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Decklisty

Decklisty Modern

Amulet Emrakul

Ricky Thorson

SCG Classic Louisville

Maindeck

Creature 4 Primeval Titan Primeval Titan 4 Sakura-Tribe Scout Sakura-Tribe Scout 3 Azusa, Lost but Seeking 4 Emrakul, the Aeons Torn Emrakul, the Aeons Torn Instant & Sorceries 4 Summoner's Pact Summoner's Pact 3 Through the Breach 4 Ancient Stirrings Ancient Stirrings Land 2 Forest Forest 1 Boros Garrison Boros Garrison 2 Botanical Sanctum Botanical Sanctum
1 Cavern of Souls Cavern of Souls 4 Gemstone Mine Gemstone Mine 4 Gruul Turf Gruul Turf 1 Khalni Garden Khalni Garden 1 Selesnya Sanctuary Selesnya Sanctuary 4 Simic Growth Chamber Simic Growth Chamber 1 Slayers' Stronghold Slayers' Stronghold 2 Spinerock Knoll Spinerock Knoll 2 Tolaria West Tolaria West 1 Vesuva Vesuva Other 4 Amulet of Vigor Amulet of Vigor 4 Root Maze Root Maze

Sideboard

1 Engineered Explosives Engineered Explosives
2 Grafdigger's Cage Grafdigger's Cage
1 Hornet Queen Hornet Queen
1 Reclamation Sage Reclamation Sage
1 Dragonlord Dromoka Dragonlord Dromoka
1 Ruric Thar, the Unbowed Ruric Thar, the Unbowed
1 Sigarda, Host of Herons Sigarda, Host of Herons
2 Seal of Primordium Seal of Primordium
1 Pact of Negation Pact of Negation
1 Swan Song Swan Song
1 Anger of the Gods Anger of the Gods
1 Bojuka Bog Bojuka Bog
1 Ghost Quarter Ghost Quarter

Top8

Název decklistu Autor
Vizier Company Andy Roop
Abzan Aggro Jaymond Mead
GW Hatebears Jacob Hudson
Amulet Emrakul Ricky Thorson
Jund Lands Kennen Haas

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Sigarda, Host of Herons

Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents.

Slayers' Stronghold

{T}: Add {1} to your mana pool. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Azusa, Lost but Seeking

You may play two additional lands on each of your turns.

Through the Breach

Put a creature card from your hand into play. That creature has haste. Sacrifice that creature at end of turn. Splice onto Arcane {2}{R}{R} (As you play an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Ruric Thar, the Unbowed

Vigilance, reach Ruric Thar, the Unbowed attacks each turn if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.

Dragonlord Dromoka

Dragonlord Dromoka can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.

Tolaria West

Tolaria West comes into play tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Hornet Queen

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Summoner's Pact

Search your library for a green creature card, reveal it, and put it into your hand. Then shuffle your library. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Seal of Primordium

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

Gruul Turf

Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G} to your mana pool.

Primeval Titan

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

Selesnya Sanctuary

Selesnya Sanctuary comes into play tapped. When Selesnya Sanctuary comes into play, return a land you control to its owner's hand. {T}: Add {G}{W} to your mana pool.

Emrakul, the Aeons Torn

Emrakul, the Aeons Torn can't be countered. When you cast Emrakul, take an extra turn after this one. Flying, protection from colored spells, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

Ancient Stirrings

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Sakura-Tribe Scout

{T}: You may put a land card from your hand into play.

Root Maze

Artifacts and lands come into play tapped.

Anger of the Gods

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller puts a 2/2 blue Bird creature token with flying onto the battlefield.

Vesuva

As Vesuva comes into play, you may choose a land in play. If you do, Vesuva comes into play tapped as a copy of the chosen land.

Gemstone Mine

When Gemstone Mine comes into play, put three mining counters on it. {T}, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, bury it.

Amulet of Vigor

Whenever a permanent enters the battlefield tapped and under your control, untap it.

Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.

Khalni Garden

Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. {T}: Add {G} to your mana pool.

Boros Garrison

Ghost Quarter

Simic Growth Chamber

Spinerock Knoll

Botanical Sanctum

Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Ultimátní karty z Ravnica bloku

10.06.2025 11:46 – indian

Ahoj, super článek z mé oblíbené série. Ravnica mě bavila v době vydání a mám ji rád dodnes. Na constructor i na limited to byl prima...

všechny komentáře

Projekt Tazri Party "pool" EDH

10.06.2025 08:46 – VepřoKnedloKapusta

Ďakujem, hej ono aj to je cieľom často pri stole ukázať nejaké bangre minulosti. A hlavne je to sranda :)

všechny komentáře

Středeční výhledy 9/2025

08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

všechny komentáře

Chvilka humoru s Magic the Gathering

06.06.2025 15:09 – THX26

Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

všechny komentáře

Report z Premodern turnaje v Razové

06.06.2025 11:26 – Felburg

Super čtení, díky!

všechny komentáře

Report z Premodern turnaje v Najádě

06.06.2025 09:57 – Felburg

Super report, díky!

všechny komentáře
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