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Decklisty

Decklisty Commander

Karlov of the Ghost Council

Yves Bausa

15K Duel Commander Tournament

Maindeck

Creature 1 Auriok Champion Auriok Champion 1 Benevolent Bodyguard Benevolent Bodyguard 1 Burrenton Forge-Tender Burrenton Forge-Tender 1 Dark Confidant Dark Confidant 1 Ghost-Lit Redeemer Ghost-Lit Redeemer 1 Grand Abolisher Grand Abolisher 1 Kalitas, Traitor of Ghet Kalitas, Traitor of Ghet 1 Kambal, Consul of Allocation Kambal, Consul of Allocation 1 Mother of Runes Mother of Runes 1 Sacred Cat Sacred Cat 1 Soul Warden Soul Warden 1 Soul's Attendant Soul's Attendant 1 Soulmender Soulmender 1 Stoneforge Mystic Stoneforge Mystic 1 Thrull Parasite Thrull Parasite 1 Tidehollow Sculler Tidehollow Sculler 1 Vault Skirge 1 Weathered Wayfarer Weathered Wayfarer Instant & Sorceries 1 Apostle's Blessing Apostle's Blessing 1 Balance Balance 1 Brave the Elements Brave the Elements 1 Cataclysm 1 Council's Judgment 1 Demonic Tutor Demonic Tutor 1 Diabolic Edict Diabolic Edict 1 Dismember Dismember 1 Duress Duress 1 Ebony Charm Ebony Charm 1 Enlightened Tutor Enlightened Tutor 1 Fatal Push Fatal Push 1 Gerrard's Verdict 1 Go for the Throat 1 Gods Willing Gods Willing 1 Hymn to Tourach Hymn to Tourach 1 Inquisition of Kozilek Inquisition of Kozilek 1 Mana Tithe 1 Orzhov Charm Orzhov Charm 1 Renewed Faith Renewed Faith 1 Rite of Consumption Rite of Consumption 1 Steelshaper's Gift Steelshaper's Gift 1 Survival Cache Survival Cache 1 Swords to Plowshares Swords to Plowshares 1 Tainted Pact Tainted Pact 1 Thoughtseize Thoughtseize 1 Timely Reinforcements Timely Reinforcements 1 Toxic Deluge Toxic Deluge 1 Vindicate Land 1 Arid Mesa Arid Mesa 1 Bloodstained Mire Bloodstained Mire
1 Bojuka Bog Bojuka Bog 1 Cavern of Souls Cavern of Souls 1 Caves of Koilos Caves of Koilos 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Concealed Courtyard Concealed Courtyard 1 Dust Bowl Dust Bowl 1 Flagstones of Trokair Flagstones of Trokair 1 Flooded Strand Flooded Strand 1 Gemstone Caverns Gemstone Caverns 1 Glimmerpost Glimmerpost 1 Godless Shrine Godless Shrine 1 Isolated Chapel Isolated Chapel 1 Kabira Crossroads Kabira Crossroads 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Nomad Stadium Nomad Stadium 1 Plains Plains 1 Polluted Delta Polluted Delta 1 Radiant Fountain Radiant Fountain 1 Scoured Barrens Scoured Barrens 1 Scrubland Scrubland 1 Shambling Vent Shambling Vent 1 Shizo, Death's Storehouse 1 Snow-Covered Plains Snow-Covered Plains 1 Snow-Covered Swamp Snow-Covered Swamp 1 Swamp Swamp 1 Tainted Field Tainted Field 1 Temple of Silence Temple of Silence 1 Urborg, Tomb of Yawgmoth Urborg, Tomb of Yawgmoth 1 Verdant Catacombs Verdant Catacombs 1 Wasteland Wasteland 1 Windswept Heath Windswept Heath Other 1 Ancient Den Ancient Den 1 Path of Ancestry 1 Vault of Whispers Vault of Whispers 1 Tymna the Weaver 1 Authority of the Consuls Authority of the Consuls 1 Faith's Fetters Faith's Fetters 1 Kaya, Ghost Assassin 1 Legion's Landing 1 Lightning Greaves Lightning Greaves 1 Liliana of the Veil Liliana of the Veil 1 Parallax Wave Parallax Wave 1 Phyrexian Arena Phyrexian Arena 1 Smuggler's Copter Smuggler's Copter 1 Sword of Feast and Famine 1 Sword of Fire and Ice 1 Umezawa's Jitte Umezawa's Jitte 1 Zuran Orb Zuran Orb

Sideboard

1 Karlov of the Ghost Council Karlov of the Ghost Council

Top8

Název decklistu Autor
Karlov of the Ghost Council Yves Bausa
Bant Zoo Louie Siongco

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Shizo, Death's Storehouse

{T}: Add {B} to your mana pool. {B}, {T}: Target legendary creature gains fear until end of turn.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Council's Judgment

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Steelshaper's Gift

Search your library for an equipment card, reveal that card, and put it into your hand.Then shuffle your library.

Auriok Champion

Protection from black and from red Whenever another creature comes into play, you may gain 1 life.

Cataclysm

Each player chooses from among the permanents he or she controls an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

Hymn to Tourach

Target player discards two cards at random.

Orzhov Charm

Choose one — Return target creature you control and all Auras you control attached to it to their owner's hand; or destroy target creature and you lose life equal to its toughness; or return target creature card with converted mana cost 1 or less from your graveyard to the battlefield.

Thrull Parasite

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) {T}, Pay 2 life: Remove a counter from target nonland permanent.

Snow-Covered Plains

{T}: Add {W} to your mana pool.

Zuran Orb

{0}: Sacrifice a land to gain 2 life.

Snow-Covered Swamp

{T}: Add {B} to your mana pool.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Benevolent Bodyguard

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

Grand Abolisher

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Timely Reinforcements

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.

Radiant Fountain

When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {1} to your mana pool.

Ebony Charm

Choose one - Target opponent loses 1 life and you gain 1 life; or remove from the game up to three cards in any player's graveyard; or target creature cannot be blocked this turn except by artifact or black creatures.

Burrenton Forge-Tender

Protection from red Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}

Parallax Wave

Fading 5 Remove a fade counter from Parallax Wave: Remove target creature from the game. When Parallax Wave leaves play, each player returns to play all cards he or she owns removed from the game with Parallax Wave.

Apostle's Blessing

({W/P} can be paid with with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Nomad Stadium

{T}: Add {W} to your mana pool. Nomad Stadium deals 1 damage to you. Threshold - {W}, {T}, Sacrifice Nomad Stadium: You gain 4 life. (Play this ability only if seven or more cards are in your graveyard.)

Weathered Wayfarer

{W}, {T}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Play this ability only if an opponent controls more lands than you.

Urborg, Tomb of Yawgmoth

Each land is a Swamp in addition to its other land types.

Ancient Den

(Ancient Den isn't a spell.) {T}: Add {W} to your mana pool.

Vault of Whispers

(Vault of Whispers isn't a spell.) {T}: Add {B} to your mana pool.

Gerrard's Verdict

Target player discards two cards. You gain 3 life for each land card discarded this way.

Mana Tithe

Umezawa's Jitte

Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life. Equip {2}

Sword of Fire and Ice

Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.

Go for the Throat

Destroy target nonartifact creature.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Vault Skirge

({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Vindicate

Destroy target permanent.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Soul's Attendant

Whenever another creature enters the battlefield, you may gain 1 life.

Survival Cache

You gain 2 life. Then if you have more life than an opponent, draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Ghost-Lit Redeemer

{W}, {T}: You gain 2 life. Channel - {1}{W}, Discard Ghost-Lit Redeemer: You gain 4 life

Glimmerpost

When Glimmerpost enters the battlefield, you gain 1 life for each Locus on the battlefield. {T}: Add {1} to your mana pool.

Rite of Consumption

As an additional cost to play Rite of Consumption, sacrifice a creature. Rite of Consumption deals damage equal to the sacrificed creature's power to target player. You gain life equal to the damage dealt this way.

Tidehollow Sculler

When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game. When Tidehollow Sculler leaves play, return the removed card to its owner's hand.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Enlightened Tutor

Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Diabolic Edict

Target player sacrifices a creature.

Soul Warden

Whenever another creature comes into play, you gain 1 life.

Caves of Koilos

{T}: Add {1} to your mana pool. {T}: Add {W} or {B} to your mana pool. Caves of Koilos deals 1 damage to you.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Flagstones of Trokair

{T}: Add {W} to your mana pool. When Flagstones of Trokair is put into a graveyard from play, you may search your library for a Plains card and put it into play tapped. If you do, shuffle your library.

Gemstone Caverns

If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns in play with a luck counter on it. If you do, remove a card in your hand from the game. {T}: Add {1} to your mana pool. If Gemstone Caverns has a luck counter on it, instead add one mana of any color to your mana pool.

Balance

Whichever player has more lands in play must discard enough lands of his or her choice to equalize the number of lands both players have in play. Cards in hand and creatures in play must be equalized the same way. Creatures lost in this manner may not be regenerated.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Demonic Tutor

You may search your library for one card and take it into your hand. Reshuffle your library afterwards.

Scrubland

Counts as both plains and swamp and is affected by spells that affect either. Tap to add either {W} or {B} to your mana pool.

Mother of Runes

{T}: Target creature you control gains protection from a color of your choice until end of turn.

Bojuka Bog

Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Brave the Elements

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Kabira Crossroads

Kabira Crossroads enters the battlefield tapped. When Kabira Crossroads enters the battlefield, you gain 2 life. {T}: Add {W} to your mana pool.

Bloodstained Mire

Flooded Strand

Marsh Flats

Polluted Delta

Verdant Catacombs

Windswept Heath

Arid Mesa

Shambling Vent

Faith's Fetters

Karlov of the Ghost Council

Lightning Greaves

Phyrexian Arena

Tainted Field

Kalitas, Traitor of Ghet

Dust Bowl

Mana Confluence

Wasteland

Authority of the Consuls

Concealed Courtyard

Kambal, Consul of Allocation

Smuggler's Copter

Fatal Push

Renewed Faith

Sacred Cat

Isolated Chapel

Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Godless Shrine

({T}: Add {W} or {B}.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Soulmender

{T}: You gain 1 life.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Temple of Silence

Temple of Silence enters the battlefield tapped. When Temple of Silence enters the battlefield, scry 1. {T}: Add {W} or {B}.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Scoured Barrens

Scoured Barrens enters the battlefield tapped. When Scoured Barrens enters the battlefield, you gain 1 life. {T}: Add {W} or {B}.

Plains

({T}: Add {W}.)

Swamp

({T}: Add {B}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Report z Czech Premodern Championship 2025

13.06.2025 10:25 – vir82

Hezký čtení. Díky za report.:-)

všechny komentáře

Je Vampire the Eternal Struggle lepší komandér?

11.06.2025 21:58 – VepřoKnedloKapusta

Som rád, že sa páčil :) Ak správne rozumiem, tak 5ková edícia (aktuálna) bude nadlho, tak to proklamuje aj vydavateľstvo Black Chantry...

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TOP 10 sfér v Planechase: Číslo 9 je poriadna diera!

11.06.2025 09:59 – VepřoKnedloKapusta

Veľmi pekne ďakujem a súhlasím, ku PVP draftu je to sranda naozaj :)

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Magic v proměnách času

11.06.2025 09:53 – FSK

Skvělý průřezový článek - takové mám rád :) K té změně symbolu bílé many bych jen doplnil, že se měnily všechny mana symboly, jen u té...

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Středeční výhledy 9/2025

11.06.2025 06:31 – Mikhael

Úplne Ti rozumiem. Podľa môjho názoru (a to nehovorím, že je Tvoj prípad) je v dnešnej dobe dôležité naučiť ľudí, aby vedeli ako sa...

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Martinův soutěžní článek: Pauper Bogles

11.06.2025 00:27 – Chainer

Ahoj, Martine! Děkuji ti za velmi pěkný report a gratuluji ti k velmi pěknému umístění v autorské soutěži! :clap: :clap: :clap: :-) ...

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