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Decklisty

Decklisty Modern

UR Prison

Jody Keith

SCG Classic Dallas

Maindeck

Instant & Sorceries 4 Whir of Invention Whir of Invention Land 3 Island Island 1 Mountain Mountain 1 Field of Ruin Field of Ruin 4 Ghost Quarter Ghost Quarter 1 Ipnu Rivulet Ipnu Rivulet 1 Tectonic Edge Tectonic Edge 4 Tolaria West Tolaria West 1 Academy Ruins Academy Ruins 2 Inventors' Fair Inventors' Fair 1 Oboro, Palace in the Clouds Oboro, Palace in the Clouds Other 1 Tezzeret the Seeker Tezzeret the Seeker 4 Darksteel Citadel Darksteel Citadel
1 Bottled Cloister Bottled Cloister 4 Chalice of the Void Chalice of the Void 1 Crucible of Worlds Crucible of Worlds 2 Engineered Explosives Engineered Explosives 4 Ensnaring Bridge Ensnaring Bridge 3 Expedition Map Expedition Map 1 Grafdigger's Cage Grafdigger's Cage 4 Mishra's Bauble 1 Pithing Needle Pithing Needle 2 Sorcerous Spyglass Sorcerous Spyglass 1 Tormod's Crypt 1 Welding Jar Welding Jar 1 Witchbane Orb Witchbane Orb 1 Artificer's Intuition Artificer's Intuition 1 Ghirapur Aether Grid 4 Mox Opal Mox Opal

Sideboard

2 Defense Grid Defense Grid
1 Possessed Portal Possessed Portal
2 Sun Droplet Sun Droplet
1 Torpor Orb Torpor Orb
3 Welding Jar Welding Jar
2 Spellskite Spellskite
1 Ghirapur Aether Grid
2 Metallic Rebuke Metallic Rebuke
1 Tezzeret the Seeker Tezzeret the Seeker

Top8

Název decklistu Autor
Grixis Energy Andrew Funkhouser
Monoblack Aggro Jason Conolly
Ru Aggro Josh Osterhout
GW Aggro William Craddock
Naya Monsters Clayton Wickline
Dredge Robert Berni
UR Prison Jody Keith
Esper Eldrazi and Taxes Bennett Bartlett

Mishra's Bauble

{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Artificer's Intuition

{U}, Discard an artifact card from your hand: Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.

Possessed Portal

If a player would draw a card, that player skips that draw instead. At the end of each turn, each player sacrifices a permanent unless he or she discards a card from his or her hand.

Tolaria West

Tolaria West comes into play tapped. {T}: Add {U} to your mana pool. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.)

Witchbane Orb

When Witchbane Orb enters the battlefield, destroy all Curses attached to you. You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)

Ghirapur Aether Grid

Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to target creature or player.

Sun Droplet

Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each player's upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.

Welding Jar

Sacrifice Welding Jar: Regenerate target artifact.

Chalice of the Void

Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Darksteel Citadel

Indestructible (Effects that say "destroy" don't destroy this land.) {T}: Add {1} to your mana pool.

Spellskite

{U/P}: Change a target of target spell or ability to Spellskite. ({U/P} can be paid with either {U} or 2 life.)

Torpor Orb

Creatures entering the battlefield don't cause abilities to trigger.

Bottled Cloister

At the beginning of each opponent's upkeep, remove your hand from the game face down. At the beginning of your upkeep, return all cards removed from the game with Bottled Cloister to your hand, then draw a card.

Oboro, Palace in the Clouds

{T}: Add {U} to your mana pool. {1}: Return Oboro, Palace in the Clouds to its owner's hand.

Mox Opal

Metalcraft — {T}: Add one mana of any color to your mana pool. Activate this ability only if you control three or more artifacts.

Tezzeret the Seeker

+1: Untap up to two target artifacts. -X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library. -5: Artifacts you control become 5/5 artifact creatures until end of turn.

Ensnaring Bridge

Each creature with power greater than the number of cards in your hand cannot attack.

Crucible of Worlds

You may play land cards from your graveyard.

Pithing Needle

As Pithing Needle comes into play, name a card. Activated abilities of sources with the chosen name can't be played unless they're mana abilities.

Academy Ruins

{T}: Add {1} to your mana pool. {1}{U}, {T}: Put target artifact card in your graveyard on top of your library.

Tormod's Crypt

{T}, Sacrifice Tormod's Crypt: Remove target player's graveyard from the game.

Defense Grid

During each player's turn, spells played by another player cost an additional {3}.

Expedition Map

{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

Ghost Quarter

Tectonic Edge

Inventors' Fair

Metallic Rebuke

Whir of Invention

Ipnu Rivulet

Grafdigger's Cage

Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries.

Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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