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Decklisty

Decklisty Modern

Ad Nauseam

Nicholas Byrd

SCG Open Louisville

Maindeck

Creature 4 Simian Spirit Guide Simian Spirit Guide Instant & Sorceries 4 Ad Nauseam Ad Nauseam 4 Angel's Grace Angel's Grace 1 Lightning Storm 1 Mystical Teachings Mystical Teachings 3 Pact of Negation Pact of Negation 2 Peer Through Depths Peer Through Depths 1 Whir of Invention Whir of Invention 4 Serum Visions 4 Sleight of Hand Sleight of Hand Land 1 Island Island 1 Plains Plains
1 Swamp Swamp 1 Flooded Strand Flooded Strand 3 Gemstone Mine Gemstone Mine 2 Hallowed Fountain Hallowed Fountain 2 Polluted Delta Polluted Delta 4 Temple of Deceit Temple of Deceit 3 Temple of Enlightenment Temple of Enlightenment 1 Watery Grave Watery Grave 1 Urborg, Tomb of Yawgmoth Urborg, Tomb of Yawgmoth Other 4 Lotus Bloom Lotus Bloom 1 Relic of Progenitus Relic of Progenitus 4 Leyline of Sanctity Leyline of Sanctity 3 Phyrexian Unlife Phyrexian Unlife

Sideboard

1 Laboratory Maniac Laboratory Maniac
3 Monastery Mentor Monastery Mentor
1 Disenchant Disenchant
1 Echoing Truth Echoing Truth
1 Ethereal Haze
1 Hurkyl's Recall Hurkyl's Recall
1 Pact of Negation Pact of Negation
3 Path to Exile Path to Exile
1 Damnation
2 Thoughtseize Thoughtseize

Top8

Název decklistu Autor
UW Control Jon Agley
BW Zombies Tom Ross
Naya Aetherworks Marvel Jon Sharp
UR Prowess Michael Swanson
BG Delirium Brennan DeCandio
Ad Nauseam Nicholas Byrd
Omni-Tell Arthur Fusco
Kiki Evolution Jonathan Job

Ethereal Haze

Prevent all damage that would be dealt by creatures this turn.

Lightning Storm

Lightning Storm deals X damage to target creature or player, where X is 3 plus the number of charge counters on it. Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may play this ability but only if Lightning Storm is on the stack.

Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Peer Through Depths

Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Phyrexian Unlife

You don't lose the game for having 0 or less life. As long as your life total is 0 or less, sources that deal damage to you have infect.

Simian Spirit Guide

Remove Simian Spirit Guide in your hand from the game: Add {R} to your mana pool.

Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Damnation

Ad Nauseam

Reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. You may repeat this process any number of times.

Relic of Progenitus

{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Sleight of Hand

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Hurkyl's Recall

Return all artifacts target player owns to his or her hand.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Angel's Grace

Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

Lotus Bloom

Suspend 3—{0} (Rather than play this card from your hand, pay {0} and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) {T}, Sacrifice Lotus Bloom: Add three mana of any one color to your mana pool.

Mystical Teachings

Search your library for an instant card or a card with flash, reveal it, and put it into your hand. Then shuffle your library. Flashback {5}{B} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Gemstone Mine

When Gemstone Mine comes into play, put three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, bury it.

Flooded Strand

Polluted Delta

Watery Grave

Echoing Truth

Whir of Invention

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Disenchant

Destroy target artifact or enchantment.

Leyline of Sanctity

If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Temple of Deceit

Temple of Deceit enters the battlefield tapped. When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {U} or {B}.

Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {W} or {U}.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

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