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Decklisty

Decklisty Legacy

RIP Miracles

Jeff Kieper

SCG Open Philadelphia

Maindeck

Creature 1 Emrakul, the Aeons Torn Emrakul, the Aeons Torn 1 Vendilion Clique Instant & Sorceries 4 Brainstorm Brainstorm 4 Enlightened Tutor Enlightened Tutor 4 Force of Will Force of Will 4 Swords to Plowshares Swords to Plowshares 2 Ponder Ponder 2 Supreme Verdict Supreme Verdict 2 Terminus Land 3 Island Island 1 Mountain Mountain 2 Plains Plains 1 Arid Mesa Arid Mesa 4 Flooded Strand Flooded Strand
1 Mystic Gate Mystic Gate 4 Scalding Tarn Scalding Tarn 2 Tundra Tundra 2 Volcanic Island Volcanic Island 1 Academy Ruins Academy Ruins 1 Karakas Other 2 Jace, the Mind Sculptor Jace, the Mind Sculptor 2 Nahiri, the Harbinger Nahiri, the Harbinger 1 Engineered Explosives Engineered Explosives 1 Helm of Obedience Helm of Obedience 1 Blood Moon Blood Moon 2 Energy Field Energy Field 1 Moat Moat 2 Rest in Peace Rest in Peace 2 Search for Azcanta

Sideboard

1 Engineered Explosives Engineered Explosives
1 Ensnaring Bridge Ensnaring Bridge
1 Sword of the Meek Sword of the Meek
2 Thopter Foundry Thopter Foundry
2 Containment Priest
1 Blood Moon Blood Moon
1 Detention Sphere Detention Sphere
1 Humility Humility
2 Flusterstorm
1 Kozilek's Return Kozilek's Return
2 Red Elemental Blast Red Elemental Blast

Top8

Název decklistu Autor
Bant Spirits Caleb Durward
BW Eldrazi Brendan Cevasco
UG Merfolk Justin LaRocque
Grixis Control Steven Krysiak
4C Stoneblade Jon Goss
Kess Control Brian Marx
UB Tezzerator Jake Farrar
RIP Miracles Jeff Kieper

Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Helm of Obedience

{X}, {T}: Put the top card of target opponent's library into his or her graveyard. Continue doing this until you have put X cards or a creature card into that graveyard, whichever occurs first. If the last card put into the graveyard is a creature card, bury Helm of Obedience and put that creature into play under your control as though it were just cast. X cannot be equal to 0.

Thopter Foundry

{1}, Sacrifice a nontoken artifact: Put a 1/1 blue Thopter artifact creature token with flying onto the battlefield. You gain 1 life.

Containment Priest

Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

Terminus

Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sword of the Meek

Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature comes into play under your control, you may return Sword of the Meek from your graveyard to play, then attach it to that creature.

Moat

Non-flying creatures cannot attack.

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Ponder

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Karakas

{T}: Add {W} to your mana pool. {T}: Return target legendary creature to its owner's hand.

Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Emrakul, the Aeons Torn

Emrakul, the Aeons Torn can't be countered. When you cast Emrakul, take an extra turn after this one. Flying, protection from colored spells, annihilator 6 When Emrakul is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

Enlightened Tutor

Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Ensnaring Bridge

Each creature with power greater than the number of cards in your hand cannot attack.

Humility

Each creature loses all abilities and is a 1/1 creature.

Blood Moon

All non-basic lands are now basic mountains.

Academy Ruins

{T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.

Volcanic Island

Counts as both islands and mountains and is affected by spells that affect either. Tap to add either {U} or {R} to your mana pool.

Red Elemental Blast

Counters a blue spell being cast or destroys a blue card in play.

Tundra

Counts as both islands and plains and is affected by spells that affect either. Tap to add either {U} or {W} to your mana pool.

Swords to Plowshares

Target creature is removed from game entirely; return to owner's deck only when game is over. Creature's controller gains life points equal to creature's power.

Energy Field

Prevent all damage dealt to you from sources you do not control. When a card is put into your graveyard, sacrifice Energy Field.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Flooded Strand

Scalding Tarn

Arid Mesa

Brainstorm

Kozilek's Return

Mystic Gate

Nahiri, the Harbinger

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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