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Decklisty

Decklisty Modern

Jeskai Tempo

Michael Moore

SCG Classic Columbus

Maindeck

Creature 4 Snapcaster Mage Snapcaster Mage 3 Spell Queller Spell Queller 3 Geist of Saint Traft Geist of Saint Traft Instant & Sorceries 3 Cryptic Command Cryptic Command 1 Electrolyze 4 Lightning Bolt Lightning Bolt 3 Lightning Helix Lightning Helix 3 Logic Knot Logic Knot 4 Opt Opt 4 Path to Exile Path to Exile 2 Settle the Wreckage Settle the Wreckage 1 Spell Snare Spell Snare
Land 3 Island Island 1 Mountain Mountain 1 Plains Plains 3 Celestial Colonnade Celestial Colonnade 4 Flooded Strand Flooded Strand 2 Glacial Fortress Glacial Fortress 2 Hallowed Fountain Hallowed Fountain 1 Sacred Foundry Sacred Foundry 4 Scalding Tarn Scalding Tarn 1 Spirebluff Canal Spirebluff Canal 2 Steam Vents Steam Vents Other 1 Jace, the Mind Sculptor Jace, the Mind Sculptor

Sideboard

2 Damping Sphere Damping Sphere
2 Rest in Peace Rest in Peace
2 Stony Silence Stony Silence
2 Celestial Purge Celestial Purge
1 Disdainful Stroke Disdainful Stroke
1 Dispel Dispel
2 Negate Negate
1 Surgical Extraction Surgical Extraction
1 Wear//Tear
1 Supreme Verdict Supreme Verdict

Top8

Název decklistu Autor
BR Reanimator Stephen Seliskar
Amulet Titan Peter Oaks
Whir Stax Michael Coyle
Burn Ryan Murray
Traverse Deaths Shadow Grant Wozniak
Jund Midrange Michael Olson
Jeskai Tempo Michael Moore
Omni-Tell Hank Wiest

Stony Silence

Activated abilities of artifacts can't be activated.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Geist of Saint Traft

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Spell Snare

Counter target spell with converted mana cost 2.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Electrolyze

Electrolyze deals 2 damage divided as you choose among any number of target creatures and/or players. Draw a card.

Cryptic Command

Celestial Purge

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Lightning Helix

Lightning Helix deals 3 damage to target creature or player and you gain 3 life.

Lightning Bolt

Lightning Bolt does 3 damage to one target.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Flooded Strand

Sacred Foundry

Scalding Tarn

Steam Vents

Dispel

Spell Queller

Spirebluff Canal

Glacial Fortress

Settle the Wreckage

2WW

Damping Sphere

If a land is tapped for two or more mana, it produces {C} instead of any other type and amount. Each spell a player casts costs {1} more to cast for each other spell that player has cast this turn.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Mountain

({T}: Add {R}.)

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Středeční výhledy 9/2025

08.06.2025 08:15 – Mikhael

Nazdar Josefe, Čo sa týka pojmu try-hard, síce som proti Tebe nikdy nehral, no silne pochybujem, že do tejto skupiny patríš. Try-hard...

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06.06.2025 15:09 – THX26

Pobavil jsem se, dobrý článek a to nejlepší nakonec playset karty a všechny jsou ze stejné edice, za mě ještě foilové. Potřebuju to tak mít...

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06.06.2025 11:26 – Felburg

Super čtení, díky!

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Report z Premodern turnaje v Najádě

06.06.2025 09:57 – Felburg

Super report, díky!

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03.06.2025 07:11 – THX26

Ano, tak jsem to myslel, že třeba se o té akci nějaký obchodník dozví a bude tam chtít být přítomen.

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02.06.2025 16:40 – Klondajk

*z tých Ixalanských sa mi fakt páčil asi najviac (som starý hráč rýb na legačke)

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