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Decklisty

Decklisty Commander

Grixis Control

Call1Me1Dragon

MTGO Weekly Challenge

Maindeck

Creature 1 Baleful Strix Baleful Strix 1 Flametongue Kavu 1 Goblin Dark-Dwellers Goblin Dark-Dwellers 1 Snapcaster Mage Snapcaster Mage Instant & Sorceries 1 Ancestral Vision Ancestral Vision 1 Blackmail Blackmail 1 Capture of Jingzhou Capture of Jingzhou 1 Collective Brutality Collective Brutality 1 Dreadbore Dreadbore 1 Duress Duress 1 Faithless Looting Faithless Looting 1 Fiery Confluence Fiery Confluence 1 Flame Slash Flame Slash 1 Gitaxian Probe 1 Hymn to Tourach Hymn to Tourach 1 Inquisition of Kozilek Inquisition of Kozilek 1 Plea for Power 1 Pyroclasm Pyroclasm 1 Serum Visions 1 Sweltering Suns Sweltering Suns 1 Temporal Manipulation Temporal Manipulation 1 Thoughtseize Thoughtseize 1 Toxic Deluge Toxic Deluge 1 Yahenni's Expertise Yahenni's Expertise 1 Abrade Abrade 1 Counterspell Counterspell 1 Cryptic Command Cryptic Command 1 Dismember Dismember 1 Exclude Exclude 1 Fact or Fiction Fact or Fiction 1 Fatal Push Fatal Push 1 Forbidden Alchemy 1 Force of Will Force of Will 1 Hydroblast Hydroblast 1 Impulse Impulse 1 Intuition Intuition 1 Izzet Charm Izzet Charm 1 Kolaghan's Command Kolaghan's Command 1 Lightning Bolt Lightning Bolt 1 Mana Leak Mana Leak 1 Mental Misstep Mental Misstep 1 Mental Note Mental Note 1 Mystic Confluence Mystic Confluence 1 Opt Opt 1 Peek Peek 1 Pyroblast Pyroblast 1 Recoil Recoil 1 Red Elemental Blast Red Elemental Blast 1 Repeal Repeal
1 Spell Pierce Spell Pierce 1 Spell Snare Spell Snare 1 Tainted Pact Tainted Pact 1 Thought Scour Land 1 Arid Mesa Arid Mesa 1 Badlands Badlands 1 Blood Crypt Blood Crypt 1 Bloodstained Mire Bloodstained Mire 1 Cascade Bluffs Cascade Bluffs 1 Cavern of Souls Cavern of Souls 1 Command Tower Command Tower 1 Creeping Tar Pit Creeping Tar Pit 1 Darkslick Shores Darkslick Shores 1 Dragonskull Summit Dragonskull Summit 1 Drowned Catacomb Drowned Catacomb 1 Flooded Strand Flooded Strand 1 Graven Cairns Graven Cairns 2 Island Island 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Mountain Mountain 1 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn 1 Shivan Reef Shivan Reef 1 Snow-Covered Island Snow-Covered Island 1 Snow-Covered Swamp Snow-Covered Swamp 1 Spirebluff Canal Spirebluff Canal 1 Steam Vents Steam Vents 1 Sulfur Falls Sulfur Falls 1 Sulfurous Springs Sulfurous Springs 1 Sunken Ruins Sunken Ruins 1 Swamp Swamp 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Urborg, Tomb of Yawgmoth Urborg, Tomb of Yawgmoth 1 Verdant Catacombs Verdant Catacombs 1 Volcanic Island Volcanic Island 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Wooded Foothills Wooded Foothills Other 1 Chandra, Torch of Defiance Chandra, Torch of Defiance 1 Dack Fayden 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Liliana of the Veil Liliana of the Veil 1 Jace, Vryn's Prodigy 1 Chrome Mox Chrome Mox 1 Engineered Explosives Engineered Explosives 1 Engineered Plague Engineered Plague 1 Night of Souls' Betrayal

Sideboard

1 Kess, Dissident Mage

Top8

Název decklistu Autor
4C Maverick Olivetti
UWR Spiteblade 10marce85
Death and Taxes triosk
BUG Delver BadBrain
Abzan Nic Fit Cartesian
4C Control thepowernine
4C Control jhk_
Monoblue Tezzerator IamActuallyLvL1

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Night of Souls' Betrayal

All creatures get -1/-1.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Plea for Power

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Hymn to Tourach

Target player discards two cards at random.

Hydroblast

Counter target spell if it is red or destroy target permanent if it is red.

Snow-Covered Island

{T}: Add {U} to your mana pool.

Snow-Covered Swamp

{T}: Add {B} to your mana pool.

Pyroblast

Counter target spell if it is blue or destroy target permanent if it is blue.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Exclude

Counter target creature spell. Draw a card.

Recoil

Return target permanent to its owner's hand. Then that player discards a card from his or her hand.

Thought Scour

Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.

Mental Note

Put the top two cards of your library into your graveyard. Draw a card.

Spell Snare

Counter target spell with converted mana cost 2.

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Blackmail

Target player reveals three cards from his or her hand and you choose one of them. That player discards that card.

Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Baleful Strix

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Temporal Manipulation

You take an extra turn after this one.

Capture of Jingzhou

You take another turn after this one.

Flametongue Kavu

When Flametongue Kavu comes into play, it deals 4 damage to target creature.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Cryptic Command

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Forbidden Alchemy

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Dreadbore

Destroy target creature or planeswalker.

Izzet Charm

Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Flame Slash

Flame Slash deals 4 damage to target creature.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Intuition

Search your library for any three cards and reveal them to target opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards.

Peek

Look at target player's hand. Draw a card.

Pyroclasm

Pyroclasm deals 2 damage to each creature.

Shivan Reef

{T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.

Sulfurous Springs

{T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Counterspell

Counters target spell as it is being cast.

Badlands

Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.

Red Elemental Blast

Counters a blue spell being cast or destroys a blue card in play.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Engineered Plague

When Engineered Plague comes into play, choose a creature type. All creatures of the chosen type get -1/-1.

Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. Shuffle your library afterwards.

Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Polluted Delta

Scalding Tarn

Steam Vents

Verdant Catacombs

Watery Grave

Wooded Foothills

Arid Mesa

Fact or Fiction

Faithless Looting

Fiery Confluence

Mystic Confluence

Repeal

Goblin Dark-Dwellers

Cascade Bluffs

Graven Cairns

Sunken Ruins

Wasteland

Collective Brutality

Chandra, Torch of Defiance

Spirebluff Canal

Fatal Push

Yahenni's Expertise

Sweltering Suns

Abrade

Dragonskull Summit

Drowned Catacomb

Spell Pierce

U

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Mountain

({T}: Add {R}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Report z Czech Premodern Championship 2025

13.06.2025 10:25 – vir82

Hezký čtení. Díky za report.:-)

všechny komentáře

Je Vampire the Eternal Struggle lepší komandér?

11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

všechny komentáře

TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 09:59 – VepřoKnedloKapusta

Veľmi pekne ďakujem a súhlasím, ku PVP draftu je to sranda naozaj :)

všechny komentáře

Magic v proměnách času

11.06.2025 09:53 – FSK

Skvělý průřezový článek - takové mám rád :) K té změně symbolu bílé many bych jen doplnil, že se měnily všechny mana symboly, jen u té...

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Středeční výhledy 9/2025

11.06.2025 06:31 – Mikhael

Úplne Ti rozumiem. Podľa môjho názoru (a to nehovorím, že je Tvoj prípad) je v dnešnej dobe dôležité naučiť ľudí, aby vedeli ako sa...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

11.06.2025 00:27 – Chainer

Ahoj, Martine! Děkuji ti za velmi pěkný report a gratuluji ti k velmi pěknému umístění v autorské soutěži! :clap: :clap: :clap: :-) ...

všechny komentáře
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