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Decklisty

Decklisty Standard

Naya Prowess

Jonathan Yuen

RPTQ Shadows over Innistrad

Maindeck

Creature 4 Abbot of Keral Keep Abbot of Keral Keep 1 Hooting Mandrills Hooting Mandrills 1 Monastery Mentor Monastery Mentor 4 Monastery Swiftspear Monastery Swiftspear 1 Pia and Kiran Nalaar Pia and Kiran Nalaar 4 Seeker of the Way Seeker of the Way Instant & Sorceries 2 Become Immense Become Immense 4 Defiant Strike Defiant Strike 2 Dromoka's Command Dromoka's Command 4 Expedite Expedite 3 Fiery Impulse Fiery Impulse
2 Temur Battle Rage Temur Battle Rage 4 Titan's Strength Titan's Strength 2 Wild Slash Wild Slash Land 4 Battlefield Forge Battlefield Forge 1 Canopy Vista Canopy Vista 1 Cinder Glade Cinder Glade 3 Mountain Mountain 3 Needle Spires Needle Spires 2 Plains Plains 4 Windswept Heath Windswept Heath 4 Wooded Foothills Wooded Foothills

Sideboard

1 Dromoka's Command
1 Fiery Impulse
1 Boiling Earth
1 Chandra, Fire of Kaladesh
2 Gideon, Ally of Zendikar
2 Hallowed Moonlight
1 Magmatic Chasm
1 Outpost Siege
1 Silkwrap
3 Valorous Stance
1 Flamewake Phoenix Flamewake Phoenix

Top8

Název decklistu Autor
Grixis Midrange Ryan Cubit
Naya Prowess Jonathan Yuen
4C Dragons Joe Lam
Esper Midrange Hiroaki Yamakawa
Sylvan Control Alessandro Lippi
Bant Midrange Lauri Pispa
GW Scales Joshua Ravitz

Dromoka's Command

Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.

Flamewake Phoenix

Flying, haste Flamewake Phoenix attacks each turn if able. Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay {R}. If you do, return Flamewake Phoenix from your graveyard to the battlefield.

Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

Temur Battle Rage

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Wild Slash

Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn. Wild Slash deals 2 damage to target creature or player.

Become Immense

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Target creature gets +6/+6 until end of turn.

Hooting Mandrills

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Trample

Monastery Swiftspear

Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Seeker of the Way

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Abbot of Keral Keep

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

Fiery Impulse

Fiery Impulse deals 2 damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage to that creature instead.

Pia and Kiran Nalaar

When Pia and Kiran Nalaar enters the battlefield, put two 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to target creature or player.

Battlefield Forge

{T}: Add {1} to your mana pool. {T}: Add {R} or {W} to your mana pool. Battlefield Forge deals 1 damage to you.

Titan's Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Windswept Heath

Wooded Foothills

Canopy Vista

Cinder Glade

Expedite

Needle Spires

Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Plains

({T}: Add {W}.)

Mountain

({T}: Add {R}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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