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Decklisty

Decklisty Modern

UW Command

Kumano

Maindeck

Creature 3 Wall of Omens Wall of Omens 3 Snapcaster Mage Snapcaster Mage 2 Restoration Angel Restoration Angel 1 Vendilion Clique Instant & Sorceries 4 Ancestral Vision Ancestral Vision 4 Path to Exile Path to Exile 1 Dismember Dismember 2 Supreme Verdict Supreme Verdict 3 Cryptic Command Cryptic Command 2 Ojutai's Command Ojutai's Command 3 Mana Leak Mana Leak 1 Sphinx's Revelation Sphinx's Revelation 1 Spell Snare Spell Snare 1 Negate Negate
Land 4 Celestial Colonnade Celestial Colonnade 2 Ghost Quarter Ghost Quarter 4 Flooded Strand Flooded Strand 3 Glacial Fortress Glacial Fortress 2 Hallowed Fountain Hallowed Fountain 1 Mystic Gate Mystic Gate 4 Island Island 2 Plains Plains 1 Misty Rainforest Misty Rainforest 1 Marsh Flats Marsh Flats Other 3 Jace, Vryn's Prodigy 1 Elspeth, Sun's Champion Elspeth, Sun's Champion 1 Batterskull

Sideboard

Top8

Název decklistu Autor
GW Company Hate Kumano
UB Tezzerator Kumano
RG Tron Kumano
UW Command Kumano
Grixis Dwellers Kumano
Blue Moon Kumano
Eldrazi Processors Kumano
Gifts Tron Kumano

Ojutai's Command

Choose two — • Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield. • You gain 4 life. • Counter target creature spell. • Draw a card.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Spell Snare

Counter target spell with converted mana cost 2.

Cryptic Command

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Dismember

({B/P} can be paid with either {B} or 2 life.) Target creature gets -5/-5 until end of turn.

Restoration Angel

Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Batterskull

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Sphinx's Revelation

You gain X life and draw X cards.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Wall of Omens

Defender When Wall of Omens enters the battlefield, draw a card.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Elspeth, Sun's Champion

+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -3: Destroy all creatures with power 4 or greater. -7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Ancestral Vision

Ancestral Vision is blue. Suspend 4—{U} (Rather than play this card from your hand, pay {U} and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.) Target player draws three cards.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Flooded Strand

Marsh Flats

Misty Rainforest

Ghost Quarter

Mystic Gate

Glacial Fortress

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Negate

Counter target noncreature spell.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

TOP 10 nových komandérskych mechanizmov: ŠOKANTNÉ! Posledné miesto nie je Posledná Jazda!

01.08.2025 13:14 – IgnaczYOLOly

Hezký článek a přišel přesně včas, protože ta změna začíná platit už ode dneška. Je ale škoda toho, co jsi mezi řádky zmínil, že minimální...

všechny komentáře

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře
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