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Decklisty

Decklisty Modern

UW Control

Riccardo Biava

Top European Series Milán

Maindeck

Creature 2 Dragonlord Ojutai Dragonlord Ojutai 2 Restoration Angel Restoration Angel 3 Snapcaster Mage Snapcaster Mage 4 Wall of Omens Wall of Omens Instant & Sorceries 3 Cryptic Command Cryptic Command 2 Dismember Dismember 2 Negate Negate 3 Ojutai's Command Ojutai's Command 1 Pact of Negation Pact of Negation 4 Path to Exile Path to Exile 2 Sphinx's Revelation Sphinx's Revelation 3 Supreme Verdict Supreme Verdict
Land 4 Celestial Colonnade Celestial Colonnade 4 Flooded Strand Flooded Strand 3 Ghost Quarter Ghost Quarter 2 Glacial Fortress Glacial Fortress 2 Hallowed Fountain Hallowed Fountain 5 Island Island 1 Minamo, School at Water's Edge 1 Mystic Gate Mystic Gate 3 Plains Plains 1 Prairie Stream Prairie Stream Other 3 Jace, Vryn's Prodigy

Sideboard

1 Ensnaring Bridge Ensnaring Bridge
3 Arashin Cleric Arashin Cleric
3 Vendilion Clique
3 Stony Silence Stony Silence
1 Celestial Purge Celestial Purge
2 Disenchant Disenchant
1 Negate Negate
1 Supreme Verdict Supreme Verdict

Top8

Název decklistu Autor
Mentor Miracles Angelo Cadei
Nic Fit Scapeshift Ludovico Pagliughi
UW Control Riccardo Biava
Esper Dragons Andrea Mengucci
Grixis Control Luca Bastianelli
GW Hatebears Alessandro Cantoni
4C Control Daniele Cupparoni

Minamo, School at Water's Edge

{T}: Add {U} to your mana pool. {U}, {T}: Untap target legendary permanent.

Dragonlord Ojutai

Flying Dragonlord Ojutai has hexproof as long as it's untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Ojutai's Command

Choose two — • Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. • You gain 4 life. • Counter target creature spell. • Draw a card.

Arashin Cleric

When Arashin Cleric enters the battlefield, you gain 3 life.

Stony Silence

Activated abilities of artifacts can't be activated.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Cryptic Command

Celestial Purge

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Restoration Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Sphinx's Revelation

You gain X life and draw X cards.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Wall of Omens

Defender When Wall of Omens enters the battlefield, draw a card.

Ensnaring Bridge

Each creature with power greater than the number of cards in your hand cannot attack.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Flooded Strand

Prairie Stream

Ghost Quarter

Mystic Gate

Glacial Fortress

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Disenchant

Destroy target artifact or enchantment.

Negate

Counter target noncreature spell.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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