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Decklisty

Decklisty Modern

Naya Zoo

José Carlos L. Junior

CLM Modern #10

Maindeck

Creature 4 Burning-Tree Emissary Burning-Tree Emissary 3 Goblin Bushwhacker Goblin Bushwhacker 4 Goblin Guide Goblin Guide 4 Hidden Herbalists Hidden Herbalists 4 Narnam Renegade Narnam Renegade 4 Reckless Bushwhacker Reckless Bushwhacker 4 Vexing Devil Vexing Devil 4 Wild Nacatl Wild Nacatl 1 Zurgo Bellstriker Zurgo Bellstriker Instant & Sorceries 4 Atarka's Command Atarka's Command 4 Lightning Bolt Lightning Bolt
1 Lightning Helix Lightning Helix 1 Mutagenic Growth Mutagenic Growth Land 4 Arid Mesa Arid Mesa 4 Bloodstained Mire Bloodstained Mire 1 Forest Forest 1 Mountain Mountain 1 Sacred Foundry Sacred Foundry 1 Stomping Ground Stomping Ground 1 Temple Garden Temple Garden 1 Windswept Heath Windswept Heath 4 Wooded Foothills Wooded Foothills

Sideboard

1 Boros Charm Boros Charm
1 Deflecting Palm Deflecting Palm
3 Destructive Revelry Destructive Revelry
1 Lightning Helix Lightning Helix
3 Path to Exile Path to Exile
1 Dryad Militant Dryad Militant
1 Experiment One Experiment One
1 Tin Street Hooligan
2 Rest in Peace Rest in Peace
1 Tormod's Crypt

Top8

Název decklistu Autor
RG Scapeshift
RG Scapeshift Matheus Akio Yanagiura
GB Elves Roberto Hanke
Naya Zoo José Carlos L. Junior

Vexing Devil

When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.

Atarka's Command

Choose two — • Your opponents can't gain life this turn. • Atarka's Command deals 3 damage to each opponent. • You may put a land card from your hand onto the battlefield. • Creatures you control get +1/+1 and gain reach until end of turn.

Zurgo Bellstriker

Zurgo Bellstriker can't block creatures with power 2 or greater. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Boros Charm

Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.

Burning-Tree Emissary

When Burning-Tree Emissary enters the battlefield, add {R}{G} to your mana pool.

Tin Street Hooligan

When Tin Street Hooligan comes into play, if {G} was spent to play Tin Street Hooligan, destroy target artifact.

Deflecting Palm

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Mutagenic Growth

({G/P} can be paid with either {G} or 2 life.) Target creature gets +2/+2 until end of turn.

Dryad Militant

If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Wild Nacatl

Wild Nacatl gets +1/+1 as long as you control a Mountain. Wild Nacatl gets +1/+1 as long as you control a Plains.

Lightning Helix

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

Destructive Revelry

Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.

Tormod's Crypt

{T}, Sacrifice Tormod's Crypt: Remove target player's graveyard from the game.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Goblin Bushwhacker

Kicker {R} (You may pay an additional {R} as you cast this spell.) When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.

Goblin Guide

Haste Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.

Bloodstained Mire

Sacred Foundry

Temple Garden

Windswept Heath

Wooded Foothills

Arid Mesa

Experiment One

Reckless Bushwhacker

Hidden Herbalists

Narnam Renegade

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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