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Decklisty

Decklisty Commander

CMD 2017 - Arcane Wizardry

Wizards

Maindeck

Creature 1 Apprentice Necromancer Apprentice Necromancer 1 Arcanis the Omnipotent Arcanis the Omnipotent 1 Archaeomancer Archaeomancer 1 Azami, Lady of Scrolls Azami, Lady of Scrolls 1 Body Double Body Double 1 Corpse Augur Corpse Augur 1 Etherium-Horn Sorcerer Etherium-Horn Sorcerer 1 Harbinger of the Tides Harbinger of the Tides 1 Havengul Lich Havengul Lich 1 Izzet Chronarch Izzet Chronarch 1 Magus of the Abyss Magus of the Abyss 1 Marchesa, the Black Rose 1 Merchant of Secrets Merchant of Secrets 1 Mercurial Chemister Mercurial Chemister 1 Nin, the Pain Artist 1 Niv-Mizzet, the Firemind 1 Nivix Guildmage Nivix Guildmage 1 Puppeteer Clique Puppeteer Clique 1 Sea Gate Oracle Sea Gate Oracle 1 Serendib Sorcerer Serendib Sorcerer 1 Shadowmage Infiltrator 1 Vela the Night-Clad Vela the Night-Clad Instant & Sorceries 1 Cauldron Dance Cauldron Dance 1 Chaos Warp Chaos Warp 1 Clone Legion Clone Legion 1 Comet Storm Comet Storm 1 Crosis's Charm Crosis's Charm 1 Decree of Pain Decree of Pain 1 Go for the Throat 1 Into the Roil Into the Roil 1 Memory Plunder Memory Plunder 1 Necromantic Selection 1 Opportunity Opportunity 1 Polymorphist's Jest Polymorphist's Jest 1 Rakdos Charm Rakdos Charm 1 Reality Shift Reality Shift 1 Silumgar's Command Silumgar's Command 1 Spelltwine Spelltwine 1 Terminate Terminate Land 1 Command Tower Command Tower 1 Crumbling Necropolis Crumbling Necropolis
1 Dimir Aqueduct Dimir Aqueduct 1 Dismal Backwater Dismal Backwater 1 Evolving Wilds Evolving Wilds 1 Exotic Orchard Exotic Orchard 1 Grixis Panorama Grixis Panorama 1 Izzet Boilerworks Izzet Boilerworks 1 Jwar Isle Refuge Jwar Isle Refuge 4 Mountain Mountain 1 Mystifying Maze Mystifying Maze 1 Rakdos Carnarium Rakdos Carnarium 6 Swamp Swamp 1 Swiftwater Cliffs Swiftwater Cliffs 1 Temple of the False God Temple of the False God 1 Terramorphic Expanse Terramorphic Expanse 1 Vivid Crag Vivid Crag 1 Vivid Creek Vivid Creek 1 Vivid Marsh Vivid Marsh Other 1 Inalla, Archmage Ritualist 1 Bloodline Necromancer 1 Commander's Sphere 1 Curse of Disturbance 1 Curse of Opulence 1 Curse of Verbosity 1 Darksteel Ingot Darksteel Ingot 1 Fellwar Stone Fellwar Stone 1 Galecaster Colossus 10 Island 1 Izzet Chemister 1 Kess, Dissident Mage 1 Kindred Dominance 1 Magus of the Mind 1 Mairsil, the Pretender 1 Mirror of the Forebears 1 Nevinyrral's Disk Nevinyrral's Disk 1 Path of Ancestry 1 Portal Mage 1 Shifting Shadow 1 Sol Ring Sol Ring 1 Taigam, Sidisi's Hand 1 Unstable Obelisk 1 Vindictive Lich 1 Worn Powerstone Worn Powerstone

Sideboard

Top8

Název decklistu Autor
CMD 2017 - Feline Ferocity Wizards
CMD 2017 - Vampiric Bloodlust Wizards
CMD 2017 - Draconic Domination Wizards
CMD 2017 - Arcane Wizardry Wizards

Nin, the Pain Artist

{X}{U}{R}, {T}: Nin, the Pain Artist deals X damage to target creature. That creature's controller draws X cards.

Azami, Lady of Scrolls

Tap an untapped Wizard you control: Draw a card.

Commander's Sphere

{T}: Add to your mana pool one mana of any color in your commander's color identity. Sacrifice Commander's Sphere: Draw a card.

Necromantic Selection

Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

Unstable Obelisk

{T}: Add {1} to your mana pool. {7}, {T}, Sacrifice Unstable Obelisk: Destroy target permanent.

Chaos Warp

The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.

Marchesa, the Black Rose

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Havengul Lich

{1}: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.

Clone Legion

For each creature target player controls, put a token onto the battlefield that's a copy of that creature.

Silumgar's Command

Choose two — • Counter target noncreature spell. • Return target permanent to its owner's hand. • Target creature gets -3/-3 until end of turn. • Destroy target planeswalker.

Reality Shift

Exile target creature. Its controller manifests the top card of his or her library. (That player puts the top card of his or her library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Magus of the Abyss

At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of his or her choice. It can't be regenerated.

Cauldron Dance

Play Cauldron Dance only during combat. Return target creature card from your graveyard to play. That creature gains haste. Return it to your hand at end of turn. (It may attack and {T} the turn it comes under your control.) Put a creature card from your hand into play. That creature gains haste. Put it into your graveyard at end of turn.

Izzet Chronarch

When Izzet Chronarch enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Merchant of Secrets

When Merchant of Secrets comes into play, draw a card.

Mystifying Maze

{T}: Add {1} to your mana pool. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.

Spelltwine

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

Archaeomancer

When Archaeomancer enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

Polymorphist's Jest

Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.

Harbinger of the Tides

You may cast Harbinger of the Tides as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

Body Double

As Body Double comes into play, you may choose a creature card in a graveyard. If you do, Body Double comes into play as a copy of that card.

Serendib Sorcerer

{T}: Target creature other than Serendib Sorcerer becomes 0/2 until end of turn.

Exotic Orchard

{T}: Add to your mana pool one mana of any color that a land an opponent controls could produce.

Vela the Night-Clad

Intimidate Other creatures you control have intimidate. Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.

Crosis's Charm

Choose one - Return target permanent to its owner's hand; or destroy target nonblack creature, and it can't be regenerated; or destroy target artifact.

Niv-Mizzet, the Firemind

Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to target creature or player. {T}: Draw a card.

Go for the Throat

Destroy target nonartifact creature.

Dimir Aqueduct

Dimir Aqueduct comes into play tapped. When Dimir Aqueduct comes into play, return a land you control to its owner's hand. {T}: Add {U}{B} to your mana pool.

Mercurial Chemister

{U}, {T}: Draw two cards. {R}, {T}, Discard a card: Mercurial Chemister deals damage to target creature equal to the discarded card's converted mana cost.

Nivix Guildmage

{1}{U}{R}: Draw a card, then discard a card. {2}{U}{R}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

Rakdos Charm

Choose one — Exile all cards from target player's graveyard; or destroy target artifact; or each creature deals 1 damage to its controller.

Sea Gate Oracle

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Decree of Pain

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling {3}{B}{B} When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Memory Plunder

You may play target instant or sorcery card in an opponent's graveyard without paying its mana cost.

Puppeteer Clique

Flying When Puppeteer Clique comes into play, put target creature card in an opponent's graveyard into play under your control. It has haste. At the end of your turn, remove it from the game. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)

Crumbling Necropolis

Crumbling Necropolis comes into play tapped. {T}: Add {U}, {B}, or {R} to your mana pool.

Grixis Panorama

{T}: Add {1} to your mana pool. {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.

Rakdos Carnarium

Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R} to your mana pool.

Terminate

Destroy target creature. It can't be regenerated.

Arcanis the Omnipotent

{T}: Draw three cards. {2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.

Shadowmage Infiltrator

Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Nevinyrral's Disk

{1}: Destroys all creatures, enchantments, and artifacts in play. Disk begins tapped but can be untapped as usual. Disk destroys itself when used.

Apprentice Necromancer

{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to play. That creature gains haste. At end of turn, sacrifice it. (The creature may attack and {T} the turn it comes under your control.)

Opportunity

Target player draws four cards.

Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.

Jwar Isle Refuge

Jwar Isle Refuge enters the battlefield tapped. When Jwar Isle Refuge enters the battlefield, you gain 1 life. {T}: Add {U} or {B} to your mana pool.

Comet Storm

Corpse Augur

Darksteel Ingot

Etherium-Horn Sorcerer

Fellwar Stone

Izzet Boilerworks

Sol Ring

Temple of the False God

Terramorphic Expanse

Vivid Crag

Vivid Creek

Vivid Marsh

Worn Powerstone

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Dismal Backwater

Dismal Backwater enters the battlefield tapped. When Dismal Backwater enters the battlefield, you gain 1 life. {T}: Add {U} or {B}.

Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Swiftwater Cliffs

Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R}.

Swamp

({T}: Add {B}.)

Mountain

({T}: Add {R}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Ultimátní karty z Ravnica bloku

17.06.2025 12:34 – dorlas

Toto som už asi riešil i pod iným článkov. Samozrejme že je najlepšie pridávať pôvodne obrázky z pôvodnej sady. Pamätníci ich majú takto...

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Vanguard: Dávny predchodca EDH

17.06.2025 07:46 – DuncanIdaho

Vangárd znám jak ho hrávali ho moji staří kamarádi po draftech u piva. V casualu to může být docela sranda, jen je asi potřeba nějaká...

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Report z Czech Premodern Championship 2025

13.06.2025 10:25 – vir82

Hezký čtení. Díky za report.:-)

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Je Vampire the Eternal Struggle lepší komandér?

11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

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TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 09:59 – VepřoKnedloKapusta

Veľmi pekne ďakujem a súhlasím, ku PVP draftu je to sranda naozaj :)

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Magic v proměnách času

11.06.2025 09:53 – FSK

Skvělý průřezový článek - takové mám rád :) K té změně symbolu bílé many bych jen doplnil, že se měnily všechny mana symboly, jen u té...

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