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Decklisty

Decklisty Standard

RG Monsters

nao_______ (1:3 na MCQ Finals)

Maindeck

Creature 4 Barkhide Troll Barkhide Troll 4 Growth-Chamber Guardian Growth-Chamber Guardian 4 Gruul Spellbreaker Gruul Spellbreaker 4 Llanowar Elves Llanowar Elves 4 Voracious Hydra Voracious Hydra Instant & Sorceries 3 Shock Shock Land 4 Rootbound Crag Rootbound Crag
4 Stomping Ground Stomping Ground 6 Mountain Mountain 9 Forest Forest Other 1 Chandra, Awakened Inferno Chandra, Awakened Inferno 3 Domri, Anarch of Bolas Domri, Anarch of Bolas 3 Nissa, Who Shakes the World Nissa, Who Shakes the World 3 Vivien, Arkbow Ranger Vivien, Arkbow Ranger 4 Legion Warboss Voracious Hydra

Sideboard

1 Chandra, Awakened Inferno
1 Alpine Moon
1 Blood Sun
1 Sarkhan the Masterless
1 Tibalt, Rakish Instigator
1 Vivien Reid
2 Flame Sweep
2 Thrashing Brontodon
2 Veil of Summer
3 Lava Coil

Top8

Název decklistu Autor
Steel Leaf Stompy Kavartech (5:0 na MCQ Finals)
Kethis Legends Honey (5:1 na MCQ Finals)
Boros Feather enoo (5:1 na MCQ Finals)
Esper Control JarnoWiez (5:2 na MCQ Finals)
Yarok Field JeffHoogland (5:2 na MCQ Finals)
Golos Nexus kogamo (5:2 na MCQ Finals)
Bant Midrange Pappe (5:2 na MCQ Finals)
Esper Hero ava239 (5:2 na MCQ Finals)

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Rootbound Crag

Growth-Chamber Guardian

{2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle your library.

Gruul Spellbreaker

Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample As long as it's your turn, you and Gruul Spellbreaker have hexproof.

Stomping Ground

({T}: Add {R} or {G}.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Nissa, Who Shakes the World

Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.

Domri, Anarch of Bolas

Creatures you control get +1/+0. +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. −2: Target creature you control fights target creature you don't control.

Chandra, Awakened Inferno

This spell can't be countered. +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." −3: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. −X: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.

Shock

Shock deals 2 damage to any target.

Barkhide Troll

Barkhide Troll enters the battlefield with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from Barkhide Troll: Barkhide Troll gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Vivien, Arkbow Ranger

+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. −3: Target creature you control deals damage equal to its power to target creature or planeswalker. −5: You may choose a creature card you own from outside the game, reveal it, and put it into your hand.

Voracious Hydra

Trample Voracious Hydra enters the battlefield with X +1/+1 counters on it. When Voracious Hydra enters the battlefield, choose one — • Double the number of +1/+1 counters on Voracious Hydra. • Voracious Hydra fights target creature you don't control.

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře

Středeční výhledy 11/2025

22.07.2025 15:55 – Chainer

Nevím, jestli umělá inteligence bude číst i tyhle komentáře, ale snad teda ano... :-) Omlouvám se, ale asi jsem to od "Stevea" trošku...

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