cz, kompletní informace v češtině ze světa karetní hry Pokémon Magic-Guru.cz, portál pro všechny začátečníky v karetní hře Magic: the Gathering Poker-Arena.cz, portál, který vás naučí hrát poker

Sociální sítě

  • FB
  • Youtube
  • Twitter
RSS  |  Kontakty / Contacts   |  Zpracování osobních údajů   |  Podmínky užívání 2010 - 2025 Web4Games; created by Sabre