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Decklisty

Decklisty Commander

Bruse & Kraum

MTGO Weekly Challenge

Maindeck

Creature 1 Aven Mindcensor Aven Mindcensor 1 Bastion Protector Bastion Protector 1 Geist of Saint Traft Geist of Saint Traft 1 Monastery Mentor Monastery Mentor 1 Mother of Runes Mother of Runes 1 Snapcaster Mage Snapcaster Mage 1 Spell Queller Spell Queller 1 Stoneforge Mystic Stoneforge Mystic 1 Vendilion Clique Instant & Sorceries 1 Ancestral Vision Ancestral Vision 1 Armageddon Armageddon 1 Council's Judgment 1 Flame Slash Flame Slash 1 Oust Oust 1 Ravages of War Ravages of War 1 Serum Visions 1 Supreme Verdict Supreme Verdict 1 Vandalblast Vandalblast 1 Wrath of God Wrath of God 1 Censor Censor 1 Complicate Complicate 1 Condescend Condescend 1 Counterflux Counterflux 1 Counterspell Counterspell 1 Cryptic Command Cryptic Command 1 Daze Daze 1 Disallow Disallow 1 Dissolve Dissolve 1 Evasive Action 1 Fact or Fiction Fact or Fiction 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Lightning Bolt Lightning Bolt 1 Lightning Helix Lightning Helix 1 Mana Leak Mana Leak 1 Mana Tithe 1 Memory Lapse Memory Lapse 1 Mental Misstep Mental Misstep 1 Miscalculation Miscalculation 1 Misdirection Misdirection 1 Mystic Confluence Mystic Confluence 1 Mystical Tutor Mystical Tutor 1 Remand Remand 1 Spell Pierce Spell Pierce 1 Spell Snare Spell Snare 1 Squelch 1 Stifle Stifle 1 Swords to Plowshares Swords to Plowshares 1 Trickbind Trickbind
1 Unexpectedly Absent Unexpectedly Absent Land 1 Adarkar Wastes Adarkar Wastes 1 Ancient Tomb Ancient Tomb 1 Arid Mesa Arid Mesa 1 Bloodstained Mire Bloodstained Mire 1 Cascade Bluffs Cascade Bluffs 1 Cavern of Souls Cavern of Souls 1 Celestial Colonnade Celestial Colonnade 1 City of Brass City of Brass 1 Clifftop Retreat Clifftop Retreat 1 Command Tower Command Tower 1 Eiganjo Castle 1 Flagstones of Trokair Flagstones of Trokair 1 Flooded Strand Flooded Strand 1 Glacial Fortress Glacial Fortress 1 Hallowed Fountain Hallowed Fountain 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Mystic Gate Mystic Gate 1 Needle Spires Needle Spires 1 Plateau Plateau 1 Polluted Delta Polluted Delta 1 Reflecting Pool Reflecting Pool 1 Rugged Prairie Rugged Prairie 1 Sacred Foundry Sacred Foundry 1 Scalding Tarn Scalding Tarn 1 Seachrome Coast Seachrome Coast 1 Shivan Reef Shivan Reef 1 Spirebluff Canal Spirebluff Canal 1 Steam Vents Steam Vents 1 Sulfur Falls Sulfur Falls 1 Tectonic Edge Tectonic Edge 1 Tundra Tundra 1 Volcanic Island Volcanic Island 1 Wandering Fumarole Wandering Fumarole 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills Other 1 Ajani Vengeant Ajani Vengeant 1 Dack Fayden 1 Elspeth, Knight-Errant Elspeth, Knight-Errant 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Jace, Vryn's Prodigy 1 Wear // Tear 1 Chrome Mox Chrome Mox 1 Mox Diamond Mox Diamond 1 Sword of Feast and Famine 1 Umezawa's Jitte Umezawa's Jitte

Sideboard

1 Bruse Tarl, Boorish Herder
1 Kraum, Ludevic's Opus

Top8

Název decklistu Autor
4C Control mahonen
Burning Storm Bryant_Cook
BUG Delver EronRelentless
Belcher Kombo boromirofborg
Dredge gunmaster7
Paradoxical Tezzerator Bryanftw
UW Control Egget
UR Control Eriksensei

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Squelch

Counter target activated ability. (Mana abilities can't be targeted.) Draw a card.

Eiganjo Castle

{T}: Add {W} to your mana pool. {W}, {T}: Prevent the next 2 damage that would be dealt to target legendary creature this turn.

Unexpectedly Absent

Put target nonland permanent into its owner's library just beneath the top X cards of that library.

Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Geist of Saint Traft

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Condescend

Counter target spell unless its controller pays {X}. Scry 2 (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Misdirection

You may remove a blue card in your hand from the game instead of paying Misdirection's mana cost. Target spell with a single target targets another target instead.

Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}

Spell Snare

Counter target spell with converted mana cost 2.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Complicate

Counter target spell unless its controller pays {3}. Cycling {2}{U} ({2}{U}, Discard this card from your hand: Draw a card.) When you cycle Complicate, you may counter target spell unless its controller pays {1}.

Evasive Action

Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.

Ravages of War

Destroy all lands. (This includes your lands.)

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Mana Tithe

Cryptic Command

Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Oust

Put target creature into its owner's library second from the top. Its controller gains 3 life.

Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool.

Stifle

Counter target activated or triggered ability. (Mana abilities can't be countered.)

Force Spike

Counter target spell unless its caster pays an additional {1}.

Ajani Vengeant

+1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -7: Destroy all lands target player controls.

Elspeth, Knight-Errant

+1: Put a 1/1 white Soldier creature token into play. +1: Target creature gets +3/+3 and gains flying until end of turn. -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Mystical Tutor

Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

Memory Lapse

Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.

Flame Slash

Flame Slash deals 4 damage to target creature.

Lightning Helix

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

Mox Diamond

When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Reflecting Pool

{T}: Add to your mana pool one mana of any type that any land you control can produce.

Adarkar Wastes

{T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.

Shivan Reef

{T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.

Dissolve

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Flagstones of Trokair

{T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library.

Trickbind

Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.)

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Counterspell

Counters target spell as it is being cast.

Plateau

Counts as both mountains and plains and is affected by spells that affect either. Tap to add either {R} or {W} to your mana pool.

Tundra

Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Armageddon

All lands in play are destroyed.

Wrath of God

All creatures in play are destroyed and cannot regenerate.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Miscalculation

Counter target spell unless its caster pays an additional {2}. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

Mother of Runes

{T}: Target creature you control gains protection from a color of your choice until end of turn.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Polluted Delta

Sacred Foundry

Scalding Tarn

Steam Vents

Windswept Heath

Wooded Foothills

Arid Mesa

Bastion Protector

Counterflux

Fact or Fiction

Mystic Confluence

Vandalblast

Needle Spires

Wandering Fumarole

Ancient Tomb

Cascade Bluffs

Mana Confluence

Mystic Gate

Rugged Prairie

Tectonic Edge

Wasteland

Spell Queller

Spirebluff Canal

Disallow

Aven Mindcensor

Censor

Glacial Fortress

Spell Pierce

U

Clifftop Retreat

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

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