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Decklisty

Decklisty Standard

Bant Midrange

Pappe (5:2 na MCQ Finals)

Maindeck

Creature 2 Paradise Druid Paradise Druid 3 Deputy of Detention Deputy of Detention 3 Voracious Hydra Voracious Hydra 4 Hydroid Krasis Hydroid Krasis 4 Leafkin Druid Leafkin Druid 4 Llanowar Elves Llanowar Elves 4 Risen Reef Risen Reef Instant & Sorceries 1 Finale of Glory Finale of Glory Land 1 Temple of Mystery Temple of Mystery
2 Glacial Fortress Glacial Fortress 2 Hinterland Harbor Hinterland Harbor 3 Sunpetal Grove Sunpetal Grove 4 Breeding Pool Breeding Pool 4 Forest Forest 4 Hallowed Fountain Hallowed Fountain 4 Temple Garden Temple Garden Other 4 Nissa, Who Shakes the World Nissa, Who Shakes the World 4 Teferi, Time Raveler Teferi, Time Raveler 2 Shalai, Voice of Plenty 1 Baffling End Baffling End

Sideboard

2 Baffling End
1 Deputy of Detention
1 Ashiok, Dream Render
1 Devout Decree
1 Frilled Mystic
1 Time Wipe
1 Vivien, Arkbow Ranger
2 Tolsimir, Friend to Wolves
2 Veil of Summer
3 Negate Negate

Top8

Název decklistu Autor
Steel Leaf Stompy Kavartech (5:0 na MCQ Finals)
Kethis Legends Honey (5:1 na MCQ Finals)
Boros Feather enoo (5:1 na MCQ Finals)
Esper Control JarnoWiez (5:2 na MCQ Finals)
Yarok Field JeffHoogland (5:2 na MCQ Finals)
Golos Nexus kogamo (5:2 na MCQ Finals)
Bant Midrange Pappe (5:2 na MCQ Finals)
Esper Hero ava239 (5:2 na MCQ Finals)

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Temple Garden

Glacial Fortress

Sunpetal Grove

Baffling End

When Baffling End enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less. When Baffling End leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.

Deputy of Detention

When Deputy of Detention enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.

Hydroid Krasis

When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it.

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Finale of Glory

Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.

Nissa, Who Shakes the World

Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.

Paradise Druid

Paradise Druid has hexproof as long as it's untapped.(It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color.

Teferi, Time Raveler

Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Negate

Counter target noncreature spell.

Leafkin Druid

{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.

Voracious Hydra

Trample Voracious Hydra enters the battlefield with X +1/+1 counters on it. When Voracious Hydra enters the battlefield, choose one — • Double the number of +1/+1 counters on Voracious Hydra. • Voracious Hydra fights target creature you don't control.

Risen Reef

Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.

Temple of Mystery

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Pondelí s Komandérem - Takový obyčejný balíček

30.06.2026 15:34 – DuncanIdaho

Ještě jsem to nezkoušel, ale určitě se na to podívám. Mimochodem, kdy bude další díl? Tahle série mě fakt baví.

všechny komentáře

Za plátnom: Chippy

29.06.2026 10:31 – VepřoKnedloKapusta

Ahoj Lizard, áno začal som už o Ronovi písať hneď ako som aj k predchádzajúcemu článku poznamenal, že už bohužiaľ nie je medzi nami....

všechny komentáře

Ultimátní karty Coldsnap

28.06.2026 10:58 – indian

Ahoj, článek z mé oblíbené série, díky za něj. Mě osobně Coldsnap preview minulo a pak už celá sada. Poslední dobou přemýšlím o...

všechny komentáře

Za plátnom: Christopher Rush

26.06.2026 10:24 – DuncanIdaho

Tak tohle je opravdu smutná zpráva.. Ron byl ikona. RIP

všechny komentáře

Zapomenuté Mechaniky MtG: Rampage

26.06.2026 07:10 – Mikhael

Skvely napad Morrisone, dopisem aj ten. Okrem kariet co spominas mne utkveli v pamati Roar of the Wurm a Call of the Herd, podla mna...

všechny komentáře

Tomášův soutěžní článek: Deckbuilding s asistentem

23.06.2026 17:10 – Tomáš Macek

Ahoj, dnes mi dorazily balíčky za účast v soutěži, a tak jsem natočil slíbené video. https://youtu.be/B0BKXaxFbVo Má to 22minut a nejsem...

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