CMUS.cz
  • Přihlášení
  • Fórum
  • FB
  • Youtube
  • Twitter
  • E-shop
  • Články
  • Fórum
  • Decklisty
  • Turnaje
  • Deskové hry
  • Jak začít

Decklisty

Decklisty Commander

5C Warriors

Finespoo

MTGO Weekly Challenge

Maindeck

Creature 1 Ahn-Crop Crasher Ahn-Crop Crasher 1 Avacyn's Pilgrim 1 Birds of Paradise Birds of Paradise 1 Blood-Chin Rager Blood-Chin Rager 1 Bloodlust Inciter Bloodlust Inciter 1 Bloodsoaked Champion Bloodsoaked Champion 1 Bramblewood Paragon 1 Brutal Hordechief Brutal Hordechief 1 Champion of Lambholt Champion of Lambholt 1 Chief of the Edge Chief of the Edge 1 Combat Celebrant Combat Celebrant 1 Dark Confidant Dark Confidant 1 Deathrite Shaman Deathrite Shaman 1 Dragon Hunter Dragon Hunter 1 Earthshaker Khenra Earthshaker Khenra 1 Elves of Deep Shadow Elves of Deep Shadow 1 Goldnight Commander Goldnight Commander 1 Honored Crop-Captain Honored Crop-Captain 1 Kruin Striker Kruin Striker 1 Lotus Cobra Lotus Cobra 1 Mardu Shadowspear Mardu Shadowspear 1 Mardu Woe-Reaper Mardu Woe-Reaper 1 Metallic Mimic Metallic Mimic 1 Mirror Entity 1 Narnam Renegade Narnam Renegade 1 Noble Hierarch 1 Reckless Bushwhacker Reckless Bushwhacker 1 Tormented Hero Tormented Hero 1 Vampire Lacerator Vampire Lacerator 1 Wild Nacatl Wild Nacatl 1 Zurgo Bellstriker Zurgo Bellstriker Instant & Sorceries 1 Armageddon Armageddon 1 Cabal Therapy 1 Demonic Tutor Demonic Tutor 1 Duress Duress 1 Gitaxian Probe 1 Inquisition of Kozilek Inquisition of Kozilek 1 Reanimate Reanimate 1 Thoughtseize Thoughtseize 1 Vandalblast Vandalblast 1 Vindicate 1 Abrade Abrade 1 Ancient Grudge Ancient Grudge 1 Apostle's Blessing Apostle's Blessing 1 Fire Covenant Fire Covenant 1 Lightning Bolt Lightning Bolt 1 Mana Tithe 1 Mardu Charm Mardu Charm 1 Mental Misstep Mental Misstep 1 Pyroblast Pyroblast
1 Secure the Wastes Secure the Wastes 1 Tainted Pact Tainted Pact 1 Vampiric Tutor Vampiric Tutor Land 1 Ancient Tomb Ancient Tomb 1 Arid Mesa Arid Mesa 1 Badlands Badlands 1 Bayou Bayou 1 Blood Crypt Blood Crypt 1 Bloodstained Mire Bloodstained Mire 1 Cavern of Souls Cavern of Souls 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Exotic Orchard Exotic Orchard 1 Flooded Strand Flooded Strand 1 Godless Shrine Godless Shrine 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Overgrown Tomb Overgrown Tomb 1 Plateau Plateau 1 Polluted Delta Polluted Delta 1 Sacred Foundry Sacred Foundry 1 Savannah Savannah 1 Scalding Tarn Scalding Tarn 1 Scrubland Scrubland 1 Stomping Ground Stomping Ground 1 Taiga Taiga 1 Tarnished Citadel Tarnished Citadel 1 Temple Garden Temple Garden 1 Unclaimed Territory Unclaimed Territory 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Volcanic Island Volcanic Island 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills Other 1 Decorated Champion 1 Goblin Motivator 1 Pelt Collector 1 Rushblade Commander 1 Shanna, Sisay's Legacy 1 Coat of Arms Coat of Arms 1 Lightning Greaves Lightning Greaves 1 Mana Crypt 1 Sol Ring Sol Ring 1 Tangle Wire Tangle Wire 1 Cryptolith Rite Cryptolith Rite 1 Shared Animosity Shared Animosity 1 Path of Ancestry

Sideboard

1 Najeela, the Blade-Blossom

Top8

Název decklistu Autor
UWr Miracles Gul_Dukat
4C Control Kikurek
Burn TabaDonk
Elves leeties
Men of Steel Antarctica
Eldrazi Post Nammersquats
Grixis Delver Koala40
Dack Control Clashed

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Champion of Lambholt

Creatures with power less than Champion of Lambholt's power can't block creatures you control. Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Goldnight Commander

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Kruin Striker

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.

Blood-Chin Rager

Whenever Blood-Chin Rager attacks, each Warrior creature you control can't be blocked this turn except by two or more creatures.

Dragon Hunter

Protection from Dragons Dragon Hunter can block Dragons as though it had reach.

Secure the Wastes

Put X 1/1 white Warrior creature tokens onto the battlefield.

Zurgo Bellstriker

Zurgo Bellstriker can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Brutal Hordechief

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.

Mardu Shadowspear

Whenever Mardu Shadowspear attacks, each opponent loses 1 life. Dash {1}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Mardu Woe-Reaper

Whenever Mardu Woe-Reaper or another Warrior enters the battlefield under your control, you may exile target creature card from a graveyard. If you do, you gain 1 life.

Pyroblast

Counter target spell if it is blue or destroy target permanent if it is blue.

Fire Covenant

Fire Covenant deals X damage, divided any way you choose among any number of target creatures, where X is equal to the amount of life you pay. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Bloodsoaked Champion

Bloodsoaked Champion can't block. Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate this ability only if you attacked with a creature this turn.

Chief of the Edge

Other Warrior creatures you control get +1/+0.

Mardu Charm

Choose one — • Mardu Charm deals 4 damage to target creature. • Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn. • Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

Mirror Entity

Changeling (This card is every creature type at all times.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Shared Animosity

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Tangle Wire

Fading 4 (This artifact comes into play with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) At the beginning of each player's upkeep, that player taps an artifact, creature, or land he or she controls for each fade counter on Tangle Wire.

Apostle's Blessing

({W/P} can be paid with with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Tarnished Citadel

{T}: Add one colorless mana to your mana pool. {T}: Add one mana of any color to your mana pool. Tarnished Citadel deals 3 damage to you.

Exotic Orchard

{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Cabal Therapy

Name a nonland card. Target player reveals his or her hand and discards all cards with that name. Flashback-Sacrifice a creature. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Bramblewood Paragon

Each other Warrior creature you control comes into play with an additional +1/+1 counter on it. Each creature you control with a +1/+1 counter on it has trample.

Mana Tithe

Avacyn's Pilgrim

{T}: Add {W} to your mana pool.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.

Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.

Vindicate

Destroy target permanent.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Wild Nacatl

Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Reanimate

Put target creature card from any graveyard into play under your control. Lose life equal to that creature's total casting cost.

Coat of Arms

Each creature gets +1/+1 for each other creature in play that shares a creature type with it. (For example, if a Goblin Warrior, a Goblin Scout, and a Zombie Goblin are in play, each gets +2/+2.)

Elves of Deep Shadow

{T}: Add {B} to your mana pool, and Elves of Deep Shadow do 1 damage to you. This ability is played as an interrupt.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Tormented Hero

Tormented Hero enters the battlefield tapped. Heroic — Whenever you cast a spell that targets Tormented Hero, each opponent loses 1 life. You gain life equal to the life lost this way.

Ancient Grudge

Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Badlands

Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Plateau

Counts as both mountains and plains and is affected by spells that affect either. Tap to add either {R} or {W} to your mana pool.

Taiga

Counts as both forest and mountains and is affected by spells that affect either. Tap to add either {G} or {R} to your mana pool.

Savannah

Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Armageddon

All lands in play are destroyed.

Demonic Tutor

You may search your library for one card and take it into your hand. Reshuffle your library afterwards.

Scrubland

Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.

Vampiric Tutor

Pay 2 life: Search your library for any one card. Shuffle your library, then put that card on top of your library.

Vampire Lacerator

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

Lotus Cobra

Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Overgrown Tomb

Polluted Delta

Sacred Foundry

Scalding Tarn

Temple Garden

Verdant Catacombs

Windswept Heath

Wooded Foothills

Arid Mesa

Lightning Greaves

Sol Ring

Vandalblast

Reckless Bushwhacker

Ancient Tomb

Mana Confluence

Wasteland

Cryptolith Rite

Metallic Mimic

Narnam Renegade

Ahn-Crop Crasher

Bloodlust Inciter

Combat Celebrant

Honored Crop-Captain

Abrade

Earthshaker Khenra

Unclaimed Territory

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Projekt Tazri Party "pool" EDH

10.06.2025 08:46 – VepřoKnedloKapusta

Ďakujem, hej ono aj to je cieľom často pri stole ukázať nejaké bangre minulosti. A hlavne je to sranda :)

všechny komentáře

Středeční výhledy 9/2025

08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

všechny komentáře

Chvilka humoru s Magic the Gathering

06.06.2025 15:09 – THX26

Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

všechny komentáře

Report z Premodern turnaje v Razové

06.06.2025 11:26 – Felburg

Super čtení, díky!

všechny komentáře

Report z Premodern turnaje v Najádě

06.06.2025 09:57 – Felburg

Super report, díky!

všechny komentáře

Pozvánka na Highlander Prague Open 2025

03.06.2025 07:11 – THX26

Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

všechny komentáře
1 2 3 4 5 6 7 8 9 10

PARTNEŘI CMUS.CZ

Vesely drak eshop karty magic a pokémon
Pokemon-Guru.cz, kompletní informace v češtině ze světa karetní hry Pokémon Magic-Guru.cz, portál pro všechny začátečníky v karetní hře Magic: the Gathering Poker-Arena.cz, portál, který vás naučí hrát poker

Sociální sítě

  • FB
  • Youtube
  • Twitter
RSS  |  Kontakty / Contacts   |  Zpracování osobních údajů   |  Podmínky užívání 2010 - 2025 Web4Games; created by Sabre