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Decklisty

Decklisty Commander

Teferi, Temporal Archmage

Ch0b1

MTGO Weekly Challenge

Maindeck

Creature 1 Painter's Servant Painter's Servant 1 Snapcaster Mage Snapcaster Mage Instant & Sorceries 1 Ancestral Vision Ancestral Vision 1 Capture of Jingzhou Capture of Jingzhou 1 Fabricate Fabricate 1 Gitaxian Probe 1 Merchant Scroll Merchant Scroll 1 Ponder Ponder 1 Portent Portent 1 Preordain Preordain 1 Savor the Moment Savor the Moment 1 Serum Visions 1 Sleight of Hand Sleight of Hand 1 Temporal Manipulation Temporal Manipulation 1 Temporal Mastery Temporal Mastery 1 Time Spiral Time Spiral 1 Time Warp Time Warp 1 Timetwister Timetwister 1 Transmute Artifact Transmute Artifact 1 Treasure Cruise Treasure Cruise 1 Walk the Aeons Walk the Aeons 1 Brainstorm Brainstorm 1 Censor Censor 1 Counterspell Counterspell 1 Cryptic Command Cryptic Command 1 Daze Daze 1 Delay Delay 1 Dig Through Time Dig Through Time 1 Engulf the Shore Engulf the Shore 1 Flusterstorm 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Frantic Search Frantic Search 1 High Tide High Tide 1 Into the Roil Into the Roil 1 Mana Drain Mana Drain
1 Mana Leak Mana Leak 1 Memory Lapse Memory Lapse 1 Miscalculation Miscalculation 1 Muddle the Mixture 1 Mystical Tutor Mystical Tutor 1 Remand Remand 1 Spell Pierce Spell Pierce 1 Thirst for Knowledge 1 Whir of Invention Whir of Invention Land 1 Ancient Tomb Ancient Tomb 1 Buried Ruin Buried Ruin 1 Crystal Vein Crystal Vein 1 Flooded Strand Flooded Strand 1 Misty Rainforest Misty Rainforest 1 Myriad Landscape 1 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn Other 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Tezzeret the Seeker Tezzeret the Seeker 1 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 1 Basalt Monolith Basalt Monolith 1 Coldsteel Heart Coldsteel Heart 1 Extraplanar Lens Extraplanar Lens 1 Fellwar Stone Fellwar Stone 1 Grim Monolith Grim Monolith 1 Grindstone Grindstone 1 Mana Crypt 1 Mana Vault Mana Vault 1 Mind Stone Mind Stone 1 Sapphire Medallion Sapphire Medallion 1 Sol Ring Sol Ring 1 The Chain Veil The Chain Veil 1 Thran Dynamo Thran Dynamo 1 Vedalken Shackles Vedalken Shackles 1 Stasis Stasis 28 Island

Sideboard

1 Teferi, Temporal Archmage

Top8

Název decklistu Autor
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Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Transmute Artifact

Search through your library for one artifact and immediately place it into play; also, choose any artifact in play that you control and place it in its owner's graveyard. If the new artifact has a casting cost greater than that of the discarded one, you must pay the difference or Transmute Artifact fails and both artifacts are discarded. Shuffle your library after playing this card.

Temporal Mastery

Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

Teferi, Temporal Archmage

+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -1: Untap up to four target permanents. -10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." Teferi, Temporal Archmage can be your commander.

High Tide

Until end of turn, all islands produce an additional {U} when tapped for mana.

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Delay

Counter target spell. If the spell is countered this way, remove it from the game with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, remove a counter from that card. When the last is removed, the player plays it without paying its mana cost. If it's a creature, it has haste.)

Merchant Scroll

Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.

Portent

Look at the top three cards of target player's library; then, either shuffle that library or put those three cards on top of the library in any order. Draw a card at the beginning of the next turn's upkeep.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Mana Drain

Counters target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is the casting cost of target spell.

Buried Ruin

{T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.

The Chain Veil

At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life. {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities have been activated this turn.

Extraplanar Lens

Imprint — When Extraplanar Lens comes into play, you may remove target land you control from the game. (The removed card is imprinted on this artifact.) Whenever a land with the same name as the imprinted card is tapped for mana, its controller adds one mana to his or her mana pool of any type that land produced.

Vedalken Shackles

You may choose not to untap Vedalken Shackles during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Fabricate

Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library.

Temporal Manipulation

You take an extra turn after this one.

Capture of Jingzhou

You take another turn after this one.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Ponder

Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Cryptic Command

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost equal to this card's, reveal it, and put it into your hand. Then shuffle your library. Play this ability only any time you could play a sorcery.)

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Force Spike

Counter target spell unless its caster pays an additional {1}.

Painter's Servant

As Painter's Servant comes into play, choose a color. All cards that aren't in play, spells, and permanents are the chosen color in addition to their other colors.

Savor the Moment

Take an extra turn after this one. Skip the untap step of that turn.

Tezzeret the Seeker

+1: Untap up to two target artifacts. -X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library. -5: Artifacts you control become 5/5 artifact creatures until end of turn.

Mystical Tutor

Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

Memory Lapse

Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.

Crystal Vein

{T}: Add one colorless mana to your mana pool. {T}, Sacrifice Crystal Vein: Add two colorless mana to your mana pool.

Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Sapphire Medallion

Your blue spells cost {1} less to play.

Time Warp

Target player takes another turn after this one.

Grindstone

{3}, {T}: Put the top 2 cards of target player's library into that player's graveyard. If both cards share at least one color, repeat this process.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Walk the Aeons

Buyback-Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.

Mana Vault

Tap to add 3 colorless mana to your mana pool. Mana Vault doesn't untap normally during untap phase; to untap it, you must pay 4 mana. If Mana Vault remains tapped during upkeep it does 1 damage to you. Tapping this artifact can be played as an interrupt.

Counterspell

Counters target spell as it is being cast.

Timetwister

Set Timetwister aside in a new graveyard pile. Shuffle your hand, library, and graveyard together into a new library and draw a new hand of seven cards, leaving all cards in play where they are; opponent must do the same.

Stasis

Players do not get an untap phase. Pay {U} during upkeep or Stasis is destroyed.

Thran Dynamo

{T}: Add three colorless mana to your mana pool.

Grim Monolith

Grim Monolith does not untap during your untap phase. {4}: Untap Grim Monolith. {T}: Add three colorless mana to your mana pool. Play this ability as a mana source.

Miscalculation

Counter target spell unless its caster pays an additional {2}. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

Frantic Search

Draw two cards, then choose and discard two cards. Untap up to three lands.

Time Spiral

Remove Time Spiral from the game. Each player shuffles his or her graveyard and hand into his or her library then draws seven cards. You untap up to six lands.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.

Flooded Strand

Misty Rainforest

Polluted Delta

Scalding Tarn

Basalt Monolith

Brainstorm

Coldsteel Heart

Fellwar Stone

Mind Stone

Preordain

Sol Ring

Ancient Tomb

Engulf the Shore

Whir of Invention

Censor

Spell Pierce

U

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Report z Czech Premodern Championship 2025

13.06.2025 10:25 – vir82

Hezký čtení. Díky za report.:-)

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Je Vampire the Eternal Struggle lepší komandér?

11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

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TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 09:59 – VepřoKnedloKapusta

Veľmi pekne ďakujem a súhlasím, ku PVP draftu je to sranda naozaj :)

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11.06.2025 09:53 – FSK

Skvělý průřezový článek - takové mám rád :) K té změně symbolu bílé many bych jen doplnil, že se měnily všechny mana symboly, jen u té...

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11.06.2025 06:31 – Mikhael

Úplne Ti rozumiem. Podľa môjho názoru (a to nehovorím, že je Tvoj prípad) je v dnešnej dobe dôležité naučiť ľudí, aby vedeli ako sa...

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Martinův soutěžní článek: Pauper Bogles

11.06.2025 00:27 – Chainer

Ahoj, Martine! Děkuji ti za velmi pěkný report a gratuluji ti k velmi pěknému umístění v autorské soutěži! :clap: :clap: :clap: :-) ...

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