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Decklisty

Decklisty Modern

Eldrazi Tron

Joseph Horton

SCG Open Roanoke

Maindeck

Creature 4 Walking Ballista Walking Ballista 1 Wurmcoil Engine Wurmcoil Engine 2 Endbringer Endbringer 4 Matter Reshaper Matter Reshaper 4 Reality Smasher Reality Smasher 4 Thought-Knot Seer Thought-Knot Seer 1 Ulamog, the Ceaseless Hunger Ulamog, the Ceaseless Hunger Instant & Sorceries 2 Dismember Dismember 2 All Is Dust All Is Dust Land 2 Wastes Wastes
1 Cavern of Souls Cavern of Souls 4 Eldrazi Temple Eldrazi Temple 3 Ghost Quarter Ghost Quarter 1 Sanctum of Ugin Sanctum of Ugin 1 Sea Gate Wreckage Sea Gate Wreckage 4 Urza's Mine 4 Urza's Power Plant 4 Urza's Tower Other 2 Karn Liberated Karn Liberated 4 Chalice of the Void Chalice of the Void 4 Expedition Map Expedition Map 2 Mind Stone Mind Stone

Sideboard

1 Grafdigger's Cage Grafdigger's Cage
2 Ratchet Bomb Ratchet Bomb
4 Relic of Progenitus Relic of Progenitus
4 Hangarback Walker Hangarback Walker
1 Surgical Extraction Surgical Extraction
2 Warping Wail Warping Wail
1 All Is Dust All Is Dust

Top8

Název decklistu Autor
Dark Jeskai Travis Perlee
Green Tron Benedict Chukwuma
Eldrazi Tron Joseph Horton
All-in Red Russell Colosi
GW Company Ian Bosley
RG Scapeshift Ian Flinn

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Hangarback Walker

Hangarback Walker enters the battlefield with X +1/+1 counters on it. When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.{1}, {T}: Put a +1/+1 counter on Hangarback Walker.

Chalice of the Void

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Karn Liberated

+4: Target player exiles a card from his or her hand. -3: Exile target permanent. -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Urza's Mine

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Urza's Power Plant

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add two colorless mana to your mana pool instead of one.

Urza's Tower

{T}: Add one colorless mana to your mana pool. If you control Urza's Mine, Urza's Tower, and Urza's Power Plant, add three colorless mana to your mana pool instead of one.

All Is Dust

Each player sacrifices all colored permanents he or she controls.

Eldrazi Temple

{T}: Add {1} to your mana pool. {T}: Add {2} to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Ratchet Bomb

{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

Wurmcoil Engine

Deathtouch, lifelink When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.

Relic of Progenitus

{T}: Target player removes a card in his or her graveyard from the game. {1}, Remove Relic of Progenitus from the game: Remove all graveyards from the game. Draw a card.

Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Sanctum of Ugin

Ulamog, the Ceaseless Hunger

Ghost Quarter

Mind Stone

Endbringer

Matter Reshaper

Reality Smasher

Sea Gate Wreckage

Thought-Knot Seer

Warping Wail

Wastes

Walking Ballista

Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Komandér precon pitva: "World Shaper" z Edge of Eternities

04.08.2025 21:09 – Lio

Skvelá pitva, Daniel... chce to viac článkov v tomto formáte!

všechny komentáře

Hledání země nezemě

03.08.2025 11:34 – indian

Je tomu tak. Ba ne, je to edice, ve které foily ještě nebyly. Sedmá edice je také prima.

všechny komentáře

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře
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