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Decklisty

Decklisty Legacy

Merfolk

Joe Michael Caragan

Duals to Protect the Jewels

Maindeck

Creature 4 Cursecatcher Cursecatcher 4 Lord of Atlantis Lord of Atlantis 2 Master of Waves Master of Waves 4 Master of the Pearl Trident Master of the Pearl Trident 3 Phantasmal Image Phantasmal Image 4 Silvergill Adept Silvergill Adept 4 True-Name Nemesis True-Name Nemesis 1 Vendilion Clique Instant & Sorceries 2 Daze Daze
1 Echoing Truth Echoing Truth 4 Force of Will Force of Will Land 3 Cavern of Souls Cavern of Souls 3 Mutavault Mutavault 2 Wasteland Wasteland Other 12 Island 4 Aether Vial Aether Vial 2 Opposition Opposition 1 Umezawa's Jitte Umezawa's Jitte

Sideboard

1 Back to Basics Back to Basics
2 Carry Away Carry Away
3 Chalice of the Void Chalice of the Void
1 Pithing Needle Pithing Needle
2 Ratchet Bomb Ratchet Bomb
1 Dismember Dismember
1 Flusterstorm
2 Submerge Submerge
2 Surgical Extraction Surgical Extraction

Top8

Název decklistu Autor
Merfolk Joe Michael Caragan

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

True-Name Nemesis

As True-Name Nemesis enters the battlefield, choose a player. True-Name Nemesis has protection from the chosen player. (This creature can't be blocked, targeted, dealt damage, or enchanted by anything controlled by that player.)

Carry Away

When Carry Away comes into play, unattach enchanted Equipment. You control enchanted Equipment.

Phantasmal Image

You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it gains "When this creature becomes the target of a spell or ability, sacrifice it."

Master of the Pearl Trident

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They are unblockable as long as defending player controls an Island.)

Chalice of the Void

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Aether Vial

At the beginning of your upkeep, you may put a charge counter on ?ther Vial. {T}: You may put a creature card with converted mana cost equal to the number of charge counters on ?ther Vial from your hand onto the battlefield.

Submerge

If an opponent controls a forest and you control an island, you may play Submerge without paying its mana cost. Put target creature on top of its owner's library.

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Mutavault

{T}: Add {1} to your mana pool. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.

Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Ratchet Bomb

{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

Cursecatcher

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}.

Pithing Needle

As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.

Master of Waves

Protection from red Elemental creatures you control get +1/+1. When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Lord of Atlantis

All Merfolk in play gain islandwalk and +1/+1 while this card is in play.

Opposition

Tap an untapped creature you control: Tap target artifact, creature, or land.

Back to Basics

Nonbasic lands do not untap during their controllers' untap phases.

Echoing Truth

Wasteland

Silvergill Adept

As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept enters the battlefield, draw a card.

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