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Decklisty

Decklisty Commander

Kess, Dissident Mage

myyamagat

MTGO Weekly Challenge

Maindeck

Creature 1 Snapcaster Mage Snapcaster Mage Instant & Sorceries 1 Capture of Jingzhou Capture of Jingzhou 1 Demonic Tutor Demonic Tutor 1 Dreadbore Dreadbore 1 Duress Duress 1 Fiery Confluence Fiery Confluence 1 From the Ashes From the Ashes 1 Gitaxian Probe 1 Hymn to Tourach Hymn to Tourach 1 Inquisition of Kozilek Inquisition of Kozilek 1 Night's Whisper 1 Ponder Ponder 1 Preordain Preordain 1 Serum Visions 1 Shattering Spree 1 Sinkhole Sinkhole 1 Sleight of Hand Sleight of Hand 1 Temporal Manipulation Temporal Manipulation 1 Thoughtseize Thoughtseize 1 Toxic Deluge Toxic Deluge 1 Treasure Cruise Treasure Cruise 1 Abrade Abrade 1 Brainstorm Brainstorm 1 Counterspell Counterspell 1 Cryptic Command Cryptic Command 1 Daze Daze 1 Dig Through Time Dig Through Time 1 Dismember Dismember 1 Fact or Fiction Fact or Fiction 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Izzet Charm Izzet Charm 1 Kolaghan's Command Kolaghan's Command 1 Lightning Bolt Lightning Bolt 1 Mana Drain Mana Drain 1 Mana Leak Mana Leak 1 Memory Lapse Memory Lapse 1 Mental Misstep Mental Misstep 1 Mental Note Mental Note 1 Miscalculation Miscalculation 1 Opt Opt 1 Pyroblast Pyroblast 1 Red Elemental Blast Red Elemental Blast 1 Remand Remand 1 Spell Pierce Spell Pierce 1 Tainted Pact Tainted Pact 1 Thought Scour 1 Vampiric Tutor Vampiric Tutor Land 1 Arid Mesa Arid Mesa
1 Badlands Badlands 1 Blood Crypt Blood Crypt 1 Bloodstained Mire Bloodstained Mire 1 Bojuka Bog Bojuka Bog 1 Cascade Bluffs Cascade Bluffs 1 Cavern of Souls Cavern of Souls 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Creeping Tar Pit Creeping Tar Pit 1 Darkslick Shores Darkslick Shores 1 Dragonskull Summit Dragonskull Summit 1 Drowned Catacomb Drowned Catacomb 1 Dust Bowl Dust Bowl 1 Field of Ruin Field of Ruin 1 Flooded Strand Flooded Strand 1 Ghost Quarter Ghost Quarter 1 Island Island 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Mountain Mountain 1 Polluted Delta Polluted Delta 1 Reflecting Pool Reflecting Pool 1 Scalding Tarn Scalding Tarn 1 Shivan Reef Shivan Reef 1 Snow-Covered Island Snow-Covered Island 1 Snow-Covered Swamp Snow-Covered Swamp 1 Spirebluff Canal Spirebluff Canal 1 Steam Vents Steam Vents 1 Sulfur Falls Sulfur Falls 1 Sulfurous Springs Sulfurous Springs 1 Sunken Ruins Sunken Ruins 1 Swamp Swamp 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Volcanic Island Volcanic Island 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Wooded Foothills Wooded Foothills Other 1 Chandra, Torch of Defiance Chandra, Torch of Defiance 1 Dack Fayden 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Liliana of the Veil Liliana of the Veil 1 Subterranean Tremors 1 Crucible of Worlds Crucible of Worlds 1 Mana Crypt 1 Sol Ring Sol Ring 1 Search for Azcanta 1 Treachery Treachery

Sideboard

1 Kess, Dissident Mage

Top8

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Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

From the Ashes

Destroy all nonbasic lands. For each land destroyed this way, its controller may search his or her library for a basic land card and put it onto the battlefield. Then each player who searched his or her library this way shuffles it.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Hymn to Tourach

Target player discards two cards at random.

Shattering Spree

Replicate {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

Snow-Covered Island

{T}: Add {U} to your mana pool.

Snow-Covered Swamp

{T}: Add {B} to your mana pool.

Pyroblast

Counter target spell if it is blue or destroy target permanent if it is blue.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Night's Whisper

You draw two cards and you lose 2 life.

Thought Scour

Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.

Mental Note

Put the top two cards of your library into your graveyard. Draw a card.

Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Treasure Cruise

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Draw three cards.

Mana Drain

Counters target spell. At the beginning of your next main phase, add {X} to your mana pool, where X is the casting cost of target spell.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Temporal Manipulation

You take an extra turn after this one.

Capture of Jingzhou

You take another turn after this one.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Ponder

Cryptic Command

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Dreadbore

Destroy target creature or planeswalker.

Izzet Charm

Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Force Spike

Counter target spell unless its caster pays an additional {1}.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Memory Lapse

Counter target spell. Put it on top of its owner's library instead of into that player's graveyard.

Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Reflecting Pool

{T}: Add to your mana pool one mana of any type that any land you control can produce.

Crucible of Worlds

You may play land cards from your graveyard.

Shivan Reef

{T}: Add {1} to your mana pool. {T}: Add {U} or {R} to your mana pool. Shivan Reef deals 1 damage to you.

Sulfurous Springs

{T}: Add {1} to your mana pool. {T}: Add {B} or {R} to your mana pool. Sulfurous Springs deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Sinkhole

Destroys any one land.

Counterspell

Counters target spell as it is being cast.

Badlands

Counts as both mountains and swamp and is affected by spells that affect either. Tap to add either {R} or {B} to your mana pool.

Red Elemental Blast

Counters a blue spell being cast or destroys a blue card in play.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Demonic Tutor

You may search your library for one card and take it into your hand. Reshuffle your library afterwards.

Treachery

When Treachery comes into play, untap up to five lands. You control enchanted creature.

Miscalculation

Counter target spell unless its caster pays an additional {2}. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

Vampiric Tutor

Pay 2 life: Search your library for any one card. Shuffle your library, then put that card on top of your library.

Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.

Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Polluted Delta

Scalding Tarn

Steam Vents

Verdant Catacombs

Watery Grave

Wooded Foothills

Arid Mesa

Brainstorm

Fact or Fiction

Fiery Confluence

Ghost Quarter

Preordain

Sol Ring

Cascade Bluffs

Dust Bowl

Mana Confluence

Sunken Ruins

Wasteland

Chandra, Torch of Defiance

Spirebluff Canal

Abrade

Dragonskull Summit

Drowned Catacomb

Spell Pierce

U

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Mountain

({T}: Add {R}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Projekt Tazri Party "pool" EDH

09.06.2025 22:12 – DuncanIdaho

Tohle vypadá fakt pěkně a některé ty starší karty přinesly pořádnou dávku nostalgie

všechny komentáře

Středeční výhledy 9/2025

08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

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Chvilka humoru s Magic the Gathering

06.06.2025 15:09 – THX26

Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

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Report z Premodern turnaje v Razové

06.06.2025 11:26 – Felburg

Super čtení, díky!

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Report z Premodern turnaje v Najádě

06.06.2025 09:57 – Felburg

Super report, díky!

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Pozvánka na Highlander Prague Open 2025

03.06.2025 07:11 – THX26

Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

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