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Decklisty

Decklisty Commander

Maelstrom Wanderer

reqsamurai

MTGO Weekly Challenge

Maindeck

Creature 1 Bloodbraid Elf 1 Consecrated Sphinx Consecrated Sphinx 1 Etherium-Horn Sorcerer Etherium-Horn Sorcerer 1 Inferno Titan Inferno Titan 1 Primeval Titan Primeval Titan 1 Sakura-Tribe Elder Sakura-Tribe Elder 1 Shardless Agent Shardless Agent 1 Solemn Simulacrum Solemn Simulacrum 1 Thragtusk Thragtusk 1 Wood Elves Wood Elves 1 World Breaker World Breaker Instant & Sorceries 1 All Is Dust All Is Dust 1 Burning of Xinye Burning of Xinye 1 Capture of Jingzhou Capture of Jingzhou 1 Cultivate 1 Destructive Force Destructive Force 1 Devastation 1 Explore Explore 1 Farseek Farseek 1 Kodama's Reach Kodama's Reach 1 Mizzium Mortars Mizzium Mortars 1 Mwonvuli Acid-Moss Mwonvuli Acid-Moss 1 Nature's Lore 1 Rampant Growth Rampant Growth 1 Search for Tomorrow Search for Tomorrow 1 Skyshroud Claim Skyshroud Claim 1 Slagstorm Slagstorm 1 Temporal Manipulation Temporal Manipulation 1 Temporal Mastery Temporal Mastery 1 Three Visits Three Visits 1 Time Warp Time Warp 1 Wildfire Wildfire 1 Lightning Bolt Lightning Bolt 1 Volcanic Fallout Land 1 Ancient Tomb Ancient Tomb 1 Arid Mesa Arid Mesa 1 Bloodstained Mire Bloodstained Mire 1 Breeding Pool Breeding Pool 1 Cascade Bluffs Cascade Bluffs 1 Command Tower Command Tower 1 Fire-Lit Thicket Fire-Lit Thicket 1 Flooded Grove Flooded Grove 1 Flooded Strand Flooded Strand 7 Forest Forest 1 Hinterland Harbor Hinterland Harbor 1 Island Island
1 Karplusan Forest Karplusan Forest 1 Kessig Wolf Run Kessig Wolf Run 1 Misty Rainforest Misty Rainforest 1 Mountain Mountain 1 Polluted Delta Polluted Delta 1 Reflecting Pool Reflecting Pool 1 Rootbound Crag Rootbound Crag 1 Scalding Tarn Scalding Tarn 1 Shivan Reef Shivan Reef 1 Steam Vents Steam Vents 1 Stomping Ground Stomping Ground 1 Sulfur Falls Sulfur Falls 1 Taiga Taiga 1 Temple of the False God Temple of the False God 1 Tropical Island Tropical Island 1 Verdant Catacombs Verdant Catacombs 1 Volcanic Island Volcanic Island 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills 1 Yavimaya Coast Yavimaya Coast Other 1 Dack Fayden 1 Garruk Wildspeaker Garruk Wildspeaker 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Karn Liberated Karn Liberated 1 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 1 Chromatic Lantern Chromatic Lantern 1 Chrome Mox Chrome Mox 1 Coalition Relic 1 Coldsteel Heart Coldsteel Heart 1 Fellwar Stone Fellwar Stone 1 Gilded Lotus Gilded Lotus 1 Grim Monolith Grim Monolith 1 Gruul Signet 1 Hedron Archive Hedron Archive 1 Izzet Signet Izzet Signet 1 Mind Stone Mind Stone 1 Mox Diamond Mox Diamond 1 Prismatic Lens Prismatic Lens 1 Simic Signet Simic Signet 1 Talisman of Impulse Talisman of Impulse 1 Thran Dynamo Thran Dynamo 1 Worn Powerstone Worn Powerstone 1 Annex Annex 1 Confiscate Confiscate 1 Future Sight Future Sight 1 Sylvan Library Sylvan Library

Sideboard

1 Maelstrom Wanderer Maelstrom Wanderer

Top8

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Temporal Mastery

Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Gruul Signet

{1}, {T}: Add {R}{G} to your mana pool.

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Kessig Wolf Run

{T}: Add {1} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Destructive Force

Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.

Garruk Wildspeaker

+1: Untap two target lands. -1: Put a 3/3 green Beast creature token onto the battlefield. -4: Creatures you control get +3/+3 and gain trample until end of turn.

Thragtusk

When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

Talisman of Impulse

{T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you.

Gilded Lotus

{T}: Add three mana of any one color to your mana pool.

Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Slagstorm

Choose one — Slagstorm deals 3 damage to each creature; or Slagstorm deals 3 damage to each player.

Skyshroud Claim

Search your library for up to two forest cards and put them into play. Then shuffle your library.

Karn Liberated

+4: Target player exiles a card from his or her hand. -3: Exile target permanent. -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

Annex

You control enchanted land.

Future Sight

Play with the top card of your library revealed. You may play the top card of your library as though it were in your hand.

Coalition Relic

{T}: Add one mana of any color to your mana pool. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.

Maelstrom Wanderer

Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Shardless Agent

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Temporal Manipulation

You take an extra turn after this one.

Three Visits

Search your library for a forest card and put that forest into play. Shuffle your library afterward.

Capture of Jingzhou

You take another turn after this one.

Burning of Xinye

You destroy four of your lands and your opponent destroys four of his or her lands. Then Burning of Xinye deals 4 damage to each creature. (This includes your creatures.)

Bloodbraid Elf

Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Volcanic Fallout

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Cultivate

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

Primeval Titan

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

Farseek

Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Chromatic Lantern

Lands you control have "{T}: Add one mana of any color to your mana pool." {T}: Add one mana of any color to your mana pool.

All Is Dust

Each player sacrifices all colored permanents he or she controls.

Nature's Lore

Search your library for a forest card and put that card into play. Then shuffle your library.

Devastation

Destroy all creatures and all lands. (This includes your creatures and lands.)

Mox Diamond

When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.

Time Warp

Target player takes another turn after this one.

Reflecting Pool

{T}: Add to your mana pool one mana of any type that any land you control can produce.

Karplusan Forest

{T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.

Shivan Reef

{T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.

Yavimaya Coast

{T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.

Mwonvuli Acid-Moss

Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library.

Prismatic Lens

{T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.

Search for Tomorrow

Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Taiga

Counts as both forest and mountains and is affected by spells that affect either. Tap to add either {G} or {R} to your mana pool.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Thran Dynamo

{T}: Add three colorless mana to your mana pool.

Grim Monolith

Grim Monolith does not untap during your untap phase. {4}: Untap Grim Monolith. {T}: Add three colorless mana to your mana pool. Play this ability as a mana source.

Wildfire

Each player sacrifices four lands, then Wildfire deals 4 damage to each creature.

Confiscate

You control enchanted permanent.

Explore

You may play an additional land this turn. Draw a card.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Bloodstained Mire

Flooded Strand

Misty Rainforest

Polluted Delta

Scalding Tarn

Steam Vents

Verdant Catacombs

Windswept Heath

Wooded Foothills

Arid Mesa

Hedron Archive

Coldsteel Heart

Etherium-Horn Sorcerer

Fellwar Stone

Inferno Titan

Izzet Signet

Kodama's Reach

Mind Stone

Mizzium Mortars

Rampant Growth

Sakura-Tribe Elder

Simic Signet

Solemn Simulacrum

Temple of the False God

Wood Elves

Worn Powerstone

World Breaker

Ancient Tomb

Cascade Bluffs

Fire-Lit Thicket

Flooded Grove

Wasteland

Rootbound Crag

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Středeční výhledy 13/2025

06.08.2025 03:21 – Jaryner

Novinky super jako vždy 😉 Kvíz: První pick? Jasně že Banishing Light! Proč? Protože za tři many odstranit cokoliv – to je prostě...

všechny komentáře

Komandér precon pitva: "World Shaper" z Edge of Eternities

06.08.2025 01:04 – Jaryner

Super článek, jako casual hráč commanderu. Se mi moc líbil článek a hnedka taky navnadil si ho koupit a upravit obrazu svému. 😉 A tvé...

všechny komentáře

Hledání země nezemě

03.08.2025 11:34 – indian

Je tomu tak. Ba ne, je to edice, ve které foily ještě nebyly. Sedmá edice je také prima.

všechny komentáře

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře
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