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Decklisty

Decklisty Commander

Nin, the Pain Artist

Kumano

Maindeck

Creature 1 Grim Lavamancer Grim Lavamancer 1 Gilded Drake Gilded Drake 1 Snapcaster Mage Snapcaster Mage 1 Deceiver Exarch Deceiver Exarch 1 Drift of Phantasms 1 Imperial Recruiter 1 Magus of the Moon Magus of the Moon 1 Pestermite Pestermite 1 True-Name Nemesis True-Name Nemesis 1 Vendilion Clique 1 Venser, Shaper Savant Venser, Shaper Savant 1 Kiki-Jiki, Mirror Breaker Instant & Sorceries 1 Ancestral Vision Ancestral Vision 1 Brainstorm Brainstorm 1 Condescend Condescend 1 Dispel Dispel 1 Flame Slash Flame Slash 1 Gitaxian Probe 1 Lightning Bolt Lightning Bolt 1 Magma Spray Magma Spray 1 Mental Misstep Mental Misstep 1 Ponder Ponder 1 Preordain Preordain 1 Serum Visions 1 Shattering Spree 1 Spell Snare Spell Snare 1 Sudden Demise Sudden Demise 1 Counterspell Counterspell 1 Cyclonic Rift Cyclonic Rift 1 Deprive Deprive 1 Essence Scatter Essence Scatter 1 Impulse Impulse 1 Into the Roil Into the Roil 1 Izzet Charm Izzet Charm 1 Mana Leak Mana Leak 1 Miscalculation Miscalculation 1 Mizzium Mortars Mizzium Mortars 1 Negate Negate 1 Anger of the Gods Anger of the Gods 1 Compulsive Research Compulsive Research 1 Intuition Intuition
1 Thirst for Knowledge 1 Cryptic Command Cryptic Command 1 Fact or Fiction Fact or Fiction 1 Summary Dismissal Summary Dismissal 1 Force of Will Force of Will 1 Mystic Confluence Mystic Confluence Land 1 Arid Mesa Arid Mesa 1 Bloodstained Mire Bloodstained Mire 1 Cascade Bluffs Cascade Bluffs 1 Cavern of Souls Cavern of Souls 1 Command Tower Command Tower 1 Desolate Lighthouse Desolate Lighthouse 1 Flooded Strand Flooded Strand 1 Minamo, School at Water's Edge 1 Misty Rainforest Misty Rainforest 1 Polluted Delta Polluted Delta 1 Riptide Laboratory Riptide Laboratory 1 Scalding Tarn Scalding Tarn 1 Spirebluff Canal Spirebluff Canal 1 Steam Vents Steam Vents 1 Sulfur Falls Sulfur Falls 1 Temple of Epiphany Temple of Epiphany 1 Volcanic Island Volcanic Island 1 Wandering Fumarole Wandering Fumarole 1 Wasteland Wasteland 1 Wooded Foothills Wooded Foothills 5 Mountain Mountain Other 1 Fire // Ice 1 Jace, Vryn's Prodigy 1 Spreading Seas Spreading Seas 1 Thing in the Ice 1 Blood Moon Blood Moon 1 Dack Fayden 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Splinter Twin Splinter Twin 1 Batterskull 1 Future Sight Future Sight 1 Relic of Progenitus Relic of Progenitus 15 Island 1 Jace, Architect of Thought Jace, Architect of Thought

Sideboard

1 Nin, the Pain Artist

Top8

Název decklistu Autor
Nin, the Pain Artist Kumano

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Desolate Lighthouse

{T}: Add {1} to your mana pool. {1}{U}{R}, {T}: Draw a card, then discard a card.

Minamo, School at Water's Edge

{T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent.

Nin, the Pain Artist

{X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

Sudden Demise

Choose a color. Sudden Demise deals X damage to each creature of the chosen color.

True-Name Nemesis

As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Magus of the Moon

Nonbasic lands are Mountains.

Venser, Shaper Savant

Flash (You may play this spell any time you could play an instant.) When Venser, Shaper Savant comes into play, return target spell or permanent to its owner's hand.

Shattering Spree

Replicate {R} (When you play this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Destroy target artifact.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Condescend

Counter target spell unless its controller pays {X}. Scry 2 (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Pestermite

Flash Flying When Pestermite enters the battlefield, you may tap or untap target permanent.

Spell Snare

Counter target spell with converted mana cost 2.

Kiki-Jiki, Mirror Breaker

Haste {T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.

Deceiver Exarch

Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one — Untap target permanent you control; or tap target permanent an opponent controls.

Mental Misstep

({U/P} can be paid with either {U} or 2 life.) Counter target spell with converted mana cost 1.

Riptide Laboratory

{T}: Add {1} to your mana pool. {1}{U}, {T}: Return target Wizard you control to its owner's hand.

Future Sight

Play with the top card of your library revealed. You may play the top card of your library as though it were in your hand.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Ponder

Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Cryptic Command

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Imperial Recruiter

When Imperial Recruiter enters the battlefield, search your library for a creature card with power 2 or less, reveal it, and put it into your hand. Then shuffle your library.

Batterskull

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Compulsive Research

Target player draws three cards. Then that player discards two cards unless he or she discards a land card.

Drift of Phantasms

Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Izzet Charm

Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.

Jace, Architect of Thought

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.

Deprive

As an additional cost to cast Deprive, return a land you control to its owner's hand. Counter target spell.

Splinter Twin

Enchant creature Enchanted creature has "{T}: Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."

Relic of Progenitus

{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Flame Slash

Flame Slash deals 4 damage to target creature.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Intuition

Search your library for any three cards and reveal them to target opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards.

Blood Moon

All non-basic lands are now basic mountains.

Anger of the Gods

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Grim Lavamancer

{R}, {T}, Remove two cards in your graveyard from the game: Grim Lavamancer deals 2 damage to target creature or player.

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Counterspell

Counters target spell as it is being cast.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Miscalculation

Counter target spell unless its caster pays an additional {2}. Cycling {2} (You may pay {2} and discard this card from your hand to draw a card. Play this ability as an instant.)

Gilded Drake

Flying When Gilded Drake comes into play, exchange control of Gilded Drake for target creature one of your opponents controls or sacrifice Gilded Drake.

Impulse

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library. Shuffle your library afterwards.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.

Spreading Seas

Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.

Bloodstained Mire

Flooded Strand

Misty Rainforest

Polluted Delta

Scalding Tarn

Steam Vents

Wooded Foothills

Arid Mesa

Dispel

Brainstorm

Fact or Fiction

Mizzium Mortars

Mystic Confluence

Preordain

Wandering Fumarole

Cascade Bluffs

Wasteland

Summary Dismissal

Spirebluff Canal

Magma Spray

Negate

Counter target noncreature spell.

Temple of Epiphany

Temple of Epiphany enters the battlefield tapped. When Temple of Epiphany enters the battlefield, scry 1. {T}: Add {U} or {R}.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Essence Scatter

Counter target creature spell.

Mountain

({T}: Add {R}.)

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07.05.2025 10:41 – THX26

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