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Decklisty

Decklisty Modern

Red Esper Control

Travis Perlee

SCG Classic Baltimore

Maindeck

Creature 4 Snapcaster Mage Snapcaster Mage 2 Tasigur, the Golden Fang Tasigur, the Golden Fang Instant & Sorceries 1 Cryptic Command Cryptic Command 1 Electrolyze 4 Fatal Push Fatal Push 1 Gifts Ungiven Gifts Ungiven 3 Kolaghan's Command Kolaghan's Command 2 Logic Knot Logic Knot 2 Mana Leak Mana Leak 4 Path to Exile Path to Exile 2 Spell Snare Spell Snare 1 Sphinx's Revelation Sphinx's Revelation 2 Think Twice Think Twice 1 Thought Scour 2 Collective Brutality Collective Brutality
3 Lingering Souls Lingering Souls Land 2 Island Island 1 Plains Plains 1 Swamp Swamp 1 Blood Crypt Blood Crypt 2 Celestial Colonnade Celestial Colonnade 1 Creeping Tar Pit Creeping Tar Pit 3 Flooded Strand Flooded Strand 1 Godless Shrine Godless Shrine 2 Hallowed Fountain Hallowed Fountain 2 Marsh Flats Marsh Flats 4 Polluted Delta Polluted Delta 1 Seachrome Coast Seachrome Coast 1 Steam Vents Steam Vents 1 Sulfur Falls Sulfur Falls 2 Watery Grave Watery Grave

Sideboard

1 Izzet Staticaster Izzet Staticaster
1 Vendilion Clique
2 Runed Halo Runed Halo
2 Celestial Purge Celestial Purge
2 Dispel Dispel
2 Negate Negate
2 Surgical Extraction Surgical Extraction
2 Ajani Vengeant Ajani Vengeant
1 Nahiri, the Harbinger Nahiri, the Harbinger

Top8

Název decklistu Autor
UWR Control Jonathan Sukenik
Red Esper Control Travis Perlee
RB Eldrazi Allen Mok
Ironworks Combo Dan Musser
4C Saheeli Cory Dissinger
GB Elves Alan Breitman
RUG Midrange Matt Tumavitch
UW Vehicles Steve Kaminski

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Tasigur, the Golden Fang

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Put the top two cards of your library into your graveyard, then return a nonland card of an opponent's choice from your graveyard to your hand.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Thought Scour

Target player puts the top two cards of his or her library into his or her graveyard. Draw a card.

Gifts Ungiven

Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Spell Snare

Counter target spell with converted mana cost 2.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Electrolyze

Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.

Cryptic Command

Celestial Purge

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Izzet Staticaster

Flash (You may cast this spell any time you could cast an instant.) Haste {T}: Izzet Staticaster deals 1 damage to target creature and each other creature with the same name as that creature.

Sphinx's Revelation

You gain X life and draw X cards.

Seachrome Coast

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U} to your mana pool.

Runed Halo

As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Ajani Vengeant

+1: Target permanent doesn't untap during its controller's next untap step. -2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life. -7: Destroy all lands target player controls.

Lingering Souls

Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Think Twice

Draw a card. Flashback {2}{U} (You may play this card from your graveyard for its flashback cost. Then remove it from the game.)

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Creeping Tar Pit

Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.

Flooded Strand

Marsh Flats

Polluted Delta

Steam Vents

Watery Grave

Dispel

Nahiri, the Harbinger

Collective Brutality

Fatal Push

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Projekt Tazri Party "pool" EDH

10.06.2025 08:46 – VepřoKnedloKapusta

Ďakujem, hej ono aj to je cieľom často pri stole ukázať nejaké bangre minulosti. A hlavne je to sranda :)

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Středeční výhledy 9/2025

08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

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06.06.2025 15:09 – THX26

Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

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Report z Premodern turnaje v Razové

06.06.2025 11:26 – Felburg

Super čtení, díky!

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Report z Premodern turnaje v Najádě

06.06.2025 09:57 – Felburg

Super report, díky!

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Pozvánka na Highlander Prague Open 2025

03.06.2025 07:11 – THX26

Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

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