1. GP Toronto (Modern)
První GP s oficiální coverage od CFB. Prozatím byla trochu chaotická a v prvním dni bylo nejvíce informací na twitteru, ale věřím, že do budoucna se to bude jenom zlepšovat.
Na start prvního dne se postavilo 1 317 hráčů, z nichž 239 získalo v prvních osmi kolech šest výher potřebných k postupu do další části turnaje.
Dva suverénně nejhranější decky ve druhém dni byly UR Phoenix a Burn - oproti třetímu a čtvrtému (Dredge a Amulet Titan) nejpopulárnějšímu decku měly takřka dvonásobné zastoupení!
Zatímco Burnu se ve druhém dni výsledkově tolik nedařilo, tak UR Phoenixe můžeme v klidu označit za nejúspěšnější deck turnaje. V top8 měl dva zástupce a v top32 hned šest!
Ve finále se ale utkaly dva decky ze zcela jiného soudku - Grixis Death's Shadow a trochu překvapivě i Whir Prison. Nakonec to byl Michael Rapp a jeho Grixis Death's Shadow, který díky levné disrupci a rychlému clocku dokázal zvítězit.
V top8 byly také dva GB Rocky (což je trochu překvapivé, jelikož mají celkem problémy proti Phoenix deckům), RG Scapeshift a Dredge.
Ve zbytku top32 mne překvapily hned tři Ad Nauseamy, dvoje UR "Extra Turns" a taky Lantern Control, který za poslední půlrok z modernu skoro úplně znizel... A zmínit musím i Affinitu na jedenáctém místě, což byla jedna z prvních takto úspěšných variant s Experimental Frenzy.
Kompletní přehled top32:
- 1. Grixis Death's Shadow
- 2. Whir Prison
- 3. UR Phoenix
- 4. RG Scapeshift
- 5. Dredge
- 6. UR Phoenix
- 7. GB Rock
- 8. GB Rock
- 9. Green Tron
- 10. UR Extra Turns
- 11. Frenzy Affinity
- 12. Boros Burn
- 13. Ad Nauseam
- 14. Humans
- 15. UR Extra Turns
- 16. Dredge
- 17. Ad Nauseam
- 18. UR Phoenix
- 19. Abzan Company
- 20. Gw Tron
- 21. Boros Burn
- 22. Lantern Control
- 23. Hardened Affinity
- 24. UR Phoenix
- 25. Bant Spirits
- 26. Jund Midrange
- 27. Hardened Affinity
- 28. Jeskai Control
- 29. Ad Nauseam
- 30. UR Phoenix
- 31. UR Phoenix
- 32. Humans
Decklisty Modern
Grixis Deaths Shadow
Michael Rapp
GP Toronto
Mishra's Bauble
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Kolaghan's Command
Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.
Gurmag Angler
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)
Temur Battle Rage
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
Shattering Blow
Exile target artifact.
Snapcaster Mage
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Liliana of the Veil
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Thought Scour
Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Stubborn Denial
Counter target noncreature spell unless its controller pays {1}. Ferocious — If you control a creature with power 4 or greater, counter that spell instead.
Street Wraith
Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Dismember
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Inquisition of Kozilek
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Grim Lavamancer
{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Death's Shadow
Death's Shadow gets -X/-X, where X is your life total.
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Decklisty Modern
Whir Prison
Jaxon Flannagan
GP Toronto
Mishra's Bauble
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Tolaria West
Tolaria West comes into play tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
Witchbane Orb
When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)
Ghirapur Aether Grid
Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player.
Sun Droplet
Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each player's upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
Welding Jar
Sacrifice Welding Jar: Regenerate target artifact.
Tezzeret, Agent of Bolas
+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -1: Target artifact becomes a 5/5 artifact creature. -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
Chalice of the Void
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Engineered Explosives
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Pyrite Spellbomb
{R}, Sacrifice Pyrite Spellbomb: Pyrite Spellbomb deals 2 damage to target creature or player. {1}, Sacrifice Pyrite Spellbomb: Draw a card.
Glimmervoid
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool.
Spellskite
{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)
Torpor Orb
Creatures entering the battlefield don't cause abilities to trigger.
Bottled Cloister
At the beginning of each opponent's upkeep, remove your hand from the game face down. At the beginning of your upkeep, return all cards removed from the game with Bottled Cloister to your hand, then draw a card.
Ancient Stirrings
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
Mox Opal
Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
Tezzeret the Seeker
+1: Untap up to two target artifacts. -X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library. -5: Artifacts you control become 5/5 artifact creatures until end of turn.
Ensnaring Bridge
Each creature with power greater than the number of cards in your hand cannot attack.
Crucible of Worlds
You may play land cards from your graveyard.
Academy Ruins
{T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.
Tormod's Crypt
{T}, Sacrifice Tormod's Crypt: Remove target player's graveyard from the game.
Damping Sphere
If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Grafdigger's Cage
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Sorcerous Spyglass
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Decklisty Modern
UR Phoenix
Kale Thompson
GP Toronto
Rending Volley
Rending Volley can't be countered by spells or abilities. Rending Volley deals 4 damage to target white or blue creature.
Thought Scour
Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.
Young Pyromancer
Whenever you cast an instant or sorcery spell, put a 1/1 red Elemental creature token onto the battlefield.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Gut Shot
({R/P} can be paid with either {R} or 2 life.) Gut Shot deals 1 damage to target creature or player.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Izzet Charm
Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.
Manamorphose
Add two mana in any combination of colors to your mana pool. Draw a card.
Dragon's Claw
Whenever a player plays a red spell, you may gain 1 life.
Blood Moon
All non-basic lands are now basic mountains.
Anger of the Gods
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Pteramander
Flying
{7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Decklisty Modern
GB Rock
Lucas Siow
GP Toronto
Liliana of the Veil
+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
Scavenging Ooze
{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Languish
All creatures get -4/-4 until end of turn.
Engineered Explosives
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Tarmogoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Maelstrom Pulse
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Inquisition of Kozilek
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Nihil Spellbomb
{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Fulminator Mage
Sacrifice Fulminator Mage: Destroy target nonbasic land.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Treetop Village
Treetop Village comes into play tapped. {T}: Add one green mana to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Field of Ruin
{T}: Add {C}.
{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Decklisty Modern
UR Extra Turns
Daniel Wong
GP Toronto
Temporal Mastery
Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Commandeer
You may remove two blue cards in your hand from the game rather than pay Commandeer's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact or enchantment, the permanent comes into play under your control.)
Panoptic Mirror
Imprint - {X}, {T}: You may remove an instant or sorcery card with converted mana cost X in your hand from the game. (That card is imprinted on this artifact.) At the beginning of your upkeep, you may copy an imprinted instant or sorcery card and play the copy without paying its mana cost.
Gigadrowse
Replicate {U} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Tap target permanent.
Snow-Covered Island
{T}: Add {U} to your mana pool.
Snapcaster Mage
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Sulfur Falls
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Gelectrode
{T}: Gelectrode deals 1 damage to target creature or player. Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
Engineered Explosives
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Dictate of Kruphix
Flash At the beginning of each player's draw step, that player draws an additional card.
Mikokoro, Center of the Sea
{T}: Add {1} to your mana pool. {2}, {T}: Each player draws a card.
Time Warp
Target player takes another turn after this one.
Anger of the Gods
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Gemstone Caverns
If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.
Snapback
You may remove a blue card in your hand from the game rather than pay Snapback's mana cost. Return target creature to its owner's hand.
Howling Mine
Each player draws one extra card each turn during his or her draw phase.
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Exhaustion
Creatures and lands target opponent controls do not untap during his or her next untap phase.
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
Negate
Counter target noncreature spell.
Temple of Epiphany
Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
{T}: Add {U} or {R}.
Decklisty Modern
Frenzy Affinity
Andrew Elenbogen
GP Toronto
Springleaf Drum
{T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
Ghirapur Aether Grid
Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player.
Welding Jar
Sacrifice Welding Jar: Regenerate target artifact.
Inkmoth Nexus
{T}: Add {1} to your mana pool. {1}: Inkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying and infect until end of turn. It's still a land. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Arcbound Ravager
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Glimmervoid
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool.
Blinkmoth Nexus
{T}: Add {1} to your mana pool. {1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land. {1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Darksteel Citadel
Indestructible (Effects that say "destroy" don't destroy this land.) {T}: Add {1} to your mana pool.
Dispatch
Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.
Cranial Plating
Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach Cranial Plating to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Signal Pest
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Signal Pest can't be blocked except by creatures with flying or reach.
Vault Skirge
({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Rest in Peace
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Etched Champion
Metalcraft — Etched Champion has protection from all colors as long as you control three or more artifacts.
Galvanic Blast
Galvanic Blast deals 2 damage to target creature or player. Metalcraft — Galvanic Blast deals 4 damage to that creature or player instead if you control three or more artifacts.
Mox Opal
Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
Master of Etherium
Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.
Ancient Grudge
Destroy target artifact. Flashback {G} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Damping Sphere
If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Steel Overseer
{T}: Put a +1/+1 counter on each artifact creature you control.
Decklisty Modern
Lantern Control
John Bauer
GP Toronto
Notion Thief
Flash If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.
Lantern of Insight
Each player plays with the top card of his or her library revealed. {T}, Sacrifice Lantern of Insight: Target player shuffles his or her library.
Ghirapur Aether Grid
Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player.
Welding Jar
Sacrifice Welding Jar: Regenerate target artifact.
Tezzeret, Agent of Bolas
+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -1: Target artifact becomes a 5/5 artifact creature. -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
Glimmervoid
At the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid. {T}: Add one mana of any color to your mana pool.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Spellskite
{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)
Maelstrom Pulse
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Codex Shredder
{T}: Target player puts the top card of his or her library into his or her graveyard. {5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Inquisition of Kozilek
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Ancient Stirrings
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
Mox Opal
Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
Ensnaring Bridge
Each creature with power greater than the number of cards in your hand cannot attack.
Pithing Needle
As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
Pyxis of Pandemonium
{T}: Each player exiles the top card of his or her library face down. {7}, {T}, Sacrifice Pyxis of Pandemonium: Each player turns face up all cards he or she owns exiled with Pyxis of Pandemonium, then puts all permanent cards among them onto the battlefield.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Academy Ruins
{T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.
Circle of Protection: Red
{1}: Prevents all damage against you from one red source. If a source does damage to you more than once in a turn, you must pay 1 mana each time you want to prevent the damage.
Leyline of Sanctity
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Sorcerous Spyglass
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
2. SCG Open Dallas (Standard)
Do Dallasu si přišlo zahrát standard 651 hráčů, z nichž čtyřiašedesát postoupilo do druhého dne (skoro jako tenisový grand slam).
Bylo zajímavé sledovat, jak se bude vyvíjet metagame. Oproti Open v Indianapolis z metagame úplně vymizelo Monored Aggro, které na pozici nejlepších aggro decků nahradilo Wu Weenie a Monoblue Tempo.
Pokud budeme počítat všechny mikro-archetypy, tak nejhranější čtyři decky byly Esper Control (10 hráčů), Monoblue Aggro (10 hráčů), BUG Midrange (9 hráčů) a Wu Weenie (8 hráčů).
Když to ale trochu zjednodušíme, tak dojdeme k následujícím číslům:
- 11× BUG Midrange
- 10× Esper Control
- 10× Monoblue Tempo
- 10× Wx Weenie
- 9× Nexus Ramp
- 5× URx Drakes
- 2× Esper Midrange
- 7× Other
Šest nejhranějších archetypů tedy tvořilo ve druhén dni skoro celé herní pole, což nezní moc povzbudivě, hlavně když si vezmeme, že je to stále teprve třetí týden s novou edicí...
Naštěstí nám to vynahradily decky z kolonky "other". Byl mezi nimi například Big Red s malou černou splashí, se kterým se dokonce až do top8 probojoval Jody Keith. Dále Bant Midrange postavený kolem Hero of Precinct One, Mardu Aristocrati s kartami jako Judith a Priest of Forgotten Gods, kontrolní verze Wilderness Reclamation s Niv-Mizzety, či Chromatic Black, ve které ale k mému velkému zklamání nebyly žádné karty z RNA...
Decklisty Standard
Big Red (černá splash)
Jody Keith
SCG Open Dallas
Maindeck
2 Cinder Barrens
4 Dragonskull Summit
Other
4 Goblin Chainwhirler
1 Karn, Scion of Urza
14 Mountain
3 Treasure Map
2 The Eldest Reborn
3 Carnival//Carnage
4 Lava Coil
Banefire
Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
Siege-Gang Commander
When Siege-Gang Commander comes into play, put three 1/1 red Goblin creature tokens into play. {1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
Fight with Fire
Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Dire Fleet Daredevil
First strike
When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast that card this turn, and you may spend mana as though it were mana of any type to cast that spell. If that card would be put into a graveyard this turn, exile it instead.
Rekindling Phoenix
Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
Cinder Barrens
Cinder Barrens enters the battlefield tapped.
{T}: Add {B} or {R}.
Drill Bit
Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Rix Maadi Reveler
Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards.
Theater of Horrors
At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play cards exiled with Theater of Horrors.
{3}{R}: Theater of Horrors deals 1 damage to target opponent or planeswalker.
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Shock
Shock deals 2 damage to any target.
Decklisty Standard
Bant Midrange
Justin Maguire
SCG Open Dallas
Hinterland Harbor
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Baffling End
When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less.
When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Hero of Precinct One
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
Growth-Chamber Guardian
{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library.
Deputy of Detention
When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
Dovin, Grand Arbiter
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.
−1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.
−7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
Frilled Mystic
Flash
When Frilled Mystic enters the battlefield, you may counter target spell.
Breeding Pool
({T}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Decklisty Standard
Mardu Aristocrats
Nicholas Watkins
SCG Open Dallas
Clifftop Retreat
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Isolated Chapel
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Angrath, the Flame-Chained
+1: Each opponent discards a card and loses 2 life.
−3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has converted mana cost 3 or less.
−8: Each opponent loses life equal to the number of cards in their graveyard.
Elenda, the Dusk Rose
Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Tithe Taker
During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Gutterbones
Gutterbones enters the battlefield tapped.
{1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.
Priest of Forgotten Gods
{T}, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add {B}{B} and draw a card.
Ethereal Absolution
Creatures you control get +1/+1.
Creatures your opponents control get -1/-1.
{2}{W}{B}: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.
Judith, the Scourge Diva
Other creatures you control get +1/+0.
Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target.
Mortify
Destroy target creature or enchantment.
Pitiless Pontiff
{1}, Sacrifice another creature: Pitiless Pontiff gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Teysa Karlov
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature tokens you control have vigilance and lifelink.
Theater of Horrors
At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play cards exiled with Theater of Horrors.
{3}{R}: Theater of Horrors deals 1 damage to target opponent or planeswalker.
Footlight Fiend
When Footlight Fiend dies, it deals 1 damage to any target.
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Godless Shrine
({T}: Add {W} or {B}.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Decklisty Standard
RUG Reclamation
John Martin
SCG Open Dallas
Hinterland Harbor
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.
Sulfur Falls
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Rekindling Phoenix
Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
Biogenic Ooze
When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
{1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Breeding Pool
({T}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Stomping Ground
({T}: Add {R} or {G}.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Shock
Shock deals 2 damage to any target.
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Decklisty Standard
Chromatic Black
Kyle McCarthy
SCG Open Dallas
Maindeck
1 Josu Vess, Lich Knight
2 Niv-Mizzet, Parun
4 Karn, Scion of Urza
22 Swamp
4 Chromatic Lantern
2 Treasure Map
3 The Eldest Reborn
3 Discovery
3 Ritual of Soot
Omniscience
You may cast nonland cards from your hand without paying their mana costs.
Chromatic Lantern
Lands you control have "{T}: Add one mana of any color to your mana pool." {T}: Add one mana of any color to your mana pool.
Banefire
Banefire deals X damage to target creature or player. If X is 5 or more, Banefire can't be countered by spells or abilities and the damage can't be prevented.
Cabal Stronghold
{T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
Golden Demise
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Mastermind's Acquisition
Choose one —
• Search your library for a card, put it into your hand, then shuffle your library.
• Choose a card you own from outside the game and put it into your hand.
Moment of Craving
Target creature gets -2/-2 until end of turn. You gain 2 life.
Zacama, Primal Calamity
Vigilance, reach, trample
When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
{2}{R}: Zacama deals 3 damage to target creature.
{2}{G}: Destroy target artifact or enchantment.
{2}{W}: You gain 3 life.
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Celkovým vítězem se nakonec stal Robert Wagner-Krankel s Monoblue Tempem, když ve finále porazil Esper Control (hrál ho Jonathan Hobbs, který má tak dvě druhá místa na dvojkovém SCG Open v řadě).
Třetí místo patřilo zajímavé verzi Wu Weenie, ve které byly lifegain synergie s Ajani's Pridemate, Leonin Wanguardem a Healer's Hawkem. Poslední místo v top4 zabral UG Nexus ve velmi přímočaré verzi, kde byl playset Search for Azcanta - sice je to legendární karta, ale je to asi nejlepší engine s Reklamací, takže mi playset přijde naprosto v pořádku.
Zbylé dva decky z "velké šestky" byly na osmém (BUG) a čtrnáctém místě, které obsadil Jonathan Job s kontrolnější verzí Drakeů, kde byla splash pro Krasise a také maindeck Niv-Mizzet.
V top16 ještě stála za pozornost přímočará verze White Weenie bez splashí, kterou hrál Tom Ross (skončil mu kontrakt u RnD) a BUG Midrange se Zeganami a Hadana's Climbem.
Decklisty Standard
Monoblue Tempo
Robert Wagner-Krankel
SCG Open Dallas
Blink of an Eye
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Curious Obsession
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
Mist-Cloaked Herald
Mist-Cloaked Herald can't be blocked.
Essence Capture
Counter target creature spell. Put a +1/+1 counter on up to one target creature you control.
Faerie Duelist
Flash
Flying
When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.
Pteramander
Flying
{7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Negate
Counter target noncreature spell.
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Decklisty Standard
Esper Control
Jonathan Hobbs
SCG Open Dallas
Isolated Chapel
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.
Moment of Craving
Target creature gets -2/-2 until end of turn. You gain 2 life.
Precognitive Perception
Draw three cards.
Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.
Cry of the Carnarium
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
Absorb
Counter target spell. You gain 3 life.
Basilica Bell-Haunt
When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life.
Kaya's Wrath
Destroy all creatures. You gain life equal to the number of creatures you controlled that were destroyed this way.
Mortify
Destroy target creature or enchantment.
Godless Shrine
({T}: Add {W} or {B}.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Decklisty Standard
Wu Weenie
Juan Leyva
SCG Open Dallas
Maindeck
Other
4 Benalish Marshal
4 Dauntless Bodyguard
4 Healer's Hawk
4 Leonin Vanguard
12 Plains
2 Conclave Tribunal
4 History of Benalia
4 Legion's Landing
Baffling End
When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less.
When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Deputy of Detention
When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
Dovin, Grand Arbiter
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.
−1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.
−7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
Negate
Counter target noncreature spell.
Decklisty Standard
UG Nexus
John Johnson
SCG Open Dallas
Hinterland Harbor
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.
Pelakka Wurm
Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When Pelakka Wurm is put into a graveyard from the battlefield, draw a card.
Blink of an Eye
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Memorial to Genius
Memorial to Genius enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.
Nezahal, Primal Tide
Nezahal, Primal Tide can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {C}.
{5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.
Biogenic Ooze
When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
{1}{G}{G}{G}: Create a 2/2 green Ooze creature token.
Root Snare
Prevent all combat damage that would be dealt this turn.
Sagittars' Volley
Destroy target creature with flying. Sagittars' Volley deals 1 damage to each creature with flying your opponents control.
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Frilled Mystic
Flash
When Frilled Mystic enters the battlefield, you may counter target spell.
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
Breeding Pool
({T}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Simic Guildgate
Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U}.
Negate
Counter target noncreature spell.
Decklisty Standard
BUG Midrange
Dylan Donegan
SCG Open Dallas
Woodland Cemetery
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
Llanowar Elves
Tap to add green mana to your mana pool. This tap can be played as an interrupt.
Memorial to Folly
Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
Ravenous Chupacabra
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Jadelight Ranger
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Cry of the Carnarium
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
Incubation Druid
{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.
{3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
Breeding Pool
({T}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Decklisty Standard
White Weenie
Tom Ross
SCG Open Dallas
Maindeck
4 Dauntless Bodyguard
3 Healer's Hawk
3 Hunted Witness
3 Venerated Loxodon
20 Plains
3 Conclave Tribunal
4 History of Benalia
4 Legion's Landing
Baffling End
When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less.
When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
Tithe Taker
During your turn, spells your opponents cast cost {1} more to cast and abilities your opponents activate cost {1} more to activate unless they're mana abilities.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Decklisty Standard
BUG Climb
Matthew Goslar
SCG Open Dallas
Hinterland Harbor
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.
Woodland Cemetery
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Llanowar Elves
Tap to add green mana to your mana pool. This tap can be played as an interrupt.
Moment of Craving
Target creature gets -2/-2 until end of turn. You gain 2 life.
Jadelight Ranger
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Growth-Chamber Guardian
{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library.
Incubation Druid
{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.
{3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
Zegana, Utopian Speaker
When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.
{4}{G}{U}: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Breeding Pool
({T}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Thrashing Brontodon
{1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment.
3. SCG Classic Dallas (Standard + Modern)
Nedělní dvojkovou klasiku si nenechalo ujít 193 hráčů, což znamenalo osm kol + finálovou top8, do které se opět nedostal jeden smolař se skóre 6:1:1...
Nejúspěšnější deck turnaje bylo White Weenie, jehož hráči svedli souboj ve finále a v top8 je ještě doplnil další hráč. Nejnovějším trendem bylo omezit modrou splash na minimum - vítězná verze Abea Corrigana měla z modré pouze Negate v sidu.
V top8 byl také Bant Nexus, Monoblue Tempo, Gate Nexus, Esper Control a brew v podobě Bant Flashe s Wilderness Reclamation.
Další velmi neobvyklý deck jsme mohli vidět na jedenáctém místě, které obsadil Ryder Aguilera s Monoblack Aggrem, které obsahovalo celkem dost hand disrupce díky kartám jako Drill Bit a Kitesail Freebooter.
Decklisty Standard
Wu Weenie
Abe Corrigan
SCG Classic Dallas
Maindeck
Other
3 Benalish Marshal
4 Dauntless Bodyguard
2 Hunted Witness
4 Venerated Loxodon
12 Plains
4 Conclave Tribunal
4 History of Benalia
4 Legion's Landing
Baffling End
When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less.
When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Skymarcher Aspirant
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Skymarcher Aspirant has flying as long as you have the city's blessing.
Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Decklisty Standard
Bant Flash
Daniel King
SCG Classic Dallas
Hinterland Harbor
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Blink of an Eye
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Memorial to Genius
Memorial to Genius enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.
Seal Away
Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.
Syncopate
Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Angel of Grace
Flash
Flying
When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
{4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10.
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Absorb
Counter target spell. You gain 3 life.
Deputy of Detention
When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
Frilled Mystic
Flash
When Frilled Mystic enters the battlefield, you may counter target spell.
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
Breeding Pool
({T}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Decklisty Standard
Monoblack Aggro
Ryder Aguilera
SCG Classic Dallas
Maindeck
2 Walk the Plank
Land
4 Blood Crypt
Other
3 Dread Shade
4 Graveyard Marshal
17 Swamp
2 Carnival//Carnage
3 Cast Down
Diregraf Ghoul
Diregraf Ghoul enters the battlefield tapped.
Golden Demise
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.
Drill Bit
Spectacle {B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Gutterbones
Gutterbones enters the battlefield tapped.
{1}{B}: Return Gutterbones from your graveyard to your hand. Activate this ability only during your turn and only if an opponent lost life this turn.
Spawn of Mayhem
Spectacle {1}{B}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Dead Weight
Enchant creature
Enchanted creature gets -2/-2.
Nedělní modern si přišlo zahrát 244 hráčů, což dokonce stačilo na devět kol. To samozřejmě znovu znamenalo, že bylo nesmírně složité se dostat do top8. Nakonec bylo k jistotě postupu potřeba uhrát 7:1:1 (jeden šťastlivec postoupil i se 7:2).
V top16 měl největší zastoupení Dredge se čtyřmi hráči, ale do finále se nakonec probojovaly úplně jiné decky - Humani a Eldrazi Tron, což příliš nekoresponduje s metagame posledních týdnů...
Trofej pro vítěze nakonec získal Patrick Claggett s Humany po přesvědčivé výhře 2:0.
Další místa v top8 obsadil již zmiňovaný Dredge (byl tam hned dvakrát), RG Scapeshift, Boros Burn (se splashí pro Cindervines v sidu), Green Tron a Monored Phoenix.
Ani na dalších místech nebyly žádné výstřední decky. Jediné, co by stálo za zmínku, je Jeskai Control, který obsahoval kombo Through the Breach + Emrakul.
Decklisty Modern
Humans
Patrick Claggett
SCG Classic Dallas
Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Thalia, Guardian of Thraben
First strike Noncreature spells cost {1} more to cast.
Auriok Champion
Protection from black and from red Whenever another creature comes into play, you may gain 1 life.
Champion of the Parish
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
Stony Silence
Activated abilities of artifacts can't be activated.
Anafenza, the Foremost
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
Mantis Rider
Flying, vigilance, haste
Gaddock Teeg
Noncreature spells with converted mana cost 4 or greater can't be played. Noncreature spells with {X} in their mana costs can't be played.
Phantasmal Image
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."
Whirler Rogue
When Whirler Rogue enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. Tap two untapped artifacts you control: Target creature can't be blocked this turn.
Aether Vial
At the beginning of your upkeep, you may put a charge counter on ?ther Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on ?ther Vial from your hand onto the battlefield.
Meddling Mage
As Meddling Mage comes into play, name a nonland card. The named card can't be played.
Ancient Ziggurat
{T}: Add one mana of any color to your mana pool. Spend this mana only to cast creature spells.
Noble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.
Izzet Staticaster
Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Rest in Peace
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Seachrome Coast
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool.
Damping Sphere
If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.
Decklisty Modern
Eldrazi Tron
Matthew Delbert
SCG Classic Dallas
Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Trinisphere
As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)
Chalice of the Void
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Karn Liberated
+4: Target player exiles a card from his or her hand. -3: Exile target permanent. -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Torpor Orb
Creatures entering the battlefield don't cause abilities to trigger.
Sword of Fire and Ice
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Dismember
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip {2}
Urza's Mine
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.
Urza's Power Plant
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.
Urza's Tower
{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.
All Is Dust
Each player sacrifices all colored permanents he or she controls.
Eldrazi Temple
{T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Wurmcoil Engine
Deathtouch, lifelink When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.
Relic of Progenitus
{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.
Crucible of Worlds
You may play land cards from your graveyard.
Basilisk Collar
Equipped creature has deathtouch and lifelink. Equip {2}
Expedition Map
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Ulamog, the Ceaseless Hunger
Grafdigger's Cage
Creature cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Decklisty Modern
Jeskai Breach
Kade Cantergiani
SCG Classic Dallas
Through the Breach
Put a creature card from your hand into play. That creature has haste. Sacrifice that creature at end of turn. Splice onto Arcane {2}{R}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Snapcaster Mage
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Sulfur Falls
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Timely Reinforcements
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.
Logic Knot
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.
Spell Snare
Counter target spell with converted mana cost 2.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Vendilion Clique
Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
Remand
Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.
Izzet Staticaster
Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.
Rest in Peace
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Emrakul, the Aeons Torn
Emrakul, the Aeons Torn can't be countered. When you cast Emrakul, take an extra turn after this one. Flying, protection from colored spells, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
Lightning Helix
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
Anger of the Gods
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Grim Lavamancer
{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Path to Exile
Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
Celestial Colonnade
Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
4. Online MCQ (Standard)
Tentokráte se mi nepodařilo najít info o počtu účastníků, nicméně hrálo se klasických devět kol, ve kterých třiadvacet hráčů mělo skóre 7:2 a lepší.
Dva nejúspěšnější decky turnaje byly BUG Midrange a UR Drakes, které kompletně obsadily první čtyři místa (zvítězil "ArielNagy" s BUGem). Všechny úspěšné BUGy byly klasické verze s Vivien a větším počtem removalu - je vidět že experimenty se Zeganou a Hadana's climbem se zase tolik nechytly...
V top8 bylo také Monored Aggro se splashí pro Cindervines v sidu, Wu Weenie (opět splash pouze pro sidovky) a zvláštní mix UR Drakes a Jeskai Controlu, který obsahoval Teferi, Niv-Mizzety, ale zároveň i Dive Downy a Chart a Course.
Nějaká zcela originální brew bychom mezi úspěšnými decky hledali marně, jediný méně obvvyklý deck tam byli GW Tokeni...
- 8× BUG Midrange
- 4× UR Drakes
- 3× Wu Weenie
- 2× Rx Aggro
- 2× UG Nexus
- 1× Jeskai Drakes
- 1× Monoblue Aggro
- 1× Bant Nexus
- 1× GW Tokens
Decklisty Standard
BUG Midrange
ArielNagy
Online MCQ
Hinterland Harbor
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.
Woodland Cemetery
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Llanowar Elves
Tap to add green mana to your mana pool. This tap can be played as an interrupt.
Memorial to Folly
Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand.
Ravenous Chupacabra
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
Jadelight Ranger
When Jadelight Ranger enters the battlefield, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Incubation Druid
{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead.
{3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
Breeding Pool
({T}: Add {G} or {U}.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Decklisty Standard
UR Phoenix
roter_Erzengel
Online MCQ
Sulfur Falls
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Disdainful Stroke
Counter target spell with converted mana cost 4 or greater.
Shivan Fire
Kicker {4} (You may pay an additional {4} as you cast this spell.) Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.
Pteramander
Flying
{7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Shock
Shock deals 2 damage to any target.
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Decklisty Standard
Jeskai Drakes
Jun.I
Online MCQ
Maindeck
2 Mountain
2 Sacred Foundry
4 Steam Vents
4 Sulfur Falls
Other
4 Crackling Drake
2 Niv-Mizzet, Parun
3 Deafening Clarion
2 Discovery // Dispersal
3 Justice Strike
1 Search for Azcanta
3 Teferi, Hero of Dominaria
Sulfur Falls
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Clifftop Retreat
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.
Shivan Fire
Kicker {4} (You may pay an additional {4} as you cast this spell.) Shivan Fire deals 2 damage to target creature. If this spell was kicked, it deals 4 damage to that creature instead.
Absorb
Counter target spell. You gain 3 life.
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Negate
Counter target noncreature spell.
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Decklisty Standard
GW Tokens
superdan_7
Online MCQ
Maindeck
4 Sunpetal Grove
4 Temple Garden
Other
3 Emmara, Soul of the Accord
4 Trostani Discordant
4 Venerated Loxodon
4 Flower // Flourish
4 March of the Multitudes
4 History of Benalia
3 Legion's Landing
Sideboard
4 Adanto Vanguard
|
4 Conclave Tribunal |
3 Ixalan's Binding |
4 Thorn Lieutenant |
Memorial to Glory
Memorial to Glory enters the battlefield tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
Saproling Migration
Kicker {4} (You may pay an additional {4} as you cast this spell.) Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Pride of Conquerors
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {C}.
{5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.
5. Monthly MOCS (Standard)
Na onlinu se uskutečnily hned dva premiové eventy během jednoho víkendu! Musím ale konstatovat, že MOCS série kvůli aréně trochu přišla o svou prestiž. Minimálně, co se standardových turnajů týče.
Tohoto monthly turnaje se zúčastnilo 101 hráčů, což je hodně nízké číslo - v loňském roce účast běžně přesahovala 300 hráčů...
Podoba turnaje zústala nezměněná - v osmi kolech bylo potřeba k postupu do čtvrtletního finále alespoň šestkrát zvítězit, což se povedlo čtrnácti hráčům.
Žádný z hráčů nedosáhl na perfektní skóre 8:0 a o první čtyři místa se podělili hráči s výsledkem 7:1. Byl mezi nimi Esper Control, Wu Weenie, Monoblue Tempo a zajímavý GW Midrange s token tématikou, který dobře využíval Growth-Chamber Guardiany, když je kombinoval s Ajanim a Venerated Loxodonem.
Celkově byl nejúspěšnější deck turnaje White Weenie, které mělo mezi kvalifikovanou čtrnáctkou hned pět zástupců:
- 4× Wu Weenie
- 3× BUG Midrange
- 2× Esper Control
- 1× Monoblue Tempo
- 1× GW Midrange
- 1× White Weenie
- 1× UR Drakes
- 1× RUG Drakes
Decklisty Standard
GW Tokens
superdan_7
Online MCQ
Maindeck
4 Sunpetal Grove
4 Temple Garden
Other
3 Emmara, Soul of the Accord
4 Trostani Discordant
4 Venerated Loxodon
4 Flower // Flourish
4 March of the Multitudes
4 History of Benalia
3 Legion's Landing
Sideboard
4 Adanto Vanguard
|
4 Conclave Tribunal |
3 Ixalan's Binding |
4 Thorn Lieutenant |
Memorial to Glory
Memorial to Glory enters the battlefield tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice Memorial to Glory: Create two 1/1 white Soldier creature tokens.
Saproling Migration
Kicker {4} (You may pay an additional {4} as you cast this spell.) Create two 1/1 green Saproling creature tokens. If this spell was kicked, create four of those tokens instead.
Pride of Conquerors
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Creatures you control get +1/+1 until end of turn. If you have the city's blessing, those creatures get +2/+2 until end of turn instead.
Snubhorn Sentry
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Snubhorn Sentry gets +3/+0 as long as you have the city's blessing.
Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
{T}: Add {C}.
{5}, {T}: Draw a card. Activate this ability only if you have the city's blessing.
6. MTGO Weekly Challenges (Modern, Legacy, Vintage, Pauper)
V modernové challengi jsme byli ve finále svědky souboje dvou Primeval Titan decků, které ovšem nebyly v úplně tradičních verzích.
Zvítězil "PuntThenWhine" s Amulet Titanem, ve kterém hrál alternativní winkondici v podobě Hive Mindu (spolu s playsetem Lotus Bloomů). Ve finále zvítězil nad RG Scapeshiftem, ve kterém byl pro změnu Madcap Experiment a nezvykle i playset Mwonvuli Acid-Mossů.
V top16 jsme vůbec viděli spoustu neobvyklých decků - UR Phoenixe s větším počtem Pteramanderů a Chart a Course, White Eldrazi s Chalice of the Void, Grixis Control s Cruel Ultimatem, UB Control s nenápadnou bílou splashí pro karty v sidu, nebo Living End s Archfiendy of Ifnir.
Decklisty Modern
Amulet Titan
PuntThenWhine
MTGO Weekly Challenge
Slayers' Stronghold
{T}: Add {1} to your mana pool. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Tolaria West
Tolaria West comes into play tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)
Hive Mind
Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.
Obstinate Baloth
When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Hornet Queen
Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
Radiant Fountain
When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {1} to your mana pool.
Reclamation Sage
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
Pact of Negation
Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Slaughter Pact
Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.
Summoner's Pact
Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Engineered Explosives
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Coalition Relic
{T}: Add one mana of any color to your mana pool. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.
Gruul Turf
Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G} to your mana pool.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Dismember
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Primeval Titan
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
Selesnya Sanctuary
Selesnya Sanctuary comes into play tapped. When Selesnya Sanctuary comes into play, return a land you control to its owner's hand. {T}: Add {G}{W} to your mana pool.
Sunhome, Fortress of the Legion
{T}: Add {1} to your mana pool. {2}{R}{W}, {T}: Target creature gains double strike until end of turn.
Ancient Stirrings
Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield.
Lotus Bloom
Suspend 3—{0} (Rather than play this card from your hand, pay {0} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.
Tormod's Crypt
{T}, Sacrifice Tormod's Crypt: Remove target player's graveyard from the game.
Vesuva
As Vesuva comes into play, you may choose a land in play. If you do, Vesuva comes into play tapped as a copy of the chosen land.
Gemstone Mine
When Gemstone Mine comes into play, put three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, bury it.
Amulet of Vigor
Whenever a permanent enters the battlefield tapped and under your control, untap it.
Bojuka Bog
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.
Khalni Garden
Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. {T}: Add {G} to your mana pool.
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Temple of Mystery
Temple of Mystery enters the battlefield tapped.
When Temple of Mystery enters the battlefield, scry 1.
{T}: Add {G} or {U}.
Decklisty Modern
Madcap Scapeshift
OR0CHI
MTGO Weekly Challenge
Obstinate Baloth
When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard.
Reclamation Sage
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
Primeval Titan
Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.
Platinum Emperion
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
Anger of the Gods
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Mwonvuli Acid-Moss
Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library.
Search for Tomorrow
Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Bojuka Bog
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.
Valakut, the Molten Pinnacle
Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. {T}: Add {R} to your mana pool.
Gaea's Blessing
Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
Stomping Ground
({T}: Add {R} or {G}.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Decklisty Modern
UR Phoenix
shufflerpwned
MTGO Weekly Challenge
Shattering Spree
Replicate {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.
Sulfur Falls
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Thought Scour
Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Gut Shot
({R/P} can be paid with either {R} or 2 life.) Gut Shot deals 1 damage to target creature or player.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Manamorphose
Add two mana in any combination of colors to your mana pool. Draw a card.
Sleight of Hand
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Blood Moon
All non-basic lands are now basic mountains.
Anger of the Gods
Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Chandra, Torch of Defiance
Pteramander
Flying
{7}{U}: Adapt 4. This ability costs {1} less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Decklisty Modern
White Eldrazi
SpiderSpace
MTGO Weekly Challenge
Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Thalia, Guardian of Thraben
First strike Noncreature spells cost {1} more to cast.
Stony Silence
Activated abilities of artifacts can't be activated.
Phyrexian Revoker
As Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name can't be activated.
Chalice of the Void
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Simian Spirit Guide
Remove Simian Spirit Guide in your hand from the game: Add {R} to your mana pool.
Dismember
({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.
Rest in Peace
When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.
Eldrazi Temple
{T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.
Leonin Arbiter
Players can't search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.
Gemstone Caverns
If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.
Worship
Damage that would reduce your life total to less than 1 instead reduces it to 1 if you control a creature.
Sorcerous Spyglass
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Decklisty Modern
Grixis Control
littledarwin
MTGO Weekly Challenge
Sideboard
1 Kolaghan's Command
|
1 Anger of the Gods |
1 Ceremonious Rejection |
2 Collective Brutality |
2 Countersquall |
1 Disdainful Stroke |
2 Dispel |
2 Fulminator Mage |
1 Izzet Staticaster |
1 Kalitas, Traitor of Ghet |
1 Surgical Extraction
|
Kolaghan's Command
Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.
Tasigur, the Golden Fang
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.
Snapcaster Mage
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Sulfur Falls
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.
Logic Knot
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.
Spell Snare
Counter target spell with converted mana cost 2.
Engineered Explosives
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.
Surgical Extraction
({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
Vendilion Clique
Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.
Remand
Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.
Nihil Spellbomb
{T}, Sacrifice Nihil Spellbomb: Exile all cards from target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card.
Cruel Ultimatum
Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.
Terminate
Destroy target creature. It can't be regenerated.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Lightning Bolt
Lightning Bolt does 3 damage to one target.
Creeping Tar Pit
Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Field of Ruin
{T}: Add {C}.
{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Decklisty Modern
UBw Control
Rois
MTGO Weekly Challenge
Sideboard
1 Ancestral Vision
|
1 Damnation |
1 Thoughtseize |
1 Countersquall |
1 Engineered Explosives |
1 Flaying Tendrils |
2 Rest in Peace |
2 Stony Silence |
1 Surgical Extraction |
3 Timely Reinforcements |
1 Unmoored Ego |
Snapcaster Mage
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Logic Knot
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.
Spell Snare
Counter target spell with converted mana cost 2.
Serum Visions
Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)
Remand
Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.
Inquisition of Kozilek
Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Ancestral Vision
Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.
Creeping Tar Pit
Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
Godless Shrine
({T}: Add {W} or {B}.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Hallowed Fountain
({T}: Add {W} or {U}.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Draw a card.
Field of Ruin
{T}: Add {C}.
{2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.
Decklisty Modern
Living End
GlauberT
MTGO Weekly Challenge
Demonic Dread
Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Target creature can't block this turn.
Monstrous Carabid
Monstrous Carabid attacks each turn if able. Cycling {B/R} ({B/R}, Discard this card: Draw a card.)
Violent Outburst
Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) Creatures you control get +1/+0 until end of turn.
Grove of the Burnwillows
{T}: Add {1} to your mana pool. {PT}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.
Street Wraith
Swampwalk Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
Simian Spirit Guide
Remove Simian Spirit Guide in your hand from the game: Add {R} to your mana pool.
Blackcleave Cliffs
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.
Faerie Macabre
Flying Discard Faerie Macabre: Remove up to two target cards in graveyards from the game.
Fulminator Mage
Sacrifice Fulminator Mage: Destroy target nonbasic land.
Gemstone Caverns
If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.
Living End
Living End is black. Suspend 3—{2}{B}{B} Each player removes all creature cards in his or her graveyard from the game, then sacrifices all creatures he or she controls, then puts into play all cards he or she removed this way.
Horror of the Broken Lands
Blood Crypt
({T}: Add {B} or {R}.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Stomping Ground
({T}: Add {R} or {G}.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Spoustu zajímavostí se odehrálo i na legacy. Z výhry se tu radoval "DNSolver" s hodně kombo-oriented verzí BG Depthsů, která hrála de facto pouze discard, hledání zemí a karty na ochránění komba.
Velmi neobvyklý byl deck poraženého finalisty. Šlo o mix Delvera a UW-Stonebladu, který ovšem navíc hrál ještě Nivmagus Elementaly a Flustestormy.
Další místa patřila Death and Taxes, Stormu, netradiční komboverzi Elfů, kde nebyl Natural Order ani Glimpse of Nature (Hrála karty jako Priest of Titania, Sylvan Messenger a coby kombo-engine Beast Whisperery. Winkondicí tu byl Ezuri a Mirror Entity), Grixis Delver, Mentor Miracly a tradiční verze BG Depthsů (s Dark Confidanty, Abrupt Decayi a Sylvan Library).
Mimo top8 mne zaujal neobvyklý BUG Control s Noble Hierarchy a Esper NIc Fit s Arena Rectory, který byl moc pěkně postavený - rozumná manová křivka a co nejvíce dobrých karet v palysetech.
Decklisty Legacy
BG Depths
DNSolver
MTGO Weekly Challenge
Sideboard
2 Abrupt Decay
|
2 Assassin's Trophy |
1 Damping Sphere |
1 Dryad Arbor |
1 Extirpate |
1 Karakas |
1 Sphere of Resistance |
2 Surgical Extraction |
3 Sylvan Library |
1 Thorn of Amethyst
|
Elvish Spirit Guide
If Elvish Spirit Guide is in your hand, you may remove it from the game to add {G} to your mana pool. Play this ability as an interrupt.
Dark Depths
Dark Depths comes into play with ten ice counters on it. {3}: Remove an ice counter from Dark Depths. When Dark Depths has no ice counters on it, sacrifice it. If you do, put an indestructible legendary 20/20 black Avatar creature token with flying named Marit Lage into play.
Into the North
Search your library for a snow land card and put it into play tapped. Then shuffle your library.
Thespian's Stage
{T}: Add {1} to your mana pool. {2}, {T}: Thespian's Stage becomes a copy of target land and gains this ability.
Snow-Covered Forest
{T}: Add {G} to your mana pool.
Snow-Covered Swamp
{T}: Add {B} to your mana pool.
Sylvan Safekeeper
Sacrifice a land: Target creature you control can't be the target of spells or abilities this turn.
Thorn of Amethyst
Noncreature spells cost {1} more to play.
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Lotus Petal
Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
Pithing Needle
As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Bayou
Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.
Crop Rotation
At the time you play Crop Rotation, sacrifice a land. Search your library for a land card and put that land into play. Shuffle your library afterwards.
Bojuka Bog
Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.
Sejiri Steppe
Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W} to your mana pool.
Vampire Hexmage
First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent.
Expedition Map
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.
Duress
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Decklisty Legacy
UW DelverBlade
mw_94gA
MTGO Weekly Challenge
Sideboard
2 Cataclysm
|
2 Disenchant |
1 Engineered Explosives |
2 Grafdigger's Cage |
1 Karakas |
2 Meddling Mage |
1 Path to Exile |
1 Pithing Needle |
1 Rest in Peace |
1 Snapcaster Mage |
1 Umezawa's Jitte
|
Force of Will
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
True-Name Nemesis
As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
Council's Judgment
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Snow-Covered Plains
{T}: Add {W} to your mana pool.
Snow-Covered Island
{T}: Add {U} to your mana pool.
Daze
You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.
Umezawa's Jitte
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}
Sword of Fire and Ice
Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Flusterstorm
Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Batterskull
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}
Nivmagus Elemental
Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)
Tundra
Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.
Swords to Plowshares
Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.
Stoneforge Mystic
When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
Decklisty Legacy
Elves
Nettle_Sentinel
MTGO Weekly Challenge
Sideboard
1 Crop Rotation
|
1 Bojuka Bog |
1 Choke |
1 Karakas |
4 Leyline of the Void |
1 Matsu-Tribe Sniper |
2 Meekstone |
2 Mindbreak Trap |
1 Pithing Needle |
1 Wasteland
|
Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Nettle Sentinel
Nettle Sentinel doesn't untap during your untap step. Whenever you play a green spell, you may untap Nettle Sentinel.
Dryad Arbor
(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.
Fyndhorn Elves
{T}: Add {G} to your mana pool. Play this ability as an interrupt.
Reclamation Sage
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
Sylvan Messenger
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) When Sylvan Messenger enters the battlefield, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Green Sun's Zenith
Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.
Mirror Entity
Changeling (This card is every creature type at all times.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Heritage Druid
Tap three untapped Elves you control: Add {G}{G}{G} to your mana pool.
Birchlore Rangers
Tap two untapped Elves you control: Add one mana of any color to your mana pool. Morph {G} (You may play this face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Elvish Mystic
{T}: Add {G} to your mana pool.
Ezuri, Renegade Leader
{G}: Regenerate another target Elf. {2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.
Wirewood Symbiote
Return an Elf you control to its owner's hand: Untap target creature. Play this ability only once each turn.
Savannah
Counts as both plains and forest and is affected by spells that affect either. Tap to add either {W} or {G} to your mana pool.
Llanowar Elves
Tap to add green mana to your mana pool. This tap can be played as an interrupt.
Crop Rotation
At the time you play Crop Rotation, sacrifice a land. Search your library for a land card and put that land into play. Shuffle your library afterwards.
Priest of Titania
{T}: Add {G} to your mana pool for each Elf in play. Play this ability as a mana source.
Gaea's Cradle
{T}: Add {G} to your mana pool for each creature you control.
Quirion Ranger
Return a forest you control to owner's hand: Untap target creature. Use this ability only once each turn.
Decklisty Legacy
BUG Control
TBagTom
MTGO Weekly Challenge
Sideboard
1 Darkblast
|
2 Diabolic Edict |
1 Engineered Explosives |
2 Flusterstorm |
1 Grafdigger's Cage |
1 Liliana, the Last Hope |
2 Marsh Casualties |
1 Pulse of Murasa |
2 Surgical Extraction |
1 Sword of Light and Shadow |
1 Umezawa's Jitte
|
Force of Will
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
True-Name Nemesis
As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)
Snow-Covered Forest
{T}: Add {G} to your mana pool.
Snow-Covered Island
{T}: Add {U} to your mana pool.
Snow-Covered Swamp
{T}: Add {B} to your mana pool.
Snapcaster Mage
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Murderous Cut
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature.
Tarmogoyf
Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
Baleful Strix
Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.
Umezawa's Jitte
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}
Noble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.
Abrupt Decay
Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Bayou
Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.
Underground Sea
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Tropical Island
Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
Decklisty Legacy
Esper Nic Fit
PA_Rude
MTGO Weekly Challenge
Sideboard
1 Containment Priest
|
1 Damping Sphere |
1 Disenchant |
1 Echoing Truth |
2 Ensnaring Bridge |
2 Flusterstorm |
1 Monastery Mentor |
1 Null Rod |
1 Supreme Verdict |
3 Surgical Extraction |
1 Unmoored Ego |
Force of Will
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Council's Judgment
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Ugin, the Spirit Dragon
+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
Snapcaster Mage
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Nicol Bolas, Planeswalker
+3: Destroy target noncreature permanent. -2: Gain control of target creature. -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.
Baleful Strix
Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.
Cabal Therapy
Name a nonland card. Target player reveals his or her hand and discards all cards with that name. Flashback-Sacrifice a creature. (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)
Diabolic Edict
Target player sacrifices a creature.
Thoughtseize
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Underground Sea
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Tundra
Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.
Swords to Plowshares
Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.
Scrubland
Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.
Phyrexian Tower
{T}: Add one colorless mana to your mana pool. {T}, Sacrifice a creature: Add {B}{B} to your mana pool.
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
O třetí vítězství vřadě se na vintage marně poukošely Ravager Shopy. Navzdory tomu, že měly v top16 nejvíce zástupců (pět), tak se ve finále musely sklonit před Paradoxical Outcomem Michaela Bondeho (alias lampalot). Šlo o verzi s Night's Whispery a Tendrils of Agony. V decku nebyla žádná Lavinia, jako techovka na mirror byl v sidu Kambal (a v mainu jedna Mystic Remora).
Výsledky tenotkráte nebyly příliš rozmanité - v top16 byl jediný neobvyklý deck, což byli 5C Humani na třetím místě. Zajímavé bylo, že narozdíl od modernu tu byl větší důraz kladen na hate kusy a karetní výhodu z Dark Confidanta a až v sidu byl Thalia's Lieutenant a Mayor of Avabruck.
V top16 dále byly dva další Paradoxical Outcomy, dva Blue Dredge, UWR Control (ve kterém nechyběla Lavinia) a hned čtyřikrát RUG Pyromancer, jehož nejlepším výsledkem ovšem bylo až jedenácté místo.
Decklisty Vintage
Paradoxical Outcome
lampalot
MTGO Weekly Challenge
Sideboard
2 Island
|
2 Hurkyl's Recall |
1 Mystic Remora |
1 Defense Grid |
2 Flusterstorm |
1 Fragmentize |
2 Kambal, Consul of Allocation |
1 Karakas |
3 Tormod's Crypt
|
Force of Will
You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.
Library of Alexandria
Tap to add 1 colorless mana to your mana pool or draw a card from your library; you may use the card-drawing ability only if you have exactly seven cards in your hand.
Monastery Mentor
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.
Sensei's Divining Top
{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
Merchant Scroll
Search your library for a blue instant or interrupt. Reveal that card to all players and put it into your hand. Reshuffle your library afterwards.
Mystic Remora
Cumulative Upkeep: {1} Whenever target opponent successfully casts a non-creature spell, you may draw a card. That player may pay {4} to counter this effect.
Snapcaster Mage
Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Night's Whisper
You draw two cards and you lose 2 life.
Dig Through Time
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Gitaxian Probe
({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.
Mana Crypt
At the beginning of your upkeep, flip a coin. If you lose the flip, Mana Crypt deals 3 damage to you. {T}: Add {2} to your mana pool.
Mox Opal
Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.
Tendrils of Agony
Target player loses 2 life and you gain 2 life. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.)
Mind's Desire
Shuffle your library. Then remove the top card of your library from the game. Until end of turn, you may play it as though it were in your hand without paying its mana cost. (If it has X in its mana cost, X is 0.) Storm (When you play this spell, copy it for each spell played before it this turn.)
Lotus Petal
Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
Hurkyl's Recall
Return all artifacts target player owns to his or her hand.
Tormod's Crypt
{T}, Sacrifice Tormod's Crypt: Remove target player's graveyard from the game.
Mana Vault
Tap to add 3 colorless mana to your mana pool. Mana Vault doesn't untap normally during untap phase; to untap it, you must pay 4 mana. If Mana Vault remains tapped during upkeep it does 1 damage to you. Tapping this artifact can be played as an interrupt.
Mox Emerald
Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.
Mox Sapphire
Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.
Underground Sea
Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.
Time Walk
Take an extra turn after this one.
Mox Jet
Add 1 black mana to your mana pool. Tapping this artifact can be played as an interrupt.
Tundra
Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.
Timetwister
Set Timetwister aside in a new graveyard pile. Shuffle your hand, library, and graveyard together into a new library and draw a new hand of seven cards, leaving all cards in play where they are; opponent must do the same.
Mox Ruby
Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.
Mox Pearl
Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.
Ancestral Recall
Draw 3 cards or force opponent to draw 3 cards.
Black Lotus
Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.
Demonic Tutor
You may search your library for one card and take it into your hand. Reshuffle your library afterwards.
Yawgmoth's Will
Until end of turn, you may play cards in your graveyard as though they were in your hand. Cards put into your graveyard this turn are removed from the game instead.
Tolarian Academy
{T}: Add {U} to your mana pool for each artifact you control.
Decklisty Vintage
Humans
ecobaronen
MTGO Weekly Challenge
Cavern of Souls
As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Containment Priest
Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Thalia, Guardian of Thraben
First strike Noncreature spells cost {1} more to cast.
Thorn of Amethyst
Noncreature spells cost {1} more to play.
Scab-Clan Berserker
Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player.
Phyrexian Revoker
As Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name can't be activated.
Chalice of the Void
Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.
Simian Spirit Guide
Remove Simian Spirit Guide in your hand from the game: Add {R} to your mana pool.
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.
Lotus Petal
Sacrifice Lotus Petal: Add one mana of any color to your mana pool. Play this ability as a mana source.
Mox Emerald
Add 1 green mana to your mana pool. Tapping this artifact can be played as an interrupt.
Mox Sapphire
Add 1 blue mana to your mana pool. Tapping this artifact can be played as an interrupt.
Mox Jet
Add 1 black mana to your mana pool. Tapping this artifact can be played as an interrupt.
Mox Ruby
Add 1 red mana to your mana pool. Tapping this artifact can be played as an interrupt.
Mox Pearl
Add 1 white mana to your mana pool. Tapping this artifact can be played as an interrupt.
Black Lotus
Adds 3 mana of any single color of your choice to your mana pool, then is discarded. Tapping this artifact can be played as an interrupt.
Lavinia, Azorius Renegade
Each opponent can't cast noncreature spells with converted mana cost greater than the number of lands that player controls.
Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
Decklisty Vintage
UWR Control
Nasty
MTGO Weekly Challenge