CMUS.cz
  • Přihlášení
  • Fórum
  • FB
  • Youtube
  • Twitter
  • E-shop
  • Články
  • Fórum
  • Decklisty
  • Turnaje
  • Deskové hry
  • Jak začít

Decklisty

Decklisty Commander

RG Midrange

Mael Keraval

French Commander St. Nazaire

Maindeck

Creature 1 Dryad Arbor Dryad Arbor 1 Acidic Slime Acidic Slime 1 Bloodbraid Elf 1 Boartusk Liege Boartusk Liege 1 Boon Satyr Boon Satyr 1 Conclave Naturalists Conclave Naturalists 1 Courser of Kruphix Courser of Kruphix 1 Fauna Shaman Fauna Shaman 1 Flametongue Kavu 1 Hellrider Hellrider 1 Hero of Oxid Ridge Hero of Oxid Ridge 1 Inferno Titan Inferno Titan 1 Magus of the Moon Magus of the Moon 1 Ohran Viper Ohran Viper 1 Primeval Titan Primeval Titan 1 Reclamation Sage Reclamation Sage 1 Rhonas the Indomitable Rhonas the Indomitable 1 Scavenging Ooze Scavenging Ooze 1 Sin Prodder Sin Prodder 1 Stingscourger Stingscourger 1 Stormbreath Dragon Stormbreath Dragon 1 Thragtusk Thragtusk 1 Thrun, the Last Troll Thrun, the Last Troll 1 Thundermaw Hellkite Thundermaw Hellkite 1 Tireless Tracker Tireless Tracker 1 Titania, Protector of Argoth 1 Ulvenwald Tracker Ulvenwald Tracker 1 Vengevine Vengevine 1 Vexing Shusher Vexing Shusher 1 Vithian Renegades Vithian Renegades 1 Vizier of the Menagerie Vizier of the Menagerie 1 Wickerbough Elder Wickerbough Elder 1 Wolfir Silverheart Wolfir Silverheart 1 Zealous Conscripts Zealous Conscripts Instant & Sorceries 1 Bonfire of the Damned Bonfire of the Damned 1 Flame Javelin Flame Javelin 1 Green Sun's Zenith Green Sun's Zenith 1 Incinerate Incinerate 1 Lightning Bolt Lightning Bolt 1 Magma Jet Magma Jet 1 Mizzium Mortars Mizzium Mortars 1 Punishing Fire Punishing Fire 1 Searing Blaze Searing Blaze 1 Sudden Shock Sudden Shock
1 Violent Eruption Violent Eruption Land 1 Arid Mesa Arid Mesa 1 Cavern of Souls Cavern of Souls 1 Cinder Glade Cinder Glade 1 Command Tower Command Tower 1 Copperline Gorge Copperline Gorge 1 Fire-Lit Thicket Fire-Lit Thicket 7 Forest Forest 1 Grove of the Burnwillows Grove of the Burnwillows 1 Karplusan Forest Karplusan Forest 1 Kessig Wolf Run Kessig Wolf Run 1 Misty Rainforest Misty Rainforest 1 Mossfire Valley Mossfire Valley 7 Mountain Mountain 1 Raging Ravine Raging Ravine 1 Rootbound Crag Rootbound Crag 1 Scalding Tarn Scalding Tarn 1 Stomping Ground Stomping Ground 1 Taiga Taiga 1 Tectonic Edge Tectonic Edge 1 Treetop Village Treetop Village 1 Verdant Catacombs Verdant Catacombs 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills 1 Yavimaya Hollow Yavimaya Hollow Other 1 Duskwatch Recruiter 1 Huntmaster of the Fells 1 Dead / Gone 1 Arlinn Kord 1 Birthing Pod Birthing Pod 1 Chandra, Torch of Defiance Chandra, Torch of Defiance 1 Domri Rade Domri Rade 1 Garruk Wildspeaker Garruk Wildspeaker 1 Mirri's Guile Mirri's Guile 1 Rancor Rancor 1 Sarkhan Vol Sarkhan Vol 1 Skullclamp Skullclamp 1 Sword of Feast and Famine 1 Sword of Fire and Ice 1 Sylvan Library Sylvan Library 1 Umezawa's Jitte Umezawa's Jitte 1 Xenagos, the Reveler Xenagos, the Reveler

Sideboard

1 Radha, Heir to Keld Radha, Heir to Keld

Top8

Název decklistu Autor
RG Midrange Mael Keraval
RUG Midrange Adrien Jouan

Vithian Renegades

When Vithian Renegades comes into play, destroy target artifact.

Bonfire of the Damned

Bonfire of the Damned deals X damage to target player and each creature he or she controls. Miracle {X}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Ulvenwald Tracker

{1}{G}, {T}: Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)

Wolfir Silverheart

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4.

Zealous Conscripts

Haste When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Courser of Kruphix

Play with the top card of your library revealed. You may play the top card of your library if it's a land card. Whenever a land enters the battlefield under your control, you gain 1 life.

Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.

Wickerbough Elder

Wickerbough Elder comes into play with a -1/-1 counter on it. {G}, Remove a -1/-1 counter from Wickerbough Elder: Destroy target artifact or enchantment.

Dryad Arbor

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") Dryad Arbor is green.

Grove of the Burnwillows

{T}: Add {1} to your mana pool. {PT}: Add {R} or {G} to your mana pool. Each opponent gains 1 life.

Magus of the Moon

Nonbasic lands are Mountains.

Domri Rade

+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -2: Target creature you control fights another target creature. -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."

Kessig Wolf Run

{T}: Add {1} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Fauna Shaman

{G}, {T}, Discard a creature card: Search your library for a creature card, reveal it, and put it into your hand. Then shuffle your library.

Garruk Wildspeaker

+1: Untap two target lands. -1: Put a 3/3 green Beast creature token onto the battlefield. -4: Creatures you control get +3/+3 and gain trample until end of turn.

Thragtusk

When Thragtusk enters the battlefield, you gain 5 life. When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

Thundermaw Hellkite

Flying Haste (This creature can attack and {T} as soon as it comes under your control.) When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Conclave Naturalists

When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.

Green Sun's Zenith

Search your library for a green creature card with converted mana cost X or less, put it onto the battlefield, then shuffle your library. Shuffle Green Sun's Zenith into its owner's library.

Hero of Oxid Ridge

Haste Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever Hero of Oxid Ridge attacks, creatures with power 1 or less can't block this turn.

Thrun, the Last Troll

Thrun, the Last Troll can't be countered. Thrun can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Thrun.

Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}

Birthing Pod

({G/P} can be paid with either {G} or 2 life.) {1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with converted mana cost equal to 1 plus the sacrificed creature's converted mana cost, put that card onto the battlefield, then shuffle your library. Activate this ability only any time you could cast a sorcery.

Mossfire Valley

{1}, {T}: Add {R}{G} to your mana pool.

Radha, Heir to Keld

Whenever Radha, Heir to Keld attacks, you may add {R}{R} to your mana pool. {T}: Add {G} to your mana pool.

Stingscourger

Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger comes into play, return target creature an opponent controls to its owner's hand.

Flametongue Kavu

When Flametongue Kavu comes into play, it deals 4 damage to target creature.

Bloodbraid Elf

Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}

Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.

Primeval Titan

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Vengevine

Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.

Copperline Gorge

Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G} to your mana pool.

Boartusk Liege

Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1.

Vexing Shusher

Vexing Shusher can't be countered. {R/G}: Target spell can't be countered by spells or abilities.

Sarkhan Vol

+1: Creatures you control get +1/+1 and gain haste until end of turn. -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -6: Put five 4/4 red Dragon creature tokens with flying into play.

Flame Javelin

({2/R} can be paid with any two mana or with {R}. This card's converted mana cost is 6.) Flame Javelin deals 4 damage to target creature or player.

Hellrider

Haste Whenever a creature you control attacks, Hellrider deals 1 damage to defending player.

Mirri's Guile

During your upkeep, you may look at the top three cards of your library and put them back in any order.

Incinerate

Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.

Karplusan Forest

{T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Karplusan Forest deals 1 damage to you.

Boon Satyr

Flash Bestow {3}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Enchanted creature gets +4/+2.

Magma Jet

Magma Jet deals 2 damage to target creature or player. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Stormbreath Dragon

Flying, haste, protection from white {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When Stormbreath Dragon becomes monstrous, it deals damage to each opponent equal to the number of cards in that player's hand.

Xenagos, the Reveler

+1: Add X mana in any combination of {R} and/or {G} to your mana pool, where X is the number of creatures you control. 0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield. -6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Sudden Shock

Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.) Sudden Shock deals 2 damage to target creature or player.

Violent Eruption

Violent Eruption deals 4 damage divided as you choose among any number of target creatures and/or players. Madness {1}{R}{R} (You may play this card for its madness cost at the time you discard it from your hand.)

Taiga

Counts as both forest and mountains and is affected by spells that affect either. Tap to add either {G} or {R} to your mana pool.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Yavimaya Hollow

{T}: Add one colorless mana to your mana pool. {G}, {T}: Regenerate target creature.

Rancor

Enchanted creature gains +2/+0 and trample. When Rancor is put into a graveyard from play, return Rancor to owner's hand.

Treetop Village

Treetop Village comes into play tapped. {T}: Add one green mana to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.

Raging Ravine

Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Searing Blaze

Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.

Punishing Fire

Punishing Fire deals 2 damage to target creature or player. Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.

Misty Rainforest

Scalding Tarn

Verdant Catacombs

Windswept Heath

Wooded Foothills

Arid Mesa

Cinder Glade

Acidic Slime

Inferno Titan

Mizzium Mortars

Ohran Viper

Skullclamp

Fire-Lit Thicket

Tectonic Edge

Wasteland

Sin Prodder

Tireless Tracker

Chandra, Torch of Defiance

Rhonas the Indomitable

Vizier of the Menagerie

Rootbound Crag

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Vanguard: Dávny predchodca EDH

17.06.2025 07:46 – DuncanIdaho

Vangárd znám jak ho hrávali ho moji staří kamarádi po draftech u piva. V casualu to může být docela sranda, jen je asi potřeba nějaká...

všechny komentáře

Report z Czech Premodern Championship 2025

13.06.2025 10:25 – vir82

Hezký čtení. Díky za report.:-)

všechny komentáře

Je Vampire the Eternal Struggle lepší komandér?

11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

všechny komentáře

TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 09:59 – VepřoKnedloKapusta

Veľmi pekne ďakujem a súhlasím, ku PVP draftu je to sranda naozaj :)

všechny komentáře

Magic v proměnách času

11.06.2025 09:53 – FSK

Skvělý průřezový článek - takové mám rád :) K té změně symbolu bílé many bych jen doplnil, že se měnily všechny mana symboly, jen u té...

všechny komentáře

Středeční výhledy 9/2025

11.06.2025 06:31 – Mikhael

Úplne Ti rozumiem. Podľa môjho názoru (a to nehovorím, že je Tvoj prípad) je v dnešnej dobe dôležité naučiť ľudí, aby vedeli ako sa...

všechny komentáře
1 2 3 4 5 6 7 8 9 10

PARTNEŘI CMUS.CZ

Vesely drak eshop karty magic a pokémon
Pokemon-Guru.cz, kompletní informace v češtině ze světa karetní hry Pokémon Magic-Guru.cz, portál pro všechny začátečníky v karetní hře Magic: the Gathering Poker-Arena.cz, portál, který vás naučí hrát poker

Sociální sítě

  • FB
  • Youtube
  • Twitter
RSS  |  Kontakty / Contacts   |  Zpracování osobních údajů   |  Podmínky užívání 2010 - 2025 Web4Games; created by Sabre