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Decklisty

Decklisty Modern

Jeskai Control

Kazu Negri

SCG Regionals

Maindeck

Creature 4 Snapcaster Mage Snapcaster Mage Instant & Sorceries 4 Cryptic Command Cryptic Command 2 Electrolyze 3 Lightning Bolt Lightning Bolt 3 Lightning Helix Lightning Helix 3 Logic Knot Logic Knot 1 Negate Negate 4 Path to Exile Path to Exile 1 Secure the Wastes Secure the Wastes 1 Spell Snare Spell Snare 4 Serum Visions 2 Supreme Verdict Supreme Verdict Land
3 Island Island 1 Mountain Mountain 1 Plains Plains 1 Arid Mesa Arid Mesa 2 Celestial Colonnade Celestial Colonnade 1 Field of Ruin Field of Ruin 4 Flooded Strand Flooded Strand 2 Glacial Fortress Glacial Fortress 2 Hallowed Fountain Hallowed Fountain 1 Sacred Foundry Sacred Foundry 4 Scalding Tarn Scalding Tarn 2 Steam Vents Steam Vents Other 2 Teferi, Hero of Dominaria 2 Search for Azcanta

Sideboard

1 Engineered Explosives Engineered Explosives
1 Baneslayer Angel Baneslayer Angel
2 Vendilion Clique
1 Detention Sphere Detention Sphere
2 Runed Halo Runed Halo
2 Celestial Purge Celestial Purge
1 Disdainful Stroke Disdainful Stroke
2 Dispel Dispel
1 Negate Negate
1 Wear//Tear
1 Elspeth, Sun's Champion Elspeth, Sun's Champion

Top8

Název decklistu Autor
Jeskai Control Kazu Negri
Saheeli Evolution Cody Balsizer
UR Aggro Harlan Firer
UW Miracles Dalton Ozum

Secure the Wastes

Put X 1/1 white Warrior creature tokens onto the battlefield.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Baneslayer Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Spell Snare

Counter target spell with converted mana cost 2.

Engineered Explosives

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.) {2}, Sacrifice Engineered Explosives: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Engineered Explosives.

Serum Visions

Draw a card. Scry 2 (Look at the top two cards of your library. Put any number of them on the bottom of your library and the rest on top of it in any order.)

Electrolyze

Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.

Cryptic Command

Celestial Purge

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Runed Halo

As Runed Halo comes into play, name a card. You have protection from the chosen name. (You can't be targeted, dealt damage, or enchanted by anything with that name.)

Lightning Helix

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

Elspeth, Sun's Champion

+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Flooded Strand

Sacred Foundry

Scalding Tarn

Steam Vents

Arid Mesa

Dispel

Glacial Fortress

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Středeční výhledy 9/2025

08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

všechny komentáře

Chvilka humoru s Magic the Gathering

06.06.2025 15:09 – THX26

Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

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Report z Premodern turnaje v Razové

06.06.2025 11:26 – Felburg

Super čtení, díky!

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Report z Premodern turnaje v Najádě

06.06.2025 09:57 – Felburg

Super report, díky!

všechny komentáře

Pozvánka na Highlander Prague Open 2025

03.06.2025 07:11 – THX26

Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

všechny komentáře

Komandér precon pitva: "Explorers of the Deep" z Caverns of Ixalan

02.06.2025 16:40 – Klondajk

*z tých Ixalanských sa mi fakt páčil asi najviac (som starý hráč rýb na legačke)

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