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Decklisty

Decklisty Modern

UW Stoneblade

Jacob Nordin

Maindeck

Creature 3 Snapcaster Mage Snapcaster Mage 4 Stoneforge Mystic Stoneforge Mystic 1 Vendilion Clique Instant & Sorceries 2 Cryptic Command Cryptic Command 1 Dovin's Veto Dovin's Veto 1 Logic Knot Logic Knot 1 Mana Leak Mana Leak 4 Opt Opt 4 Path to Exile Path to Exile 2 Spell Snare Spell Snare 2 Supreme Verdict Supreme Verdict Land 6 Island Island
2 Plains Plains 3 Celestial Colonnade Celestial Colonnade 4 Field of Ruin Field of Ruin 4 Flooded Strand Flooded Strand 2 Glacial Fortress Glacial Fortress 2 Hallowed Fountain Hallowed Fountain Other 2 Jace, the Mind Sculptor Jace, the Mind Sculptor 1 Teferi, Hero of Dominaria 2 Teferi, Time Raveler Teferi, Time Raveler 1 Prismatic Vista 1 Batterskull 1 Sword of Feast and Famine 1 Detention Sphere Detention Sphere 3 Force of Negation

Sideboard

2 Monastery Mentor Monastery Mentor
2 Rest in Peace Rest in Peace
1 Stony Silence Stony Silence
2 Celestial Purge Celestial Purge
1 Disdainful Stroke Disdainful Stroke
1 Disenchant Disenchant
1 Surgical Extraction Surgical Extraction
1 Lyra Dawnbringer
2 Timely Reinforcements Timely Reinforcements
1 Wrath of God Wrath of God

Top8

Název decklistu Autor
Boros Burn Dylan Donegan
Atarkas Burn Ryan Piercy
Urzas ThopterSword Harlan Firer
Urzas ThopterSword David Musick
Urzas ThopterSword Peter Hollman
Urzas ThopterSword Chad Bentley
Green Tron Sam Berkenbile
Green Tron Adam Case

Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, put a 1/1 white Monk creature token with prowess onto the battlefield.

Stony Silence

Activated abilities of artifacts can't be activated.

Snapcaster Mage

Flash When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Disdainful Stroke

Counter target spell with converted mana cost 4 or greater.

Timely Reinforcements

If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, put three 1/1 white Soldier creature tokens onto the battlefield.

Sword of Feast and Famine

Equipped creature gets +2/+2 and has protection from black and from green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip {2}

Logic Knot

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.) Counter target spell unless its controller pays {X}.

Spell Snare

Counter target spell with converted mana cost 2.

Surgical Extraction

({B/P} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.

Cryptic Command

Celestial Purge

Vendilion Clique

Flash Flying When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of his or her library, then draws a card.

Batterskull

Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return Batterskull to its owner's hand. Equip {5}

Detention Sphere

When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.

Rest in Peace

When Rest in Peace enters the battlefield, exile all cards from all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Supreme Verdict

Supreme Verdict can't be countered. Destroy all creatures.

Mana Leak

Counter target spell unless its caster pays an additional {3}.

Wrath of God

All creatures in play are destroyed and cannot regenerate.

Path to Exile

Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.

Celestial Colonnade

Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Jace, the Mind Sculptor

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Stoneforge Mystic

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. {1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.

Flooded Strand

Glacial Fortress

Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Teferi, Time Raveler

Each opponent can cast spells only any time they could cast a sorcery. +1: Until your next turn, you may cast sorcery spells as though they had flash. −3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.

Disenchant

Destroy target artifact or enchantment.

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Draw a card.

Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles their library.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

NEJNOVĚJŠÍ KOMENTÁŘE POD ČLÁNKY

Zapomenuté Mechaniky MtG: Bushido

31.07.2025 17:20 – Mikhael

Ďakujem za milú spätnú väzbu :) S tým chýbajúcim Bushido komandérom máš úplnú pravdu, ale stále môžme dúfať, že sa ho možno v edícii...

všechny komentáře

Hledání země nezemě

29.07.2025 14:24 – Mikhael

Nechaj ma hádať - Tvoje najobľúbenejšie basic landy sú foilové basic landy zo Siedmej edície? :)

všechny komentáře

Středeční výhledy 12/2025

29.07.2025 07:41 – VepřoKnedloKapusta

V boostri to vidím na Choco-Comet first pick; aj keď s Hugom by som mal takisto trošku dilemu, ale kométa by mohla byť lepšia v tom sete.

všechny komentáře

Pod povrchom: Je fenomén "power creepu" problémom aj v EDH?

22.07.2025 22:58 – Klondajk

Neviem úprimne či by som bol za takúto zmenu, aj keď fakt vidno že asi ku tomu Wizardi chcú komandér dotlačiť. Dá sa predpokladať, že ceny...

všechny komentáře

Martinův soutěžní článek: Pauper Bogles

22.07.2025 18:51 – Mikhael

Absolútne súhlasím, komunita je nadovšetko a o tom podľa mňa MtG primárne je (respektíve mal by podľa môjho názoru byť).

všechny komentáře

Středeční výhledy 11/2025

22.07.2025 15:55 – Chainer

Nevím, jestli umělá inteligence bude číst i tyhle komentáře, ale snad teda ano... :-) Omlouvám se, ale asi jsem to od "Stevea" trošku...

všechny komentáře
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