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Decklisty

Decklisty Modern

Bring to Light Scapeshift

Sebastian Wibmer

GP Kodaň

Maindeck

Creature 4 Sakura-Tribe Elder Sakura-Tribe Elder 1 Snapcaster Mage Snapcaster Mage Instant & Sorceries 4 Bring to Light Bring to Light 1 Damnation 1 Farseek Farseek 1 Kodama's Reach Kodama's Reach 2 Scapeshift Scapeshift 4 Search for Tomorrow Search for Tomorrow 1 Abrupt Decay Abrupt Decay 3 Cryptic Command Cryptic Command 4 Fatal Push Fatal Push 1 Izzet Charm Izzet Charm 1 Pulse of Murasa Pulse of Murasa 3 Remand Remand
1 Sultai Charm Sultai Charm 2 Worldly Counsel Worldly Counsel Land 1 Blood Crypt Blood Crypt 1 Breeding Pool Breeding Pool 1 Cinder Glade Cinder Glade 2 Forest Forest 3 Island Island 4 Misty Rainforest Misty Rainforest 1 Mountain Mountain 1 Overgrown Tomb Overgrown Tomb 4 Steam Vents Steam Vents 4 Stomping Ground Stomping Ground 1 Sunken Hollow Sunken Hollow 1 Swamp Swamp 2 Valakut, the Molten Pinnacle Valakut, the Molten Pinnacle

Sideboard

1 Pulse of Murasa
1 Anger of the Gods
1 Creeping Corrosion
1 Crumble to Dust
2 Dispel
1 Izzet Staticaster
1 Maelstrom Pulse
2 Negate
2 Obstinate Baloth
1 Slaughter Games
1 Vendilion Clique
1 Wurmcoil Engine Wurmcoil Engine

Top8

Název decklistu Autor
Grixis Death Shadow Mattia Rizzi
Living End Cristian Ortiz Ros
Lantern Control Kim Ströh
Deaths Shadow Zoo Gunnar Geißler
Bring to Light Scapeshift Sebastian Wibmer
Dredge Guillaume Perbet
GW Elves Martin Jůza
Emeria Control Natan Forslin

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Worldly Counsel

Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put one of them into your hand and the rest on the bottom of your library.

Sultai Charm

Choose one — • Destroy target monocolored creature. • Destroy target artifact or enchantment. • Draw two cards, then discard a card.

Scapeshift

Sacrifice any number of lands. Search your library for that many land cards, put them into play tapped, then shuffle your library.

Damnation

Cryptic Command

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Farseek

Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Izzet Charm

Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.

Wurmcoil Engine

Deathtouch, lifelink When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.

Search for Tomorrow

Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Valakut, the Molten Pinnacle

Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. {T}: Add {R} to your mana pool.

Misty Rainforest

Overgrown Tomb

Steam Vents

Bring to Light

Cinder Glade

Sunken Hollow

Kodama's Reach

Sakura-Tribe Elder

Fatal Push

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Pulse of Murasa

Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

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