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Decklisty

Decklisty Modern

Enduring Ideal

Shayne Morris

SCG Classic Cincinnati

Maindeck

Instant & Sorceries 4 Enduring Ideal Enduring Ideal Land 3 Glacial Fortress Glacial Fortress 1 Mistveil Plains Mistveil Plains 1 Prairie Stream Prairie Stream 4 Temple of Enlightenment Temple of Enlightenment 1 Boseiju, Who Shelters All Boseiju, Who Shelters All 4 Nykthos, Shrine to Nyx Nykthos, Shrine to Nyx Other 10 Plains 4 Lotus Bloom Lotus Bloom
3 Copy Enchantment Copy Enchantment 1 Detention Sphere Detention Sphere 1 Dovescape Dovescape 2 Form of the Dragon Form of the Dragon 4 Ghostly Prison 2 Journey to Nowhere Journey to Nowhere 4 Leyline of Sanctity Leyline of Sanctity 2 Oblivion Ring Oblivion Ring 2 Phyrexian Unlife Phyrexian Unlife 4 Runed Halo Runed Halo 3 Suppression Field Suppression Field

Sideboard

2 Auriok Champion Auriok Champion
1 Greater Auramancy Greater Auramancy
2 Rest in Peace Rest in Peace
3 Spreading Seas Spreading Seas
2 Stony Silence Stony Silence
2 Faith's Shield Faith's Shield
3 Silence

Top8

Název decklistu Autor
Gb Tron Joe Lossett
Merfolk Peter DeBorja
UW Control Jody Keith
Monoblack Zombies Brin Braun-Duin
Bant Ramp Roman Fusco
RUG Emerge James O'Shaughnessy
UB Control Brandon Dempsey
Abzan Delirium Mike Bennett

Faith's Shield

Target permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

Dovescape

({W/U} can be paid with either {W} or {U}.) Whenever a player plays a noncreature spell, counter that spell. That player puts X 1/1 white and blue Bird creature tokens with flying into play, where X is the spell's converted mana cost.

Auriok Champion

Protection from black and from red Whenever another creature comes into play, you may gain 1 life.

Boseiju, Who Shelters All

Boseiju, Who Shelters All comes into play tapped. {T}, Pay 2 life: Add {1} to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.

Stony Silence

Activated abilities of artifacts can't be activated.

Silence

Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)

Phyrexian Unlife

You don't lose the game for having 0 or less life. As long as your life total is 0 or less, sources that deal damage to you have infect.

Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature he or she controls that's attacking you. (This cost is paid as attackers are declared.)

Suppression Field

Activated abilities cost {2} more to play unless they're mana abilities.

Copy Enchantment

As Copy Enchantment comes into play, you may choose an enchantment in play. If you do, Copy Enchantment comes into play as a copy of that enchantment.

Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Enduring Ideal

Search your library for an enchantment card and put it into play. Then shuffle your library. Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Form of the Dragon

At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. At the end of each turn, your life total becomes 5. Creatures without flying can't attack you.

Greater Auramancy

Other enchantments you control have shroud. Enchanted creatures you control have shroud.

Mistveil Plains

({T}: Add {W} to your mana pool.) Mistveil Plains comes into play tapped. {W}, {T}: Put target card in your graveyard on the bottom of your library. Play this ability only if you control two or more white permanents.

Runed Halo

As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Nykthos, Shrine to Nyx

{T}: Add {1} to your mana pool. {2}, {T}: Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Lotus Bloom

Suspend 3—{0} (Rather than play this card from your hand, pay {0} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.

Oblivion Ring

When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Journey to Nowhere

When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Spreading Seas

Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.

Prairie Stream

Glacial Fortress

Leyline of Sanctity

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {W} or {U}.

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Komandér precon pitva: "World Shaper" z Edge of Eternities

06.08.2025 16:44 – VepřoKnedloKapusta

Veľmi pekne ďakujem a teším sa! :)

všechny komentáře

Středeční výhledy 13/2025

06.08.2025 03:21 – Jaryner

Novinky super jako vždy 😉 Kvíz: První pick? Jasně že Banishing Light! Proč? Protože za tři many odstranit cokoliv – to je prostě...

všechny komentáře

Hledání země nezemě

03.08.2025 11:34 – indian

Je tomu tak. Ba ne, je to edice, ve které foily ještě nebyly. Sedmá edice je také prima.

všechny komentáře

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

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Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

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