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Decklisty

Decklisty Commander

Breya Reanimator

Fluffypingo

MTGO Weekly Challenge

Maindeck

Creature 1 Ashen Rider Ashen Rider 1 Elesh Norn, Grand Cenobite Elesh Norn, Grand Cenobite 1 Enclave Cryptologist Enclave Cryptologist 1 Gilded Drake Gilded Drake 1 Grave Titan Grave Titan 1 Iona, Shield of Emeria Iona, Shield of Emeria 1 Jin-Gitaxias, Core Augur Jin-Gitaxias, Core Augur 1 Looter il-Kor Looter il-Kor 1 Magister of Worth 1 Massacre Wurm Massacre Wurm 1 Merfolk Looter Merfolk Looter 1 Phantasmal Image Phantasmal Image 1 Rune-Scarred Demon Rune-Scarred Demon 1 Snapcaster Mage Snapcaster Mage 1 Sphinx of Uthuun Sphinx of Uthuun 1 Thought Courier Thought Courier 1 Worldgorger Dragon Worldgorger Dragon 1 Animate Dead Animate Dead 1 Dance of the Dead Dance of the Dead Instant & Sorceries 1 Buried Alive Buried Alive 1 Careful Study Careful Study 1 Chart a Course Chart a Course 1 Collective Brutality Collective Brutality 1 Demonic Tutor Demonic Tutor 1 Duress Duress 1 Exhume Exhume 1 Faithless Looting Faithless Looting 1 Gitaxian Probe 1 Imperial Seal Imperial Seal 1 Inquisition of Kozilek Inquisition of Kozilek 1 Living Death Living Death 1 Personal Tutor Personal Tutor 1 Reanimate Reanimate 1 Show and Tell Show and Tell 1 Thoughtseize Thoughtseize 1 Toxic Deluge Toxic Deluge 1 Unburial Rites Unburial Rites 1 Daze Daze 1 Enlightened Tutor Enlightened Tutor 1 Fact or Fiction Fact or Fiction 1 Flash Flash 1 Flusterstorm 1 Force of Will Force of Will 1 Frantic Search Frantic Search 1 Intuition Intuition 1 Izzet Charm Izzet Charm 1 Makeshift Mannequin Makeshift Mannequin 1 Mental Misstep Mental Misstep 1 Mystical Tutor Mystical Tutor 1 Pact of Negation Pact of Negation
1 Spell Pierce Spell Pierce 1 Tainted Pact Tainted Pact 1 Vampiric Tutor Vampiric Tutor Land 1 Adarkar Wastes Adarkar Wastes 1 Arid Mesa Arid Mesa 1 Badlands Badlands 1 Blood Crypt Blood Crypt 1 Bloodstained Mire Bloodstained Mire 1 Cavern of Souls Cavern of Souls 1 Cephalid Coliseum Cephalid Coliseum 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Darkslick Shores Darkslick Shores 1 Desolate Lighthouse Desolate Lighthouse 1 Drowned Catacomb Drowned Catacomb 1 Flooded Strand Flooded Strand 1 Glacial Fortress Glacial Fortress 1 Godless Shrine Godless Shrine 1 Hallowed Fountain Hallowed Fountain 1 Island Island 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Plateau Plateau 1 Polluted Delta Polluted Delta 1 Sacred Foundry Sacred Foundry 1 Scalding Tarn Scalding Tarn 1 Scrubland Scrubland 1 Steam Vents Steam Vents 1 Swamp Swamp 1 Tolaria West Tolaria West 1 Tundra Tundra 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Volcanic Island Volcanic Island 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills Other 1 Dack Fayden 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Liliana of the Veil Liliana of the Veil 1 Liliana, Death's Majesty Liliana, Death's Majesty 1 Jace, Vryn's Prodigy 1 Chrome Mox Chrome Mox 1 Necromancy Necromancy 1 Oath of Jace Oath of Jace 1 Recurring Nightmare Recurring Nightmare

Sideboard

1 Breya, Etherium Shaper

Top8

Název decklistu Autor
RG Scapeshift Gobern
BG Rock osmanozguney
RG Hollowvine OceanMan94
Mardu Reveler aytor_92
Lantern Control Lyserg
UB Control jhk_
Burning Storm Bryant_Cook
Aggro Loam Butakov

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Desolate Lighthouse

{T}: Add {1} to your mana pool. {1}{U}{R}, {T}: Draw a card, then discard a card.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Magister of Worth

Flying Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Recurring Nightmare

Sacrifice a creature, Return Recurring Nightmare to owner's hand: Put target creature card from your graveyard into play. Play this ability as a sorcery.

Tolaria West

Tolaria West comes into play tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Dance of the Dead

Take target creature from any graveyard and put it directly into play under your control, tapped, with +1/+1. Treat that creature as though it were just summoned. The creature does not untap during its controller's untap phase. At the end of his or her upkeep, its controller may pay an additional {1}{B} to untap it. If Dance of the Dead is removed, bury the creature in its owner's graveyard.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Unburial Rites

Return target creature card from your graveyard to the battlefield. Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Worldgorger Dragon

Flying, trample When Worldgorger Dragon comes into play, remove all other permanents you control from the game. When Worldgorger Dragon leaves play, return the removed cards to play under their owners' control.

Makeshift Mannequin

Return target creature card from your graveyard to play with a mannequin counter on it. As long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."

Grave Titan

Deathtouch Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.

Phantasmal Image

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."

Rune-Scarred Demon

Flying When Rune-Scarred Demon enters the battlefield, search your library for a card, put it into your hand, then shuffle your library.

Massacre Wurm

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls is put into a graveyard from the battlefield, that player loses 2 life.

Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Elesh Norn, Grand Cenobite

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Jin-Gitaxias, Core Augur

Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Thought Courier

{T}: Draw a card, then discard a card.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Cephalid Coliseum

{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards from his or her hand. (Play this ability only if seven or more cards are in your graveyard.)

Careful Study

Draw two cards, then discard two cards from your hand.

Personal Tutor

Search your deck for a sorcery and reveal that card to all players. Shuffle your deck and put the revealed card on top of it.

Imperial Seal

Search your library for any one card. Shuffle your library and put that card on top of it. You lose 2 life.

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Izzet Charm

Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.

Enclave Cryptologist

Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 0/1 {T}: Draw a card, then discard a card. LEVEL 3+ 0/1 {T}: Draw a card.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Flash

Put a creature card from your hand into play. You may pay its mana cost reduced by up to {2}. If you don't, sacrifice it.

Mystical Tutor

Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

Enlightened Tutor

Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Intuition

Search your library for any three cards and reveal them to target opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards.

Living Death

Set aside all creature cards in all graveyards. Then, put each creature that is in play into its owner's graveyard. Then, put each creature card set aside in this way into play under its owner's control.

Reanimate

Put target creature card from any graveyard into play under your control. Lose life equal to that creature's total casting cost.

Merfolk Looter

{T}: Draw a card, then discard a card.

Adarkar Wastes

{T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Adarkar Wastes deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Ashen Rider

Flying When Ashen Rider enters the battlefield or dies, exile target permanent.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Looter il-Kor

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Badlands

Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Plateau

Counts as both mountains and plains and is affected by spells that affect either. Tap to add either {R} or {W} to your mana pool.

Tundra

Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.

Animate Dead

Any creature in either player's graveyard comes into play on your side with -1 to its original power. If this enchantment is removed, or at end of game, target creature is returned to its owner's graveyard. Target creature may be killed as normal.

Demonic Tutor

You may search your library for one card and take it into your hand. Reshuffle your library afterwards.

Scrubland

Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.

Frantic Search

Draw two cards, then choose and discard two cards. Untap up to three lands.

Show and Tell

Each player may choose an artifact, creature, enchantment, or land card in his or her hand and put that permanent into play.

Exhume

Each player chooses a creature card in his or her graveyard and puts that creature into play.

Gilded Drake

Flying When Gilded Drake comes into play, exchange control of Gilded Drake for target creature one of your opponents controls or sacrifice Gilded Drake.

Sphinx of Uthuun

Flying When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Vampiric Tutor

Pay 2 life: Search your library for any one card. Shuffle your library, then put that card on top of your library.

Necromancy

You may choose to play Necromancy as an instant, if you do, bury it at end of turn. When you play Necromancy, choose target creature card in any graveyard. When Necromancy comes in to play, put that creature into play as though it were just played and Necromancy becomes a creature enchantment that targets the creature. If Necromancy leaves play, bury the creature.

Buried Alive

Search your library for up to three creature cards and put them into your graveyard. Shuffle your library afterwards.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Iona, Shield of Emeria

Flying As Iona, Shield of Emeria enters the battlefield, choose a color. Your opponents can't cast spells of the chosen color.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Polluted Delta

Sacred Foundry

Scalding Tarn

Steam Vents

Verdant Catacombs

Watery Grave

Windswept Heath

Wooded Foothills

Arid Mesa

Fact or Fiction

Faithless Looting

Oath of Jace

Mana Confluence

Wasteland

Collective Brutality

Liliana, Death's Majesty

Chart a Course

1U

Drowned Catacomb

Glacial Fortress

Spell Pierce

U

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Report z Czech Premodern Championship 2025

13.06.2025 10:25 – vir82

Hezký čtení. Díky za report.:-)

všechny komentáře

Je Vampire the Eternal Struggle lepší komandér?

11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

všechny komentáře

TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 09:59 – VepřoKnedloKapusta

Veľmi pekne ďakujem a súhlasím, ku PVP draftu je to sranda naozaj :)

všechny komentáře

Magic v proměnách času

11.06.2025 09:53 – FSK

Skvělý průřezový článek - takové mám rád :) K té změně symbolu bílé many bych jen doplnil, že se měnily všechny mana symboly, jen u té...

všechny komentáře

Středeční výhledy 9/2025

11.06.2025 06:31 – Mikhael

Úplne Ti rozumiem. Podľa môjho názoru (a to nehovorím, že je Tvoj prípad) je v dnešnej dobe dôležité naučiť ľudí, aby vedeli ako sa...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

11.06.2025 00:27 – Chainer

Ahoj, Martine! Děkuji ti za velmi pěkný report a gratuluji ti k velmi pěknému umístění v autorské soutěži! :clap: :clap: :clap: :-) ...

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