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Decklisty

Decklisty Legacy

Forgemaster MUD

Ramy Mansour

SCG Classic Columbus

Maindeck

Creature 4 Metalworker Metalworker 1 Steel Hellkite Steel Hellkite 3 Wurmcoil Engine Wurmcoil Engine Land 4 Ancient Tomb Ancient Tomb 3 Cavern of Souls Cavern of Souls 3 City of Traitors City of Traitors 4 Cloudpost 4 Glimmerpost Glimmerpost 3 Vesuva Vesuva 3 Wasteland Wasteland Other
1 Blightsteel Colossus Blightsteel Colossus 4 Kuldotha Forgemaster Kuldotha Forgemaster 4 Lodestone Golem Lodestone Golem 1 Platinum Emperion Platinum Emperion 1 Sundering Titan 2 Ugin, the Spirit Dragon Ugin, the Spirit Dragon 4 Chalice of the Void Chalice of the Void 1 Coercive Portal 4 Grim Monolith Grim Monolith 2 Lightning Greaves Lightning Greaves 1 Sorcerous Spyglass Sorcerous Spyglass 1 Staff of Domination Staff of Domination 2 Trinisphere

Sideboard

1 Batterskull
1 Coercive Portal
1 Ratchet Bomb Ratchet Bomb
2 Sorcerous Spyglass Sorcerous Spyglass
1 Sphere of Resistance Sphere of Resistance
1 Spine of Ish Sah Spine of Ish Sah
2 Thorn of Amethyst Thorn of Amethyst
3 Faerie Macabre Faerie Macabre
2 Warping Wail Warping Wail

Top8

Název decklistu Autor
Affinity Casey Welch
Glittering Wish Control Amado Romero
Gr Tron Anneliese Faustino
RG Aggro David Green
Merfolk Patrick Olds
UR Delver Richard Thompson
Forge Ramy Mansour
Forgemaster MUD Ramy Mansour

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Coercive Portal

Will of the council — At the beginning of your upkeep, starting with you, each player votes for carnage or homage. If carnage gets more votes, sacrifice Coercive Portal and destroy all nonland permanents. If homage gets more votes or the vote is tied, draw a card.

City of Traitors

If you play any land, sacrifice City of Traitors. {T}: Add two colorless mana to your mana pool.

Sphere of Resistance

All spells cost an additional {1} to play.

Ugin, the Spirit Dragon

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -X: Exile each permanent with converted mana cost X or less that's one or more colors. -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Staff of Domination

{1}: Untap Staff of Domination. {2}, {T}: You gain 1 life. {3}, {T}: Untap target creature. {4}, {T}: Tap target creature. {5}, {T}: Draw a card.

Trinisphere

As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional mana in the cost may be paid with any color of mana or colorless mana. For example, a spell that would cost {1}{B} to cast costs {2}{B} to cast instead.)

Sundering Titan

When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands.

Thorn of Amethyst

Noncreature spells cost {1} more to play.

Blightsteel Colossus

Trample, infect Blightsteel Colossus is indestructible. If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.

Spine of Ish Sah

When Spine of Ish Sah enters the battlefield, destroy target permanent. When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

Chalice of the Void

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Cloudpost

Cloudpost enters the battlefield tapped. {T}: Add {1} to your mana pool for each Locus on the battlefield.

Batterskull

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Glimmerpost

When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {1} to your mana pool.

Kuldotha Forgemaster

{T}, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.

Platinum Emperion

Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)

Ratchet Bomb

{T}: Put a charge counter on Ratchet Bomb. {T}, Sacrifice Ratchet Bomb: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Ratchet Bomb.

Steel Hellkite

Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with converted mana cost X whose controller was dealt combat damage by Steel Hellkite this turn. Activate this ability only once each turn.

Wurmcoil Engine

Deathtouch, lifelink When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.

Faerie Macabre

Flying Discard Faerie Macabre: Remove up to two target cards in graveyards from the game.

Vesuva

As Vesuva comes into play, you may choose a land in play. If you do, Vesuva comes into play tapped as a copy of the chosen land.

Metalworker

{T}: Reveal any number of artifact cards in your hand. Add two colorless mana to your mana pool for each card revealed this way.

Grim Monolith

Grim Monolith does not untap during your untap phase. {4}: Untap Grim Monolith. {T}: Add three colorless mana to your mana pool. Play this ability as a mana source.

Lodestone Golem

Nonartifact spells cost {1} more to cast.

Lightning Greaves

Warping Wail

Ancient Tomb

Wasteland

Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Hledání země nezemě

03.08.2025 11:34 – indian

Je tomu tak. Ba ne, je to edice, ve které foily ještě nebyly. Sedmá edice je také prima.

všechny komentáře

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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