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Decklisty

Decklisty Modern

Bring to Light Scapeshift

Carlos Rodriguez Reyes

RPTQ Madrid

Maindeck

Creature 4 Sakura-Tribe Elder Sakura-Tribe Elder 1 Snapcaster Mage Snapcaster Mage Instant & Sorceries 4 Search for Tomorrow Search for Tomorrow 1 Kodama's Reach Kodama's Reach 1 Farseek Farseek 1 Supreme Verdict Supreme Verdict 1 Anger of the Gods Anger of the Gods 4 Bring to Light Bring to Light 2 Scapeshift Scapeshift 2 Supreme Will Supreme Will 4 Cryptic Command Cryptic Command 4 Remand Remand 1 Izzet Charm Izzet Charm 3 Path to Exile Path to Exile
Land 4 Misty Rainforest Misty Rainforest 4 Steam Vents Steam Vents 4 Stomping Ground Stomping Ground 1 Cinder Glade Cinder Glade 1 Hallowed Fountain Hallowed Fountain 1 Temple Garden Temple Garden 1 Breeding Pool Breeding Pool 1 Flooded Grove Flooded Grove 2 Valakut, the Molten Pinnacle Valakut, the Molten Pinnacle 3 Island Island 2 Forest Forest 1 Plains Plains 1 Mountain Mountain Other 1 Engineered Explosives Engineered Explosives

Sideboard

1 Supreme Verdict
1 Anger of the Gods
1 Negate
1 Dispel
1 Sowing Salt
1 Creeping Corrosion
2 Rest in Peace
2 Stony Silence
1 Chameleon Colossus
2 Obstinate Baloth
2 Nature's Claim Nature's Claim

Top8

Název decklistu Autor
Bring to Light Scapeshift Carlos Rodriguez Reyes

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Scapeshift

Sacrifice any number of lands. Search your library for that many land cards, put them into play tapped, then shuffle your library.

Cryptic Command

Remand

Counter target spell. If you do, return that spell card to its owner's hand. Draw a card.

Farseek

Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.

Izzet Charm

Choose one — Counter target noncreature spell unless its controller pays {2}; or Izzet Charm deals 2 damage to target creature; or draw two cards, then discard two cards.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Anger of the Gods

Anger of the Gods deals 3 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Search for Tomorrow

Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Nature's Claim

Destroy target artifact or enchantment. Its controller gains 4 life.

Valakut, the Molten Pinnacle

Valakut, the Molten Pinnacle enters the battlefield tapped. Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player. {T}: Add {R} to your mana pool.

Misty Rainforest

Steam Vents

Temple Garden

Bring to Light

Cinder Glade

Kodama's Reach

Sakura-Tribe Elder

Flooded Grove

Supreme Will

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

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