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Decklisty

Decklisty Commander

Leovold Midrange

Sti

MTGO Weekly Challenge

Maindeck

Creature 1 Baleful Strix Baleful Strix 1 Birds of Paradise Birds of Paradise 1 Dark Confidant Dark Confidant 1 Deathrite Shaman Deathrite Shaman 1 Lore Broker Lore Broker 1 Notion Thief Notion Thief 1 Oracle of Mul Daya Oracle of Mul Daya 1 Ramunap Excavator Ramunap Excavator 1 Reclamation Sage Reclamation Sage 1 Sakura-Tribe Elder Sakura-Tribe Elder 1 Snapcaster Mage Snapcaster Mage 1 Titania, Protector of Argoth 1 Vendilion Clique Instant & Sorceries 1 Ancestral Vision Ancestral Vision 1 Capture of Jingzhou Capture of Jingzhou 1 Collective Brutality Collective Brutality 1 Damnation 1 Dark Petition Dark Petition 1 Day's Undoing Day's Undoing 1 Duress Duress 1 Gitaxian Probe 1 Hymn to Tourach Hymn to Tourach 1 Inquisition of Kozilek Inquisition of Kozilek 1 Life from the Loam 1 Maelstrom Pulse Maelstrom Pulse 1 Nature's Lore 1 Search for Tomorrow Search for Tomorrow 1 Serum Visions 1 Thoughtseize Thoughtseize 1 Three Visits Three Visits 1 Timetwister Timetwister 1 Toxic Deluge Toxic Deluge 1 Upheaval Upheaval 1 Yahenni's Expertise Yahenni's Expertise 1 Abrupt Decay Abrupt Decay 1 Counterspell Counterspell 1 Daze Daze 1 Dismember Dismember 1 Dissenter's Deliverance Dissenter's Deliverance 1 Fatal Push Fatal Push 1 Force of Will Force of Will 1 Force Spike Force Spike 1 Go for the Throat 1 Intuition Intuition 1 Murderous Cut Murderous Cut 1 Snap Snap 1 Tainted Pact Tainted Pact Land 1 Ancient Tomb Ancient Tomb 1 Barren Moor Barren Moor
1 Bayou Bayou 1 Bloodstained Mire Bloodstained Mire 1 Blooming Marsh Blooming Marsh 1 Botanical Sanctum Botanical Sanctum 1 Breeding Pool Breeding Pool 1 Cavern of Souls Cavern of Souls 1 Cephalid Coliseum Cephalid Coliseum 1 City of Brass City of Brass 1 Command Tower Command Tower 1 Dust Bowl Dust Bowl 1 Flooded Strand Flooded Strand 1 Forest Forest 1 Geier Reach Sanitarium Geier Reach Sanitarium 1 Island Island 1 Llanowar Wastes Llanowar Wastes 1 Lonely Sandbar Lonely Sandbar 1 Mana Confluence Mana Confluence 1 Marsh Flats Marsh Flats 1 Misty Rainforest Misty Rainforest 1 Overgrown Tomb Overgrown Tomb 1 Polluted Delta Polluted Delta 1 Scalding Tarn Scalding Tarn 1 Snow-Covered Forest Snow-Covered Forest 1 Snow-Covered Island Snow-Covered Island 1 Snow-Covered Swamp Snow-Covered Swamp 1 Temple of Malady Temple of Malady 1 Temple of Mystery Temple of Mystery 1 Tropical Island Tropical Island 1 Underground River Underground River 1 Underground Sea Underground Sea 1 Verdant Catacombs Verdant Catacombs 1 Wasteland Wasteland 1 Watery Grave Watery Grave 1 Windswept Heath Windswept Heath 1 Wooded Foothills Wooded Foothills 1 Yavimaya Coast Yavimaya Coast Other 1 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Liliana of the Veil Liliana of the Veil 1 Jace, Vryn's Prodigy 1 Anvil of Bogardan Anvil of Bogardan 1 Chrome Mox Chrome Mox 1 Crucible of Worlds Crucible of Worlds 1 Mox Diamond Mox Diamond 1 Engineered Plague Engineered Plague 1 Exploration Exploration 1 Lignify Lignify 1 Propaganda Propaganda 1 Sylvan Library Sylvan Library 1 Wild Growth Wild Growth 1 Path of Ancestry

Sideboard

1 Leovold, Emissary of Trest

Top8

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Force of Will

You may pay 1 life and remove a blue card in your hand from the game instead of paying Force of Will's casting cost. Effects that prevent or redirect damage cannot be used to counter this loss of life. Counter target spell.

Cavern of Souls

As Cavern of Souls enters the battlefield, choose a creature type. {T}: Add {1} to your mana pool. {T}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Toxic Deluge

As an additional cost to cast Toxic Deluge, pay X life. All creatures get -X/-X until end of turn.

Titania, Protector of Argoth

When Titania, Protector of Argoth enters the battlefield, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, put a 5/3 green Elemental creature token onto the battlefield.

Notion Thief

Flash If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.

Hymn to Tourach

Target player discards two cards at random.

Snow-Covered Forest

{T}: Add {G} to your mana pool.

Snow-Covered Island

{T}: Add {U} to your mana pool.

Snow-Covered Swamp

{T}: Add {B} to your mana pool.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Murderous Cut

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Destroy target creature.

Lignify

Enchant creature Enchanted creature is a 0/4 Treefolk with no abilities.

Reclamation Sage

When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.

Dark Petition

Search your library for a card and put that card into your hand. Then shuffle your library. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool.

Day's Undoing

Each player shuffles his or her hand and graveyard into his or her library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities on the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Daze

You may return an island you control to its owner's hand instead of paying Daze's mana cost. Counter target spell unless its controller pays {1}.

Tainted Pact

Remove the top card of your library from the game. You may put that card into your hand unless it has the same name as another card removed this way. Repeat this process until you put a card into your hand or you remove two cards with the same name, whichever comes first.

Cephalid Coliseum

{T}: Add {U} to your mana pool. Cephalid Coliseum deals 1 damage to you. Threshold - {U}, {T}, Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards from his or her hand. (Play this ability only if seven or more cards are in your graveyard.)

Upheaval

Return all permanents to their owners' hands.

Lonely Sandbar

Lonely Sandbar comes into play tapped. {T}: Add {U} to your mana pool. Cycling {U} ({U}, Discard this card from your hand: Draw a card.)

Baleful Strix

Flying, deathtouch When Baleful Strix enters the battlefield, draw a card.

Three Visits

Search your library for a forest card and put that forest into play. Shuffle your library afterward.

Capture of Jingzhou

You take another turn after this one.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Damnation

Chrome Mox

Imprint — When Chrome Mox enters the battlefield, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors to your mana pool.

Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Go for the Throat

Destroy target nonartifact creature.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Lore Broker

{T}: Each player draws a card, then discards a card.

Dark Confidant

At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost.

Life from the Loam

Return up to three target land cards from your graveyard to your hand. Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Sylvan Library

You may draw two extra cards during your draw phase. If you do so, put two of the cards drawn this turn back on top of your library (in any order) or pay 4 life per card not replaced. Effects that prevent or redirect damage cannot be used to counter this loss of life.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Deathrite Shaman

{T}: Exile target land card from a graveyard. Add one mana of any color to your mana pool. {B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life. {G}, {T}: Exile target creature card from a graveyard. You gain 2 life.

Inquisition of Kozilek

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

Force Spike

Counter target spell unless its caster pays an additional {1}.

City of Brass

Whenever City of Brass becomes tapped, it deals 1 damage to you. {T}: Add one mana of a color of your choice to your mana pool.

Nature's Lore

Search your library for a forest card and put that card into play. Then shuffle your library.

Mox Diamond

When Mox Diamond comes into play, choose and discard a land card or sacrifice Mox Diamond. {T}: Add one mana of any color to your mana pool. Play this ability as a mana source.

Propaganda

Each turn, each creature cannot attack you unless its controller pays an additional {2} for that creature.

Intuition

Search your library for any three cards and reveal them to target opponent. He or she chooses one. Put that card into your hand and the rest into your graveyard. Shuffle your library afterwards.

Crucible of Worlds

You may play land cards from your graveyard.

Llanowar Wastes

{T}: Add {1} to your mana pool. {T}: Add {B} or {G} to your mana pool. Llanowar Wastes deals 1 damage to you.

Underground River

{T}: Add {1} to your mana pool. {T}: Add {U} or {B} to your mana pool. Underground River deals 1 damage to you.

Yavimaya Coast

{T}: Add {1} to your mana pool. {T}: Add {G} or {U} to your mana pool. Yavimaya Coast deals 1 damage to you.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Search for Tomorrow

Search your library for a basic land card and put it into play. Then shuffle your library. Suspend 2—{G} (Rather than play this card from your hand, you may pay {G} and remove it from the game with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)

Counterspell

Counters target spell as it is being cast.

Bayou

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either {B} or {G} to your mana pool.

Underground Sea

Counts as both swamp and islands and is affected by spells that affect either. Tap to add either {B} or {U} to your mana pool.

Tropical Island

Counts as both forest and islands and is affected by spells that affect either. Tap to add either {G} or {U} to your mana pool.

Wild Growth

When tapped, target land provides 1 green mana in addition to the mana it normally provides.

Birds of Paradise

Flying {T}: Add one mana of any color to your mana pool. This ability is played as an interrupt.

Timetwister

Set Timetwister aside in a new graveyard pile. Shuffle your hand, library, and graveyard together into a new library and draw a new hand of seven cards, leaving all cards in play where they are; opponent must do the same.

Engineered Plague

When Engineered Plague comes into play, choose a creature type. All creatures of the chosen type get -1/-1.

Snap

Return target creature to owner's hand. Untap up to two lands.

Exploration

You may play an additional land each turn.

Anvil of Bogardan

Each player skips his or her discard phase. During each player's draw phase, that player draws an additional card and then chooses and discards a card.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Oracle of Mul Daya

You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play the top card of your library if it's a land card.

Bloodstained Mire

Flooded Strand

Marsh Flats

Misty Rainforest

Overgrown Tomb

Polluted Delta

Scalding Tarn

Verdant Catacombs

Watery Grave

Windswept Heath

Wooded Foothills

Barren Moor

Sakura-Tribe Elder

Ancient Tomb

Dust Bowl

Mana Confluence

Wasteland

Collective Brutality

Geier Reach Sanitarium

Blooming Marsh

Botanical Sanctum

Fatal Push

Yahenni's Expertise

Dissenter's Deliverance

Ramunap Excavator

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Duress

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Temple of Malady

Temple of Malady enters the battlefield tapped. When Temple of Malady enters the battlefield, scry 1. {T}: Add {B} or {G}.

Temple of Mystery

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.

Command Tower

{T}: Add one mana of any color in your commander's color identity.

Island

({T}: Add {U}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

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Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

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29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

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29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

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22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

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22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

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