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Decklisty

Decklisty Commander

Leovold Midrange

Sti

MTGO Weekly Challenge

Maindeck

Creature 1 Baleful Strix Baleful Strix 1 Birds of Paradise Birds of Paradise 1 Dark Confidant Dark Confidant 1 Deathrite Shaman Deathrite Shaman 1 Elves of Deep Shadow Elves of Deep Shadow 1 Emrakul, the Promised End Emrakul, the Promised End 1 Lore Broker Lore Broker 1 Notion Thief Notion Thief 1 Oracle of Mul Daya Oracle of Mul Daya 1 Ramunap Excavator Ramunap Excavator 1 Reclamation Sage Reclamation Sage 1 Snapcaster Mage Snapcaster Mage 1 Titania, Protector of Argoth 1 Vendilion Clique Instant & Sorceries 1 Collective Brutality Collective Brutality 1 Day's Undoing Day's Undoing 1 Demonic Tutor Demonic Tutor 1 Duress Duress 1 Gitaxian Probe 1 Hymn to Tourach Hymn to Tourach 1 Imperial Seal Imperial Seal 1 Inquisition of Kozilek Inquisition of Kozilek 1 Maelstrom Pulse Maelstrom Pulse 1 Nature's Lore 1 Ponder Ponder 1 Preordain Preordain 1 Search for Tomorrow Search for Tomorrow 1 Thoughtseize Thoughtseize 1 Three Visits Three Visits 1 Timetwister Timetwister 1 Toxic Deluge Toxic Deluge 1 Traverse the Ulvenwald Traverse the Ulvenwald 1 Treasure Cruise Treasure Cruise 1 Abrupt Decay Abrupt Decay 1 Brainstorm Brainstorm 1 Counterspell Counterspell 1 Daze Daze 1 Dig Through Time Dig Through Time 1 Dissenter's Deliverance Dissenter's Deliverance 1 Fact or Fiction Fact or Fiction 1 Force of Will Force of Will 1 Mana Drain Mana Drain 1 Mental Misstep Mental Misstep 1 Nature's Claim Nature's Claim 1 Remand Remand 1 Spell Pierce Spell Pierce 1 Tainted Pact Tainted Pact 1 Vampiric Tutor Vampiric Tutor Land 1 Ancient Tomb Ancient Tomb
1 Bayou Bayou 1 Bloodstained Mire Bloodstained Mire 1 Blooming Marsh Blooming Marsh 1 Botanical Sanctum Botanical Sanctum 1 Breeding Pool Breeding Pool 1 Cavern of Souls Cavern of Souls 1 Cephalid Coliseum Cephalid Coliseum 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Fetid Pools Fetid Pools 1 Flooded Strand Flooded Strand 1 Forest Forest 1 Geier Reach Sanitarium Geier Reach Sanitarium 1 Hinterland Harbor Hinterland Harbor 1 Island Island 1 Llanowar Wastes Llanowar Wastes 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Overgrown Tomb Overgrown Tomb 1 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn 1 Snow-Covered Forest Snow-Covered Forest 1 Snow-Covered Island Snow-Covered Island 1 Snow-Covered Swamp Snow-Covered Swamp 1 Temple of Malady Temple of Malady 1 Temple of Mystery Temple of Mystery 1 Tropical Island Tropical Island 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills 1 Yavimaya Coast Yavimaya Coast Other 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Liliana of the Veil Liliana of the Veil 1 Jace, Vryn's Prodigy 1 Anvil of Bogardan Anvil of Bogardan 1 Chrome Mox Chrome Mox 1 Mana Crypt 1 Mox Diamond Mox Diamond 1 Pithing Needle Pithing Needle 1 Sol Ring Sol Ring 1 Sorcerous Spyglass Sorcerous Spyglass 1 Carpet of Flowers Carpet of Flowers 1 Lignify Lignify 1 Wild Growth Wild Growth 1 Path of Ancestry

Sideboard

1 Leovold, Emissary of Trest

Top8

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Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.

Notion Thief

Flash If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Hymn to Tourach

Target player discards two cards at random.

Snow-Covered Forest

{T}: Add {G} to your mana pool.

Snow-Covered Island

{T}: Add {U} to your mana pool.

Snow-Covered Swamp

{T}: Add {B} to your mana pool.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Mana Drain

Counters target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is the casting cost of target spell.

Lignify

Enchant creature Enchanted creature is a 0/4 Treefolk with no abilities.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Day's Undoing

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Cephalid Coliseum

{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards from his or her hand. (Play this ability only if seven or more cards are in your graveyard.)

Baleful Strix

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Imperial Seal

Search your library for any one card. Shuffle your library and put that card on top of it. You lose 2 life.

Three Visits

Search your library for a forest card and put that forest into play. Shuffle your library afterward.

Ponder

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.

Lore Broker

{T}: Each player draws a card, then discards a card.

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Nature's Lore

Search your library for a forest card and put that card into play. Then shuffle your library.

Mox Diamond

When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.

Pithing Needle

As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.

Llanowar Wastes

{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Yavimaya Coast

{T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.

Elves of Deep Shadow

{T}: Add {B} to your mana pool, and Elves of Deep Shadow do 1 damage to you. This ability is played as an interrupt.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Search for Tomorrow

Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Counterspell

Counters target spell as it is being cast.

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Wild Growth

When tapped, target land provides 1 green mana in addition to the mana it normally provides.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Timetwister

Set Timetwister aside in a new graveyard pile. Shuffle your hand, library, and graveyard together into a new library and draw a new hand of seven cards, leaving all cards in play where they are; opponent must do the same.

Demonic Tutor

You may search your library for one card and take it into your hand. Reshuffle your library afterwards.

Carpet of Flowers

During your main phase, you may add up to X mana of one color to your mana pool, where X is the number of islands target opponent controls.

Vampiric Tutor

Pay 2 life: Search your library for any one card. Shuffle your library, then put that card on top of your library.

Anvil of Bogardan

Each player skips his or her discard phase. During each player's draw phase, that player draws an additional card and then chooses and discards a card.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Overgrown Tomb

Polluted Delta

Scalding Tarn

Verdant Catacombs

Watery Grave

Windswept Heath

Wooded Foothills

Brainstorm

Fact or Fiction

Preordain

Sol Ring

Ancient Tomb

Mana Confluence

Wasteland

Traverse the Ulvenwald

Collective Brutality

Emrakul, the Promised End

Geier Reach Sanitarium

Blooming Marsh

Botanical Sanctum

Dissenter's Deliverance

Fetid Pools

Ramunap Excavator

Spell Pierce

U

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Temple of Mystery

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.

Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Report z Czech Premodern Championship 2025

13.06.2025 10:25 – vir82

Hezký čtení. Díky za report.:-)

všechny komentáře

Je Vampire the Eternal Struggle lepší komandér?

11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

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TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 09:59 – VepřoKnedloKapusta

Veľmi pekne ďakujem a súhlasím, ku PVP draftu je to sranda naozaj :)

všechny komentáře

Magic v proměnách času

11.06.2025 09:53 – FSK

Skvělý průřezový článek - takové mám rád :) K té změně symbolu bílé many bych jen doplnil, že se měnily všechny mana symboly, jen u té...

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Středeční výhledy 9/2025

11.06.2025 06:31 – Mikhael

Úplne Ti rozumiem. Podľa môjho názoru (a to nehovorím, že je Tvoj prípad) je v dnešnej dobe dôležité naučiť ľudí, aby vedeli ako sa...

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Martinův soutěžní článek: Pauper Bogles

11.06.2025 00:27 – Chainer

Ahoj, Martine! Děkuji ti za velmi pěkný report a gratuluji ti k velmi pěknému umístění v autorské soutěži! :clap: :clap: :clap: :-) ...

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