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Decklisty

Decklisty Commander

Combo Tasigur

Residentevil0324

MTGO Weekly Challenge

Maindeck

Creature 1 Birds of Paradise Birds of Paradise 1 Body Snatcher Body Snatcher 1 Dark Confidant Dark Confidant 1 Deathrite Shaman Deathrite Shaman 1 Fierce Empath Fierce Empath 1 Mikaeus, the Unhallowed Mikaeus, the Unhallowed 1 Protean Hulk Protean Hulk 1 Reclamation Sage Reclamation Sage 1 Snapcaster Mage Snapcaster Mage 1 Sylvan Safekeeper Sylvan Safekeeper 1 Viscera Seer Viscera Seer 1 Walking Ballista Walking Ballista Instant & Sorceries 1 Collective Brutality Collective Brutality 1 Demonic Tutor Demonic Tutor 1 Duress Duress 1 Gitaxian Probe 1 Grim Tutor 1 Imperial Seal Imperial Seal 1 Inquisition of Kozilek Inquisition of Kozilek 1 Merchant Scroll Merchant Scroll 1 Ponder Ponder 1 Preordain Preordain 1 Rhystic Tutor Rhystic Tutor 1 Serum Visions 1 Sleight of Hand Sleight of Hand 1 Sylvan Tutor Sylvan Tutor 1 Thoughtseize Thoughtseize 1 Toxic Deluge Toxic Deluge 1 Abrupt Decay Abrupt Decay 1 Brainstorm Brainstorm 1 Daze Daze 1 Dig Through Time Dig Through Time 1 Dispel Dispel 1 Disrupt Disrupt 1 Flash Flash 1 Flusterstorm 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Mana Drain Mana Drain 1 Mental Misstep Mental Misstep 1 Muddle the Mixture 1 Mystical Teachings Mystical Teachings 1 Mystical Tutor Mystical Tutor 1 Nature's Claim Nature's Claim 1 Pact of Negation Pact of Negation 1 Shadow of Doubt Shadow of Doubt 1 Spell Pierce Spell Pierce 1 Stubborn Denial Stubborn Denial 1 Summoner's Pact Summoner's Pact 1 Swan Song Swan Song
1 Tainted Pact Tainted Pact 1 Vampiric Tutor Vampiric Tutor 1 Worldly Tutor Worldly Tutor Land 1 Bayou Bayou 1 Bloodstained Mire Bloodstained Mire 1 Blooming Marsh Blooming Marsh 1 Botanical Sanctum Botanical Sanctum 1 Breeding Pool Breeding Pool 1 Cephalid Coliseum Cephalid Coliseum 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Creeping Tar Pit Creeping Tar Pit 1 Darkslick Shores Darkslick Shores 1 Drowned Catacomb Drowned Catacomb 1 Exotic Orchard Exotic Orchard 1 Flooded Grove Flooded Grove 1 Flooded Strand Flooded Strand 1 Gemstone Caverns Gemstone Caverns 1 Hinterland Harbor Hinterland Harbor 1 Island Island 1 Llanowar Wastes Llanowar Wastes 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Overgrown Tomb Overgrown Tomb 1 Polluted Delta Polluted Delta 1 Reflecting Pool Reflecting Pool 1 River of Tears River of Tears 1 Scalding Tarn Scalding Tarn 1 Sunken Ruins Sunken Ruins 1 Tolaria West Tolaria West 1 Tropical Island Tropical Island 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills 1 Woodland Cemetery Woodland Cemetery 1 Yavimaya Coast Yavimaya Coast Other 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Jace, Vryn's Prodigy 1 Chrome Mox Chrome Mox 1 Mana Crypt 1 Mox Diamond Mox Diamond 1 Sol Ring Sol Ring 1 Carpet of Flowers Carpet of Flowers 1 Lim-Dül's Vault

Sideboard

1 Tasigur, the Golden Fang Tasigur, the Golden Fang

Top8

Název decklistu Autor
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Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Mikaeus, the Unhallowed

Intimidate Whenever a Human deals damage to you, destroy it. Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Protean Hulk

When Protean Hulk is put into a graveyard from play, search your library for any number of creature cards with total converted mana cost 6 or less and put them into play. Then shuffle your library.

Tasigur, the Golden Fang

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.

River of Tears

{T}: Add {U} to your mana pool. If you played a land this turn, add {B} to your mana pool instead.

Tolaria West

Tolaria West comes into play tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Merchant Scroll

Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.

Sylvan Safekeeper

Sacrifice a land: Target creature you control can't be the target of spells or abilities this turn.

Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Stubborn Denial

Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.

Mana Drain

Counters target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is the casting cost of target spell.

Viscera Seer

Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Summoner's Pact

Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Cephalid Coliseum

{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards from his or her hand. (Play this ability only if seven or more cards are in your graveyard.)

Exotic Orchard

{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Sylvan Tutor

Search your deck for a summon creature and reveal that card to all players. Then shuffle your deck and put the revealed card on top of it.

Imperial Seal

Search your library for any one card. Shuffle your library and put that card on top of it. You lose 2 life.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Ponder

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Rhystic Tutor

Unless any player pays {2}, search you library for a card and put that card into your hand, then shuffle your library.

Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost equal to this card's, reveal it, and put it into your hand. Then shuffle your library. Play this ability only any time you could play a sorcery.)

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Shadow of Doubt

({U/B} can be paid with either {U} or {B}.) Players can't search libraries this turn. Draw a card.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Fierce Empath

When Fierce Empath comes into play, you may search your library for a creature card with converted mana cost 6 or more, reveal it, and put it into your hand. Then shuffle your library.

Force Spike

Counter target spell unless its caster pays an additional {1}.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Worldly Tutor

Search your library for a creature card and reveal that card. Shuffle your library, then put the card on top of it.

Flash

Put a creature card from your hand into play. You may pay its mana cost reduced by up to {2}. If you don't, sacrifice it.

Mystical Tutor

Search your library for an instant or sorcery card and reveal that card. Shuffle your library, then put the card on top of it.

Grim Tutor

Search your library for a card and put that card into your hand. You lose 3 life.

Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Mox Diamond

When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.

Reflecting Pool

{T}: Add to your mana pool one mana of any type that any land you control can produce.

Llanowar Wastes

{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Yavimaya Coast

{T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.

Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Gemstone Caverns

If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Mystical Teachings

Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Demonic Tutor

You may search your library for one card and take it into your hand. Reshuffle your library afterwards.

Body Snatcher

When Body Snatcher comes into play, you may choose and discard a creature card from your hand. If you don't, remove Body Snatcher from the game. When Body Snatcher is put into a graveyard from play, remove Body Snatcher from the game and return target creature card from your graveyard to play.

Carpet of Flowers

During your main phase, you may add up to X mana of one color to your mana pool, where X is the number of islands target opponent controls.

Vampiric Tutor

Pay 2 life: Search your library for any one card. Shuffle your library, then put that card on top of your library.

Disrupt

Counter target instant, interrupt, or sorcery unless its caster pays an additional {1}. Draw a card.

Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Overgrown Tomb

Polluted Delta

Scalding Tarn

Verdant Catacombs

Watery Grave

Windswept Heath

Wooded Foothills

Dispel

Brainstorm

Preordain

Sol Ring

Flooded Grove

Mana Confluence

Sunken Ruins

Wasteland

Collective Brutality

Blooming Marsh

Botanical Sanctum

Walking Ballista

Drowned Catacomb

Spell Pierce

U

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Martinův soutěžní článek: Pauper Bogles

11.06.2025 00:27 – Chainer

Ahoj, Martine! Děkuji ti za velmi pěkný report a gratuluji ti k velmi pěknému umístění v autorské soutěži! :clap: :clap: :clap: :-) ...

všechny komentáře

TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 00:19 – Chainer

Planechase je moc pěkná a příjemná. Taky si ji s kamarády občas zahrajeme, ale ne tedy ve formátu Commander. Prostě jenom jako k...

všechny komentáře

Robertův soutěžní článek: Představení EU Highlander a balíčku

11.06.2025 00:15 – Chainer

Hodně pěkný balíček, hodně pěkné karty, hodně pěkný rozbor! Chtěl bych říci, že i hodně pěkný formát, ale tady se zase tak trošku...

všechny komentáře

Magic the Gathering není jen hra!

11.06.2025 00:06 – Chainer

Tak Magic je samozřejmě víc než jenom hra. A také je i víc než jenom sběratelství a finanční byznys... :-) Prostě děkuji za tenhle článek a...

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Je Vampire the Eternal Struggle lepší komandér?

10.06.2025 23:57 – Chainer

Hodně zajímavý článek o hodně zajímavé hře! :-) Vampire znám samozřejmě už od devadesátých let (ze starých Legend, prakticky paralelně s...

všechny komentáře

Report z European Regional Championship v Bologně

10.06.2025 23:45 – Chainer

Ahoj, Roberte! Moc děkuji za report z úplně jiného Magicového světa! (I když pro ten víkend to byl i můj svět - mrzí mě, že jsme se tam...

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