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Decklisty

Decklisty Standard

Bant Midrange

Jonathan Hobbs

SCG Open Indianapolis

Maindeck

Creature 4 Angel of Grace Angel of Grace 4 Frilled Mystic Frilled Mystic 4 Growth-Chamber Guardian Growth-Chamber Guardian Instant & Sorceries 1 Blink of an Eye Blink of an Eye 2 Settle the Wreckage Settle the Wreckage 2 Spell Pierce Spell Pierce 2 Syncopate Syncopate Land 1 Forest Forest 1 Plains Plains 4 Breeding Pool Breeding Pool 4 Glacial Fortress Glacial Fortress
4 Hallowed Fountain Hallowed Fountain 3 Hinterland Harbor Hinterland Harbor 1 Memorial to Genius Memorial to Genius 4 Sunpetal Grove Sunpetal Grove 4 Temple Garden Temple Garden Other 1 Shalai, Voice of Plenty 2 Teferi, Hero of Dominaria 4 History of Benalia 3 Seal Away Seal Away 1 Chemister's Insight 2 Depose//Deploy 1 March of the Multitudes 1 Warrant//Warden Syncopate

Sideboard

1 Deputy of Detention Deputy of Detention
3 Knight of Autumn
1 Lyra Dawnbringer
1 Shalai, Voice of Plenty
1 Cleansing Nova
1 Baffling End Baffling End
2 Crushing Canopy Crushing Canopy
2 Disdainful Stroke Disdainful Stroke
2 Negate Negate
1 Mass Manipulation Mass Manipulation

Top8

Název decklistu Autor
BUG Midrange Anthony DeVarti
BUG Midrange Dayne Glossner
BUG Midrange Marshall Arturs
Monored Aggro Caleb Scherer
Monored Aggro Julian John
Monored Aggro Taylor Stephens
Rb Aggro Jeremy Lundin
Bant Midrange Jonathan Hobbs

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Temple Garden

Crushing Canopy

2G

Glacial Fortress

Settle the Wreckage

2WW

Spell Pierce

U

Sunpetal Grove

Blink of an Eye

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Memorial to Genius

Memorial to Genius enters the battlefield tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice Memorial to Genius: Draw two cards.

Seal Away

Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.

Syncopate

Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Baffling End

When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.

Angel of Grace

Flash Flying When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile Angel of Grace from your graveyard: Your life total becomes 10.

Mass Manipulation

Gain control of X target creatures and/or planeswalkers.

Growth-Chamber Guardian

{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library.

Deputy of Detention

When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.

Frilled Mystic

Flash When Frilled Mystic enters the battlefield, you may counter target spell.

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Plains

({T}: Add {W}.)

Forest

({T}: Add {G}.)

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