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Decklisty

Decklisty Modern

Esper Control

Akio Chiba

GP Kobe

Maindeck

Creature 4 Snapcaster Mage Snapcaster Mage 4 Glory-Bound Initiate Glory-Bound Initiate 1 Tasigur, the Golden Fang Tasigur, the Golden Fang Instant & Sorceries 4 Serum Visions 2 Thoughtseize Thoughtseize 3 Collective Brutality Collective Brutality 2 Lingering Souls Lingering Souls 4 Painful Truths Painful Truths 3 Fatal Push Fatal Push 2 Path to Exile Path to Exile 2 Spell Snare Spell Snare 1 Devour Flesh Devour Flesh 2 Mana Leak Mana Leak 2 Cryptic Command Cryptic Command
Land 4 Flooded Strand Flooded Strand 2 Polluted Delta Polluted Delta 4 Darkslick Shores Darkslick Shores 1 Seachrome Coast Seachrome Coast 1 Watery Grave Watery Grave 1 Hallowed Fountain Hallowed Fountain 1 Godless Shrine Godless Shrine 3 Shambling Vent Shambling Vent 1 Celestial Colonnade Celestial Colonnade 3 Island Island 1 Plains Plains 1 Swamp Swamp Other 1 Batterskull

Sideboard

3 Ceremonious Rejection
2 Engineered Explosives
2 Lost Legacy
2 Vendilion Clique
1 Celestial Purge
1 Disenchant
1 Tormod's Crypt
1 Nihil Spellbomb
1 Negate
1 Go for the Throat

Top8

Název decklistu Autor
Grixis Death Shadow Park Bi-o
Eldrazi Tron Fumiyasu Suzuike
BW Eldrazi Joe Soh
Dredge Terumasa Kojima
Ad Nauseam Tomoya Tsubouchi
Affinity Takeshi Kagawa
Esper Control Akio Chiba
UWR Tempo Riochi Tamada

Tasigur, the Golden Fang

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.

Devour Flesh

Target player sacrifices a creature, then gains life equal to that creature's toughness.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Spell Snare

Counter target spell with converted mana cost 2.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Cryptic Command

Go for the Throat

Destroy target nonartifact creature.

Batterskull

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Darkslick Shores

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B} to your mana pool.

Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool.

Lingering Souls

Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Flooded Strand

Polluted Delta

Watery Grave

Painful Truths

Shambling Vent

Collective Brutality

Fatal Push

Glory-Bound Initiate

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

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