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Decklisty

Decklisty Modern

UW Control

Gul_Dukat

MTGO Weekly Challenge

Maindeck

Creature 2 Snapcaster Mage Snapcaster Mage 4 Wall of Omens Wall of Omens Instant & Sorceries 4 Serum Visions 3 Supreme Verdict Supreme Verdict 3 Cryptic Command Cryptic Command 1 Logic Knot Logic Knot 2 Mana Leak Mana Leak 4 Path to Exile Path to Exile 1 Sphinx's Revelation Sphinx's Revelation Land 4 Celestial Colonnade Celestial Colonnade 4 Flooded Strand Flooded Strand
4 Ghost Quarter Ghost Quarter 3 Glacial Fortress Glacial Fortress 1 Hallowed Fountain Hallowed Fountain 1 Irrigated Farmland Irrigated Farmland 5 Island Island 2 Plains Plains 1 Temple of Enlightenment Temple of Enlightenment Other 1 Gideon Jura Gideon Jura 2 Gideon of the Trials Gideon of the Trials 2 Jace, Architect of Thought Jace, Architect of Thought 2 Detention Sphere Detention Sphere 4 Spreading Seas Spreading Seas

Sideboard

1 Supreme Verdict
1 Elspeth, Sun's Champion
2 Negate
1 Pulse of the Fields
2 Relic of Progenitus
2 Rest in Peace
4 Spell Queller
2 Stony Silence Stony Silence

Top8

Název decklistu Autor
Lantern Control kanister
UW Control Gul_Dukat
Blue Tron shooktroopa
Colorless Eldrazi Stabilo
Elves Julian23
Dragon Stompy Sammy13
Esper Delver Maxtortion
4C Control Oarsman

Stony Silence

Activated abilities of artifacts can't be activated.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Cryptic Command

Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Sphinx's Revelation

You gain X life and draw X cards.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Jace, Architect of Thought

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.

Gideon Jura

+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -2: Destroy target tapped creature. 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

Wall of Omens

Defender When Wall of Omens enters the battlefield, draw a card.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Spreading Seas

Enchant land When Spreading Seas enters the battlefield, draw a card. Enchanted land is an Island.

Flooded Strand

Ghost Quarter

Gideon of the Trials

Irrigated Farmland

Glacial Fortress

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Temple of Enlightenment

Temple of Enlightenment enters the battlefield tapped. When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {T}: Add {W} or {U}.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Komandér precon pitva: "World Shaper" z Edge of Eternities

06.08.2025 16:44 – VepřoKnedloKapusta

Veľmi pekne ďakujem a teším sa! :)

všechny komentáře

Středeční výhledy 13/2025

06.08.2025 03:21 – Jaryner

Novinky super jako vždy 😉 Kvíz: První pick? Jasně že Banishing Light! Proč? Protože za tři many odstranit cokoliv – to je prostě...

všechny komentáře

Hledání země nezemě

03.08.2025 11:34 – indian

Je tomu tak. Ba ne, je to edice, ve které foily ještě nebyly. Sedmá edice je také prima.

všechny komentáře

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

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