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Decklisty

Decklisty Commander

Jace Control

TKC55

MTGO Weekly Challenge

Maindeck

Creature 1 Baral, Chief of Compliance Baral, Chief of Compliance 1 Emrakul, the Promised End Emrakul, the Promised End 1 Snapcaster Mage Snapcaster Mage Instant & Sorceries 1 Capture of Jingzhou Capture of Jingzhou 1 Compulsive Research Compulsive Research 1 Deep Analysis Deep Analysis 1 Gitaxian Probe 1 Merchant Scroll Merchant Scroll 1 Pieces of the Puzzle Pieces of the Puzzle 1 Serum Visions 1 Sleight of Hand Sleight of Hand 1 Temporal Fissure Temporal Fissure 1 Temporal Manipulation Temporal Manipulation 1 Temporal Trespass Temporal Trespass 1 Time Spiral Time Spiral 1 Time Warp Time Warp 1 Timetwister Timetwister 1 Walk the Aeons Walk the Aeons 1 Commit // Memory Commit // Memory 1 Counterspell Counterspell 1 Cryptic Command Cryptic Command 1 Cyclonic Rift Cyclonic Rift 1 Engulf the Shore Engulf the Shore 1 Fact or Fiction Fact or Fiction 1 Flash of Insight Flash of Insight 1 Force of Will Force of Will 1 Frantic Search Frantic Search 1 Glimmer of Genius Glimmer of Genius 1 High Tide High Tide 1 Impulse Impulse 1 Into the Roil Into the Roil 1 Mana Leak Mana Leak 1 Memory Lapse Memory Lapse 1 Mental Misstep Mental Misstep
1 Mental Note Mental Note 1 Misdirection Misdirection 1 Mystic Confluence Mystic Confluence 1 Mystical Tutor Mystical Tutor 1 Opt Opt 1 Peek Peek 1 Pongify Pongify 1 Rapid Hybridization Rapid Hybridization 1 Remand Remand 1 Repeal Repeal 1 Repulse Repulse 1 Reweave 1 Snap Snap 1 Steel Sabotage Steel Sabotage 1 Think Twice Think Twice 1 Thought Scour 1 Whir of Invention Whir of Invention Land 1 Drownyard Temple Drownyard Temple 1 Flooded Strand Flooded Strand 1 Gemstone Caverns Gemstone Caverns 1 Misty Rainforest Misty Rainforest 1 Myriad Landscape 1 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn Other 1 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 1 Chrome Mox Chrome Mox 1 Extraplanar Lens Extraplanar Lens 1 Mox Diamond Mox Diamond 1 Sapphire Medallion Sapphire Medallion 1 Vedalken Shackles Vedalken Shackles 1 Wayfarer's Bauble Wayfarer's Bauble 1 Control Magic Control Magic 1 Legacy's Allure Legacy's Allure 32 Island

Sideboard

1 Jace, Vryn's Prodigy

Top8

Název decklistu Autor
4C Control mahonen
Burning Storm Bryant_Cook
BUG Delver EronRelentless
Belcher Kombo boromirofborg
Dredge gunmaster7
Paradoxical Tezzerator Bryanftw
UW Control Egget
UR Control Eriksensei

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Reweave

Target permanent's controller sacrifices it. That player reveals cards from the top of his or her library until he or she reveals a card that shares a card type with the sacrificed permanent. The player puts that card into play, then shuffles his or her library. Splice onto Arcane {2}{U}{U}

Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

High Tide

Until end of turn, all islands produce an additional {U} when tapped for mana.

Temporal Trespass

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Take an extra turn after this one. Exile Temporal Trespass.

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Merchant Scroll

Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Repulse

Return target creature to its owner's hand. Draw a card.

Thought Scour

Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.

Mental Note

Put the top two cards of your library into your graveyard. Draw a card.

Flash of Insight

Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library. Flashback: 1{U}, Remove X blue cards in your graveyard from the game. (You can't remove Flash of Insight to pay its own flashback cost.)

Misdirection

You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost. Target spell with a single target targets another target instead.

Extraplanar Lens

Imprint — When Extraplanar Lens comes into play, you may remove target land you control from the game. (The removed card is imprinted on this artifact.) Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.

Steel Sabotage

Choose one — Counter target artifact spell; or return target artifact to its owner's hand.

Vedalken Shackles

You may choose not to untap Vedalken Shackles during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Pongify

Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token into play.

Temporal Manipulation

You take an extra turn after this one.

Capture of Jingzhou

You take another turn after this one.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Cryptic Command

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Compulsive Research

Target player draws three cards. Then that player discards two cards unless he or she discards a land card.

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Temporal Fissure

Return target permanent to its owner's hand. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)

Mystical Tutor

Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

Memory Lapse

Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.

Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Mox Diamond

When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Sapphire Medallion

Your blue spells cost {1} less to play.

Time Warp

Target player takes another turn after this one.

Legacy's Allure

During your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Permanently gain control of target creature with power no greater than the number of treasure counters on Legacy's Allure.

Peek

Look at target player's hand. Draw a card.

Gemstone Caverns

If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Think Twice

Draw a card. Flashback {2}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Walk the Aeons

Buyback-Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.

Deep Analysis

Target player draws two cards. Flashback - {1}{U}, Pay 3 life. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Counterspell

Counters target spell as it is being cast.

Control Magic

You control target creature until enchantment is discarded or game ends. You can't tap target creature this turn, but if it was already tapped it stays tapped until you can untap it. If destroyed, target creature is put in its owner's graveyard.

Timetwister

Set Timetwister aside in a new graveyard pile. Shuffle your hand, library, and graveyard together into a new library and draw a new hand of seven cards, leaving all cards in play where they are; opponent must do the same.

Frantic Search

Draw two cards, then choose and discard two cards. Untap up to three lands.

Snap

Return target creature to owner's hand. Untap up to two lands.

Time Spiral

Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library then draws seven cards. You untap up to six lands.

Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. Shuffle your library afterwards.

Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.

Flooded Strand

Misty Rainforest

Polluted Delta

Scalding Tarn

Fact or Fiction

Mystic Confluence

Rapid Hybridization

Repeal

Wayfarer's Bauble

Drownyard Temple

Engulf the Shore

Pieces of the Puzzle

Emrakul, the Promised End

Glimmer of Genius

Baral, Chief of Compliance

Whir of Invention

Commit // Memory

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

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