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Decklisty

Decklisty Commander

Maelstrom Wanderer

motor3d

MTGO Weekly Challenge

Maindeck

Creature 1 Bloodbraid Elf 1 Consecrated Sphinx Consecrated Sphinx 1 Etherium-Horn Sorcerer Etherium-Horn Sorcerer 1 Inferno Titan Inferno Titan 1 Primeval Titan Primeval Titan 1 Sakura-Tribe Elder Sakura-Tribe Elder 1 Shardless Agent Shardless Agent 1 Solemn Simulacrum Solemn Simulacrum Instant & Sorceries 1 All Is Dust All Is Dust 1 Burning of Xinye Burning of Xinye 1 Capture of Jingzhou Capture of Jingzhou 1 Cultivate 1 Destructive Force Destructive Force 1 Devastation 1 Farseek Farseek 1 Fiery Confluence Fiery Confluence 1 Jokulhaups Jokulhaups 1 Kodama's Reach Kodama's Reach 1 Mwonvuli Acid-Moss Mwonvuli Acid-Moss 1 Nature's Lore 1 Part the Waterveil Part the Waterveil 1 Rampant Growth Rampant Growth 1 Search for Tomorrow Search for Tomorrow 1 Skyshroud Claim Skyshroud Claim 1 Slagstorm Slagstorm 1 Temporal Manipulation Temporal Manipulation 1 Temporal Mastery Temporal Mastery 1 Three Visits Three Visits 1 Time Warp Time Warp 1 Upheaval Upheaval 1 Wildfire Wildfire 1 Kozilek's Return Kozilek's Return 1 Lightning Bolt Lightning Bolt 1 Volcanic Fallout Land 1 Ancient Tomb Ancient Tomb 1 Arid Mesa Arid Mesa 1 Bloodstained Mire Bloodstained Mire 1 Breeding Pool Breeding Pool 1 Cascade Bluffs Cascade Bluffs 1 Cavern of Souls Cavern of Souls 1 Command Beacon Command Beacon 1 Command Tower Command Tower 1 Fire-Lit Thicket Fire-Lit Thicket 1 Flooded Grove Flooded Grove 1 Flooded Strand Flooded Strand 4 Forest Forest
1 Gemstone Caverns Gemstone Caverns 1 High Market High Market 1 Hinterland Harbor Hinterland Harbor 2 Island Island 1 Kessig Wolf Run Kessig Wolf Run 1 Misty Rainforest Misty Rainforest 2 Mountain Mountain 1 Myriad Landscape 1 Polluted Delta Polluted Delta 1 Reflecting Pool Reflecting Pool 1 Rootbound Crag Rootbound Crag 1 Scalding Tarn Scalding Tarn 1 Steam Vents Steam Vents 1 Stomping Ground Stomping Ground 1 Sulfur Falls Sulfur Falls 1 Taiga Taiga 1 Temple of the False God Temple of the False God 1 Tropical Island Tropical Island 1 Verdant Catacombs Verdant Catacombs 1 Volcanic Island Volcanic Island 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills Other 1 Chandra, Flamecaller Chandra, Flamecaller 1 Chandra, Torch of Defiance Chandra, Torch of Defiance 1 Dack Fayden 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Basalt Monolith Basalt Monolith 1 Chrome Mox Chrome Mox 1 Coalition Relic 1 Fellwar Stone Fellwar Stone 1 Gilded Lotus Gilded Lotus 1 Grim Monolith Grim Monolith 1 Gruul Signet 1 Hedron Archive Hedron Archive 1 Izzet Signet Izzet Signet 1 Mind Stone Mind Stone 1 Mox Diamond Mox Diamond 1 Prismatic Lens Prismatic Lens 1 Simic Signet Simic Signet 1 Sisay's Ring Sisay's Ring 1 Talisman of Impulse Talisman of Impulse 1 Thought Vessel Thought Vessel 1 Thran Dynamo Thran Dynamo 1 Worn Powerstone Worn Powerstone 1 Annex Annex 1 Future Sight Future Sight 1 Sylvan Library Sylvan Library

Sideboard

1 Maelstrom Wanderer Maelstrom Wanderer

Top8

Název decklistu Autor
Thrasios + Kraum ecobaronen
Maelstrom Wanderer motor3d
Turbo Leovold sigaisen
Gu Elfball BeakerDan
WR Tokens dinglebarrys85
Monogreen Aggro _DissonancE_

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Temporal Mastery

Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Myriad Landscape

Myriad Landscape enters the battlefield tapped. {T}: Add {1} to your mana pool. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

Dack Fayden

+1: Target player draws two cards, then discards two cards. -2: Gain control of target artifact. -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Gruul Signet

{1}, {T}: Add {R}{G} to your mana pool.

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Kessig Wolf Run

{T}: Add {1} to your mana pool. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Sulfur Falls

Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R} to your mana pool.

Destructive Force

Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.

Talisman of Impulse

{T}: Add {1} to your mana pool. {T}: Add {R} or {G} to your mana pool. Talisman of Impulse deals 1 damage to you.

Gilded Lotus

{T}: Add three mana of any one color to your mana pool.

Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Slagstorm

Choose one — Slagstorm deals 3 damage to each creature; or Slagstorm deals 3 damage to each player.

Skyshroud Claim

Search your library for up to two forest cards and put them into play. Then shuffle your library.

Upheaval

Return all permanents to their owners' hands.

Annex

You control enchanted land.

Future Sight

Play with the top card of your library revealed. You may play the top card of your library as though it were in your hand.

Coalition Relic

{T}: Add one mana of any color to your mana pool. {T}: Put a charge counter on Coalition Relic. At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color to your mana pool for each counter removed this way.

Maelstrom Wanderer

Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Shardless Agent

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Temporal Manipulation

You take an extra turn after this one.

Three Visits

Search your library for a forest card and put that forest into play. Shuffle your library afterward.

Capture of Jingzhou

You take another turn after this one.

Burning of Xinye

You destroy four of your lands and your opponent destroys four of his or her lands. Then Burning of Xinye deals 4 damage to each creature. (This includes your creatures.)

Bloodbraid Elf

Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Volcanic Fallout

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Cultivate

Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.

Primeval Titan

Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

Farseek

Search your library for a Plains, Island, Swamp, or Mountain card and put it into play tapped. Then shuffle your library.

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

All Is Dust

Each player sacrifices all colored permanents he or she controls.

Jokulhaups

Destroy all artifacts, creatures, and lands. They can't be regenerated.

Nature's Lore

Search your library for a forest card and put that card into play. Then shuffle your library.

Devastation

Destroy all creatures and all lands. (This includes your creatures and lands.)

Mox Diamond

When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.

Time Warp

Target player takes another turn after this one.

Reflecting Pool

{T}: Add to your mana pool one mana of any type that any land you control can produce.

Gemstone Caverns

If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Mwonvuli Acid-Moss

Destroy target land. Search your library for a Forest card and put that card into play tapped. Then shuffle your library.

Prismatic Lens

{T}: Add {1} to your mana pool. {1}, {T}: Add one mana of any color to your mana pool.

Search for Tomorrow

Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Taiga

Counts as both forest and mountains and is affected by spells that affect either. Tap to add either {G} or {R} to your mana pool.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Thran Dynamo

{T}: Add three colorless mana to your mana pool.

Grim Monolith

Grim Monolith does not untap during your untap phase. {4}: Untap Grim Monolith. {T}: Add three colorless mana to your mana pool. Play this ability as a mana source.

Wildfire

Each player sacrifices four lands, then Wildfire deals 4 damage to each creature.

Sisay's Ring

{T}: Add two colorless mana to your mana pool. Play this ability as a mana source.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Bloodstained Mire

Flooded Strand

Misty Rainforest

Polluted Delta

Scalding Tarn

Steam Vents

Verdant Catacombs

Windswept Heath

Wooded Foothills

Arid Mesa

Hedron Archive

Part the Waterveil

Basalt Monolith

Command Beacon

Etherium-Horn Sorcerer

Fellwar Stone

Fiery Confluence

High Market

Inferno Titan

Izzet Signet

Kodama's Reach

Mind Stone

Rampant Growth

Sakura-Tribe Elder

Simic Signet

Solemn Simulacrum

Temple of the False God

Thought Vessel

Worn Powerstone

Chandra, Flamecaller

Kozilek's Return

Ancient Tomb

Cascade Bluffs

Fire-Lit Thicket

Flooded Grove

Wasteland

Chandra, Torch of Defiance

Rootbound Crag

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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