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Decklisty

Decklisty Standard

UG Nexus Ramp

IsaacNewton (4:3 na MCQ Finals)

Maindeck

Creature 2 Incubation Druid Incubation Druid 4 Cavalier of Thorns Cavalier of Thorns 4 Hydroid Krasis Hydroid Krasis 4 Leafkin Druid Leafkin Druid 4 Llanowar Elves Llanowar Elves 4 Risen Reef Risen Reef Instant & Sorceries 2 Growth Spiral Growth Spiral Land
2 Blast Zone Blast Zone 4 Breeding Pool Breeding Pool 4 Hinterland Harbor Hinterland Harbor 4 Island Island 4 Temple of Mystery Temple of Mystery 8 Forest Forest Other 2 Tamiyo, Collector of Tales Tamiyo, Collector of Tales 4 Nissa, Who Shakes the World Nissa, Who Shakes the World 4 Nexus of Fate

Sideboard

2 Aether Gust
2 Disdainful Stroke
2 Mass Manipulation
3 Cerulean Drake
3 Shifting Ceratops
3 Veil of Summer Veil of Summer

Top8

Název decklistu Autor
Steel Leaf Stompy Kavartech (5:0 na MCQ Finals)
Kethis Legends Honey (5:1 na MCQ Finals)
Boros Feather enoo (5:1 na MCQ Finals)
Esper Control JarnoWiez (5:2 na MCQ Finals)
Yarok Field JeffHoogland (5:2 na MCQ Finals)
Golos Nexus kogamo (5:2 na MCQ Finals)
Bant Midrange Pappe (5:2 na MCQ Finals)
Esper Hero ava239 (5:2 na MCQ Finals)

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Incubation Druid

{T}: Add one mana of any type that a land you control could produce. If Incubation Druid has a +1/+1 counter on it, add three mana of that type instead. {3}{G}{G}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)

Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Hydroid Krasis

When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it.

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Nissa, Who Shakes the World

Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.

Tamiyo, Collector of Tales

Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. −3: Return target card from your graveyard to your hand.

Blast Zone

Blast Zone enters the battlefield with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on Blast Zone. {3}, {T}, Sacrifice Blast Zone: Destroy each nonland permanent with converted mana cost equal to the number of charge counters on Blast Zone.

Cavalier of Thorns

Reach When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

Leafkin Druid

{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.

Veil of Summer

Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)

Risen Reef

Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.

Temple of Mystery

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.

Island

({T}: Add {U}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Komandér precon pitva: Ultimate 2025 edition II. časť

17.09.2025 18:28 – IgnaczYOLOly

Jo já jsem taky moc rád, tohle jsou věci pěkne rozebrány do hloubky a pro začátečníky tutově. Jund je supr, já jsem koupil mardu starter z...

všechny komentáře

Rychlý rozbor Marvel´s Spider-Man - 2. část

16.09.2025 09:51 – Klondajk

Super rozbor ako vždy. Ten set ma absolútne neláka aj keď nejaké karty tam rozhodne potenciál ukazujú. Po dlhej dobe ale asi prerelease...

všechny komentáře

Komandér precon pitva: Ultimate 2025 edition I. časť

15.09.2025 10:18 – IgnaczYOLOly

Jo a taky jsem rád, že někdo dal lepší hodnocení Jeskai startru protože ten je fakt libovej. Jsou tam dobrá kombíčka a taky je supr pro...

všechny komentáře

Zapomenuté Mechaniky MtG: Buyback

14.09.2025 21:55 – Mikhael

Ďakujem. Nebudem klamať, Tvoj komentár ma veľmi potešil. :)

všechny komentáře

Jsou šipkové karty lepší než karty MtG?

08.09.2025 11:52 – Mikhael

Áno, načasovanie aktuálnosti článku bolo v tomto prípade prudko nadpriemerné. Škoda len, že Littler vypadol tak skoro :(

všechny komentáře

Středeční výhledy 14/2025

05.09.2025 00:01 – Chainer

Já děkuji. A musím říct, že tyhle Výhledy patří ještě k těm kratším... ;-) Doufám, že sis Limited s vesmírnou sadou už zahrál. Pomalu se...

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