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Decklisty

Decklisty Commander

Breya Control

SorboOne

MTGO Weekly Challenge

Maindeck

Creature 1 Baleful Strix Baleful Strix 1 Dark Confidant Dark Confidant 1 Snapcaster Mage Snapcaster Mage Instant & Sorceries 1 Ancestral Vision Ancestral Vision 1 Armageddon Armageddon 1 Chain Lightning Chain Lightning 1 Council's Judgment 1 Dreadbore Dreadbore 1 Duress Duress 1 Fiery Confluence Fiery Confluence 1 Flame Slash Flame Slash 1 Inquisition of Kozilek Inquisition of Kozilek 1 Painful Truths Painful Truths 1 Pyroclasm Pyroclasm 1 Radiant Flames Radiant Flames 1 Ravages of War Ravages of War 1 Supreme Verdict Supreme Verdict 1 Sweltering Suns Sweltering Suns 1 Thoughtseize Thoughtseize 1 Toxic Deluge Toxic Deluge 1 Upheaval Upheaval 1 Vindicate 1 Abrade Abrade 1 Counterspell Counterspell 1 Daze Daze 1 Fact or Fiction Fact or Fiction 1 Fatal Push Fatal Push 1 Fire Covenant Fire Covenant 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Kolaghan's Command Kolaghan's Command 1 Lightning Bolt Lightning Bolt 1 Mana Leak Mana Leak 1 Miscalculation Miscalculation 1 Mystic Confluence Mystic Confluence 1 Remand Remand 1 Swords to Plowshares Swords to Plowshares 1 Tainted Pact Tainted Pact Land 1 Arid Mesa Arid Mesa 1 Badlands Badlands 1 Blood Crypt Blood Crypt 1 Bloodstained Mire Bloodstained Mire 1 Cavern of Souls Cavern of Souls 1 Caves of Koilos Caves of Koilos 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Creeping Tar Pit Creeping Tar Pit 1 Dragonskull Summit Dragonskull Summit 1 Drowned Catacomb Drowned Catacomb
1 Flooded Strand Flooded Strand 1 Glacial Fortress Glacial Fortress 1 Godless Shrine Godless Shrine 1 Hallowed Fountain Hallowed Fountain 1 Isolated Chapel Isolated Chapel 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Mishra's Workshop Mishra's Workshop 1 Misty Rainforest Misty Rainforest 1 Plateau Plateau 1 Polluted Delta Polluted Delta 1 Reflecting Pool Reflecting Pool 1 Sacred Foundry Sacred Foundry 1 Scalding Tarn Scalding Tarn 1 Scrubland Scrubland 1 Steam Vents Steam Vents 1 Sulfur Falls Sulfur Falls 1 Sunken Ruins Sunken Ruins 1 Tundra Tundra 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Volcanic Island Volcanic Island 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills Other 1 Chandra, Torch of Defiance Chandra, Torch of Defiance 1 Dack Fayden 1 Daretti, Ingenious Iconoclast 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Kaya, Ghost Assassin 1 Liliana of the Veil Liliana of the Veil 1 Liliana, the Last Hope Liliana, the Last Hope 1 Palace Jailer 1 Azorius Signet Azorius Signet 1 Boros Signet Boros Signet 1 Crucible of Worlds Crucible of Worlds 1 Dimir Signet Dimir Signet 1 Fellwar Stone Fellwar Stone 1 Izzet Signet Izzet Signet 1 Orzhov Signet Orzhov Signet 1 Rakdos Signet Rakdos Signet 1 Skullclamp Skullclamp 1 Talisman of Dominance Talisman of Dominance 1 Talisman of Indulgence Talisman of Indulgence 1 Talisman of Progress Talisman of Progress 1 Future Sight Future Sight 1 Phyrexian Arena Phyrexian Arena 1 Search for Azcanta

Sideboard

1 Breya, Etherium Shaper

Top8

Název decklistu Autor
Burn TabaDonk
Sneak and Show pokerswizard
RW Painter utley26
Dredge databane
Lands Briba20
UWR Control WinRyder
UW Tron mlovbo
Dark Petiton Storm Egget

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Mishra's Workshop

Tap to add 3 colorless mana to your mana pool. This mana may only be used to cast artifacts.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Azorius Signet

{1}, {T}: Add {W}{U} to your mana pool.

Rakdos Signet

{1}, {T}: Add {B}{R} to your mana pool.

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Fire Covenant

Fire Covenant deals X damage, divided any way you choose among any number of target creatures, where X is equal to the amount of life you pay. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Talisman of Indulgence

{T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Talisman of Indulgence deals 1 damage to you.

Talisman of Dominance

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Talisman of Dominance deals 1 damage to you.

Talisman of Progress

{T}: Add {1} to your mana pool. {T}: Add {W} or {U} to your mana pool. Talisman of Progress deals 1 damage to you.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Upheaval

Return all permanents to their owners' hands.

Future Sight

Play with the top card of your library revealed. You may play the top card of your library as though it were in your hand.

Baleful Strix

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Ravages of War

Destroy all lands. (This includes your lands.)

Chain Lightning

Chain Lightning deals 3 damage to target creature or player. Then that player or that creature's controller may pay {R}{R}. If the player does, he or she may copy this spell and may choose a new target for that copy.

Vindicate

Destroy target permanent.

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Dimir Signet

{1}, {T}: Add {U}{B} to your mana pool.

Dreadbore

Destroy target creature or planeswalker.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Force Spike

Counter target spell unless its caster pays an additional {1}.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Flame Slash

Flame Slash deals 4 damage to target creature.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Reflecting Pool

{T}: Add to your mana pool one mana of any type that any land you control can produce.

Pyroclasm

Pyroclasm deals 2 damage to each creature.

Crucible of Worlds

You may play land cards from your graveyard.

Caves of Koilos

{T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Counterspell

Counters target spell as it is being cast.

Badlands

Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Plateau

Counts as both mountains and plains and is affected by spells that affect either. Tap to add either {R} or {W} to your mana pool.

Tundra

Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Armageddon

All lands in play are destroyed.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Scrubland

Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.

Miscalculation

Counter target spell unless its caster pays an additional {2}. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Polluted Delta

Sacred Foundry

Scalding Tarn

Steam Vents

Verdant Catacombs

Watery Grave

Windswept Heath

Wooded Foothills

Arid Mesa

Painful Truths

Radiant Flames

Boros Signet

Fact or Fiction

Fellwar Stone

Fiery Confluence

Izzet Signet

Mystic Confluence

Orzhov Signet

Phyrexian Arena

Skullclamp

Mana Confluence

Sunken Ruins

Wasteland

Liliana, the Last Hope

Chandra, Torch of Defiance

Fatal Push

Sweltering Suns

Abrade

Dragonskull Summit

Drowned Catacomb

Glacial Fortress

Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Středeční výhledy 9/2025

11.06.2025 06:31 – Mikhael

Úplne Ti rozumiem. Podľa môjho názoru (a to nehovorím, že je Tvoj prípad) je v dnešnej dobe dôležité naučiť ľudí, aby vedeli ako sa...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

11.06.2025 00:27 – Chainer

Ahoj, Martine! Děkuji ti za velmi pěkný report a gratuluji ti k velmi pěknému umístění v autorské soutěži! :clap: :clap: :clap: :-) ...

všechny komentáře

TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 00:19 – Chainer

Planechase je moc pěkná a příjemná. Taky si ji s kamarády občas zahrajeme, ale ne tedy ve formátu Commander. Prostě jenom jako k...

všechny komentáře

Robertův soutěžní článek: Představení EU Highlander a balíčku

11.06.2025 00:15 – Chainer

Hodně pěkný balíček, hodně pěkné karty, hodně pěkný rozbor! Chtěl bych říci, že i hodně pěkný formát, ale tady se zase tak trošku...

všechny komentáře

Magic the Gathering není jen hra!

11.06.2025 00:06 – Chainer

Tak Magic je samozřejmě víc než jenom hra. A také je i víc než jenom sběratelství a finanční byznys... :-) Prostě děkuji za tenhle článek a...

všechny komentáře

Je Vampire the Eternal Struggle lepší komandér?

10.06.2025 23:57 – Chainer

Hodně zajímavý článek o hodně zajímavé hře! :-) Vampire znám samozřejmě už od devadesátých let (ze starých Legend, prakticky paralelně s...

všechny komentáře
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