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Decklisty

Decklisty Standard

BUG Quasiduplicate

phumbles (1:3 na MCQ Finals)

Maindeck

Creature 2 Agent of Treachery Agent of Treachery 2 Yarok, the Desecrated Yarok, the Desecrated 4 Cavalier of Thorns Cavalier of Thorns 4 Hydroid Krasis Hydroid Krasis 4 Leafkin Druid Leafkin Druid 4 Llanowar Elves Llanowar Elves 4 Paradise Druid Paradise Druid 4 Risen Reef Risen Reef Instant & Sorceries 2 Legion's End Legion's End Land
2 Forest Forest 2 Temple of Mystery Temple of Mystery 4 Breeding Pool Breeding Pool 4 Hinterland Harbor Hinterland Harbor 4 Overgrown Tomb Overgrown Tomb 4 Watery Grave Watery Grave 4 Woodland Cemetery Woodland Cemetery Other 3 Quasiduplicate 1 Nexus of Fate 2 The Immortal Sun The Immortal Sun

Sideboard

2 Nexus of Fate
2 Agent of Treachery
2 Legion's End
3 Cerulean Drake
3 Noxious Grasp
3 Voracious Hydra Voracious Hydra

Top8

Název decklistu Autor
Steel Leaf Stompy Kavartech (5:0 na MCQ Finals)
Kethis Legends Honey (5:1 na MCQ Finals)
Boros Feather enoo (5:1 na MCQ Finals)
Esper Control JarnoWiez (5:2 na MCQ Finals)
Yarok Field JeffHoogland (5:2 na MCQ Finals)
Golos Nexus kogamo (5:2 na MCQ Finals)
Bant Midrange Pappe (5:2 na MCQ Finals)
Esper Hero ava239 (5:2 na MCQ Finals)

Hinterland Harbor

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island. {T}: Add {G} or {U} to your mana pool.

Woodland Cemetery

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G} to your mana pool.

Llanowar Elves

Tap to add green mana to your mana pool. This tap can be played as an interrupt.

Overgrown Tomb

Watery Grave

The Immortal Sun

Players can't activate planeswalkers' loyalty abilities. At the beginning of your draw step, draw an additional card. Spells you cast cost {1} less to cast. Creatures you control get +1/+1.

Hydroid Krasis

When you cast this spell, you gain half X life and draw half X cards. Round down each time. Flying, trample Hydroid Krasis enters the battlefield with X +1/+1 counters on it.

Breeding Pool

({T}: Add {G} or {U}.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Paradise Druid

Paradise Druid has hexproof as long as it's untapped.(It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color.

Agent of Treachery

When Agent of Treachery enters the battlefield, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

Legion's End

Exile target creature an opponent controls with converted mana cost 2 or less and all other creatures that player controls with the same name as that creature. Then that player reveals their hand and exiles all cards with that name from their hand and graveyard.

Cavalier of Thorns

Reach When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard. When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.

Leafkin Druid

{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.

Voracious Hydra

Trample Voracious Hydra enters the battlefield with X +1/+1 counters on it. When Voracious Hydra enters the battlefield, choose one — • Double the number of +1/+1 counters on Voracious Hydra. • Voracious Hydra fights target creature you don't control.

Risen Reef

Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.

Yarok, the Desecrated

Deathtouch, lifelink If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Temple of Mystery

Temple of Mystery enters the battlefield tapped. When Temple of Mystery enters the battlefield, scry 1. {T}: Add {G} or {U}.

Forest

({T}: Add {G}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře

Středeční výhledy 11/2025

22.07.2025 15:55 – Chainer

Nevím, jestli umělá inteligence bude číst i tyhle komentáře, ale snad teda ano... :-) Omlouvám se, ale asi jsem to od "Stevea" trošku...

všechny komentáře
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