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Decklisty

Decklisty Standard

Madru Tokens

Cody Lindelbach

GP Oakland

Maindeck

Creature 4 Abbot of Keral Keep Abbot of Keral Keep 4 Thopter Engineer Thopter Engineer 3 Pia and Kiran Nalaar Pia and Kiran Nalaar 2 Kolaghan, the Storm's Fury Kolaghan, the Storm's Fury Instant & Sorceries 4 Crackling Doom Crackling Doom 2 Murderous Cut Murderous Cut 2 Secure the Wastes Secure the Wastes 3 Wild Slash Wild Slash 2 Fiery Impulse Fiery Impulse Land 2 Mountain Mountain 1 Plains Plains 1 Swamp Swamp
2 Nomad Outpost Nomad Outpost 2 Battlefield Forge Battlefield Forge 2 Canopy Vista Canopy Vista 1 Cinder Glade Cinder Glade 1 Smoldering Marsh Smoldering Marsh 4 Shambling Vent Shambling Vent 2 Windswept Heath Windswept Heath 3 Bloodstained Mire Bloodstained Mire 4 Wooded Foothills Wooded Foothills Other 3 Gideon, Ally of Zendikar Gideon, Ally of Zendikar 1 Sorin, Solemn Visitor Sorin, Solemn Visitor 4 Hangarback Walker Hangarback Walker 1 Silkwrap Silkwrap

Sideboard

1 Utter End
2 Outpost Siege
2 Infinite Obliteration
2 Roast
2 Self-Inflicted Wound
2 Transgress the Mind
2 Duress
2 Arc Lightning Arc Lightning

Top8

Název decklistu Autor
4C Rally Reid Duke
Abzan Blue Ben Rubin
Enchantment Control Nakai Salway
Madru Tokens Cody Lindelbach
Mardu Tokens Cody Lindelbach
4C Dragons Brian Kibler

Secure the Wastes

Put X 1/1 white Warrior creature tokens onto the battlefield.

Silkwrap

When Silkwrap enters the battlefield, exile target creature with converted mana cost 3 or less an opponent controls until Silkwrap leaves the battlefield. (That creature returns under its owner's control.)

Kolaghan, the Storm's Fury

Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Wild Slash

Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to target creature or player.

Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.

Murderous Cut

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature.

Sorin, Solemn Visitor

+1: Until your next turn, creatures you control get +1/+0 and gain lifelink. -2: Put a 2/2 black Vampire creature token with flying onto the battlefield. -6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature."

Abbot of Keral Keep

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

Fiery Impulse

Fiery Impulse deals 2 damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead.

Hangarback Walker

Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.{1}, {T}: Put a +1/+1 counter on Hangarback Walker.

Pia and Kiran Nalaar

When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.

Thopter Engineer

When Thopter Engineer enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield. Artifact creatures you control have haste. (They can attack and {T} as soon as they come under your control.)

Nomad Outpost

Nomad Outpost enters the battlefield tapped. {T}: Add {R}, {W}, or {B} to your mana pool.

Battlefield Forge

{T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.

Arc Lightning

Arc Lightning deals 3 damage divided as you choose among any number of target creatures and/or players.

Bloodstained Mire

Windswept Heath

Wooded Foothills

Canopy Vista

Cinder Glade

Gideon, Ally of Zendikar

Shambling Vent

Smoldering Marsh

Plains

({T}: Add {W}.)

Swamp

({T}: Add {B}.)

Mountain

({T}: Add {R}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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