Magic the Gathering je na světě už téměř 23 let a já sám ho hraju zhruba od roku 2002 (s jednou delší přestávkou). Je jasné, že za tak dlouho dobu mi rukama prošlo nespočetné množství decků (zejména co se standardu týče). V tomto článku bych se chtěl ohlédnout za mými nejoblíbenějšími balíčky.
Jelikož se u mě příliš často nestává, že bych hrál zkopírovaný tier deck, tak se občas stane, že některé z decků jsou velmi zajímavé počiny, u kterých by byla škoda, kdyby se na ně úplně zapomnělo. Dnes bych se s vámi proto rád podělil o pět decků, které mi nejvíce přirostly k srdci.
Honorable mention: Death Cloud Rock (2004/05)
V době, kdy jsem s MTG začínal, mělo internet jenom pár vyvolených (u nás v okolí měl internet jenom strejda, a byl to oldschool s vytáčecím modemem, kterému trvalo načíst jednu stránku gathereru klidně i minutu) a postavit dobrý deck byl opravdu kumšt. Jediný zdroj inspirace pro nás tenkrát byl časopis Legenda, ale tenkrát na ty úplně nejlepší decky samozřejmě nebyly finance.
Vrchol mého hraní bylo FNM v Liberci, kde se ovšem scházelo klidně i 35 až 40 hráčů a uhrát tam dobrý výsledek bylo velmi těžké. Navíc když moje decky tenkrát byly věci jako bugdet Monogreen Elfové (Onslaught + Odyssey standard), budget Monoblack Aggro (Mirrodin + Kamigawa), nebo 5C Shriny (Kamigawa + Ravnica).
Můj první deck, se kterým jsem se tenkrát dostal do finále FNM, byl BG Rock s Death Cloudami. Jelikož jsem tenkrát neměl internet, tak můžu jenom těžko říci, jaký byl přesný decklist. V decku byly karty jako Solemn, Sakura, Witneska, nebo Sensei (tenkrát účko za 20Kč). Taky si pamatuju, jak jsem hrozně dlouho poctivě šetřil na červeného legendárního draka (Ryusei), což byla suverénně nejdražší karta v decku. Jo, to byly tenkrát časy…
5. Valakut Ramp – Kvalifikace na MČR 2011
Magic jsem začal brát trochu víc vážně v době, kdy vycházel starý Zendikar. Mojí nejoblíbenější kartou byl tenkrát Bloodbraid Elf. Po rotaci jsem začal hrát Monogreen Aggro s Garruky a s příchodem M11 a Titány jsem přesedlal na Valakut, se kterým jsem se dočkal prvního většího úspěchu.
Tenkrát se ještě každoročně pořádalo národní mistrovství a poměrně populární byl tenkrát systém kvalifikací (přirovnal bych to ke dnešnímu PPTQ), což byl nejjednodušší způsob, jak se na MČR dostat, pokud jste nebyli kvalifikovaní na pro body, nebo díky DCI ratingu.
Na svojí úplně první „kvaldu“ jsem si vzal tenkrát poměrně obyčejnou verzi RG Valakutu:
When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Gaea's Revenge
Gaea's Revenge can't be countered. Haste Gaea's Revenge can't be the target of nongreen spells or abilities from nongreen sources.
Green Sun's Zenith
Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.
Slagstorm
Choose one — Slagstorm deals 3 damage to each creature; or Slagstorm deals 3 damage to each player.
Primeval Titan
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
Overgrown Battlement
Defender {T}: Add {G} to your mana pool for each creature with defender you control.
Tumble Magnet
Tumble Magnet enters the battlefield with three charge counters on it. {T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Arc Trail
Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.
Pyroclasm
Pyroclasm deals 2 damage to each creature.
Avenger of Zendikar
When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
Explore
You may play an additional land this turn. Draw a card.
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Raging Ravine
Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Harrow
As an additional cost to cast Harrow, sacrifice a land. Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library.
Khalni Heart Expedition
Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
Lotus Cobra
Landfall — Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.
Summoning Trap
If a creature spell you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather than pay Summoning Trap's mana cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. {T}: Add {R} to your mana pool.
Misty Rainforest
Arid Mesa
Acidic Slime
Inferno Titan
Terastodon
Terramorphic Expanse
Forest
({T}: Add {G}.)
A hned na poprvé se mi zadařilo a povedlo se mi kvalifikovat navzdory tomu, že tenkrát byl na standardu jeden z nejvíce nekompromisních decků v historii, Caw Blade s Jacem a Stoneforge Mysticem!
Na samotném mistrovství jsem sice nic světaborného neuhrál, ale byla to moje první zkušenost s opravdu kompetitivním prostředím a proto mám na Valakut samé pěkné vzpomínky.
4. Jund Zombies – WMCQ 2013
První WMCQ roku 2013 řadím mezi nejlepší turnaje, kterých jsem se kdy zúčastnil a přisuzuji mu téměř legendární status.
Tomu turnaji nechybělo prostě vůbec nic! Petr Brožek se svým originálním deckem v top8, souboj mých kamarádů z Liberce ve finále, diskvalifikace v top4…
Já sám jsem na turnaji hrál Naya Humany s neuspokojivým výsledkem (mých oblíbených 3:0 into 3:3 drop), ale de facto můžu říct, že jsem turnaj napůl vyhrál.
Vítězný balík, kterým byli Jund Zombies Leoše Kopeckého, jsem totiž postavil já v noci před turnajem.
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Falkenrath Aristocrat
Flying, haste Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
Geralf's Messenger
Geralf's Messenger enters the battlefield tapped. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Gravecrawler
Gravecrawler can't block. You may cast Gravecrawler from your graveyard as long as you control a Zombie.
Brimstone Volley
Brimstone Volley deals 3 damage to target creature or player. Morbid — Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.
Liliana of the Veil
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Olivia Voldaren
Flying {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.
Woodland Cemetery
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
Tragic Slip
Target creature gets -1/-1 until end of turn. Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Knight of Infamy
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Pillar of Flame
Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Searing Spear
Searing Spear deals 3 damage to target creature or player.
Diregraf Ghoul
Diregraf Ghoul enters the battlefield tapped.
Abrupt Decay
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Cremate
Exile target card from a graveyard. Draw a card.
Deathrite Shaman
{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
Dreadbore
Destroy target creature or planeswalker.
Dreg Mangler
Haste Scavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Hellrider
Haste Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.
Vampire Nighthawk
Flying Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Overgrown Tomb
Lotleth Troll
Dragonskull Summit
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Swamp
({T}: Add {B}.)
Mountain
({T}: Add {R}.)
Podle mě je tenhle turnaj (potažmo Leošův příběh) skvělá reklama pro Magic. Hráč, který byl dlouho dobu ve starém DCI ratingu mezi nejhoršími v republice najednou vyhraje kvalifikaci na MS a poté se tam dostane až do top4, to je v podstatě Hollywood story.
3. 5C Kiki Pod – GP Praha 2014
Když skončil extended a nahradil ho modern, tak jsem si dlouhé měsíce lámal hlavu s tím, co na něm mám hrát. Vyzkoušel jsem celou řadu decků, ale s ničím se mi moc nedařilo. Pak se ale objevil Birthing Pod a byla to láska na první pohled.
Tenhle konkrétní deck mám rád proto, že na něm je v naprosto přesně vidět, jaké jsou moje magicové charakteristiky. Mám rád zelenou, ale ne úplně jako aggro, spíše value karty a taky jsem hrozně hamižný :)
No řekněte sami, pětibarva s Blood Moonem v sidu (tenkrát sice nebyly k dispozici všechny fečky, ale bohatě to vynahrazoval Deathrite Shaman), Thalia a Bonfire a hlavně milion one-ofů. Předtištěný vzor pro vyplňování decklistů tenkrát málem nestačil…
Bonfire of the Damned deals X damage to target player and each creature he or she controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Zealous Conscripts
Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Huntmaster of the Fells/Ravager of the Fells
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. ——— Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
Thalia, Guardian of Thraben
First strike Noncreature spells cost {1} more to cast.
Voice of Resurgence
Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."
Gavony Township
{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Gaddock Teeg
Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.
Phantasmal Image
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
Thragtusk
When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.
Scavenging Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Glen Elendra Archmage
Flying {U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Combust
Combust can't be countered by spells or abilities. Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Kiki-Jiki, Mirror Breaker
Haste {T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.
Deceiver Exarch
Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one — Untap target permanent you control; or tap target permanent an opponent controls.
Birthing Pod
({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
Spellskite
{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)
Dismember
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Restoration Angel
Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Noble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.
Abrupt Decay
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Deathrite Shaman
{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
Izzet Staticaster
Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Rest in Peace
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Slaughter Games
Slaughter Games can't be countered by spells or abilities. Name a nonland card. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
Linvala, Keeper of Silence
Flying Activated abilities of creatures your opponents control can't be activated.
Kataki, War's Wage
All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {1}."
Copperline Gorge
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G} to your mana pool.
Razorverge Thicket
Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W} to your mana pool.
Kitchen Finks
When Kitchen Finks comes into play, you gain 2 life. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
Fiend Hunter
When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Blood Moon
All non-basic lands are now basic mountains.
Ancient Grudge
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Harmonic Sliver
All Slivers have "When this creature comes into play, destroy target artifact or enchantment."
Birds of Paradise
Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.
Avalanche Riders
Echo (During your next upkeep after this permanent comes into play under your control, pay its casting cost or sacrifice it.) Avalanche Riders is unaffected by Summing sickness. When Avalanche Riders comes into play, destroy target land.
Raging Ravine
Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Marsh Flats
Overgrown Tomb
Sacred Foundry
Steam Vents
Temple Garden
Verdant Catacombs
Arid Mesa
Eternal Witness
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Breeding Pool
({T}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Stomping Ground
({T}: Add {R} or {G}.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Plains
({T}: Add {W}.)
Mountain
({T}: Add {R}.)
Forest
({T}: Add {G}.)
Ačkoli jsem se s deckem nedostal do druhého dne (Kalich hořkosti jsem si vypil do dna v souboji se Soul Sisters, proti kterým jsem ve třetí hře tak hrozně vyfloodil, že mě soupeř úplně sprostě ujezdil Squadron Hawky. Po hrách se mě zeptal, jestli mám v decku Pod…), tak hrát s ním bylo neskutečně zábavné a zcela jednoznačně se jedná o můj alltime nejoblíbenější deck na modernu.
2. Abzan Whip – GP Krakow 2015
Musím popravdě říci, že na GP jsem od sebe nikdy neočekával žádný útok na přední příčky, nicméně Abzan Whip mě loni v Krakově velmi mile překvapil a až do posledních kol jsem s ním bojoval o top8.
To se nakonec nepovedlo, ale i tak to byl parádní úspěch. Na turnaji jsem například jako vůbec jediný za celý víkend dokázal porazit celkového vítěze, Alexandra Hayna.
Tajemství mého úpspěchu bylo vlastně velmi jednoduché – měl jsem na metagame dobrý deck (pár týdnů poté se začal ve velkém hrát Dromoka’s Command, což byla dost možná vůbec nejlepší karta proti tomuto decku na celém formátu), soupeři nehráli moc dobře a hlavně při mně stálo štěstí (tam kde bych obvykle líznul zemi, jsem vžycky líznul ideální kartu).
Play with the top card of your library revealed. You may play the top card of your library if it's a land card. Whenever a land enters the battlefield under your control, you gain 1 life.
Drown in Sorrow
All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sidisi, Undead Vizier
Deathtouch Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle your library.
Archfiend of Depravity
Flying At the beginning of each opponent's end step, that player chooses up to two creatures he or she controls, then sacrifices the rest.
Crux of Fate
Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures.
Tasigur, the Golden Fang
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.
Deicide
Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them, then that player shuffles his or her library.
Murderous Cut
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature.
Sandsteppe Citadel
Sandsteppe Citadel enters the battlefield tapped. {T}: Add {W}, {B}, or {G} to your mana pool.
Siege Rhino
Trample When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
Utter End
Exile target nonland permanent.
Wingmate Roc
Flying Raid — When Wingmate Roc enters the battlefield, if you attacked with a creature this turn, put a 3/4 white Bird creature token with flying onto the battlefield. Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
Hornet Queen
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
Nissa, Worldwaker
+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. +1: Untap up to four target Forests. -7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.
Soul of Innistrad
Deathtouch {3}{B}{B}: Return up to three target creature cards from your graveyard to your hand. {3}{B}{B}, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Elvish Mystic
{T}: Add {G} to your mana pool.
Bile Blight
Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
Ultimate Price
Destroy target monocolored creature.
Caves of Koilos
{T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.
Llanowar Wastes
{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.
Elspeth, Sun's Champion
+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Erebos, God of the Dead
Indestructible As long as your devotion to black is less than five, Erebos isn't a creature. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) Your opponents can't gain life. {1}{B}, Pay 2 life: Draw a card.
Hero's Downfall
Destroy target creature or planeswalker.
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Sylvan Caryatid
Defender, hexproof {T}: Add one mana of any color to your mana pool.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Whip of Erebos
Creatures you control have lifelink. {2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.
Windswept Heath
Doomwake Giant
Satyr Wayfinder
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Temple of Malady
Temple of Malady enters the battlefield tapped.
When Temple of Malady enters the battlefield, scry 1.
{T}: Add {B} or {G}.
Temple of Silence
Temple of Silence enters the battlefield tapped.
When Temple of Silence enters the battlefield, scry 1.
{T}: Add {W} or {B}.
Temple of Plenty
Temple of Plenty enters the battlefield tapped.
When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{T}: Add {G} or {W}.
Plains
({T}: Add {W}.)
Swamp
({T}: Add {B}.)
Forest
({T}: Add {G}.)
Je prostě fakt, že štěstí hraje v magicu dost velkou roli. Můžete hrát dobře, mít super deck, ale když nemáte štěstí, tak prostě nevyhrajete. Jako pěkný důkaz budiž fakt, že o týden později jsem s deckem na Game Dayi v Tolarii nepostoupil ani do top8 (uhrát top16 na GP pro mě až donedávna bylo jednodušší, než vyhrát GD). Na Siege Rhina ale stejně nedám dopustit.
1. Naya Pod – 2012
Pokud bych dělal top5 svých nejoblíbenějších karet, je dost možné, že Birthing Pod by skončil na prvním místě. Na dvojce jsem se s ním bohužel neúčastnil žádných velkých turnajů, ale i tak můžu říci, že to byl jednoznačně nejlepší deck, který jsem měl kdy to štěstí na standardu hrát.
Po příchodu Innistradu na tehdejším standardu naprosto dominoval UW Delver a většina karet v Naye začínala jako velcí outsideři, včetně samotného Birthing Podu, o jehož hratelnosti zpočátku většina hráčů pochybovala (já si své sehnal hned zkraje po třiceti korunách).
Postupně ale k Podu přibyly další skvělé karty - nejprve v Dark Ascension Huntmaster (mimochodem zkraje také velmi podceňovaný, ale poté s ním Brian Kibler vyhrál PT) a poté konečně v Avacyn Restored Caverna, Restoration Angel (pamatujete když byl jako launch promo a lidi se ho zbavovali za 40Kč?) a hlavně smrtící Bonfire of the Damned.
Deck se rychle stal velmi oblíbeným a zařadil se po boku Delvera mezi nejlepší decky na formátu. Nevím jak to máte vy, ale podle mě se moc často nestane, že karta, která se vám už od začátku líbí a které ostatní příliš nevěří, se postupně propracuje mezi stálice formátu. Pod byl navíc velice zábavný na hraní a také snadno přizpůsobitelný na libovolnou metagame, nebo dle vlastních preferencí. Prostě úplný balzám na duši...
Bonfire of the Damned deals X damage to target player and each creature he or she controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Sigarda, Host of Herons
Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents.
Zealous Conscripts
Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Crushing Vines
Choose one — Destroy target creature with flying; or destroy target artifact.
Huntmaster of the Fells/Ravager of the Fells
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. ——— Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
Geist-Honored Monk
Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, put two 1/1 white Spirit creature tokens with flying onto the battlefield.
Daybreak Ranger/Nightfall Predator
{T}: Daybreak Ranger deals 2 damage to target creature with flying. At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger. ——— {R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
Garruk Relentless/Garruk, the Veil-Cursed
When Garruk Relentless has two or fewer loyalty counters on him, transform him. 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Put a 2/2 green Wolf creature token onto the battlefield. ——— +1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Gavony Township
{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
Borderland Ranger
When Borderland Ranger enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
Thragtusk
When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.
War Priest of Thune
When War Priest of Thune enters the battlefield, you may destroy target enchantment.
Combust
Combust can't be countered by spells or abilities. Combust deals 5 damage to target white or blue creature. The damage can't be prevented.
Blade Splicer
When Blade Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield. Golem creatures you control have first strike.
Birthing Pod
({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.
Silklash Spider
Silklash Spider may block as though it had flying. {X}{G}{G}: Silklash Spider deals X damage to each creature with flying.
Celestial Purge
Phyrexian Metamorph
({U/P} can be paid with either {U} or 2 life.) You may have Phyrexian Metamorph enter the battlefield as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Dismember
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Avacyn's Pilgrim
{T}: Add {W} to your mana pool.
Restoration Angel
Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
Strangleroot Geist
Haste Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Copperline Gorge
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G} to your mana pool.
Razorverge Thicket
Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W} to your mana pool.
Wurmcoil Engine
Deathtouch, lifelink When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.
Fiend Hunter
When Fiend Hunter enters the battlefield, you may exile another target creature. When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Ancient Grudge
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Grim Lavamancer
{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.
Birds of Paradise
Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.
Oblivion Ring
When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Acidic Slime
Elvish Visionary
Inferno Titan
Rootbound Crag
Sunpetal Grove
Plains
({T}: Add {W}.)
Mountain
({T}: Add {R}.)
Forest
({T}: Add {G}.)
Bonus: 4C Peddler – PTQ Praha 2013
S tímhle deckem jsem nedosáhl na žádný světaborný výsledek, ale zcela určitě můžu říci, že se jedná o nejšílenější deck, který jsem kdy hrál (a vzít si ho na PTQ, kterých se tenkrát zúčastňovalo 150+ hráčů, na to musí mít člověk "koule").
Pokud jste o tomhle decku nikdy neslyšeli tak vězte, že základní myšlenka decku je spárovat Nightshade Peddlera s bytostí, která umí dávat průtokově damage.
Kromě toho je tu ale i celá řada value bytostí jako Deathrite Shaman (nejhranější deck byl tenkrát Junk Midrange s Unburial Rites, proto je třetí Shaman v sidu), Huntmaster, Thrugtusk, nebo Thundermaw Hellkite. Spousta dalších chuťovek je pak v sidu, díky čemu se mohl deck přetransformovat na delší souboje (proti Esperu se muselo celé hlavní kombo odsidovat).
Každopádně až se vás někdo zeptá, co má společného Evil Twin, Farseek, Ral Zarek a Olivia, tak teď už budete vědět!
Bonfire of the Damned deals X damage to target player and each creature he or she controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Nightshade Peddler
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Nightshade Peddler is paired with another creature, both creatures have deathtouch.
Huntmaster of the Fells/Ravager of the Fells
Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, put a 2/2 green Wolf creature token onto the battlefield and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. ——— Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells.
Tracker's Instincts
Reveal the top four cards of your library. Put a creature card from among them into your hand and the rest into your graveyard. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Gaze of Granite
Destroy each nonland permanent with converted mana cost X or less.
Notion Thief
Flash If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.
Ral Zarek
+1: Tap target permanent, then untap another target permanent. -2: Ral Zarek deals 3 damage to target creature or player. -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Ruric Thar, the Unbowed
Vigilance, reach Ruric Thar, the Unbowed attacks each turn if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Sire of Insanity
At the beginning of each end step, each player discards his or her hand.
Domri Rade
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -2: Target creature you control fights another target creature. -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
Evil Twin
You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield except it gains "{U}{B}, {T}: Destroy target creature with the same name as this creature."
Garruk Relentless/Garruk, the Veil-Cursed
When Garruk Relentless has two or fewer loyalty counters on him, transform him. 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. 0: Put a 2/2 green Wolf creature token onto the battlefield. ——— +1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library. -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Hinterland Harbor
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.
Kessig Wolf Run
{T}: Add {1} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
Olivia Voldaren
Flying {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.
Woodland Cemetery
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
Garruk, Primal Hunter
+1: Put a 3/3 green Beast creature token onto the battlefield. -3: Draw cards equal to the greatest power among creatures you control. -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.
Thragtusk
When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.
Thundermaw Hellkite
Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
Pillar of Flame
Pillar of Flame deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.
Deathrite Shaman
{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
Dreadbore
Destroy target creature or planeswalker.
Izzet Staticaster
Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Rakdos's Return
Rakdos's Return deals X damage to target opponent. That player discards X cards.
Arbor Elf
{T}: Untap target Forest.
Overgrown Tomb
Steam Vents
Watery Grave
Rootbound Crag
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Breeding Pool
({T}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Stomping Ground
({T}: Add {R} or {G}.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
A to je pro tentokrát vše, příště se opět po delší pauze můžete těšit na Flash News.
Presne, chceme slyset o tech Necropotencich, zelenych masinach, High Tidech, Rebelech, klasickem Rocku a o Psychatogovi s Upheavelem! ...nebo muj oblibeny - Balancing Act s Terravorou :)
Nechcem sa vnucovať ale zopár balíkov (i z obdobia 1995 - 2003) som popisoval vo svojich Malých dejinách magicku. Či už v prvej sérii, kde som popisoval najsilnejšie karty jednotlivých farieb v dejinách, tak i v druhej, kde to boli monocolor decky v dejinách a nakoniec i v tretej, kde to boli balíky dvojfarebné. Posledná séria týkajúca sa štvor a viacfarebných balíkov je "v príprave" ....
jj, jasny, ja vim, ze tu clanky jsou a ctu je velice velice rad. Spis bych rad, aby to napsal nekdo i s osobnimi zazitky (treba i nejaka kratka vzpominka co kde s kym hral, co se stalo na boardu apod.:) Proste trosku osobnejsi. Tyhle clanky mam proste nejradeji. Ale celkem vzato mam rad jakekoli clanky co se tykaji te zlate (a to myslim DOSLOVA, kdy zlata karta byla FAKT ZLATA a ne VYBLITE zlute :-//) ery medziku :)
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