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Decklisty

Decklisty Modern

Glorybringer Jund

Carmine D'Aniello

GP Madrid

Maindeck

Creature 2 Glorybringer Glorybringer 4 Bloodbraid Elf 2 Tireless Tracker Tireless Tracker 3 Scavenging Ooze Scavenging Ooze 4 Tarmogoyf Tarmogoyf Instant & Sorceries 1 Maelstrom Pulse Maelstrom Pulse 1 Collective Brutality Collective Brutality 1 Dreadbore Dreadbore 4 Thoughtseize Thoughtseize 2 Kolaghan's Command Kolaghan's Command 1 Terminate Terminate 1 Abrupt Decay Abrupt Decay 1 Fatal Push Fatal Push 4 Lightning Bolt Lightning Bolt
Land 4 Verdant Catacombs Verdant Catacombs 1 Twilight Mire Twilight Mire 1 Treetop Village Treetop Village 2 Swamp Swamp 2 Stomping Ground Stomping Ground 2 Raging Ravine Raging Ravine 1 Overgrown Tomb Overgrown Tomb 2 Forest Forest 3 Bloodstained Mire Bloodstained Mire 2 Blood Crypt Blood Crypt 4 Blackcleave Cliffs Blackcleave Cliffs Other 3 Liliana of the Veil Liliana of the Veil 1 Liliana, the Last Hope Liliana, the Last Hope 1 Huntmaster of the Fells

Sideboard

1 Kolaghan's Command
1 Collective Brutality
1 Ancient Grudge
1 Anger of the Gods
4 Fulminator Mage
2 Kitchen Finks
2 Obstinate Baloth
2 Surgical Extraction
1 Thrun, the Last Troll Thrun, the Last Troll

Top8

Název decklistu Autor
RG Eldrazi Remi Vignane
BG Depths Vladimir Arneuve
UWr Stoneblade Jasper Grimmer
Esper Gift Marco Maiocco
Eldrazi and Taxes Miguel Castro
UB Control Javier Jimenez
Grixis Scarab God Christoph Green
Grixis Deaths Shadow Ben Jones

Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to target creature or player.

Liliana of the Veil

+1: Each player discards a card. -2: Target player sacrifices a creature. -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.

Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Thrun, the Last Troll

Thrun, the Last Troll can't be countered. Thrun can't be the target of spells or abilities your opponents control. {1}{G}: Regenerate Thrun.

Tarmogoyf

Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.

Bloodbraid Elf

Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Maelstrom Pulse

Destroy target nonland permanent and all other permanents with the same name as that permanent.

Abrupt Decay

Abrupt Decay can't be countered by spells or abilities. Destroy target nonland permanent with converted mana cost 3 or less.

Dreadbore

Destroy target creature or planeswalker.

Blackcleave Cliffs

Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.

Terminate

Destroy target creature. It can't be regenerated.

Thoughtseize

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Treetop Village

Treetop Village comes into play tapped. {T}: Add one green mana to your mana pool. {1}{G}: Treetop Village becomes a 3/3 green creature with trample until end of turn. This creature still counts as a land.

Raging Ravine

Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Bloodstained Mire

Overgrown Tomb

Verdant Catacombs

Twilight Mire

Tireless Tracker

Collective Brutality

Liliana, the Last Hope

Fatal Push

Glorybringer

Blood Crypt

({T}: Add {B} or {R}.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Swamp

({T}: Add {B}.)

Forest

({T}: Add {G}.)

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